Software:ABM (video game)

From HandWiki
ABM
Cover art
Publisher(s)Muse Software
Programmer(s)Silas Warner[1]
Platform(s)Apple II
Release1980
Genre(s)Shoot 'em up

ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.'s Missile Command arcade game for the 32K Apple II. It was programmed by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.[2]

Gameplay

In ABM the player uses anti-ballistic missiles to defend six cities along the East Coast against incoming ICBMs.[3]

Reception

Bruce Webster reviewed ABM in The Space Gamer No. 43.[3] Webster wrote that "In the end, the question is whether or not you want to spend the money for another arcade game. If so, then I can recommend ABM to you with the above caveats."[3]

Reviews

  • Moves #58, p30[4]

References

External links