Software:ATV: Quad Power Racing

From HandWiki
Short description: 2000 video game
ATV: Quad Power Racing
Developer(s)Climax Development
Tantalus Interactive (GBA)
Publisher(s)Acclaim Entertainment[lower-alpha 1]
Platform(s)PlayStation, Game Boy Advance
ReleasePlayStation
  • NA: August 29, 2000[1]
  • EU: December 2, 2000
Game Boy Advance
  • NA: August 28, 2002[2]
  • EU: December 6, 2002
Genre(s)Racing
Mode(s)Single-player, multiplayer

ATV: Quad Power Racing is a 2000 racing video game developed by Climax Development and published by Acclaim Entertainment under their Acclaim Sports banner for the PlayStation. A Game Boy Advance version was released two years later and developed by Tantalus Interactive, and was released under the AKA Acclaim banner.

A sequel, Software:ATV: Quad Power Racing 2, was released in 2003 on sixth-generation consoles.

Gameplay

There are four gameplay modes: championship, single race, time attack, and two-player. In championship mode there are six different playable characters to choose from and twelve tracks to race on.[3][4] The tracks are separated to three different themes: desert, forest and snow. Objective is to win first place against five other computer-controlled opponents. In the time attack mode and the single race mode objective is to record a high score by time or place respectively. Two-player mode is a race between two human opponents in split screen. The game also features weather effects.[5]

Reception

Reception
Review scores
PublicationScore
GBAPS
AllGameStarStarHalf star[8]N/A
EGMN/A6/10[10]
FamitsuN/A21/40[11]
Game Informer6/10[12]6/10[13]
GameProN/AStarHalf star[14]
GameSpot5/10[15]4.8/10[3]
GameZone6.2/10[16]N/A
IGN5.5/10[17]3/10[4]
OPM (US)N/AStar[18]
Aggregate score
Metacritic49/100[6]42/100[7]

ATV: Quad Power Racing received "generally unfavorable reviews" on both platforms according to the review aggregation website Metacritic.[6][7] GameSpot's Shane Satterfield wrote that for ATV enthusiasts the PlayStation version may warrant a rental but others who are only mildly into the sport will be disappointed by the game's repetitive graphics, steep learning curve, and overall lack of variety or fun.[3] IGN also gave low marks on the same console version, noting its poor racing AI, among other game's issues.[4] Game Vortex gave it a good review but said that the title will be appreciated by "hard-core" racers.[5] In Japan, where the same PlayStation version was ported and published by Acclaim Japan on December 21, 2000, Famitsu gave it a score of 21 out of 40.[11]

References

  1. "Acclaim Sports Tackles All-New Terrain With ATV: Quad Power Racing, Available In Stores Today". August 29, 2000. Archived from the original on August 15, 2004. https://web.archive.org/web/20040815173229/http://www.acclaim.com/company/pressReleases/product/ATVforPSXShips.html. 
  2. "AKA ACCLAIM BRINGS FREEWHEELING ACTION TO GAME BOY® ADVANCE WITH 'AGGRESSIVE INLINE' AND 'ATV QUAD POWER RACING'". August 28, 2002. Archived from the original on August 20, 2004. https://web.archive.org/web/20040820025548/http://www.acclaim.com/company/pressReleases/product/AKAGBATitles.html. 
  3. 3.0 3.1 3.2 Satterfield, Shane (August 29, 2000). "ATV: Quad Power Racing Review (PS)". Red Ventures. https://www.gamespot.com/reviews/atv-quad-power-racing-review/1900-2621521/. 
  4. 4.0 4.1 4.2 Blache III, Fabian (September 18, 2000). "ATV: Quad Power Racing (PS)". Ziff Davis. https://www.ign.com/articles/2000/09/19/atv-quad-power-racing-3. 
  5. 5.0 5.1 Paddock, Matt (2000). "ATV Quad Power Racing (PS)". Archived from the original on April 27, 2002. https://web.archive.org/web/20020427194908/http://www.gamevortex.com/gamevortex/rm_psx_atvquad.html. Retrieved May 6, 2022. 
  6. 6.0 6.1 "ATV: Quad Power Racing for Game Boy Advance Reviews". Red Ventures. https://www.metacritic.com/game/atv-quad-power-racing/critic-reviews/?platform=game-boy-advance. Retrieved May 6, 2022. 
  7. 7.0 7.1 "ATV: Quad Power Racing for PlayStation Reviews". Red Ventures. https://www.metacritic.com/game/atv-quad-power-racing/critic-reviews/?platform=playstation. Retrieved August 23, 2020. 
  8. House, Michael L.. "ATV: Quad Power Racing (GBA) - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115093359/http://www.allgame.com/game.php?id=39155&tab=review. Retrieved May 6, 2022. 
  9. Steinberg, Scott (September 7, 2000). "ATV: Quad Power Racing (PS)". CNET. Archived from the original on October 18, 2000. https://web.archive.org/web/20001018232008/http://www.gamecenter.com/Psx/Reviews/Atv/. Retrieved May 6, 2022. 
  10. Mielke, James "Milkman" (December 2000). "ATV Quad Power Racing (PS)". Electronic Gaming Monthly (Ziff Davis) (137): 222. https://retrocdn.net/images/6/62/EGM_US_137.pdf. Retrieved May 6, 2022. 
  11. 11.0 11.1 "ATV:クアッドパワーレーシング [PS"] (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=6929&redirect=no. Retrieved May 6, 2022. 
  12. "ATV: Quad Power Racing (GBA)". Game Informer (FuncoLand) (116): 152. December 2002. 
  13. "ATV: Quad Power Racing (PS) [game mislabeled as "ATV: Quad Bike Challenge"]". Game Informer (FuncoLand) (91). November 2000. 
  14. The D-Pad Destroyer (September 18, 2000). "ATV: Quad Power Racing Review for PlayStation on GamePro.com". GamePro (IDG Entertainment). Archived from the original on January 13, 2005. https://web.archive.org/web/20050113190016/http://www.gamepro.com/sony/psx/games/reviews/6774.shtml. Retrieved May 6, 2022. 
  15. Provo, Frank (October 2, 2002). "ATV Quad Power Racing Review (GBA)". Red Ventures. https://www.gamespot.com/reviews/atv-quad-power-racing/1900-2883656/. Retrieved May 6, 2022. 
  16. Tha Wiz (September 26, 2002). "ATV Quad Power Racing - GBA - Review". Archived from the original on December 9, 2007. https://web.archive.org/web/20071209135145/http://gameboy.gamezone.com/gzreviews/r20082_GBA.htm. Retrieved May 6, 2022. 
  17. Harris, Craig (August 29, 2002). "ATV: Quad Power Racing (GBA)". Ziff Davis. https://www.ign.com/articles/2002/08/29/atv-quad-power-racing. Retrieved May 6, 2022. 
  18. Baker, Chris (December 2000). "ATV: Quad Power Racing". Official U.S. PlayStation Magazine (Ziff Davis) (39). Archived from the original on January 27, 2001. https://web.archive.org/web/20010127122800/http://www.zdnet.com/opm/stories/main/0,11891,2646683,00.html. Retrieved May 6, 2022. 
  1. Released under the Acclaim Sports label on the PlayStation, and the AKA Acclaim label on the Game Boy Advance
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari