Software:ATV: Quad Power Racing 2
| ATV: Quad Power Racing 2 | |
|---|---|
| Developer(s) | Climax Brighton |
| Publisher(s) | Acclaim Entertainment[lower-alpha 1] |
| Platform(s) | PlayStation 2, GameCube, Xbox |
| Release | |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
ATV: Quad Power Racing 2 is a 2003 racing video game developed by Climax Brighton and published by Acclaim Entertainment under their AKA Acclaim label for PlayStation 2, GameCube and Xbox. It is the sequel to Software:ATV: Quad Power Racing. The game is notable for its inclusion of a three-wheeled ATV, not seen in any other video games and not sold in the real world since the late 1980s.
Gameplay

ATV Quad Power Racing 2 includes overall 20 characters, 10 of which are original for the game and 10 professional ATV racing drivers. All 15 tracks are set over different terrains, like mud, sand or snow.[3] There are multiple playable modes: Career (championship seasons), Arcade (increasingly difficult challenge), Challenge (racing against the top riders), Freestyle (based on scores achieved through aerials) and Time Trial (players race against the clock).[4] During the race, every air jump that lands correctly will retain momentum and speed in an efficient way.[5] The players are also able to kick the opponents off their rides at any time, and doing so steals the stored boost power for use.[6] While there is no online play, the game has several multiplayer modes for two players in split screen: Championship, Freestyle Battle, Single Race, and Head-to-Head.[7]
Reception
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The game received "average" reviews on all platforms according to the review aggregation website Metacritic.[8][9][10]
Cancelled sequel
At E3 2004, Acclaim Entertainment announced new titles for release, one of them being ATV Quad Power Racing 3 which was to be developed by Acclaim Studios Manchester instead of Climax Brighton and to be released in the winter of 2005.[28] The game was later cancelled after Acclaim closed down the Acclaim Studios Manchester and Cheltenham studios due to their financial difficulties and eventual bankruptcy.[29] The rights were obtained by Fund4Games and development was continued by Acclaim Studio Manchester's successor, Silverback Studios.[30][31] The game was shown at E3 2005 behind closed doors.[32][33] In 2012, game preservation group PtoPOnline revealed gameplay footage of a 2004 prototype under the name ATV 3 Lawless.[34] A found trailer showed the name ATV 3 Outlaw Pro-Quad Racing.[35]
With plans for a third ATV Quad Power Racing game scrapped, Climax Studios was eventually approached by Rainbow Studios for another opportunity to develop another ATV racing game, which would be to continue Rainbow Studio's ATV Offroad Fury series, starting with ATV Offroad Fury 3 in 2004, which Rainbow had to abandon after being purchased by THQ to develop MX Unleashed and the MX vs. ATV series. Climax Studios would go on to develop two installments of the Offroad Fury series on PlayStation 2 and port them both to the PlayStation Portable.
References
- ↑ Varanini, Giancarlo (January 22, 2003). "ATV: Quad Power Racing 2 ships". Red Ventures. https://www.gamespot.com/articles/atv-quad-power-racing-2-ships/1100-2909448/. Retrieved October 25, 2020.
- ↑ "AKA ACCLAIM BRINGS FOUR-WHEEL ARCADE ACTION TO PlayStation®2 COMPUTER ENTERTAINMENT SYSTEM WITH 'ATV: QUAD POWER RACING 2'". January 14, 2003. Archived from the original on August 3, 2004. https://web.archive.org/web/20040803193556/http://www.acclaim.com/company/pressReleases/product/ATV2PS2Ships.html.
- ↑ 3.0 3.1 Rubenstein, Glenn (February 11, 2003). "'ATV Quad Power Racing 2' (GCN) Review". TechTV. Archived from the original on February 3, 2004. https://web.archive.org/web/20040203153519/http://www.techtv.com/extendedplay/reviews/story/0,24330,3417207,00.html. Retrieved June 19, 2019.
- ↑ 4.0 4.1 Lafferty, Michael (February 18, 2003). "ATV Quad Power Racing 2 - PS2 - Review". Archived from the original on February 1, 2008. https://web.archive.org/web/20080201041003/http://ps2.gamezone.com/gzreviews/r20082.htm. Retrieved May 4, 2022.
- ↑ 5.0 5.1 Bramwell, Tom (February 21, 2003). "ATV Quad Power Racing 2 (PlayStation 2)". Gamer Network. Archived from the original on July 1, 2009. https://web.archive.org/web/20090701041622/https://www.eurogamer.net/articles/r_atvqpr2_ps2. Retrieved May 4, 2022.
- ↑ 6.0 6.1 Nation, Justin (March 4, 2003). "ATV Quad Power Racing 2". NINWR, LLC. https://www.nintendoworldreport.com/review/4055/atv-quad-power-racing-2-gamecube. Retrieved June 19, 2019.
- ↑ Pattinian, Richie (February 17, 2003). "ATV: Quad Power Racing 2 by Acclaim: Review". GameZilla, Inc.. Archived from the original on December 22, 2004. https://web.archive.org/web/20041222155212/http://www.gamezilla.com/review.aspx?review=8515. Retrieved June 19, 2019.
- ↑ 8.0 8.1 "ATV Quad Power Racing 2 for GameCube Reviews". Red Ventures. https://www.metacritic.com/game/atv-quad-power-racing-2/critic-reviews/?platform=gamecube. Retrieved May 4, 2022.
- ↑ 9.0 9.1 "ATV Quad Power Racing 2 for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/atv-quad-power-racing-2/critic-reviews/?platform=playstation-2. Retrieved May 4, 2022.
- ↑ 10.0 10.1 "ATV Quad Power Racing 2 for Xbox Reviews". Red Ventures. https://www.metacritic.com/game/atv-quad-power-racing-2/critic-reviews/?platform=xbox. Retrieved May 4, 2022.
- ↑ "ATV: Quad Power Racing 2 (Xbox)". Electronic Gaming Monthly (Ziff Davis) (164): 134. March 2003.
- ↑ "ATV: Quad Power Racing 2 (GC)". Game Informer (FuncoLand) (119): 85. March 2003.
- ↑ "ATV: Quad Power Racing 2 (Xbox)". Game Informer (FuncoLand) (120): 93. April 2003.
- ↑ Fennec Fox (March 24, 2003). "ATV Quad Power Racing 2 Review for PS2 on GamePro.com". GamePro (IDG Entertainment). Archived from the original on January 20, 2005. https://web.archive.org/web/20050120233241/http://www.gamepro.com/sony/ps2/games/reviews/28650.shtml. Retrieved May 4, 2022.
- ↑ Davis, Ryan (January 14, 2003). "ATV Quad Power Racing 2 Review (GC)". Red Ventures. https://www.gamespot.com/reviews/atv-quad-power-racing-2-review/1900-2908754/. Retrieved May 4, 2022.
- ↑ Davis, Ryan (January 14, 2003). "ATV Quad Power Racing 2 Review (PS2)". Red Ventures. https://www.gamespot.com/reviews/atv-quad-power-racing-2-review/1900-2908756/. Retrieved May 4, 2022.
- ↑ Davis, Ryan (January 14, 2003). "ATV Quad Power Racing 2 Review (Xbox)". Red Ventures. https://www.gamespot.com/reviews/atv-quad-power-racing-2-review/1900-2908757/. Retrieved May 4, 2022.
- ↑ Fryman, Avi (March 10, 2003). "GameSpy: ATV: Quad Power Racing 2 (GCN)". IGN Entertainment. http://cube.gamespy.com/gamecube/atv-quad-power-racing-2/5667p1.html. Retrieved May 4, 2022.
- ↑ Fryman, Avi (March 10, 2003). "GameSpy: ATV: Quad Power Racing 2 (Xbox)". IGN Entertainment. http://xbox.gamespy.com/xbox/atv-quad-power-racing-2/5668p1.html. Retrieved May 4, 2022.
- ↑ Hollingshead, Anise (February 14, 2003). "ATV Quad Power Racing 2 - GC - Review". Archived from the original on June 18, 2008. https://web.archive.org/web/20080618100028/http://gamecube.gamezone.com/gzreviews/r20082.htm. Retrieved May 4, 2022.
- ↑ Surette, Tim (February 7, 2003). "ATV Quad Power Racing 2 - XB - Review". Archived from the original on March 21, 2008. https://web.archive.org/web/20080321172436/http://xbox.gamezone.com/gzreviews/r20082.htm. Retrieved May 4, 2022.
- ↑ Hwang, Kaiser (January 29, 2003). "ATV Quad Power Racing 2 (GCN)". Ziff Davis. https://www.ign.com/articles/2003/01/29/atv-quad-power-racing-2-2. Retrieved May 4, 2022.
- ↑ Hwang, Kaiser (January 28, 2003). "ATV Quad Power Racing 2 (PS2)". Ziff Davis. https://www.ign.com/articles/2003/01/28/atv-quad-power-racing-2-4. Retrieved May 4, 2022.
- ↑ Hwang, Kaiser (January 28, 2003). "ATV Quad Power Racing 2 (Xbox)". Ziff Davis. https://www.ign.com/articles/2003/01/28/atv-quad-power-racing-2-3. Retrieved May 4, 2022.
- ↑ "ATV: Quad Power Racing 2". Nintendo Power (Nintendo of America) 168: 139. May 2003.
- ↑ "ATV Quad Power Racing 2". Official U.S. PlayStation Magazine (Ziff Davis) (66): 103. March 2003. Archived from the original on April 17, 2004. https://web.archive.org/web/20040417161413/http://www.playstationmagazine.com/article2/0,2053,1488319,00.asp. Retrieved May 4, 2022.
- ↑ "ATV: Quad Power Racing 2". Official Xbox Magazine (Imagine Media): 78. March 2003.
- ↑ Davis, Ryan (May 12, 2004). "ATV Quad Power Racing 3 E3 2004 Preshow Impressions [date mislabeled as "May 13, 2004""]. Red Ventures. https://www.gamespot.com/articles/atv-quad-power-racing-3-e3-2004-preshow-impressions/1100-6097319/.
- ↑ Thorsen, Tor (July 2, 2004). "Acclaim warns of possible bankruptcy". Red Ventures. https://www.gamespot.com/articles/acclaim-warns-of-possible-bankruptcy/1100-6101840/.
- ↑ "Acclaim warns of possible bankruptcy" (in en-US). https://www.gamespot.com/articles/acclaim-warns-of-possible-bankruptcy/1100-6101840/.
- ↑ Dunham, Jeremy (2005-04-20). "Acclaim Titles Rise from the Dead" (in en). https://www.ign.com/articles/2005/04/20/acclaim-titles-rise-from-the-dead.
- ↑ "Acclaim jak feniks z popiołów" (in pl). 2005-04-23. https://polygamia.pl/acclaim-jak-feniks-z-popiolow,6572435095840385a.
- ↑ "E3 2005: Two Acclaim properties back in development @ Gaming Target". http://www.gamingtarget.com/article.php?artid=4142.
- ↑ PtoPOnline (2012-09-09). ATV 3 : Lawless - August 26th, 2004 Build (Unreleased Game for Xbox). Retrieved 2024-07-29 – via YouTube.
- ↑ "ATV3: Lawless (Unreleased Game) - Trailer" (in en-US). https://www.dailymotion.com/video/x92k4l6.
- ↑ Released under the AKA Acclaim label
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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