Software:Action Half-Life
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| Action Half-life | |
|---|---|
| Developer(s) | The A-team (Akimbo Team Productions, LLC) |
| Engine | GoldSrc |
| Platform(s) | Microsoft Windows |
| Release | 1999 |
| Genre(s) | First-person shooter |
| Mode(s) | Multiplayer |
Action Half-Life is a mod for the first-person shooter video game Half-Life. It strives to simulate action movies, especially those directed by John Woo.
Action Half-Life is the second mod in the "Action" series. The first was Action Quake 2 and the third was Action Unreal Tournament 2004.
Gameplay
The traditional mode of gameplay is Deathmatch; at the start of a round, players must choose a single pistol, a unique weapon, and a special item. Unlike the buy menu in Counter-Strike, these weapons are free and have limited ammunition, which makes tactical usage crucial. The game also includes a "last man standing" mode, which plays like a deathmatch, but without respawning after death.
Action Half-life also features a single player mode. Some unique features in this mode include a move called "Adrenaline Rush", similar to Bullet Time.
Reception
Action Half-Life was the favored modification for a small subculture described by Rock, Paper, Shotgun's writer Quintin Smith as a "mad cabal of mappers who obsessed over easter eggs",[1] with some levels containing secret areas much larger and more complex than the main level. These often included whole story-lines, puzzles, and scripted sequences. IGN said the game is a standard shooter aside from the stunts and although they look cool, they get tiresome quickly.[2] PC Games liked the level design and said the game is more suited for experienced players.[3] XtremPC played the beta 2.7 version and said the game is far below the quality of Action Quake 2.[4]
See also
- List of GoldSrc engine mods
References
- ↑ Smith, Quintin (2015-01-11). "Action Half-Life: The 5AM" (in en-US). https://www.rockpapershotgun.com/2015/01/11/action-half-life-the-5am/.
- ↑ Carmitchel, Kyle (19 August 2002). "Mod Watch: Action Half-Life". Ziff Davis. https://www.ign.com/articles/2002/08/19/mod-watch-action-half-life.
- ↑ "3D-Action - Fast wie im richtigen Leben" (in German). PC Games (Computec Media) (2/2000): 45. February 2000. ISSN 0946-6304. https://archive.org/details/PC.Games.N089.2000.02-fl0n/page/n43/mode/2up.
- ↑ "Prezentari - Mod-uri & Conversii - Action Half-Life" (in Romanian). XtremPC (Romas Comercial srl) (3(9)/2000): 78. 2000. https://archive.org/details/xpc-9/page/n77/mode/2up?view=theater.
Sources
- Kosak, Dave (April 1, 2001). "Action Half-Life: Behind the Scenes". http://www.gamespy.com/articles/494/494610p1.html.
- Smith, Quintin (May 29, 2008). "3 – 2 – 1… Action Half-life" (in en-US). https://www.rockpapershotgun.com/2008/05/29/3-2-1-action-half-life/.
- Meer, Alec (June 8, 2009). "Action Half-Life 2: The Sauce Of Death" (in en-US). https://www.rockpapershotgun.com/2009/06/08/action-half-life-2-the-sauce-of-death/.
- Smith, Quintin (March 31, 2010). "Action Half-Life: The 5 a.m." (in en-US). https://www.rockpapershotgun.com/2010/03/31/action-half-life-the-5-a-m/.
- Smith, Quintin (May 23, 2011). "Stop, Drop, Roll: Action Half-Life 2 V2 Out" (in en-US). https://www.rockpapershotgun.com/2011/05/23/stop-drop-roll-action-half-life-2-v2-out/.
- Smith, Graham (May 8, 2014). "Total Converts: Unpotting The History Of Half-Life Modding" (in en-US). https://www.rockpapershotgun.com/2014/05/08/total-converts-a-potted-history-of-half-life-modding/.
External links
- Official website (archived)
- Ministry of Action homepage
Template:GoldSrc modifications
