Software:Adventure Pinball: Forgotten Island
| Adventure Pinball: Forgotten Island | |
|---|---|
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| Developer(s) | Digital Extremes |
| Publisher(s) | Electronic Arts |
| Engine | Unreal Engine 1[1] |
| Platform(s) | Microsoft Windows |
| Release | |
| Genre(s) | Pinball |
| Mode(s) | Single-player, multiplayer |
Adventure Pinball: Forgotten Island is a pinball video game released in 2001 by Electronic Arts for Microsoft Windows.
Gameplay

The game uses Unreal Engine 1[3] which was previously only used for first-person shooter games. The game is rendered in 3-D and has both a story mode consisting of 9 levels, where no actual pinball tables exist and a table mode. Most of the levels must be unlocked by completing other levels. There are hidden areas in the story mode to earn bonus points, and they also feature power-ups to help the player progress throughout the game.

Rather than the standard pinball format, players were able to roam around a small world known as "The Forgotten Island". It also featured monsters and insects to eliminate or bypass while playing in story mode.

In addition to the instruction manual, a booklet is provided with the Windows version of the game that includes a short story in the appearance of the main character's personal journal.
Levels
The levels for story mode and table mode are the same, but the difference is that story mode offers quests and objectives to unlock new levels for both story mode and table mode, as opposed to table mode which is used to set a high score for each level.
Development
The game went gold on March 5, 2001.[3]
Reception
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Adventure Pinball: Forgotten Island received "mixed" reviews according to the review aggregation website Metacritic.[4] Trey Walker of GameSpot said, "While it has its faults, it is for the most part successful in adding first-person shooter flash to a traditional kind of game."[9] Vincent Lopez of IGN said, "It's one of the few times where I would have liked less levels, with more quality construction."[10] However, Jeff Lundrigan of NextGen said that the game "wants to be a lot more than just a pinball game, but while it offers something beyond the usual pinball gameplay, it also just doesn't handle the basics of pinball gameplay very well."[12]
References
- ↑ "Spiele mit Unreal Engine - Von 1998 bis heute" (in de-DE). https://www.gamestar.de/galerien/spiele_mit_unreal_engine,98204.html.
- ↑ Ho, Jennifer (March 20, 2001). "Adventure Pinball ships today [date mislabeled as "May 17, 2006""]. Fandom. Archived from the original on April 7, 2001. https://web.archive.org/web/20010407052122/http://www.zdnet.com/gamespot/stories/news/0,10870,2699207,00.html. Retrieved July 14, 2022.
- ↑ 3.0 3.1 IGN staff (March 5, 2001). "News Briefs". Ziff Davis. Archived from the original on December 12, 2022. https://web.archive.org/web/20221212175446/https://www.ign.com/articles/2001/03/06/news-briefs-178. Retrieved December 20, 2023.
- ↑ 4.0 4.1 "Adventure Pinball: Forgotten Island". Fandom. Archived from the original on December 20, 2023. https://web.archive.org/web/20231220170015/https://www.metacritic.com/game/adventure-pinball-forgotten-island/. Retrieved December 20, 2023.
- ↑ Matthias K. (April 17, 2001). "Test: Adventure Pinball [Forgotten Island"] (in de). 4Players GmbH. Archived from the original on October 26, 2021. https://web.archive.org/web/20211026071159/https://www.4players.de/4players.php/dispbericht/PC-CDROM/Test/1393/416/0/Adventure_Pinball.html. Retrieved December 20, 2023.
- ↑ Steinberg, Scott (May 11, 2001). "Adventure Pinball [Forgotten Island"]. Strategy Plus, Inc.. Archived from the original on April 18, 2003. https://web.archive.org/web/20030418210709/http://www.cdmag.com/articles/032/124/advenpinba-01.html. Retrieved July 14, 2022.
- ↑ Choquet, David (April 5, 2001). "Test : [Adventure Pinball: Forgotten Island : jurassic flippe"] (in fr). TF1 Group. Archived from the original on May 1, 2021. https://web.archive.org/web/20210501044534/https://www.gamekult.com/jeux/adventure-pinball-forgotten-island-4774/test.html. Retrieved December 20, 2023.
- ↑ Silverman, Ben (March 2001). "Adventure Pinball: Forgotten Island Review". CraveOnline. Archived from the original on September 7, 2015. https://web.archive.org/web/20150907194728/http://www.gamerevolution.com/review/adventure-pinball-forgotten-island. Retrieved July 14, 2022.
- ↑ 9.0 9.1 Walker, Trey (March 22, 2001). "Adventure Pinball: Forgotten Island Review [date mislabeled as "February 25, 2004""]. Fandom. Archived from the original on April 5, 2001. https://web.archive.org/web/20010405161355/http://www.zdnet.com/gamespot/stories/reviews/0,10867,2699831,00.html. Retrieved July 14, 2022.
- ↑ 10.0 10.1 Lopez, Vincent (March 28, 2001). "Adventure Pinball: Forgotten Island Review". Ziff Davis. Archived from the original on October 1, 2019. https://web.archive.org/web/20191001195016/https://www.ign.com/articles/2001/03/29/adventure-pinball-forgotten-island. Retrieved December 20, 2023.
- ↑ pilou (April 17, 2001). "Test: Adventure Pinball : Forgotten Island" (in fr). Webedia. Archived from the original on November 26, 2020. https://web.archive.org/web/20201126102205/https://www.jeuxvideo.com/articles/0000/00001324_test.htm. Retrieved July 14, 2022.
- ↑ 12.0 12.1 Lundrigan, Jeff (June 2001). "Adventure Pinball: Forgotten Island". NextGen (Imagine Media) (78): 88. https://archive.org/details/NextGen78Jun2001/page/n89/mode/2up. Retrieved July 14, 2022.
- ↑ Preston, Jim (June 2001). "Adventure Pinball [Forgotten Island [score mislabeled as "42%"]"]. PC Gamer (Imagine Media) 7 (6). Archived from the original on March 15, 2006. https://web.archive.org/web/20060315143914/http://www.pcgamer.com/archives/2005/06/adventure_pinba.html. Retrieved July 14, 2022.
- ↑ Korda, Martin (May 2001). "Adventure Pinball: Forgotten Island". PC Zone (Dennis Publishing) (102): 72. https://archive.org/details/PC_Zone_Issue_102_2001-05_Dennis_Publishing_GB/page/n71/mode/2up. Retrieved July 14, 2022.
External links
- Official Site
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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