Software:Age of Zombies

From HandWiki
Short description: 2010 video game
Age of Zombies
Developer(s)Halfbrick Studios
Publisher(s)Halfbrick Studios
BlitWorks (Vita)
Platform(s)PlayStation Portable, PlayStation 3, iOS, Android, PlayStation Vita, Ouya
ReleasePSP, PS3
February 25, 2010
iOS
October 28, 2010
Android
June 28, 2011
PlayStation Vita
  • PAL: December 18, 2013
  • NA: January 14, 2014
  • JP: March 23, 2017
Ouya
July 1, 2014
Genre(s)Action-adventure, shoot 'em up, survival horror
Mode(s)Single-player

Age of Zombies is an action-adventure survival horror video game developed and published by Halfbrick Studios. It was released for PlayStation Portable, PlayStation 3 and iOS in 2010, for Android in 2011, for PlayStation Vita in 2013, and for Ouya in 2014.

Reception

Reception
Review scores
PublicationScore
iOSPS VitaPSP
DestructoidN/AN/A8/10[4]
Eurogamer6/10[5]N/AN/A
GameProStarStarStarStarHalf star[6]N/AN/A
GameRevolutionN/AStarStarStarStarStarStarStarStar[7]B−[8]
GameSpotN/AN/A7/10[9]
GameZoneN/A7/10[10]N/A
IGN9/10[11]N/A9/10[12]
OPM (UK)N/AN/A9/10[13]
Pocket GamerStarStarStarHalf star[14]N/AStarStarStarHalf star[15]
Aggregate score
Metacritic81/100[1]74/100[2]79/100[3]

The iOS and PSP versions received "generally favorable reviews", while the PS Vita version received above-average reviews, according to the review aggregation website Metacritic.[1][2][3]

References

  1. 1.0 1.1 "Age of Zombies for iPhone/iPad Reviews". Red Ventures. https://www.metacritic.com/game/age-of-zombies/critic-reviews/?platform=ios-iphoneipad. 
  2. 2.0 2.1 "Age of Zombies for PlayStation Vita Reviews". Red Ventures. https://www.metacritic.com/game/age-of-zombies/critic-reviews/?platform=playstation-vita. 
  3. 3.0 3.1 "Age of Zombies for PSP Reviews". Red Ventures. https://www.metacritic.com/game/age-of-zombies/critic-reviews/?platform=psp. 
  4. Sterling, Jim (March 2, 2010). "Review: Age of Zombies (PSP)". Enthusiast Gaming. https://www.destructoid.com/review-age-of-zombies/. 
  5. Reed, Kristan (November 1, 2010). "Mobile Games Roundup (Page 3)". Gamer Network. https://www.eurogamer.net/articles/2010-11-01-mobile-games-roundup-review?page=3. 
  6. Rigney, Ryan (October 29, 2010). "App Store Games of the Week". GamePro (GamePro Media). http://www.gamepro.com/article/features/217105/app-store-games-of-the-week/. Retrieved April 2, 2022. 
  7. Honea, Keri (January 21, 2014). "Age of Zombies (Vita) Review". CraveOnline. https://www.gamerevolution.com/review/62820-age-of-zombies-vita-review. 
  8. Reboucas, Eduardo (March 24, 2010). "Age of Zombies Review (PSP)". CraveOnline. https://www.gamerevolution.com/review/45479-age-of-zombies-review. 
  9. Ramsay, Randolph (March 25, 2010). "Age of Zombies Review (PSP)". Red Ventures. https://www.gamespot.com/reviews/age-of-zombies-review/1900-6254199/. 
  10. Liebl, Lance (March 2, 2014). "Age of Zombies PS Vita Review: The return of Barry Steakfries [date mislabeled as "February 26, 2014""]. https://www.gamezone.com/reviews/age-of-zombies-ps-vita-review-the-return-of-barry-steakfries/. 
  11. Miller, Greg (October 29, 2010). "Age of Zombies iPhone Review". Ziff Davis. https://www.ign.com/articles/2010/10/29/age-of-zombies-iphone-review. 
  12. Miller, Greg (March 17, 2010). "Age of Zombies Review (PSP)". Ziff Davis. https://www.ign.com/articles/2010/03/17/age-of-zombies-review. 
  13. "Age of Zombies (PSP)". PlayStation Official Magazine – UK (Future plc): 107. July 2010. 
  14. Erickson, Tracy (November 2, 2010). "Age of Zombies (iOS)". Steel Media Ltd. https://www.pocketgamer.com/age-of-zombies/age-of-zombies-review/. 
  15. Sanches, Joao Diniz (March 12, 2010). "Age of Zombies (Minis)". Steel Media. https://www.pocketgamer.com/age-of-zombies/age-of-zombies-minis/. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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