Software:Aquaman: Battle for Atlantis

From HandWiki
Short description: 2003 video game
Aquaman: Battle for Atlantis
Developer(s)Lucky Chicken Games
Publisher(s)TDK Mediactive
Director(s)Jamie Ottilie
Jon Hilliard
James Ryman
Matt Saia
Designer(s)Matt Saia
Composer(s)Tommy Tallarico
EngineRenderWare
Platform(s)GameCube, Xbox
Release
Genre(s)Action-adventure
Mode(s)Single-player

Aquaman: Battle for Atlantis is an action-adventure video game for the Xbox and GameCube systems. Developed by Lucky Chicken Games and published by TDK, it is based on Peter David's controversial interpretation of the DC Comics character Aquaman. It was released exclusively in North America on July 23, 2003 for the GameCube, while the Xbox version was released one week later. The game received generally unfavorable reviews.

Plot

After a long absence and being presumed dead, Aquaman's mortal enemy Black Manta has returned. Bringing with him waves upon waves of dedicated warriors, Manta intends to terrorize and ultimately destroy Aquaman's kingdom of Atlantis. In order to protect his subjects and the rest of the seven seas from Manta's evil machinations, Aquaman must venture into his city, save his people, and defeat Black Manta. Little does he know, however, that there is an even greater enemy waiting, who will attempt to take the Throne of Atlantis right out from under him.

Gameplay

The purpose of the game is to save Atlantis from doom. The story is told by cutscenes that do not use animation or voices. Instead, it is told by text that accompanies pictures, like a comic book. The player progresses by swimming around the level and defeating the enemies there. The levels are filled with empty ruined buildings that Aquaman sometimes has to swim around. When Aquaman fights, he can punch, kick and grapple with his opponents to defeat them. There are also times throughout the game where the player can pilot crafts through the water and shoot down enemy submarines.

Development

In October 2001, TDK Mediactive reached a long-term deal with DC Comics to develop video games based on the Aquaman character, starting with the newly released platforms of the sixth console generation. The announcement specified that the games would be created on multiple platforms, and that the first game would likely see release sometime in 2002.[2] Lucky Chicken Games was chosen as the development studio for the game that would come to be titled Aquaman: Battle for Atlantis, and the game was scheduled for release in mid-2003.

The release of the game coincided with a newly launching volume of the Aquaman ongoing series from DC Comics, which also debuted in 2003 with a new #1 issue.[3]

Reception

Reception
Review scores
PublicationScore
GCXbox
Game Informer2/10[4]2/10[5]
GameSpot2.3/10[6]2.3/10[6]
GameZoneN/A4.5/10[7]
IGN3/10[8]N/A
Nintendo Power1.6/5[9]N/A
OXM (US)N/A4.1/10[10]
TeamXboxN/A2.3/10[11]
X-PlayN/AStar[12]
Maxim4/10[13]4/10[13]
The Village Voice5/10[14]N/A
Aggregate score
Metacritic27/100[15]26/100[16]

The game received "generally unfavorable" reviews on both platforms according to the review aggregator website Metacritic.[15][16]

References

  1. "Xbox News - TDK Mediactive Ships Aquaman: Battle for Atlantis for the GameCube, Xbox". 2005-03-10. http://xbox.gamezone.com/news/07_30_03_12_29PM.htm. 
  2. Shahed, Ahmed (October 9, 2001). "Aquaman games announced". CBS Interactive. https://www.gamespot.com/articles/aquaman-games-announced/1100-2816988/. 
  3. Robinson, Jon (July 30, 2003). "Aquaman Ships". Ziff Davis. http://www.ign.com/articles/2003/07/30/aquaman-ships. 
  4. Reiner, Andrew (October 2003). "Aquaman: Battle for Atlantis (GC)". Game Informer (GameStop) (126): 131. Archived from the original on April 11, 2008. https://web.archive.org/web/20080411235010/http://www.gameinformer.com/NR/exeres/120E77EE-AFFF-4F89-BA36-E21E0ACD8F19.htm. Retrieved August 2, 2016. 
  5. "Aquaman: Battle for Atlantis (Xbox)". Game Informer (GameStop) (126): 139. October 2003. 
  6. 6.0 6.1 Davis, Ryan (August 8, 2003). "Aquaman: Battle for Atlantis Review". CBS Interactive. https://www.gamespot.com/reviews/aquaman-battle-for-atlantis-review/1900-6073168/. Retrieved August 2, 2016. 
  7. Zacarias, Eduardo (August 13, 2003). "Aquaman: Battle for Atlantis - XB - Review". Archived from the original on February 29, 2008. https://web.archive.org/web/20080229101253/http://xbox.gamezone.com/gzreviews/r20393.htm. Retrieved August 2, 2016. 
  8. Casamassina, Matt (October 2, 2003). "Aquaman: Battle for Atlantis (GCN)". Ziff Davis. http://www.ign.com/articles/2003/10/02/aquaman-battle-for-atlantis. Retrieved August 2, 2016. 
  9. "Aquaman: Battle for Atlantis". Nintendo Power (Nintendo of America) 172: 140. October 2003. 
  10. "Aquaman: Battle for Atlantis". Official Xbox Magazine (Future US): 102. November 2003. 
  11. TeamXbox staff (August 12, 2003). "Aquaman: Battle for Atlantis Review (Xbox)". IGN Entertainment. Archived from the original on July 1, 2012. https://web.archive.org/web/20120701192351/http://reviews.teamxbox.com/xbox/541/Aquaman-Battle-for-Atlantis/p1/. Retrieved August 2, 2016. 
  12. D'Aprile, Jason (August 7, 2003). "'Aquaman: Battle for Atlantis' (Xbox) Review". TechTV. Archived from the original on October 5, 2003. https://web.archive.org/web/20031005035249/http://www.techtv.com/xplay/reviews/story/0%2C24330%2C3488645%2C00.html. Retrieved August 2, 2016. 
  13. 13.0 13.1 Porter, Alex (July 15, 2003). "Aquaman: Battle for Atlantis". Biglari Holdings. Archived from the original on August 13, 2003. https://web.archive.org/web/20030813235455/http://www.maximonline.com/entertainment/reviews/review_games_5767.html. Retrieved August 2, 2016. 
  14. Catucci, Nick (August 12, 2003). "Machine Age". The Village Voice. https://www.villagevoice.com/2003/08/12/machine-age-6/. Retrieved August 2, 2016. 
  15. 15.0 15.1 "Aquaman: Battle for Atlantis for GameCube Reviews". CBS Interactive. https://www.metacritic.com/game/aquaman-battle-for-atlantis/critic-reviews/?platform=gamecube. Retrieved August 2, 2016. 
  16. 16.0 16.1 "Aquaman: Battle for Atlantis for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/aquaman-battle-for-atlantis/critic-reviews/?platform=xbox. Retrieved August 2, 2016. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.




Warning: Default sort key "Aquaman: Battle For Atlantis" overrides earlier default sort key "Mobygames".