Software:Army Men: Operation Green

From HandWiki
Short description: 2002 video game
Army Men: Operation Green
Developer(s)Pocket Studios
Publisher(s)The 3DO Company
SeriesArmy Men
Platform(s)Game Boy Advance
Release
Genre(s)Top-down shooter
Mode(s)Single-player

Army Men: Operation Green is a top-down shooter video game developed by Pocket Studios and published by The 3DO Company exclusively for the Game Boy Advance. It was released in North America on December 3, 2001 and in Europe on March 15, 2002. It is part of the Army Men series of video games created by The 3DO Company, which is based on army men toys. It is the second game in the series for the Game Boy Advance, after the 2001 release, Army Men Advance.

The player controls a lone green army men soldier in tan army men soldier territory. The green soldier must complete objectives across 15 levels in order for the player to complete the game. Reception was mixed, noting that the game was an improvement over others in the Army Men video game series, but still finding fault with the game's level design and missions.

Gameplay

The player fights the tan army men soldiers in the game.

The player controls a green army men soldier fighting by themselves against the tan army men in their territory.[2] The game tasks the player with completing objectives.[2][3] There are four different tasks the game assigns the player: search and rescue, search and destroy, delivery, and escort missions.[3] The search and rescue missions task players with finding an item or person on the map and then bringing them back to the player's base.[3] Search and destroy involves destroying a specified target to end the level.[3] Both delivery and escort require the player to protect an object, vehicle, or person and bring them safely to a specific area on the map.[3]

Army Men: Operation Green contains 15 levels that are set in 5 different climate environments.[3] Although the game has a top-down perspective, the player controls their green army men character like they would in a first-person shooter.[2] The player must fight through a mass of enemies using a variety of weapons to complete their objectives, and then move onto the next level.[3] The weapons include a standard handgun, bazooka, grenade, flamethrower, knife, and a minesweeper; the game allows players to cycle through weapons they have picked up with the "Select" button.[3] IGN's Craig Harris noted the gameplay's similarity to the Army Men's Game Boy Color games.[2] In order to save progress through the game's 15 levels, the game uses a password system instead of a normal save game system.[3]

Development

3DO began development on Operation Green in April 2001.[4] Eurogamer's Tom Bramwell wrote that early previews of Operation Green had more in common with Commandos 2 than other titles in the Army Men series.[4] 3DO showed the first screenshots of Army Men: Operation Green and originally planned to release the title on October 10, 2001.[5][6] The game was slated to release "just before Christmas" in the United States according to IGN's Craig Harris.[5] Pocket Studios CEO Steve Illes predicted that the game would be a success.[4] The game was released in North America on December 3, 2001.[1]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic59/100[7]
Review scores
PublicationScore
CVG6/10[8]
GameZone7/10[3]
IGN6.2/10[2]
Nintendo Power2.2/5[9]

Army Men: Operation Green received "mixed or average" reviews, according to video game review aggregator Metacritic.[7] Although most critics felt that the game was an improvement over others in the Army Men series, criticism focused on its lackluster mission design, sluggish controls, and password save system.[2][3][8] IGN's Craig Harris called the game "relatively fun" despite the series's overall mediocre reputation, a sentiment shared by other reviewers.[2][8][9] CVG, however, felt that the game was let down by its sluggish controls and slow-moving pace.[8]

Reviewers were divided over the game's difficulty. GameZone's Patricia Wiley was unable to get past the second level of the game, feeling that Army Men: Operation Green was "too challenging", while IGN's Craig Harris called the game a "few hour romp" that could be completed too quickly and felt that the second half was too easy.[3][2] Harris noted that the levels needed "better designs" and that they were uneven in pacing.[2]

The password save system was dismissed and criticized by reviewers.[2][3][9] GameZone's Patricia Wiley called the password save system "an unfortunate feature".[3] IGN's Craig Harris felt that the password system exacerbated some of the larger levels' issues; the system does not work in the middle of levels.[2]

References

  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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