Software:Asphalt: Injection
| Asphalt: Injection | |
|---|---|
![]() North American box art | |
| Developer(s) | Gameloft |
| Publisher(s) | |
| Series | Asphalt |
| Platform(s) | PlayStation Vita, Android |
| Release | |
| Genre(s) | Racing |
| Mode(s) | Single player, multiplayer |
Asphalt: Injection is a racing game developed by Gameloft for the PlayStation Vita and Android. and released in 2011–2012. It was the eighth major game in the Asphalt series. And just like Asphalt 3D, it was published by Konami in Japan and Ubisoft worldwide.
Gameplay
The game contains three main gameplay modes. The "Career" mode allows the player to unlock tracks, cars and upgrades. In "Free Play", the player can play with previously unlocked tracks and vehicles. The "Multiplayer" mode gives the player the ability to play against others online. The game includes 52 licensed cars, 20 career classes and 15 race tracks from the Android version of Software:Asphalt 6: Adrenaline, similar to Asphalt 3D which has 17 tracks from the Android version of Asphalt 5. The Android version was released exclusively for Lenovo K860, which had two exclusive cars, each of which closely resembled the Audi R8 and the Ferrari Enzo.
Reception
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The game received "generally unfavorable reviews" according to the review aggregation website Metacritic.[1] In Japan, Famitsu gave it a score of all four sevens for a total of 28 out of 40.[5]
References
- ↑ 1.0 1.1 "Asphalt: Injection". Fandom. Archived from the original on January 9, 2024. https://web.archive.org/web/20240109075736/https://www.metacritic.com/game/asphalt-injection/. Retrieved July 30, 2024.
- ↑ Wöbbeking, Jan (March 2, 2012). "Test: Asphalt: Injection" (in de). 4Players GmbH. Archived from the original on October 26, 2021. https://web.archive.org/web/20211026054012/https://www.4players.de/4players.php/dispbericht/PS_Vita/Test/28122/75237/0/Asphalt_Injection.html. Retrieved July 30, 2024.
- ↑ Sterling, James Stephanie (February 22, 2012). "Review: Asphalt Injection". Gamurs. Archived from the original on April 1, 2023. https://web.archive.org/web/20230401110954/https://www.destructoid.com/reviews/review-asphalt-injection/. Retrieved July 30, 2024.
- ↑ Carsillo, Ray (February 23, 2012). "EGM Review: Asphalt: Injection". EGMNow (EGM Media LLC). Archived from the original on February 25, 2012. https://web.archive.org/web/20120225031259/http://www.egmnow.com/articles/reviews/egm-review-asphalt-injection/. Retrieved March 23, 2017.
- ↑ 5.0 5.1 Valay, Brian (December 21, 2011). "Famitsu review scores". Archived from the original on May 3, 2023. https://web.archive.org/web/20230503162635/https://nintendoeverything.com/famitsu-review-scores-122011/. Retrieved July 30, 2024.
- ↑ Bischoff, Daniel R. (February 23, 2012). "Asphalt Injection Review". CraveOnline. Archived from the original on July 30, 2024. https://web.archive.org/web/20240730222549/https://www.gamerevolution.com/review/54507-asphalt-injection-review. Retrieved July 30, 2024.
- ↑ "Asphalt: Injection". GamesMaster (Future plc): 101. May 2012.
- ↑ "Asphalt: Injection". Hyper (Next Media Pty Ltd): 81. May 2012.
- ↑ Eykemans, Peter (February 14, 2012). "Asphalt Injection Review". Ziff Davis. Archived from the original on March 16, 2023. https://web.archive.org/web/20230316082827/https://www.ign.com/articles/2012/02/14/asphalt-injection-review. Retrieved July 30, 2024.
- ↑ Rivaol (February 28, 2012). "Test: Asphalt Injection" (in fr). Webedia. Archived from the original on May 1, 2021. https://web.archive.org/web/20210501202729/https://www.jeuxvideo.com/articles/0001/00016577-asphalt-injection-test.htm. Retrieved July 30, 2024.
- ↑ Willington, Peter (March 1, 2012). "Asphalt Injection". Steel Media Ltd. Archived from the original on March 10, 2019. https://web.archive.org/web/20190310015034/https://www.pocketgamer.com/articles/038339/asphalt-injection/. Retrieved July 30, 2024.
- ↑ "Review: Asphalt: Injection". PlayStation: The Official Magazine (Future plc) (57): 60. April 2012.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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