Software:Asphalt Urban GT

From HandWiki
Short description: 2004 video game
Asphalt Urban GT
Developer(s)Gameloft
Publisher(s)
SeriesAsphalt
Platform(s)N-Gage
Nintendo DS
Java 2 Platform, Micro Edition
ReleaseN-Gage
  • NA: November 15, 2004
Nintendo DS
  • NA: November 21, 2004
  • AU: February 24, 2005
  • EU: March 11, 2005
  • JP: June 30, 2005
J2ME
  • NA: December 2, 2004
Genre(s)Racing
Mode(s)Single player, multiplayer

Asphalt Urban GT is a racing video game for the Nintendo DS and the Nokia N-Gage handheld video game consoles. It was developed and published by Gameloft, and released on November 15, 2004, making it one of the Nintendo DS launch titles. It has support for wireless multiplayer with up to four opponents, and takes advantage of the DS's support for 3D graphics (while showing unaccelerated N-Gage's power to match DS's graphics), showing the action from three camera angles. Replays are also available. The bottom screen of the DS is utilized to provide strategic tips and player info.

The game sports nine tracks modelled after real-world locations such as Paris and New York City . The game's 23 cars are licensed from real manufacturers such as Lamborghini, Hummer, Volkswagen, Ferrari, and others, and can be enhanced with over 30 addons.

Reception

Reception
Review scores
PublicationScore
DSmobileN-Gage
EGM6/10[1]N/AN/A
Eurogamer3/10[2]N/AN/A
GameProStarStarStar[3]N/AN/A
GameRevolutionC−[4]N/AN/A
GameSpot7.5/10[5]8.2/10[6]7.5/10[7]
GameSpyStarStar[8]N/AN/A
GameZone7.9/10[9]N/AN/A
IGN5.5/10[10]7.5/10[11]N/A
Nintendo Power3.5/5[12]N/AN/A
Aggregate scores
GameRankings62%[13]67%[14]72%[15]
Metacritic60/100[16]N/A76/100[17]

The N-Gage version received "favorable" reviews, while the DS version received "mixed" reviews, according to video game review aggregator Metacritic.[16][17] In Japan, Famitsu gave the latter version a score of one six and three sevens for a total of 27 out of 40.[18]

It received a runner-up position in GameSpot's 2004 "Best N-Gage Game" award category, losing to Colin McRae Rally 2005.[19]

Sequels

A sequel to the game was later released. Gameloft later developed further titles in the series, the majority of them were released for mobile devices, with Asphalt 4 being the first to be released for the iOS, and Asphalt 5 marking the first Asphalt series game to be developed and released for Android.

A direct conversion of Asphalt 6 entitled Asphalt 3D for the Nintendo 3DS was released to mixed reception. Similarly, Asphalt for the PlayStation Vita featured tracks from Adrenaline and was released in December 2011. Starting with Adrenaline, ports of the games for personal computers were also developed and released, although only Adrenaline saw an OS X version, with subsequent games in the series being released for Microsoft Windows.

A free-to-play spinoff entitled Asphalt Overdrive was released for iOS and Android in September 2014.[20] Unlike prior titles in the series, the game is presented as an "endless runner" in the vein of Temple Run and Subway Surfers, and does not offer a traditional racing mode.

References

  1. EGM staff (February 2005). "Asphalt Urban GT (DS)". Electronic Gaming Monthly (188): 114. 
  2. Bramwell, Tom (April 4, 2005). "Asphalt Urban GT (DS)". http://www.eurogamer.net/articles/r_asphalturbangt_ds. Retrieved October 30, 2014. 
  3. Four-Eyed Dragon (November 25, 2004). "Asphalt Urban GT Review for DS on GamePro.com". GamePro. Archived from the original on February 12, 2005. https://web.archive.org/web/20050212011155/http://www.gamepro.com/nintendo/ds/games/reviews/39830.shtml. Retrieved October 30, 2014. 
  4. Dodson, Joe (December 13, 2004). "Asphalt Urban GT Review (DS)". Game Revolution. http://www.gamerevolution.com/review/asphalt-urban-gt. Retrieved October 30, 2014. 
  5. Davis, Ryan (November 19, 2004). "Asphalt: Urban GT Review (DS)". http://www.gamespot.com/reviews/asphalt-urban-gt-review/1900-6113690/. Retrieved October 30, 2014. 
  6. Score, Avery (February 4, 2005). "Asphalt: Urban GT Review (Mobile)". http://www.gamespot.com/reviews/asphalt-urban-gt-review/1900-6118006/. Retrieved October 30, 2014. 
  7. Davis, Ryan (November 16, 2004). "Asphalt: Urban GT Review (N-Gage)". http://www.gamespot.com/reviews/asphalt-urban-gt-review/1900-6113256/. Retrieved October 30, 2014. 
  8. Kosak, Dave (December 22, 2004). "GameSpy: Asphalt: Urban GT (DS)". GameSpy. http://ds.gamespy.com/nintendo-ds/asphalt-gt/575109p1.html. Retrieved October 30, 2014. 
  9. Bedigian, Louis (November 28, 2004). "Asphalt: Urban GT - NDS - Review". GameZone. Archived from the original on February 10, 2009. https://web.archive.org/web/20090210082902/http://nds.gamezone.com/gzreviews/r24713.htm. Retrieved October 30, 2014. 
  10. Harris, Craig (November 19, 2004). "Asphalt: Urban GT (NDS)". http://www.ign.com/articles/2004/11/20/asphalt-urban-gt-4. Retrieved October 30, 2014. 
  11. Buchanan, Levi (December 10, 2004). "Asphalt: Urban GT (Cell)". http://www.ign.com/articles/2004/12/10/asphalt-urban-gt. Retrieved October 30, 2014. 
  12. "Asphalt Urban GT". Nintendo Power 188: 114. February 2005. 
  13. "Asphalt: Urban GT for DS". GameRankings. http://www.gamerankings.com/ds/924894-asphalt-urban-gt/index.html. Retrieved October 30, 2014. 
  14. "Asphalt: Urban GT for Mobile". GameRankings. http://www.gamerankings.com/mobile/925146-asphalt-urban-gt/index.html. Retrieved October 30, 2014. 
  15. "Asphalt: Urban GT for N-Gage". GameRankings. http://www.gamerankings.com/ngage/920928-asphalt-urban-gt/index.html. Retrieved October 30, 2014. 
  16. 16.0 16.1 "Asphalt: Urban GT for DS Reviews". http://www.metacritic.com/game/ds/asphalt-urban-gt. Retrieved October 30, 2014. 
  17. 17.0 17.1 "Asphalt: Urban GT (ngage: 2004): Reviews". Archived from the original on September 13, 2008. https://web.archive.org/web/20080913065357/http://www.metacritic.com/games/platforms/ngage/asphalturbangt. Retrieved October 30, 2014. 
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  19. The GameSpot Editors (January 5, 2005). "Best and Worst of 2004". GameSpot. Archived from the original on March 7, 2005. https://web.archive.org/web/20050307021607/http://www.gamespot.com/gamespot/features/all/bestof2004/. 
  20. Sinha, Robin (September 25, 2014). "Asphalt Overdrive Now Available to Download for Android and iOS". NDTV. http://gadgets.ndtv.com/apps/news/asphalt-overdrive-now-available-to-download-for-android-and-ios-597856. Retrieved October 30, 2014. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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