Software:BSS Jane Seymour

From HandWiki
Short description: 1990 video game
BSS Jane Seymour
Publisher(s)
Platform(s)Amiga, Atari ST, MS-DOS
Release1990[3]
Genre(s)Role-playing, dungeon crawl
Mode(s)Single-player

BSS Jane Seymour: Federation Quest 1 is a 1990 science fiction role-playing video game published by Gremlin Graphics for the Amiga, Atari ST, and MS-DOS. For the North American release and DOS release in Europe, the game was co-published by Gremlin and Konami, and renamed to Spacewrecked: 14 Billion Light Years from Earth.[1][2][4][5]

Plot

Federation has dispatched the player to salvage the derelict Biological Survey Ship (BSS) Jane Seymour. According to a report, the radiation from a nearby star has driven the crew insane and the ship's zoological samples have broken free.[6]

Gameplay

The combat is in real-time and aiming is done manually with a gun sight. Better guns have more accurate aiming and faster reload speed. The player can recruit robots and program them to different tasks like combat and item crafting.[6]

Reception

Reception
Review scores
PublicationScore
ACE810/1000 (Amiga)[7]
CVG91% (Amiga)[6]
Amiga Joker75%[12]
.info4/5 (Amiga)[2]
PC Joker70% (DOS)[4]
Pelit82%[13]

Computer and Video Games called the game "an excellent adventure", with the only criticism being the "cuddly and cartoony" look of the enemies.[6] The Games Machine compared the gameplay to Dungeon Master and the graphic style and setting to Xenomorph. The game was said to be more complicated than other games of its type and the game's difficulty was noted as very high.[10] Zero called the game "well executed, well playable and well worth a look".[11] ST Format compared the game to Captive and Dungeon Master, and said the game is "lively and addictive".[8] In a 1992 re-review, ST Format gave a more negative assessment, calling the game "a fair 3D adventure hampered by an unnecessarily long-winded control system and too much loading and disk-swapping".[9] ACE compared the controls to Ubisoft's Zombi. The game was said to be "surprisingly addictive" for a game of this style, but frustrating at times.[7] Pelit called the game unnecessarily complicated.[13] .info compared the game to Day of the Viper and said "the graphics are better, the play even more detailed and frantic".[2]

References

  1. 1.0 1.1 Nielsen, Paul (August 1991). "Industry News". Computer Gaming World (Russell Sipe) (85). https://archive.org/details/Computer_Gaming_World_Issue_85/page/n81/mode/2up. "Konami is also distributing Spacewrecked, the so-called "Dungeon Master in space" from Europems Gremlin Software. Originally released as BSS Jane Seymour [...]". 
  2. 2.0 2.1 2.2 2.3 Malcom, Tom (February 1992). "Cyberplay - Spacewrecked". .info (Info Publications Ltd) (47): 31–32. https://archive.org/details/info-magazine-47/Info_Issue_47_1992_Feb/page/n29/mode/2up. 
  3. "BSS Jane Seymour". Back Cover of the Game's Box (Atari ST) (Gremlin Graphics). https://www.mobygames.com/game/3066/spacewrecked-14-billion-light-years-from-earth/cover/group-42975/cover-116202/. "© 1990". 
  4. 4.0 4.1 Nettelbeck, Joachim (April 1992). "Explorer - Games Für Abenteurer - Spacewrecked" (in German). PC Joker (Joker-Verlag) (2/92): 72. https://www.kultboy.com/index.php?site=t&id=18510. 
  5. "Spacewrecked: 14 Billion Light Years from Earth". Front Cover of the Game Box (Gremlin Graphics, Konami). https://www.mobygames.com/game/3066/spacewrecked-14-billion-light-years-from-earth/cover/group-4693/cover-21083/. 
  6. 6.0 6.1 6.2 6.3 "Review - BSS Jane Seymour". Computer and Video Games (Future plc) (104): 44–45. July 1990. https://archive.org/details/cvg-magazine-104/page/n43/mode/2up. 
  7. 7.0 7.1 Dillon, Tony (August 1990). "Screen Test - BSS Jane Seymour". ACE (EMAP) (35): 52. https://archive.org/details/ace-magazine-35/page/n53/mode/2up. 
  8. 8.0 8.1 Hutchinson, Andrew (November 1990). "Leisure - BSS Jane Seymour Federation Quest 1". ST Format (Future plc) (16): 59. http://www.stformat.com/stf16/. 
  9. 9.0 9.1 Pillar, Jon (September 1992). "Screenplay - BSS Jane Seymour". ST Format (Future plc) (38): 95. http://www.atarimania.com/atari-magazine-issue-st-format-issue-38_1200.html. 
  10. 10.0 10.1 Lapworth, Warren (August 1990). "Reviews - BSS Jane Seymour". The Games Machine (Newsfield Publications) (33): 46–47. https://archive.org/details/the-games-machine-33/page/n45/mode/2up. 
  11. 11.0 11.1 Lakin, Paul (May 1990). "Review - BSS Jane Seymour". Zero (Dennis Publishing) (7): 52–53. https://archive.org/details/zero-magazine-07/page/n51/mode/2up. 
  12. Magenauer, Max (April 1990). "Games im Test - Federation Quest 1" (in German). Amiga Joker (Joker-Verlag) (4): 18. https://archive.org/details/Amiga_Joker_1990-04_Joker_Verlag_DE/page/n17/mode/2up. 
  13. 13.0 13.1 Tapaninmäki, Jukka; Nirvi, Niko (Spring 1991). "Dungeon Masterin perilliset" (in Finnish). Pelit (Erikoislehdet Oy, Tecnopress) (1/91): 10–14. https://archive.org/details/pelitvuosikirja1991kevat/page/n9/mode/2up. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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