Software:Bad Boys: Miami Takedown
| Bad Boys: Miami Takedown | |
|---|---|
| Developer(s) | Blitz Games |
| Publisher(s) | |
| Director(s) | Chris Swan |
| Designer(s) | Adam Breeden Mark Digger Russ Earwaker Leigh Griffiths Paul Jennings Chris Sandell Aron Tomlin |
| Programmer(s) | Kieren Bloomfield Neil Campbell Alastair Graham |
| Artist(s) | Tom Adams Duncan Nimmo Robert Price |
| Composer(s) | Rob Lord |
| Platform(s) | GameCube, Windows, PlayStation 2, Xbox |
| Release | |
| Genre(s) | Action-adventure, Third-person shooter |
| Mode(s) | Single-player |
Bad Boys: Miami Takedown, also known as Bad Boys II in Europe, is a video game developed by Blitz Games and published by Empire Interactive in Europe and Crave Entertainment in North America, that was released in 2004 based on the action-comedy film Bad Boys II. It was released for the GameCube, Windows, PlayStation 2 and Xbox in 2004 after the film's DVD and VHS release in 2003.
Gameplay
The player takes the roles of Miami Police Department detectives Marcus Burnett and Mike Lowrey over alternating levels. The game contains five acts, each containing several levels.
Plot
The game follows up from the events of the film, and starts with a deal taking place between the game's villains. A drug lord known as Tulio Mendoza is infuriated after being ripped off by a Russian businessman named Akimov. The two settle their problems and join forces. Meanwhile, two TNT agents, Ray Jackson and his partner, Lee-Ann Reid, are going to a diner. Jackson sits in the car, while Reid walks inside. While sitting at the counter, the car explodes with Jackson inside and Reid is captured by a gang known as the Baby Demons.
Act 1
Marcus and Mike are sent by Captain Howard to rescue the surviving agent and take out the Baby Demons gang. They succeed in rescuing Reid, though not much to Marcus' surprise, who happens to have history with her. Later, the duo are sent to an abandoned house being used as the Baby Demons' hideout, and they soon find the leader: Bossu Williams. Marcus engages the gang leader in a shootout, who later escapes.
Act 2
Tatiyana Savin, Akimov's assistant, attempts to get Bossu involved with Mendoza in exchange for Baby Demon territory. Bossu declines, and begins ranting, until he is killed by Tatiyana after calling her a "commie". Then, the Baby Demons rob a bank, and Mike and Marcus are sent to suppress them. Afterwards, Tatiyana takes advantage of the bank robbery and attempts to escape, but crashes her car. She then attempts to escape on foot through the Miami alleyways as Mike and Marcus give chase, fighting their way through the remaining Baby Demons gangsters, and eventually find themselves up against the Russian Mafia, who have arrived to cover Tatiyana's escape. The two split up; Marcus going through the Little M's restaurant, and Mike going up to the roof. While Marcus is cut off, Mike pursues Tatiyana across the Miami rooftops, fighting his way through the Russian Mafia. Tatiyana boards her gunship and uses it against Lowrey. Initially, the helicopter has the upper hand, but Mike prevails and manages to destroy the helicopter, killing Tatiyana. The TNT duo regroups and plans their next mission at an art gallery.
Act 3
Mike and Marcus are sent to the Ellipse Modern where they attempt to find out about its connection with the Russians, and it is revealed that it is owned by Kirill Akimov, the guy whose money was torched by Marcus. Burnett goes on alone and manages to take control of the art gallery's security room, spying on Akimov and Jabuti Siro, Mendoza's bodyguard, discussing a deal taking place at the docks. Lowrey uses a silenced weapon to go through another part of the art gallery and find out what the Russians are doing. Eventually, the two become suspicious and think the Russians are guarding something else, which is later revealed to be a drug laboratory. Lowrey destroys the laboratory, and makes an explosive escape, ending up being outgunned by heavily armed Russians. Burnett comes to his partner's aid, as the duo fights their way out of the art gallery.
Act 4
Mike, Marcus, and Lee-Ann set to the docks to eliminate Akimov. Burnett goes in alone, while Mike provides sniper support, with Reid spotting. Marcus makes it inside, and overlooks the deal between Mendoza and Akimov. While doing so, he soon finds out that Jackson, the agent who was presumably killed in the car explosion early in the game, is still alive, and is working with Mendoza. Marcus fights his way out of the warehouse, battling not only the remaining Russian Mafia, but the newly arriving Colombian Cartel. Mike hands Marcus his sniper rifle, while he goes onto Akimov's boat. On it, Akimov appears, holding Lee-Ann hostage. Running out of options, Marcus, with correct timing and patience, manages to snipe Akimov. Lee-Ann reveals that she put a tracker on Mendoza's boat, and the three give chase.
Act 5
Mike, Marcus, and Lee-Ann assault Mendoza's mansion, fighting their way through his private army of Colombian Cartel thugs. While Marcus and Mike clear the mansion, Lee-Ann confronts Ray Jackson. After a conversation, Jackson is shot and killed by Mendoza, who later escapes. Marcus arrives, and eventually confronts Mendoza's bodyguard, Siro. Marcus defeats Siro, and he and Mike regroup to finish off the Colombian Cartel. The duo fights their way to Mendoza, who awaits them on a large cannon. With Marcus drawing Mendoza's fire, and Mike shooting him, the two manage to defeat the drug lord. Mendoza pleads desperately, and takes their attention away to pull a hidden weapon, disarming Mike. Marcus kicks him Mendoza's Gold Enforcer, and he finishes off the drug lord, who lands right next to Ciro. The TNT agents, including Lee-Ann, regroup. Mike and Marcus exchange bickering, much to Lee-Ann's annoyance, who scolds them both. Despite being stuck on the island, the three walk away victorious.
Reception
| Reception | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bad Boys: Miami Takedown received "generally unfavorable reviews" on all platforms according to video game review aggregator Metacritic.[16][17][18][19]
The game was declared #10 worst for GameTrailers' "Top Ten Best And Worst Videogames";[20] It placed #3 for "Top Ten Worst Movie Games". Despite the negative reviews, the game would go on to be Blitz Games' most successful in terms of sales in the UK.[21]
References
- ↑ "Bad Boys II" (in en). Eurogamer.net. 2004-02-12. https://www.eurogamer.net/fi-badboys2.
- ↑ Dubin, Jayson (2012-05-04). "Bad Boys: Miami Takedown Ships for PS2, Xbox and GameCube" (in en-US). https://www.gamezone.com/news/bad_boys_miami_takedown_ships_for_ps2_xbox_and_gamecube/.
- ↑ 3.0 3.1 3.2 "Bad Boys: Miami Takedown". Game Informer (140): 168. December 2004.
- ↑ Navarro, Alex (Sep 28, 2004). "Bad Boys: Miami Takedown Review (GC)". http://www.gamespot.com/reviews/bad-boys-miami-takedown-review/1900-6109101/. Retrieved December 3, 2020.
- ↑ 5.0 5.1 Navarro, Alex (September 24, 2004). "Bad Boys: Miami Takedown Review (PS2, Xbox)". http://www.gamespot.com/reviews/bad-boys-miami-takedown-review/1900-6108631/. Retrieved December 3, 2020.
- ↑ Knutson, Michael (Oct 2008). "Bad Boys: Miami Takedown - PS2 - Review". GameZone. Archived from the original on October 6, 2008. https://web.archive.org/web/20081006081118/http://ps2.gamezone.com/gzreviews/r24591.htm. Retrieved December 3, 2020.
- ↑ 7.0 7.1 7.2 Goldstein, Hilary (September 27, 2004). "Bad Boys: Miami Takedown (GCN, PS2, Xbox)". http://www.ign.com/articles/2004/09/28/bad-boys-miami-takedown. Retrieved March 12, 2016.
- ↑ McNamara, Tom (June 30, 2004). "Bad Boys II Review (PC)". http://www.ign.com/articles/2004/06/30/bad-boys-ii-review. Retrieved March 12, 2016.
- ↑ "Bad Boys: Miami Takedown". Nintendo Power 185: 130. November 2004.
- ↑ "Bad Boys II". Official UK PlayStation 2 Magazine. April 2004.
- ↑ "Bad Boys: Miami Takedown". Official Xbox Magazine: 74. January 2005.
- ↑ "Bad Boys II". PC Gamer UK. May 2004.
- ↑ Fisher, Matthew (October 4, 2004). "Bad Boys: Miami Takedown Review (Xbox)". TeamXbox. Archived from the original on January 11, 2012. https://web.archive.org/web/20120111095252/http://reviews.teamxbox.com/xbox/808/Bad-Boys-Miami-Takedown/p1. Retrieved December 3, 2020.
- ↑ 14.0 14.1 14.2 Speer, Justin (November 3, 2004). "Bad Boys: Miami Takedown Review (GC, PS2, Xbox)". X-Play. Archived from the original on November 24, 2004. https://web.archive.org/web/20041124104544/http://www.g4techtv.com/xplay/features/50220/Bad_Boys_Miami_Takedown_Review.html. Retrieved December 3, 2020.
- ↑ 15.0 15.1 15.2 Wapshott, Tim (August 27, 2004). "Bad Boys II (PC, PS2, Xbox)". The Times. https://www.thetimes.com/article/bad-boys-ii-5plvp6lbdh3.
- ↑ 16.0 16.1 "Bad Boys: Miami Takedown for GameCube Reviews". https://www.metacritic.com/game/bad-boys-miami-takedown/critic-reviews/?platform=gamecube. Retrieved March 12, 2016.
- ↑ 17.0 17.1 "Bad Boys: Miami Takedown for PC Reviews [mislabeled as "PlayStation 2""]. Archived from the original on September 13, 2008. https://web.archive.org/web/20080913074951/http://www.metacritic.com/games/platforms/pc/badboys2. Retrieved March 12, 2016.
- ↑ 18.0 18.1 "Bad Boys II: Miami Takedown (ps2: 2004): Reviews". Archived from the original on September 13, 2008. https://web.archive.org/web/20080913120349/http://www.metacritic.com/games/platforms/ps2/badboys2. Retrieved March 12, 2016.
- ↑ 19.0 19.1 "Bad Boys: Miami Takedown for Xbox Reviews". https://www.metacritic.com/game/bad-boys-miami-takedown/critic-reviews/?platform=xbox. Retrieved March 12, 2016.
- ↑ Raidertoad (January 22, 2011). "[GT Countdown Top 10 Best and Worst Games of All Time"]. YouTube. https://www.youtube.com/watch?v=RL7PsZitQjg. Retrieved March 12, 2016.
- ↑ Dring, Christopher (2019-04-12). "Revealed: The most successful UK game developers" (in en). https://www.gamesindustry.biz/revealed-the-most-successful-uk-game-developers.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
