Software:Batman: The Brave and the Bold – The Videogame

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Short description: 2010 video game
Batman: The Brave and the Bold – The Videogame
Wii cover art
Developer(s)WayForward Technologies
Publisher(s)Warner Bros. Interactive Entertainment
Director(s)Adam Tierney (Wii)
Sean Velasco (DS)
Producer(s)Christopher Watson (Wii)
Robb Alvey (DS)
Designer(s)Adam Tierney
Michael Herbster (Wii)
Matt Bozon
Sean Velasco (DS)
James Montagna (DS)
Programmer(s)Lee McDole
Stephen Foot (Wii)
Chris Losorelli
Mike de la Peña (DS)
Artist(s)Marc Gomez
Paul Castillo
Damon DuBois (Wii)
Nick Wozniak
Henk Nieborg (DS)
Writer(s)Adam Tierney (Wii)
Sean Velasco (DS)
Composer(s)Jake Kaufman
Kristopher Carter
Michael McCuistion
Lolita Ritmanis
SeriesBatman
Platform(s)Wii, Nintendo DS
Release
  • NA: September 7, 2010
  • AU: September 9, 2010
  • EU: September 24, 2010
Genre(s)Beat 'em up, platform
Mode(s)Single-player, multiplayer

Batman: The Brave and the Bold – The Videogame is a video game based on the comic book character Batman and the television cartoon series Batman: The Brave and the Bold. It was developed by WayForward Technologies and distributed by Warner Bros. Interactive Entertainment. It was released on September 7, 2010, for the Wii and Nintendo DS, and is the only non-Lego Batman video game released for those platforms.

Gameplay

Co-op screenshot of Batman and Hawkman fighting enemies with Jay Garrick summoned in the fight.

Batman: The Brave and The Bold – The Videogame is a side-scroller beat 'em up/platformer with 2D animated visuals based on those of the series.[1] Each level is presented as an episode and features Batman teaming up with one of several superheroes, including Hawkman, Robin, Green Lantern, Blue Beetle, and Plastic Man to stop various supervillains.[2] Players have access to several gadgets and can also summon another Jump-In Hero to perform a powerful attack.[3] As the enemies are defeated, coins can be collected. They can be used to upgrade Batman's gadgets, making them more powerful.[4]

The Nintendo DS version is a single-player game in which the player switches control between Batman and the available hero, using each of their abilities to progress through each level. Players with both versions of the game can control Bat-Mite in the Wii version via Nintendo DS connectivity.[3]

Development

The video game was developed under the direction of Adam Tierney, while working closely with Warner Bros. Animation. When pitching the idea to Warner Bros., they framed it as a 'playable cartoon'.[5] The intent was to replace extended cut-scenes with exhaustive dialogue in lieu of over 400 pages of quips and gags, and the occasional plot beat, that played out during gameplay.[6]

Reception

Reception
Review scores
PublicationScore
DSWii
1Up.comN/AB+[7]
DestructoidN/A8/10[8]
Game InformerN/A8.5/10[9]
GameProN/AStarStarStar[10]
GameSpot7.5/10[11]7/10[12]
GameTrailersN/A7.5/10[13]
GameZone6.5/10[14][15]6/10[16]
IGN7.5/10[17]6.5/10[18]
JoystiqN/AStarStarStarHalf star[19]
Nintendo LifeStarStarStarStarStarStarStarStar[20]StarStarStarStarStarStarStar[21]
Nintendo PowerN/A7/10[22]
Nintendo World Report8.5/10[23]N/A
ONMN/A83%[24]
Aggregate scores
GameRankings73.77%[25]73.21%[26]
Metacritic74/100[15]70/100[27]

The games received mixed to slightly positive reviews. GameRankings gave the game a score of 73% for the Wii version[26] and 74% for the DS version;[25] while Metacritic gave it a score of 70 out of 100 for the Wii version[27] and 74 out of 100 for the DS version.[15]

IGN gave the Wii version a score of 6.5, saying it is too repetitive for $40,[18] while the DS version received a score of 7.5, saying that "it won't last long, but it's satisfying".[17] 1UP.com gave the Wii version a B+ rank, saying "while it errs a bit too much toward simplicity, The Brave And The Bold is a great family-friendly Batman game".[7] GameSpot gave the Wii version a 7, calling it entertaining, if lacking challenge.[12] GameTrailers gave the game a score of 7.5.[13] GameSpot also awarded the game an award for "Best Use of a Creative License" in 2010.[28]

References

  1. Schreier, Jason (September 30, 2010). "BATMAN: THE BRAVE AND THE BOLD REVIEW". GamesRadar+. https://www.gamesradar.com/batman-the-brave-and-the-bold-the-videogame-review/. 
  2. Ebenezer, Samuel (September 7, 2010). "'Batman: The Brave and the Bold' videogame kicks DS into gear". NY Daily News. https://www.nydailynews.com/entertainment/batman-brave-bold-videogame-kicks-ds-gear-article-1.440498. 
  3. 3.0 3.1 "Batman: The Brave And The Bold Video Game, Launch Trailer". GameTrailers. September 2, 2010. http://www.gametrailers.com/videos/j78en4/batman--the-brave-and-the-bold-launch-trailer. 
  4. Fahey, Mike (September 7, 2010). "Batman: The Brave And The Bold Review: Bat-Mite Makes Right". Kotaku. https://kotaku.com/batman-the-brave-and-the-bold-review-bat-mite-makes-r-5631722. 
  5. Lafferty, Michael (September 2, 2010). "Creating "Batman: The Brave and the Bold: The Videogame"". Comic Book Resources. https://www.cbr.com/creating-batman-the-brave-and-the-bold-the-videogame/. 
  6. Goellner, Caleb (August 10, 2010). "GAME DESIGNER ADAM TIERNEY TALKS 'BATMAN: THE BRAVE AND THE BOLD THE VIDEOGAME'". ComicsAlliance. https://comicsalliance.com/wayforward-adam-tierney-talks-batman-the-brave-and-the-bold-the-videogame-interview/. 
  7. 7.0 7.1 Nguyen, Thierry (September 7, 2010). "Batman: The Brave And The Bold Wii Review". 1UP.com. http://www.1up.com/reviews/batman-brave-bold-wii-review. 
  8. "Review: Batman: The Brave and the Bold (Wii)". Destructoid. September 7, 2010. http://www.destructoid.com/review-batman-the-brave-and-the-bold-wii--183159.phtml. 
  9. Marie, Meagan (2010-09-07). "Batman: The Brave and the Bold the Videogame". Game Informer. https://www.gameinformer.com/games/batman_the_brave_and_the_bold_the_videogame/b/wii/archive/2010/09/07/batman-bbb-review.aspx. 
  10. Noble, McKinley (2010-09-24). "Batman: The Brave and the Bold (Wii)". GamePro. http://www.gamepro.com/article/reviews/216677/batman-the-brave-and-the-bold. 
  11. McShea, Tom (2010-09-09). "Batman: The Brave and the Bold - The Videogame Review (DS)". GameSpot. http://www.gamespot.com/reviews/batman-the-brave-and-the-bold-the-videogame-review/1900-6275521/. 
  12. 12.0 12.1 McShea, Tom (September 8, 2010). "Batman: The Brave and the Bold - The Videogame Review (Wii)". GameSpot. http://www.gamespot.com/reviews/batman-the-brave-and-the-bold-the-videogame-review/1900-6275428/. 
  13. 13.0 13.1 "Batman: The Brave And The Bold Video Game, Review". GameTrailers. September 10, 2010. http://www.gametrailers.com/reviews/mkxvgc/batman--the-brave-and-the-bold-review. 
  14. Bakehorn, Cliff (2010-10-15). "Batman: The Brave and the Bold (DS) review". GameZone. http://www.gamezone.com/reviews/batman_the_brave_and_the_bold_ds_review. 
  15. 15.0 15.1 15.2 "Batman: The Brave and the Bold - The Videogame Critic Reviews for DS". Metacritic. https://www.metacritic.com/game/batman-the-brave-and-the-bold-the-videogame/critic-reviews/?platform=ds. 
  16. GameZone Staff (2010-09-22). "Batman: The Brave and the Bold review". GameZone. http://www.gamezone.com/reviews/batman_the_brave_and_the_bold_review. 
  17. 17.0 17.1 Goldstein, Hilary (September 7, 2010). "Batman: The Brave and the Bold DS Review". IGN. http://www.ign.com/articles/2010/09/07/batman-the-brave-and-the-bold-ds-review. 
  18. 18.0 18.1 DeVries, Jack (September 7, 2010). "Batman: The Brave and the Bold Review". IGN. http://wii.ign.com/articles/111/1118899p1.html. 
  19. Hayward, Andrew (2010-09-07). "Batman: The Brave and the Bold review: the lighter side of the Dark Knight". Engadget (Joystiq). https://www.engadget.com/2010/09/07/batman-the-brave-and-the-bold-review-the-lighter-side-of-the-dark-knight/#review. 
  20. Dillard, Corbie (2010-09-09). "Batman: The Brave and the Bold (DS) Review". NintendoLife. https://www.nintendolife.com/reviews/2010/09/batman_the_brave_and_the_bold_ds. 
  21. Wahlgren, Jon (2010-09-15). "Batman: The Brave and the Bold (Wii) Review". NintendoLife. https://www.nintendolife.com/reviews/2010/09/batman_the_brave_and_the_bold_wii. 
  22. "Batman: The Brave and the Bold - The Videogame (Wii)". Nintendo Power 260: 89. November 2010. 
  23. Ronaghan, Neal (2010-10-03). "Batman: The Brave and the Bold (DS)". Nintendo World Report. http://www.nintendoworldreport.com/review/24202. 
  24. Scullion, Chris (2010-09-23). "Batman: The Brave and the Bold Wii review". Official Nintendo Magazine. http://www.officialnintendomagazine.co.uk/20078/reviews/batman-the-brave-and-the-bold-wii-review-review/. 
  25. 25.0 25.1 "Batman: The Brave and the Bold - The Videogame for DS". GameRankings. http://www.gamerankings.com/ds/990006-batman-the-brave-and-the-bold-the-videogame/index.html. 
  26. 26.0 26.1 "Batman: The Brave and the Bold - The Videogame for Wii". GameRankings. http://www.gamerankings.com/wii/990005-batman-the-brave-and-the-bold-the-videogame/index.html. 
  27. 27.0 27.1 "Batman: The Brave and the Bold - The Videogame Critic Reviews for Wii". Metacritic. https://www.metacritic.com/game/batman-the-brave-and-the-bold-the-videogame/critic-reviews/?platform=wii. 
  28. "Best of 2010 - Best Use of a Creative License Winner (Wii)". GameSpot. 2010-12-20. http://uk.gamespot.com/wii/action/batmanthebraveandtheboldthevideogame/video/6285634/best-of-2010--best-use-of-a-creative-license-winner. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.


(Wii)
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.


(Nintendo DS)


Warning: Default sort key "Batman: Brave and the Bold Videogame" overrides earlier default sort key "Mobygames".