Software:Beaterator

From HandWiki
Beaterator
Developer(s)Rockstar Leeds
Publisher(s)Rockstar Games
Director(s)Jay Capozello
Producer(s)Rich Rosado
Designer(s)Andrew Minghella
Programmer(s)Warren Merrifield
Artist(s)
  • Ian J Bowden
  • Rob Nelson
Composer(s)Timbaland
Platform(s)PlayStation Portable, iOS
ReleasePlayStation Portable
  • NA: 29 September 2009
  • PAL: 2 October 2009
iOS
7 December 2009[1]
Genre(s)Music, puzzle
Mode(s)Single-player

Beaterator is a music mixer released in September 2009 by Rockstar Games for the PlayStation Portable and in December 2009 for iOS. Beaterator was developed by Rockstar Leeds in collaboration with Timbaland.

The game is based on an Adobe Flash music mixing tool released on the Internet in 2005 by Rockstar and contains original new loops and sounds produced by Timbaland for Beaterator. The game allows the user to produce their own loops. There are three game modes: Live play, Studio Session and Song Crafter. The game has Rockstar Games Social Club integration for sharing music with the community.

To celebrate the game's release, Rockstar Games held an event in PlayStation Home at the Listen@Home station in North America's Central Plaza on 16 October 2009. Attendees could play select user-uploaded Beaterator tracks during the event.[2] On 10 June 2014, the GameSpy service was discontinued, taking with it Beaterator's Social Club features.[citation needed]

Reception

Reception
Review scores
PublicationScore
iOSPSP
1Up.comN/AA−[3]
EurogamerN/A8/10[4]
GameProN/AStarStarStarHalf star[5]
GamesMasterN/A80%[6]
GamesRadar+N/AStarStarStarStar[7]
GameZoneN/A8/10[8]
IGN7/10[9]8/10[10]
Pocket GamerStarStarHalf star[11]StarStarStarStar[12]
PSMN/AStarStarStarStar[13]
VideoGamer.comN/A8/10[14]
The Daily TelegraphN/A10/10[15]
Aggregate score
MetacriticN/A80/100[16]

The PSP version of Beaterator received generally favorable reviews, while the iOS version received "mixed" reviews, according to the review aggregation website Metacritic.[16] Australian video game talk show Good Game's reviewers, Jeremy Ray and Steven O'Donnell, awarded the game scores of 6/10 and 7/10, respectively.[17]

References

  1. "Beaterator for iPhone & iPod Touch Now Available from the App Store". 7 December 2009. https://www.rockstargames.com/newswire/article/2391/beaterator-for-iphone-ipod-touch-now-available-from-the-app-stor.html. 
  2. Smail, David (12 October 2009). "RockStar Games Beaterator Music Sessions". B Media Ventures. https://blastmagazine.com/2009/10/12/rockstar-games-beaterator-music-sessions/. 
  3. Haywald, Justin (2 October 2009). "Beaterator PSP Review". Ziff Davis. http://www.1up.com/reviews/beaterator-psp-review. 
  4. Parkin, Simon (8 October 2009). "Beaterator (PSP)". Gamer Network. https://www.eurogamer.net/articles/beaterator-psp-review. 
  5. Koehn, Aaron (13 October 2009). "Beaterator (PSP)". GamePro (GamePro Media). http://www.gamepro.com/article/reviews/212559/beaterator/. Retrieved 15 January 2020. 
  6. "Review: Beaterator (PSP)". GamesMaster (Future plc): 86. December 2009. 
  7. Newman, Joe (28 September 2009). "Beaterator review (PSP)". Future plc. https://www.gamesradar.com/beaterator-review/. 
  8. Hopper, Steven (19 October 2009). "Beaterator - PSP - Review". https://www.gamezone.com/reviews/beaterator_psp_review/. 
  9. Hatfield, Daemon (14 January 2010). "Beaterator Review (iPhone)". Ziff Davis. https://www.ign.com/articles/2010/01/14/beaterator-review. 
  10. Hatfield, Daemon (29 September 2009). "Beaterator Review (PSP)". IGN Entertainment. http://psp.ign.com/articles/102/1029724p1.html. 
  11. Erickson, Tracy (9 December 2009). "Beaterator (iPhone)". Steel Media Ltd. https://www.pocketgamer.com/articles/017208/beaterator-iphone/. 
  12. Mundy, Jon (12 October 2009). "Beaterator (PSP)". Steel Media Ltd. https://www.pocketgamer.com/articles/016123/beaterator/. 
  13. "Review: Beaterator". PlayStation: The Official Magazine (Future plc) (27): 79. 25 December 2009. 
  14. Kelly, Neon (16 October 2009). "Beaterator Review (PSP)". Resero Network. https://www.videogamer.com/reviews/beaterator-review. 
  15. Cowen, Nick (13 October 2009). "Beaterator video game review (PSP)". The Daily Telegraph. https://www.telegraph.co.uk/technology/video-games/6281025/Beaterator-video-game-review.html. 
  16. 16.0 16.1 "Beaterator Critic Reviews for PSP". CBS Interactive. https://www.metacritic.com/game/beaterator/critic-reviews/?platform=psp. 
  17. Ray, Jeremy; O'Donnell, Steven (19 October 2009). "Good Game Stories – Beaterator". ABC. http://www.abc.net.au/tv/goodgame/stories/s2717944.htm. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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