Software:Blazing Angels: Squadrons of WWII
| Blazing Angels: Squadrons of WWII | |
|---|---|
The Xbox 360 version, featuring a Spitfire mk. II flying during one of the battles of London | |
| Developer(s) | Ubisoft Bucharest |
| Publisher(s) | Ubisoft D3 Publisher (PS3) |
| Composer(s) | Rod Abernethy Jason Graves |
| Series | Blazing Angels |
| Platform(s) | Microsoft Windows, Xbox, Xbox 360, PlayStation 3, Wii, arcade |
| Release | Xbox, Xbox 360, Windows PlayStation 3 Wii |
| Genre(s) | Flight combat |
| Mode(s) | Single-player, multiplayer |
Blazing Angels: Squadrons of WWII is a flight combat video game for Microsoft Windows, Xbox, Xbox 360, PlayStation 3[1] and Wii. It was developed by Ubisoft Bucharest during the second fiscal quarter of 2006 for both the North American and European regions. The game features 46 different World War II fighter planes and allows the player or players to take part in several World War II events as a fictional squadron. Online support allows 16 players to take part in head-to-head and co-operative battles.
The Wii version was released in March 2007.[2] The PlayStation 3 version came as a launch title in December 2006 for North America and March in 2007 for other markets, while Japanese version came in July.[1] This version features all-new missions, a 16-player online mode and support for PS3 controller's motion sensing functions. In line with other online-enabled games on the original Xbox version, multiplayer on Xbox Live was available to players until 15 April 2010. Blazing Angels: Squadrons of WWII is now playable online again on the replacement original Xbox Live servers called Insignia.[3][4]
The European Windows version is protected by StarForce. At least one published American Windows version also uses StarForce.
A sequel, Software:Blazing Angels 2: Secret Missions of WWII, was released in 2007.
The arcade version of Blazing Angels: Squadrons of WWII was developed by Global VR and released in 2008,[5] based upon the Windows version of the game. The initial arcade cabinet was a sit-down model that used a flight stick and throttle control scheme as well as a seat thumper to simulate the plane being shot at. An up-right model followed in 2011.[6]
Characters
The Angels of Dunkirk is the name of the player's squadron in the game. It is made up of the player, Tom "the shield", Joe "the mechanical wizard" and Frank "the hunter". The player's name is not revealed in the game, but some pilots call him "Captain". Also featured is a German Ace, that the player first encounters during the Battle of Britain, throwing insults at the squadron. He appears again in the final mission of the game, 1945 Berlin leading the Nowotny Squadron also known as Jagdgeschwader 7, a squadron of elite German aces flying the experimental jet planes Germany was trying to create. The Ace is shot down by the player when he nearly kills Tom.
Story
Setting
The story varies slightly from console to console. The story followed the player's squadron, nicknamed the Angels of Dunkirk, as they go through various World War II battles and missions. Battles include the Battle of Britain, the Liberation of Paris, The Battle of Midway, D-Day, and the Battle of Berlin. In the Wii and PS3 releases, the story changed slightly, adding more depth to the characters. Scenes narrated by the main character were added before the level to explain the battle. The player also talks during the actual game, shouting commands and conversing with the wingmen. Other changes included Tom being Joe's brother-in-law instead of a random pilot the player saves from a German fighter squadron and Joe getting shot down on D-Day.
Plot
The game begins in Britain, 1940, where several American pilots volunteer with the Royal Air Force to take part in the ongoing war against Germany. One of them, the player, known as the Captain, is training alongside squad mate Joe, when they suddenly find a fellow pilot named Tom being attacked by German fighters. The Captain rescues Tom, who turns out to be Joe's brother-in-law.
The Captain, along with his squadron consisting of Tom, Frank and Joe, end up fighting in battles against the Germans, first by helping defend Allied forces at Dunkirk and then repelling German attacks on Britain, including a battle over London, where they encounter a German air ace. The squad is then sent to North Africa, where, after the Captain provides a reconnaissance mission on German positions, he and his squadron fight fiercely to help cover British forces assaulting German lines in a vicious battle in the Libyan desert. After this, the squadron is sent back to the United States to help train American pilots.
As they are stationed in Hawaii, the Japanese Imperial Navy launches a surprise attack on Pearl Harbor, and the infuriated squadron assists in angrily repelling the attack. With the United States now fully committed in the war against Japan, the squadron is sent on several missions against Japanese forces in the Pacific. First, they embark on a mission to destroy a Japanese convoy, including a carrier, in the Coral Sea and then they fight in the Battle of Midway, defending an airfield from Japanese air attacks and then covering bombers from swarms of A6M Zeroes as they destroy a large Japanese fleet. After fending off Japanese amphibious attacks and destroying a Japanese battleship in the fighting for Guadalcanal, the squadron is sent to assist US landings at New Georgia, defending them from enemy planes and destroying Japanese tanks and bunkers. Finally, the squadron is sent to assault the main Japanese South Pacific base of Rabaul, covering US bombers in destroying an airfield before the squadron then decimates the rest of the Japanese base.
With their squadron's campaign over in the Pacific, they are sent back to Europe to take part in an attack on German ships in Norway. However, Joe notices a mysterious passage in the fjords and they navigate through them to discover a secret German heavy water base, which they destroy. Afterwards, they proceed to cover the Allied landings at Normandy, and though they are successful in their endeavor, sadly, Joe is shot down and killed by a German fighter. As the squadron is mourning the loss of Joe, they continue on with the campaign in France, helping to liberate Paris by destroying German ground units in the city, allowing French forces to move through. The squadron then leads numerous US planes in a furious air battle with Luftwaffe swarms in the skies above the Ardennes during the Battle of the Bulge before commandeering bombers to destroy German factories in a bombing run while manning machine guns to take out German fighters sent to intercept them.
With the war nearing its end, the squadron is sent on one last mission into Berlin just before the Soviets strike the city. They are tasked with taking out enemy radio towers and covering an Allied bombing run. After completing this task, however, they are attacked by a squadron led by the same ace they encountered over London in new experimental jet fighters. After one last cataclysmic dogfight (including remembering Joe's advice on fixing his plane), the Captain shoots down the enemy ace and he and his squad finishes off the enemy squadron, finally ending their mission. The three are then sent home, rewarded for their service.
Planes

Blazing Angels contains 46 fighter and attack aircraft of the World War II period, each of which handles differently and are armed with their own unique weapons loadouts. Each plane is given star ratings in different categories which include firepower, speed and hitpoints. The planes are not the same in all versions of the game on different systems. For example, the Xbox 360 version of "Blazing Angels" has some planes that the Wii version doesn't have. The Wii version lets the player select the plane they want, but on the Xbox 360 version, they do not have a choice.
Reception
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Blazing Angels: Squadrons of WWII received "mixed or average reviews" on all platforms according to the review aggregation website Metacritic.[37][38][39][40][41] It was criticized for its repetitive gameplay, sluggish controls and bland graphics, though it was appreciated for its 'epic' and 'realistic' feel, most of which were dealt with in the sequel, Software:Blazing Angels 2: Secret Missions of WWII.
In Japan, Famitsu gave it a score of two sevens, one six, and one seven for a total of 27 out of 40.[42]
Detroit Free Press gave the Xbox 360 version a score of two stars out of four, stating that the history and simulation fans will find Blazing Angels "uplifting".[35] The Sydney Morning Herald similarly gave the same console version two-and-a-half stars out of five along with the Xbox and PC versions.[36] The A.V. Club gave the Xbox and Xbox 360 versions a C, criticizing the graphics, gameplay, and controls.[43]
See also
References
- ↑ 1.0 1.1 Surrette, Tim (August 16, 2006). "Blazing Angels dive-bombs PS3". CBS Interactive. https://www.gamespot.com/articles/blazing-angels-dive-bombs-ps3/1100-6155893/. Retrieved April 5, 2018.
- ↑ "UBISOFT EXPANDS SUPPORT FOR NINTENDO'S Wii WITH SEVEN TITLES AVAILABLE AT LAUNCH". August 3, 2006. Archived from the original on March 11, 2007. https://web.archive.org/web/20070311221317/http://www.ubisoftgroup.com/index.php?p=59&art_id=60&vars=c2VuZGVyPUFMTCZzZW5kZXJfdXJsPWluZGV4LnBocCUzRnAlM0Q1OSUyNmFydF9pZCUzRCZjb21faWQ9MzYxJmZpbHRlcl90eXBlPSZmaWx0ZXJfbW9udGg9JmZpbHRlcl95ZWFyPQ%3D%3D. Retrieved December 15, 2014.
- ↑ Xbox, Pure (2023-11-16). "Xbox Live 1.0 Replacement 'Insignia' Now Supports 150 Games" (in en-GB). https://www.purexbox.com/news/2023/11/xbox-live-1-0-replacement-insignia-now-supports-150-games.
- ↑ "Insignia - Blazing Angels: Squadrons of WWII" (in en). https://insignia.live/games/55530057.
- ↑ Shaggy (January 23, 2008). "GlobalVR website update: Blazing Angels". http://arcadeheroes.com/2008/01/23/globalvr-website-update-blazing-angels/.
- ↑ ArcadeHero (September 20, 2011). "Blazing Angels gets a new cabinet release". http://arcadeheroes.com/2011/09/20/blazing-angels-gets-a-new-cabinet-release/.
- ↑ Scott, Ryan; Boyer, Crispin; Ford, Greg (May 2006). "Blazing Angels: Squadrons of WWII". Electronic Gaming Monthly (Ziff Davis) (203): 90. Archived from the original on May 10, 2006. https://web.archive.org/web/20060510211030/http://www.1up.com/do/reviewPage?cId=3146402&did=2. Retrieved April 6, 2018.
- ↑ Reed, Kristan (March 31, 2006). "Blazing Angels: Squadrons of WWII (Xbox 360)". Gamer Network. https://www.eurogamer.net/articles/r_blazingangels_x360. Retrieved April 6, 2018.
- ↑ Bertz, Matt (February 2007). "Blazing Angels: Squadrons of WWII (PS3)". Game Informer (GameStop) (166). http://www.gameinformer.com/NR/exeres/0A79DA4C-40F1-4667-A93F-2193E640146A.htm. Retrieved April 6, 2018.
- ↑ 10.0 10.1 Reiner, Andrew (May 2006). "Blazing Angels: Squadrons of WWII (Xbox, X360)". Game Informer (GameStop) (157): 94. http://www.gameinformer.com/NR/exeres/570A0F73-AE52-4059-944A-68FA0A4BBD47.htm. Retrieved April 6, 2018.
- ↑ This Old Man (January 2, 2007). "Review: Blazing Angels: Squadrons of WWII (PS3)". GamePro (IDG Entertainment). Archived from the original on January 19, 2008. https://web.archive.org/web/20080119002434/http://www.gamepro.com/sony/ps3/games/reviews/92208.shtml. Retrieved April 6, 2018.
- ↑ Four-Eyed Dragon (March 22, 2006). "Blazing Angels: Squadrons of WWII Review for Xbox 360 on GamePro.com". GamePro (IDG Entertainment). Archived from the original on April 10, 2006. https://web.archive.org/web/20060410154535/http://www.gamepro.com/microsoft/xbox360/games/reviews/52817.shtml. Retrieved April 6, 2018.
- ↑ Ferris, Duke (April 13, 2006). "Blazing Angels: Squadrons of WWII Review (X360)". CraveOnline. Archived from the original on September 12, 2015. https://web.archive.org/web/20150912175028/http://www.gamerevolution.com/review/blazing-angels. Retrieved April 6, 2018.
- ↑ Gerstmann, Jeff (April 24, 2006). "Blazing Angels: Squadrons of WWII Review (PC)". CBS Interactive. https://www.gamespot.com/reviews/blazing-angels-squadrons-of-wwii-review/1900-6148243/. Retrieved April 6, 2018.
- ↑ Gerstmann, Jeff (December 20, 2006). "Blazing Angels: Squadrons of WWII Review (PS3)". CBS Interactive. https://www.gamespot.com/reviews/blazing-angels-squadrons-of-wwii-review/1900-6163511/. Retrieved April 6, 2018.
- ↑ Gerstmann, Jeff (March 26, 2007). "Blazing Angels: Squadrons of WWII Review (Wii)". CBS Interactive. https://www.gamespot.com/reviews/blazing-angels-squadrons-of-wwii-review/1900-6168085/. Retrieved April 6, 2018.
- ↑ Gerstmann, Jeff (March 31, 2006). "Blazing Angels: Squadrons of WWII Review (Xbox)". CBS Interactive. https://www.gamespot.com/reviews/blazing-angels-squadrons-of-wwii-review/1900-6146935/. Retrieved April 6, 2018.
- ↑ Gerstmann, Jeff (March 23, 2006). "Blazing Angels: Squadrons of WWII Review (X360)". CBS Interactive. https://www.gamespot.com/reviews/blazing-angels-squadrons-of-wwii-review/1900-6146551/. Retrieved April 6, 2018.
- ↑ Graziani, Gabe (January 12, 2007). "GameSpy: Blazing Angels: Squadrons of WWII (PS3)". Ziff Davis. http://ps3.gamespy.com/playstation-3/blazing-angels-squadrons-of-wwii/755371p1.html. Retrieved April 6, 2018.
- ↑ Graziani, Gabe (April 11, 2007). "GameSpy: Blazing Angels: Squadrons of WWII (Wii)". Ziff Davis. http://wii.gamespy.com/wii/blazing-angels-squadrons-of-wwii/779779p1.html. Retrieved April 6, 2018.
- ↑ Tuttle, Will (March 29, 2006). "GameSpy: Blazing Angels: Squadrons of WWII (X360)". Ziff Davis. http://xbox360.gamespy.com/xbox-360/blazing-angels-squadrons-of-wwii/699160p1.html. Retrieved April 6, 2018.
- ↑ Iambent (April 6, 2006). "Blazing Angels: Squadrons of WWII Review (X360)". Alphabet Inc.. Archived from the original on September 4, 2012. https://web.archive.org/web/20120904021012/http://www.gametrailers.com/games/mvn8qi/blazing-angels--squadrons-of-wwii. Retrieved April 6, 2018.
- ↑ David, Mike (January 11, 2007). "Blazing Angels: Squadrons of WWII - PS3 - Review". Archived from the original on February 29, 2008. https://web.archive.org/web/20080229080100/http://ps3.gamezone.com/gzreviews/r26326.htm. Retrieved April 6, 2018.
- ↑ Sandoval, Angelina (May 3, 2007). "Blazing Angels: Squadrons of WWII - WII - Review". Archived from the original on January 26, 2008. https://web.archive.org/web/20080126074927/http://wii.gamezone.com/gzreviews/r26326.htm. Retrieved April 6, 2018.
- ↑ Knutson, Michael (April 12, 2006). "Blazing Angels: Squadrons of WWII - 360 - Review". Archived from the original on March 9, 2008. https://web.archive.org/web/20080309050750/http://xbox360.gamezone.com/gzreviews/r26326.htm. Retrieved April 6, 2018.
- ↑ Miller, Jonathan (March 27, 2006). "Blazing Angels: Squadrons of WWII (PC)". Ziff Davis. http://www.ign.com/articles/2006/03/28/blazing-angels-squadrons-of-wwii. Retrieved April 5, 2018.
- ↑ Castro, Juan (December 12, 2006). "Blazing Angels: Squadrons of WWII Review (PS3)". Ziff Davis. http://www.ign.com/articles/2006/12/12/blazing-angels-squadrons-of-wwii-review. Retrieved April 5, 2018.
- ↑ Bozon, Mark (March 22, 2007). "Blazing Angels Review (Wii)". Ziff Davis. http://www.ign.com/articles/2007/03/23/blazing-angels-review. Retrieved April 5, 2018.
- ↑ Miller, Jonathan (March 23, 2006). "Blazing Angels: Squadrons of WWII (Xbox)". Ziff Davis. http://www.ign.com/articles/2006/03/23/blazing-angels-squadrons-of-wwii-3. Retrieved April 5, 2018.
- ↑ Miller, Jonathan (March 23, 2006). "Blazing Angels: Squadrons of WWII (X360)". Ziff Davis. http://www.ign.com/articles/2006/03/23/blazing-angels-squadrons-of-wwii-2. Retrieved April 5, 2018.
- ↑ "Blazing Angels: Squadrons of WWII". Nintendo Power (Nintendo of America) 215: 87. May 2007.
- ↑ 32.0 32.1 "Blazing Angels: Squadrons of WWII". Official Xbox Magazine (Future US): 71. May 2006.
- ↑ "Blazing Angels: Squadrons of WWII". PC Gamer (Future US): 97. July 2006.
- ↑ "Blazing Angels: Squadrons of WWII". PSM (Future US): 78. February 2007.
- ↑ 35.0 35.1 "Blazing Angels: Squadrons of WWII (X360)". Detroit Free Press (Gannett Company). April 16, 2006.
- ↑ 36.0 36.1 36.2 36.3 Fish, Eliot (May 6, 2006). "Blazing Angels: Squadroms [sic of WWII"]. The Sydney Morning Herald (Fairfax Media). https://www.smh.com.au/news/games/blazing-angels-squadroms-of-wwii/2006/05/03/1146335804676.html. Retrieved April 6, 2018.
- ↑ 37.0 37.1 "Blazing Angels: Squadrons of WWII for PC Reviews". CBS Interactive. https://www.metacritic.com/game/blazing-angels-squadrons-of-wwii/critic-reviews/?platform=pc. Retrieved April 5, 2018.
- ↑ 38.0 38.1 "Blazing Angels: Squadrons of WWII for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/blazing-angels-squadrons-of-wwii/critic-reviews/?platform=playstation-3. Retrieved April 5, 2018.
- ↑ 39.0 39.1 "Blazing Angels: Squadrons of WWII for Wii Reviews". CBS Interactive. https://www.metacritic.com/game/blazing-angels-squadrons-of-wwii/critic-reviews/?platform=wii. Retrieved April 5, 2018.
- ↑ 40.0 40.1 "Blazing Angels: Squadrons of WWII for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/blazing-angels-squadrons-of-wwii/critic-reviews/?platform=xbox. Retrieved April 5, 2018.
- ↑ 41.0 41.1 "Blazing Angels: Squadrons of WWII for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/blazing-angels-squadrons-of-wwii/critic-reviews/?platform=xbox-360. Retrieved April 5, 2018.
- ↑ "Lastest [sic] Review Scores (DK Bongo Blast + Chibi-Robo DS)". CBS Interactive. July 2007. https://www.gamespot.com/forums/system-wars-314159282/lastest-famitsu-review-scores-dk-bongo-blast-chibi-25731359/. Retrieved April 5, 2018.
- ↑ Tobias, Scott (May 2, 2006). "Blazing Angels: Squadrons Of WWII (Xbox, X360)". The Onion. https://www.avclub.com/blazing-angels-squadrons-of-wwii-1798209279.
External links
- Blazing Angels: Squadrons of WWII official site
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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