Software:Bloody Roar 3

From HandWiki
Short description: 2000 video game
Bloody Roar 3
North American PlayStation 2 cover art
Developer(s)Eighting
Publisher(s)
Director(s)Kenji Fukuya
Producer(s)Masato Toyoshima
Programmer(s)Yūichi Ochiai
Artist(s)Shinichi Ōnishi
Naochika Morishita
Composer(s)Takayuki Negishi
SeriesBloody Roar
Platform(s)Arcade, PlayStation 2
ReleaseArcade
  • JP: December 2000
PlayStation 2
  • JP: March 1, 2001
  • NA: June 26, 2001[1]
  • PAL: August 24, 2001
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemNamco System 246

Bloody Roar 3[lower-alpha 1] is a 2000 arcade fighting video game developed by Eighting and Hudson Soft. It is the sequel to Bloody Roar 2 (1998). Build on Namco System 246 hardware, it was ported to the PlayStation 2 in 2001, published by Activision in North America and by Virgin Interactive in Europe. Bloody Roar 3 was followed up by Bloody Roar Extreme on other platforms and Bloody Roar 4 on PlayStation 2.

Gameplay

The main feature of Bloody Roar 3 is the ability to transform into beasts, which is involved in all of the Bloody Roar games. Once the character transforms, they regain part of the health they have lost and become much stronger and more powerful than before.

Characters

Returning characters
  • Yugo the Wolf - W.O.C. leader determined to stop the XGC.
  • Alice the Rabbit - a W.O.C. activist who follows Yugo on his search for the XGC mark's origin.
  • Long the Tiger - a vagrant on a journey to stop the harmful XGC.
  • Gado the Lion - a Commissioner willing to create coexistence between humanity and Zoanthropes.
  • Kenji/Bakuryu the Mole - a student with the desire to protect his burdened brother, leading him to retake the Bakuryu mantle to redeem himself, and the moniker as well.
  • Uriko the Cat/Half-Beast - a student who goes to find the XGC to cure her boredom.
  • Stun the Insect - a solitary former researcher for Tylon turned a rogue “man-made zoanthrope” with unstable body, encouraged by Jenny to look for the XGC.
  • Shina the Leopard - a mercenary adopted daughter of Gado sent to find the source of the XGC.
  • Jenny the Bat - a top spy tasked with looking into the chaos of the XGC.
  • Busuzima the Chameleon - a former head researcher for Tylon setting out to harness the power of the XGC code.
  • Shenlong the Tiger - Long’s clone who now lives completely different live as a bouncer who will kill anyone he does not like, in order to differentiate himself from Long.
New characters
  • Xion the Unborn - a cold and reserved man who plots to exterminate all other Zoanthropes. His Zoanthrope is the Unborn.
  • Kōryū - a relentless machine modeled after the first Bakuryu, Ryūzō Katō. His Zoanthrope is the Iron Mole. (Unlockable)
  • Uranus - a perfected clone of Uriko known as the strongest Zoanthrope. Her Zoanthrope is the Chimera. (Unlockable)

Audio

The music was composed by Takayuki Negishi and was recorded at MIT Studio with Jun Kajiwara at the guitar, Michio Nagaoka at the bass, Atsuo Okamoto at the drums and Negishi at the synthesizer. The Japanese voice cast includes Hideo Ishikawa as Yugo, Mika Kanai as Alice, Ryōtarō Okiayu as Long, Kazumi Tanaka as Busuzima, Junko Noda as Bakuryu, Marina Ōno as Uriko, Takeshi Aono as Koryu and Eriko Fujimaki as Uranus. The English voice cast features Barry Gjerde as Yugo and a system voice, Kimberly Forsythe as Alice, Dario Toda as Long, Lenne Hardt as Shina, Paul Lucas as Busuzima, Greg Dale as Stun, Samantha Vega as Jenny, Chris Wells as Gado, Bill Sullivan as Shenlong, Michael Naishtut as Bakuryu, Bianca Allen as Uriko and John Nuzzo as Xion.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic71/100[2]
Review scores
PublicationScore
AllGameStarStarStar[3]
EGM5.67/10[4][lower-alpha 2]
Famitsu29/40[6]
Game Informer8/10[7]
GameRevolutionC[8]
GameSpot5.5/10[9]
GameSpy80%[10]
IGN7.9/10[11]
Next GenerationStarStarStar[12]
OPM (US)StarStarStarHalf star[13]
MaximStarStarStarStarHalf star[14]

The PlayStation 2 version received above-average reviews according to the review aggregation website Metacritic.[2] Michael "Major Mike" Weigrand said, "The PS2 has been barren of 'A' fighting games since launch, and while Bloody Roar 3 is a refreshing change of pace, it doesn't offer anything that wasn't featured in its first two incarnations. Newcomers will be pleased, but for rabid fans, this is a mute Roar."[15][lower-alpha 3] Eric Bratcher of NextGen said of the Japanese import, "Hunting for the next king of the jungle in 3D fighters? You won't want to mount this one's head on your wall, but it'll keep you warm and well fed until your next big game hunt."[12] In Japan, Famitsu gave it a score of 29 out of 40.[6]

Also in Japan, Game Machine listed the arcade version in their February 15, 2001 issue as the fifth most-successful arcade game of the past year.[16]

Notes

  1. Buraddi Roa Surī (ブラッディロア3)
  2. In Electronic Gaming Monthly's review of the PlayStation 2 version, two critics gave it each a score of 6/10, and the other gave it 5/10.
  3. GamePro gave the PlayStation 2 version two 4.5/5 scores for graphics and control, and two 4/5 scores for sound and fun factor.

References

  1. "Releases (PS2)". Snowball.com. Archived from the original on June 2, 2001. https://web.archive.org/web/20010602053604/http://ps2.ign.com/releases.html. Retrieved May 3, 2023. 
  2. 2.0 2.1 "Bloody Roar 3". Fandom. Archived from the original on January 1, 2024. https://web.archive.org/web/20240101163841/https://www.metacritic.com/game/bloody-roar-3/. Retrieved January 1, 2024. 
  3. Carroll, Tom. "Bloody Roar 3 - Review". All Media Network. Archived from the original on November 14, 2014. https://web.archive.org/web/20141114134621/http://www.allgame.com/game.php?id=34642&tab=review. Retrieved July 16, 2022. 
  4. Chou, Che; Dudlak, Jonathan; Hsu, Dan "Shoe" (August 2001). "Bloody Roar 3". Electronic Gaming Monthly (Ziff Davis) (145): 109. Archived from the original on June 7, 2023. https://web.archive.org/web/20230607104312/https://retrocdn.net/images/d/da/EGM_US_145.pdf. Retrieved July 24, 2023. 
  5. Hudak, Chris (July 27, 2001). "Bloody Roar 3". Greedy Productions Ltd.. Archived from the original on August 27, 2002. https://web.archive.org/web/20020827000632/http://www.elecplay.com/review.html?article=6411&full=1. Retrieved January 1, 2024. 
  6. 6.0 6.1 "ブラッディロア 3 [PS2"] (in ja). Famitsu (Enterbrain). Archived from the original on July 16, 2022. https://web.archive.org/web/20220716234823/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=11726&redirect=no. Retrieved July 24, 2023. 
  7. "Bloody Roar 3". Game Informer (FuncoLand) (100). August 2001. 
  8. G-Wok (July 2001). "Bloody Roar 3". CraveOnline. Archived from the original on September 24, 2015. https://web.archive.org/web/20150924012413/http://www.gamerevolution.com/review/bloody-roar-3. Retrieved July 17, 2022. 
  9. Lopez, Miguel (June 26, 2001). "Bloody Roar 3 Review". Fandom. Archived from the original on July 16, 2022. https://web.archive.org/web/20220716232254/https://www.gamespot.com/reviews/bloody-roar-3-review/1900-2780243/. Retrieved July 24, 2023. 
  10. Galway, Benjamin (June 26, 2001). "Bloody Roar 3". GameSpy Industries. Archived from the original on August 19, 2001. https://web.archive.org/web/20010819050458/http://www.planetps2.com/features/reviews/2001/bloodyroar3/. Retrieved July 17, 2022. 
  11. Smith, David (June 26, 2001). "Bloody Roar 3". Ziff Davis. Archived from the original on July 16, 2022. https://web.archive.org/web/20220716231818/https://www.ign.com/articles/2001/06/26/bloody-roar-3. Retrieved July 24, 2023. 
  12. 12.0 12.1 Bratcher, Eric (June 2001). "Bloody Roar 3 [JP Import"]. NextGen (Imagine Media) (78): 82. https://archive.org/details/NextGen78Jun2001/page/n83/mode/2up. Retrieved July 16, 2022. 
  13. Kennedy, Sam (August 2001). "Bloody Roar 3". Official U.S. PlayStation Magazine (Ziff Davis) (47): 102. https://archive.org/details/official-us-playstation-magazine-issue-47-august-2001/page/102/mode/2up. Retrieved July 17, 2022. 
  14. "Bloody Roar 3". Maxim (MaximNet, Inc.). 2001. 
  15. Weigrand, Michael "Major Mike" (August 2001). "Bloody Roar 3 (PS2)". GamePro (IDG) (155): 94. Archived from the original on December 16, 2004. https://web.archive.org/web/20041216041055/http://www.gamepro.com/sony/ps2/games/reviews/14925.shtml. Retrieved January 1, 2024. 
  16. "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)" (in ja). Game Machine (Amusement Press, Inc.) (628): 17. February 15, 2001. 
  • (in Japanese)
  • Bloody Roar 3 at the Killer List of Videogames
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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