Software:Brothers in Arms: D-Day

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Short description: 2006 video game
Brothers in Arms: D-Day
Developer(s)Gearbox Software
Ubisoft Shanghai
Publisher(s)Ubisoft
SeriesBrothers in Arms
EngineUnreal Engine 2
Platform(s)PlayStation Portable
Release
  • NA: December 5, 2006
  • AU: December 7, 2006[1]
  • EU: December 8, 2006
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Brothers in Arms: D-Day is a first-person shooter video game in the Brothers in Arms series for the PlayStation Portable. It uses the Unreal Engine 2 as its technology base. Though labeled as a spin-off, the game's plot is actually a crossover/compilation of Software:Brothers in Arms: Road to Hill 30 and Software:Brothers in Arms: Earned in Blood from the main series.

Gameplay

Brothers in Arms: D-Day takes the player through the Normandy campaign and like its predecessors follows Sgt. Matthew Baker and Cpl. (later Sgt.) Joe Hartstock through actual missions that took place in Normandy during June 1944 from the June 6th airborne invasion to St Sauveur-le-Vicomte. Also like Software:Brothers in Arms: Road to Hill 30 and Software:Brothers in Arms: Earned in Blood it gives the chance for the player to take control of a squad allowing the player to issue orders and decide the best way to assault the enemy. BIA: D-Day also offers a wide range of both German and American authentic World War II weapons.

Much like the first two Brothers in Arms games, D-Day heavily focuses on commanding a squad to suppress then flank an enemy force with head-on assaults usually resulting in disaster. The game additionally uses intelligent opponents who will try to outmaneuver the player, although the AI in D-Day is not as advanced as the earlier PC/console versions of the game.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic65/100[2]
Review scores
PublicationScore
Eurogamer7/10[3]
GamePro2.75/5[4]
GameSpot5.9/10[6]
GamesRadar+StarStarStarHalf star[5]
GameZone7/10[7]
IGN6.4/10[8]
OPM (UK)6/10[9]
PSM5.5/10[10]
VideoGamer.com7/10[11]
X-PlayStarStarStarStar[12]

Brothers in Arms: D-Day received "mixed or average" reviews, according to review aggregator Metacritic.[2]

References

  1. Jastrzab, Jeremy (26 November 2006). "Updated Australian release list, 27/11/06". http://palgn.com.au/6011/updated-australian-release-list-27-11-06/. 
  2. 2.0 2.1 "Brothers in Arms: D-Day for PSP Reviews". https://www.metacritic.com/game/brothers-in-arms-d-day/critic-reviews/?platform=psp. Retrieved October 30, 2014. 
  3. Rossignol, Jim (December 22, 2006). "Brothers in Arms: D Day". http://www.eurogamer.net/articles/brothers-in-arms-d-day-review. Retrieved November 10, 2014. 
  4. DFS (January 17, 2007). "Review: Brothers in Arms: D-Day". GamePro. Archived from the original on January 20, 2007. https://web.archive.org/web/20070120202026/http://www.gamepro.com/sony/psp/games/reviews/93908.shtml. Retrieved November 10, 2014. 
  5. Grisham, Richard (December 13, 2006). "Brothers in Arms: D-Day review". GamesRadar. http://www.gamesradar.com/brothers-in-arms-d-day-review/. Retrieved November 10, 2014. 
  6. Thomas, Aaron (December 20, 2006). "Brothers in Arms D-Day Review". http://www.gamespot.com/reviews/brothers-in-arms-d-day-review/1900-6163530/. Retrieved November 10, 2014. 
  7. Romano, Natalie (December 25, 2006). "Brothers in Arms D-Day - PSP - Review". GameZone. Archived from the original on November 12, 2008. https://web.archive.org/web/20081112014108/http://psp.gamezone.com/gzreviews/r30648.htm. Retrieved November 10, 2014. 
  8. Castro, Juan (January 17, 2007). "Brothers in Arms D-Day Review". http://www.ign.com/articles/2007/01/17/brothers-in-arms-d-day-review. Retrieved November 10, 2014. 
  9. "Brothers in Arms: D-Day". Official UK PlayStation 2 Magazine: 88. January 2007. 
  10. "Review: Brothers in Arms: D-Day". PSM: 87. March 2007. 
  11. Devlin, Paul (January 15, 2007). "Brothers In Arms D-Day Review". VideoGamer.com. http://www.videogamer.com/psp/brothers_in_arms_dday/review.html. Retrieved November 10, 2014. 
  12. Marriott, Scott Alan (January 30, 2007). "Brothers in Arms: D-Day". X-Play. Archived from the original on March 15, 2007. https://web.archive.org/web/20070315111305/http://www.g4tv.com/xplay/reviews/1393/Brothers_in_Arms_DDay_.html. Retrieved November 10, 2014. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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