Software:Bugs Bunny in Double Trouble
| Bugs Bunny in Double Trouble | |
|---|---|
North American Genesis cover | |
| Developer(s) | Probe Entertainment, Climax Studios, Atod |
| Publisher(s) | Sega |
| Platform(s) | Genesis, Game Gear |
| Release | |
| Genre(s) | Platform |
| Mode(s) | Single-player |
Bugs Bunny in Double Trouble is a Looney Tunes video game developed by Atod AB for the Sega Genesis and Game Gear, released in 1996. The game stars Bugs Bunny and features pre-rendered 3D graphics.
Gameplay
The main levels are loosely based on various classic Bugs Bunny cartoons, such as "Duck! Rabbit, Duck!", "Bully for Bugs", "Knighty Knight Bugs" and many more, including a bonus level which is accessed by collecting Bonus Stars in the main levels, only in the Genesis version.
Levels
- Duck! Rabbit, Duck!
- Bully for Bugs/Roman Legion-Hare
- Hare-abian Nights
- Knighty Knight Bugs
- Haunted Hare
- Spaced Out Bunny (Genesis version only)
- Mad as a Mars Hare
- Hare-Way to the Stars
Items
- Speed Shoes - Increases the player's speed
- Invulnerability Potion - Gives the player temporary invincibility
- Canned Carrot - Refills the health meter
- Giant Silver Carrot - Grants the player an extra life
- Stopwatch - Gives the player more time
- Bonus Star - Collect three of them to access the Bonus Level
- Glue Pot - Found in the Duck! Rabbit, Duck! level; can be used to slow down Daffy
- Carrot Weapons - Found in the Hare-abian Nights level. There are three types of weapons:
- Bull's-Eye Carrots - Aims directly at the target
- Homing Carrots - Flies straight towards the target
- Carrot Bombs - Hold down A to throw it further, then wait until it blows up
Enemies/Bosses
- Daffy Duck - Chases the player
- Elmer Fudd - Wields a rifle, can instantly kill Bugs if the time runs out
- Caterpillar - Slowly squirms around
- Chipmunk - Tosses acorns at the player
- Toro the Bull: Runs at the player with horns out; can be used as a trampoline
- Lions
- Charging Lion: Chases Bugs in the underground section; also appears in the Game Gear version, replacing Toro's position
- Trapped Lion: Slashes at Bugs with its claws
- Four Thieves
- Thief 1 - Flies toward the player on a magic carpet
- Thief 2 - Utilizes a boomerang
- Thief 3 - Swings a sword
- Thief 4 - Punches the player
- Yosemite Sam (Sultan) - Rides on a magic carpet and uses the genie lamp to fire multiple balls at Bugs
- Small Knight - Charges at Bugs with a spear
- Baby Dragon - Swoops down at the player
- Yosemite Sam (Black Knight) - Wields a battle sword
- Dragon - Spits balls of fire from its mouth
- Count Bloodcount (Bat): Slowly flying towards the player
- Ghost: Slowly follows
- Gossamer - Attempts to slap Bugs
- Yosemite Sam (Mad Scientist) - Charging against the player, also riding on Gossamer's back in the laboratory section
- Witch Hazel - Disguises as a female rabbit that can regenerate Bugs' health. After a few seconds, she'll emerge and fire a magic ball, tricking the player
- Marvin the Martian - Attempting to knock back the player when riding the space scooter
- Flying Saucer (Marvin & K-9) - Flies towards Bugs, firing missiles and tossing dynamite sticks at him
- Instant Martians - Wields a laser pistol
- K-9 - Charges at the player.
Plot
One night, Bugs Bunny is fast asleep in his bed, as he starts to drift off into a dream. In his dream, he sees Yosemite Sam experimenting on a "giant carrot serum", but before he could take action, Sam orders Gossamer to fetch the rabbit's brain for his robot, prompting chase. Bugs soon came across a "Televisor" and are transported to many of his times from older cartoons, in which he must complete several objectives in each level.
After finishing all 4 levels, Bugs Bunny attempts to escape the haunted castle and defeat both Gossamer and Yosemite Sam in the laboratory. He eventually succeeds and exits the castle to escape inside a rocket ship. Bugs soon found himself stranded in outer space after the launch, as he spots a nearby space scooter which he uses to travel across the galaxy and face a new threat: Marvin the Martian and his trusty pet dog K-9. Upon reaching Marvin's home planet, Mars, Bugs comes across some levers and switches them around, foiling Marvin's plans, and upon leaving back to Earth, he tosses the dynamite stick he previously rescued over to Marvin, resulting in the destruction of Mars itself. Eventually, Bugs wakes up back in his bed, only to find a giant carrot sitting right in front of him, much to his shock.
Development and release
Bugs Bunny in Double Trouble was released in the United States and Europe in August 1996.[1][2]
Reception
| Reception | ||||||||
|---|---|---|---|---|---|---|---|---|
| ||||||||
The Genesis version received mediocre reviews. Critics widely praised the bright, colorful graphics[3][4][5] and usage of old Warner Bros. cartoons and characters,[3][4][5] though some criticized that the controls make navigating certain areas frustrating.[3][5] However, reviews generally concluded that while the game is competent in most respects, it lacks any major innovation to draw the interest of anyone but hardcore Warner Bros. fans.[3][4][5]
GamePro gave the Game Gear version a brief negative review, criticizing the gameplay, music, and particularly the difficult-to-see graphics, commenting that "signs, enemies, and items are so tiny you'll need a magnifying glass".[6]
Game Informer gave the game an overall score of 7.25 out of 10 praising how sega did very well capturing the spirit of the cartoon and keeping the gameplay fast and random concluding: "Double Trouble is fairly perplexing at first, but once mastered it's a blast for all, especially the gaming youth!"[7]
References
- ↑ "Next Wave: Bugs Bunny in Double Trouble". Electronic Gaming Monthly (84): 84–85. July 1996. https://retrocdn.net/images/8/87/EGM_US_084.pdf.
- ↑ "September 1996". Computer & Video Games (United Kingdom): 52. 11 August 1996.
- ↑ 3.0 3.1 3.2 3.3 3.4 "Review Crew: Bugs Bunny in: Double Trouble". Electronic Gaming Monthly (Ziff Davis) (85): 22. August 1996.
- ↑ 4.0 4.1 4.2 4.3 "Bugs Bunny in Double Trouble". Next Generation (Imagine Media) (21): 160. September 1996.
- ↑ 5.0 5.1 5.2 5.3 "ProReview: Bugs Bunny: Double Trouble". GamePro (IDG) (96): 76. September 1996.
- ↑ "Bugs Bunny in Double Trouble". GamePro (IDG) (100): 45. January 1997.
- ↑ "Bugs Bunny in Double Trouble Review". Game Informer. July 1996. http://www.gameinformer.com/july96/bunny.html. Retrieved December 6, 2020.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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