Software:Cabela's Dangerous Hunts

From HandWiki
Short description: 2003 video game
Cabela's Dangerous Hunts
PlayStation 2 cover art
Developer(s)Fun Labs (PC, Xbox)
Sand Grain Studios (PS2)
Publisher(s)Activision Value
  • EU: Zoo Digital Publishing
EngineRenderWare
Platform(s)PlayStation 2
Xbox
Microsoft Windows
Release
Genre(s)Hunting, simulation, first-person shooter

Cabela's Dangerous Hunts is a 2003 video game published by Activision in conjunction with Cabela's for PlayStation 2, Xbox and Microsoft Windows.

Gameplay

Cabela's Dangerous Hunts is a first-person shooter where the player goes on hunting trips. The game features several game modes, such as Career Mode, which allows the player to create a profile and customize their stats, age, and appearance. There are many events which may result in a failed hunt: penalties for killing non-game animals, including a failure if three are killed; falling into deep streams can result in drowning; falling off high ledges can result in injury or death; and certain animals, such as bears, cape buffalos, wolves, coyotes, hyenas, mountain lions, and leopards, can attack and kill the player. The player also has an energy limit, eventually, causing tiredness and the need to slow down. This effect can be reduced by carrying lighter equipment and conserving energy.

There are twelve exotic locations which feature twenty-six animals. There are a variety of game, with white rhinoceros, zebras, and hyenas being more challenging than deer, elk, and wolves, and of weaponry: eleven types of rifles, three types of handguns, two types of bows, one type of crossbow, and three hunting knives. Items like scent removers and different animal calls can be used to attract the animals, while ground blinds and tree stands can camouflage the player.

The game also features the game-mode Action Zone, containing different stages for hunting. Once in these zones, the player's aim is to kill several animals, thereby passing the level. Once all the predators are taken down, a portal will appear to take the player to the next location.

Locations in the game include Wisconsin, Alaska, Quebec, California , Idaho, New Mexico, Alberta, and Tanzania. Each location houses different animals that the player can hunt. The player has the ability to change the season and are of the hunt, and, in Career Hunt Mode, they can choose between different, uniquely-perked characters.

Reception

Reception
Review scores
PublicationScore
PCPS2Xbox
Game InformerN/A4.75/10[1]N/A
GameSpot6.8/10[2]N/AN/A
GameSpyStarStarStar[3]N/AN/A
GameZone6.5/10[4]8/10[5]N/A
IGNN/A6.8/10[6]N/A
OPM (US)N/AStarStarHalf star[7]N/A
OXM (UK)N/AN/A3/10[8]
PC Gamer (US)61%[9]N/AN/A
PSMN/A6/10[10]N/A
TeamXboxN/AN/A6.8/10[11]
Aggregate score
Metacritic68/100[12]57/100[13]49/100[14]

The PC and PlayStation 2 versions received "mixed or average reviews", while the Xbox version received "generally unfavorable reviews", according to video game review aggregator Metacritic.[12][13][14] The game was said to have "passable" gameplay and a very neat feel to it. It is featured in the PlayStation 2's Greatest Hits series.

References

  1. Zoss, Jeremy (January 2004). "Cabela's Dangerous Hunts (PS2)". Game Informer (129): 135. Archived from the original on November 4, 2005. https://web.archive.org/web/20051104055500/http://www.gameinformer.com/NR/exeres/3B133BE4-8B2D-43E4-8784-3967321A00BE.htm. Retrieved February 4, 2016. 
  2. Osborne, Scott (February 24, 2004). "Cabela's Dangerous Hunts Review (PC)". GameSpot. http://www.gamespot.com/reviews/cabelas-dangerous-hunts-review/1900-6089953/. Retrieved February 4, 2016. 
  3. Bennett, Dan (April 5, 2004). "GameSpy: Cabela's Dangerous Hunts (PC)". GameSpy. Archived from the original on November 1, 2005. https://web.archive.org/web/20051101160840/http://pc.gamespy.com/pc/cabelas-dangerous-hunts/502955p1.html. Retrieved February 4, 2016. 
  4. Lafferty, Michael (February 23, 2004). "Cabela's Dangerous Hunts – PC – Review". GameZone. Archived from the original on January 25, 2009. https://web.archive.org/web/20090125231647/http://pc.gamezone.com/gzreviews/r22732.htm. Retrieved February 4, 2016. 
  5. Lafferty, Michael (November 5, 2003). "Cabela's Dangerous Hunts – PS2 – Review". GameZone. Archived from the original on April 2, 2009. https://web.archive.org/web/20090402211341/http://ps2.gamezone.com/gzreviews/r22732.htm. Retrieved February 4, 2016. 
  6. Clayman, David (November 11, 2003). "Cabela's Dangerous Hunts (PS2)". IGN. http://www.ign.com/articles/2003/11/11/cabelas-dangerous-hunts. Retrieved February 4, 2016. 
  7. "Cabela's Dangerous Hunts". Official U.S. PlayStation Magazine: 114. January 2004. 
  8. "Cabela's Dangerous Hunts". Official Xbox Magazine UK. December 25, 2004. 
  9. Saltzman, Marc (May 2004). "Cabela's Dangerous Hunts". PC Gamer: 61. Archived from the original on March 15, 2006. https://web.archive.org/web/20060315142037/http://www.pcgamer.com/archives/2005/06/cabelas_dangero.html. Retrieved February 4, 2016. 
  10. "Review: Cabela's Dangerous Hunts". PSM: 48. January 2004. 
  11. Semsey, Rob (November 24, 2003). "Cabela's Dangerous Hunts Review (Xbox)". TeamXbox. Archived from the original on March 8, 2010. https://web.archive.org/web/20100308124122/http://reviews.teamxbox.com/xbox/655/Cabelas-Dangerous-Hunts/p1/. Retrieved February 4, 2016. 
  12. 12.0 12.1 "Cabela's Dangerous Hunts for PC Reviews". Metacritic. https://www.metacritic.com/game/cabelas-dangerous-hunts/critic-reviews/?platform=pc. Retrieved February 4, 2016. 
  13. 13.0 13.1 "Cabela's Dangerous Hunts for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/cabelas-dangerous-hunts/critic-reviews/?platform=playstation-2. Retrieved February 4, 2016. 
  14. 14.0 14.1 "Cabela's Dangerous Hunts for Xbox Reviews". Metacritic. https://www.metacritic.com/game/cabelas-dangerous-hunts/critic-reviews/?platform=xbox. Retrieved February 4, 2016. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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