Software:Cabela's Dangerous Hunts 2
| Cabela's Dangerous Hunts 2 | |
|---|---|
North American cover art | |
| Developer(s) | Sand Grain Studios (PS2) Magic Wand Productions (Win, GC Fun Labs (Xbox) |
| Publisher(s) | Activision Zoo Digital Publishing |
| Platform(s) | PlayStation 2, Xbox, GameCube, Windows |
| Release |
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| Genre(s) | Simulation |
| Mode(s) | Single-player |
Cabela's Dangerous Hunts 2 is a 2005 hunting video game published Activision for PlayStation 2, Xbox, GameCube, and Microsoft Windows. It is a sequel to the 2003 game Cabela's Dangerous Hunts.
Gameplay
As opposed to previous games, Cabela's Dangerous Hunts 2 is more focused on survival rather than hunting. The player takes the role of a famous hunter traveling through many different types of terrain, trying to find out who or what killed his best friend. As with the first game, the hunter has a limited amount of energy and can be injured, which results in failure. There are many weapons, including handguns, rifles, shotguns, knives and machetes. The game also includes many different animals including a boss, the Yeti. Unlike the first game, this one has only the story mode. During the plot, you're supposed to shoot all 80 stumps in order to unlock a "surprise," which has never really been identified by players, even after completing the difficult task.
Plot
The game begins in Alaska, where a hunter (the nameless player character) meets a man named Hugh Andrews. Hugh is a native with a glass eye and a wooden leg. He has important information about the player's old friend, "Bullseye" Bill Lewis. The player practices and then hunts whitetail deer, progressing to fight a cougar and a grizzly bear to complete the first level. The next level takes place elsewhere in Alaska, where the hunter fights his way through wolves and another mountain lion to rescue Hugh's niece and nephew. In the next, the hunter fights wolves, a grizzly bear and another mountain lion to reach a ridge and rescue Hugh Andrews, the hunter's guide, dodging bear traps to reach him. At the beginning of the next level, the hunter fights his way back to the bear cave and then meets Hugh's niece and nephew. He must bait the grizzly with Boar meat and kill it.
The hunter then progresses to Zimbabwe seeking the legendary big game hunter "Bullseye" Bill Lewis, where the hunter crash lands with the player's pilot, Abby Pendleton, in the bush and must find shelter fighting hyenas. The hunter and guide run into a leopard pair, kill them, and then head to a nearby shelter. Then the hunter must hike to a radio tower to send an SOS fighting leopards, cobras and crocodiles and crossing quicksand. After the SOS has been sent, lions attack Abby.. The hunter kills the alpha male and two more lions to complete the level. In the next, the hunter discovers that the man he came to Africa to see has left to find his wife, who is lost somewhere in the bush. Because it is Holy Land, and because gunfire already makes the animals mad, the hunter can only use a bow and arrow. The player fights lions from the back of a truck until the tribe leader can drive no further. The player then proceeds on foot and kill a hippopotamus and hunting the herd Thomson's gazelles and more lions to reach the wife of Hamisi, who agrees to take the hunter to a poachers nearby camp, led by a former partner Dimitri Benedik, and states that he was with 'Bullseye" when the incident happened but cannot remember much about it. In a cutscene a poacher frightens some elephants by firing a shotgun. The hunter has to tranquilize them from the back of a truck before they get to Hamisi's village. Once the player reaches the village, the level comes to an end.
The next stage takes place in India and involves tranquilizing tigers, dodging cages, and an Asian black bear with Reginald Dowling, who serves as the player's guide for the remainder of the game. After a cutscene, Reginald is told to get back to the Wilderness Rescue campsite, where another bear is on the rampage and must be tranquilized before it kills someone else. Progressing to the next level, the hunter must rescue a child, fighting tigers, avoiding cobras, bees, and cages. After finding the child, the hunter encounters an Indian rhinoceros and must tranquilize it.
The action now moves to Australia , where the hunter meets Wirake, a native aboriginal. He can only speak in beeps, pops, clicks and whistles, but tells the hunter and Reginald that some of his tribesmen are lost in the bush. The player faces two scrub bulls at a river, as well as two crocodiles, having to either kill one and leave the other or get eaten alive by both of them. The hunter then rescues the tribesmen, and the remainder of the level consists of dodging crocodile attacks and stampeding buffalo. Next, the player moves to another part of Australia. The hunter and Reginald are lost after falling into a cave. The player begins the level without a weapon, but after a short cutscene a knife is obtained. This mission consists of fighting off dingoes while escaping the cave. With the new guide, Wirake, the hunter fights fight pumas and wild boars to escape from some Argentina ruins. After some time, Wirake notes that Reginald has disappeared. He had been chased off by a puma, and the player must rescue him. After finding Reginald trying to fend off the puma with a stick, the hunter kills it and the level ends.
Progressing to Siberia, the player snipes boars from a helicopter and then on foot, after Reginald realizes he brought the wrong ammo. The player then must travel to a nearby depot, and on the way runs into and kills Hogzilla, a giant wild boar. The hunter travels with Wirake and Reginald to fight wolves, polar bears, and a final group of boars. After that, the player meets up with Benedek and his poachers. In further cutscenes, the hunter fights Big Grimm, a Giant Male polar bear, and then a Yeti.
The game ends after a cutscene showing Reginald and Wirake congratulating the hunter on bringing down the beast that killed Bullseye. Just when Reginald thinks they can finally have a vacation, he gets a call from Wilderness Rescue about an anaconda attack.
Reception
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The game received "mixed or average reviews" on all platforms according to video game review aggregator Metacritic.[9][10][11][8]
References
- ↑ "Activision Takes Aim with the Release of Cabela's(R) Dangerous Hunts 2(TM)". https://investor.activision.com/news-releases/news-release-details/activision-takes-aim-release-cabelasr-dangerous-hunts-2tm.
- ↑ Romano, Natalie (January 8, 2006). "Cabela's Dangerous Hunts 2 - XB - Review". GameZone. Archived from the original on May 24, 2009. https://web.archive.org/web/20090524064024/http://xbox.gamezone.com/gzreviews/r26933.htm. Retrieved February 5, 2016.
- ↑ Onyett, Charles (December 6, 2005). "Cabela's Dangerous Hunts 2 (GCN)". IGN. http://www.ign.com/articles/2005/12/06/cabelas-dangerous-hunts-2. Retrieved February 5, 2016.
- ↑ Onyett, Charles (December 6, 2005). "Cabela's Dangerous Hunts 2 (PS2)". IGN. Archived from the original on December 12, 2005. https://web.archive.org/web/20051212052958/http://ps2.ign.com/articles/673/673818p1.html. Retrieved February 5, 2016.
- ↑ Onyett, Charles (December 5, 2005). "Cabela's Dangerous Hunts 2 (Xbox)". IGN. http://www.ign.com/articles/2005/12/05/cabelas-dangerous-hunts-2-2. Retrieved February 5, 2016.
- ↑ "Cabela's Dangerous Hunts 2". Nintendo Power 200: 99. February 2006.
- ↑ Ahearn, Nate (December 22, 2005). "Cabela's Dangerous Hunts 2 Review (Xbox)". TeamXbox. Archived from the original on March 11, 2012. https://web.archive.org/web/20120311072743/http://reviews.teamxbox.com/xbox/1105/Cabelas-Dangerous-Hunts-2/p1/. Retrieved February 5, 2016.
- ↑ 8.0 8.1 "Cabela's Dangerous Hunts 2 for GameCube Reviews". Metacritic. https://www.metacritic.com/game/cabelas-dangerous-hunts-2/critic-reviews/?platform=gamecube. Retrieved February 5, 2016.
- ↑ 9.0 9.1 "Cabela's Dangerous Hunts 2 for PC Reviews". Metacritic. https://www.metacritic.com/game/cabelas-dangerous-hunts-2/critic-reviews/?platform=pc. Retrieved February 5, 2016.
- ↑ 10.0 10.1 "Cabela's Dangerous Hunts 2 for PlayStation 2". Metacritic. https://www.metacritic.com/game/cabelas-dangerous-hunts-2/critic-reviews/?platform=playstation-2. Retrieved February 5, 2016.
- ↑ 11.0 11.1 "Cabela's Dangerous Hunts 2 for Xbox Reviews". Metacritic. https://www.metacritic.com/game/cabelas-dangerous-hunts-2/critic-reviews/?platform=xbox. Retrieved February 5, 2016.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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