Software:Cartels & Cutthroats

From HandWiki
Short description: 1981 simulation video game
Cartels & Cutthroats
Cartels and Cutthroats.jpg
Developer(s)Strategic Simulations
Publisher(s)Strategic Simulations
Designer(s)Danielle Bunten Berry
Bill Bunten
Platform(s)Apple II, DOS, Commodore 64
Release1981 (Apple II)
1985 (DOS)
1986 (C64)
Genre(s)Business simulation
Mode(s)Single-player, multiplayer

Cartels & Cutthroats (stylized on the box cover, but not the title screen, as ¢artels & Cutthroat$) is a 1981 video game published by Strategic Simulations.

Gameplay

Cartels & Cutthroats is a game in which the players own companies as part of an economic simulation.[1]

Reception

Robin D. Roberts reviewed the game for Computer Gaming World, and stated that "While an excellent program, the casual gamer may find his interest wane after a short time. This game is best suited for those who are interested in marketing simulations and are willing to expend the time needed to play them well."[1]

Bob Proctor reviewed the game for Computer Gaming World, and stated that " what is happening and includes strategy tips. There is enough information here to qualify this game as an introductory course for Micro-economics; in fact, at a recent seminar, Cartels & Cutthroats was shown as an example of Computer-Assisted Instruction. Don't let that fool you; it's a great game!"[2]

Reviews

References

  1. 1.0 1.1 Roberts, Robin D. (January–February 1982). "Micro - Reviews". Computer Gaming World 1 (2): 29, 31. 
  2. Proctor, Bob (July–August 1982). "We're in the Money... Economic Simulations For The Apple". Computer Gaming World 1 (5): 9–11. 
  3. "Jeux & stratégie HS 3". 1986. https://archive.org/details/jeux-et-strategie-hs-3/page/92/mode/2up. 

External links