Software:Cassette 50

From HandWiki
Cassette 50
Acorn Electron cover
Developer(s)Various
Publisher(s)Cascade Games
Platform(s)Acorn Electron, Amstrad CPC, Apple II, Atari 8-bit, BBC Micro, Commodore 64, Dragon 32, Oric-1, Oric Atmos, VIC-20, ZX81, ZX Spectrum
Release1983
Genre(s)Various
Mode(s)Single-player

Cassette 50 (released in Spain as Galaxy 50 - 50 Excitantes Juegos) is a compilation of games published by Cascade Games in 1983 for multiple 8-bit home computers. It was promoted based on the quantity of games included, all of which were programmed in BASIC and were of poor quality. According to the instructions, "the games will provide many hours of entertainment for all the family at a fraction of the cost of other computer games".[1] The compilation was heavily advertised in home computer magazines. Buyers received a Timex digital calculator watch with each purchase.

In an interview, Matthew Lewis, the author of Galaxy Defence, said he wrote the game when he was 14 and submitted it in response to a small, anonymous ad in a local newspaper. He was paid £10 for his game, but he had to give up all rights to it. Galaxy Defence took 12 hours to code and the graphics were done by his father, Ernest Lewis.[2]

Content

The games featured differed depending on the platform, all of which were written in BASIC. Some like Star Trek and Maze Eater appeared on all versions. Others like Lunar Lander were ports or clones of very early or popular games, while others were sourced from independent developers. Some games that had the same title were entirely different depending on which version. Some games also had playability issues.

Acorn Electron / Commodore 64 / Dragon 32 / Oric-1 / Oric Atmos / ZX81

The games Exchange and The Force, although listed on the inlay, are missing from the Acorn Electron version, meaning only 48 games actually appeared on the cassette. There was a second release of the Dragon 32 version which had different versions of some of the games. Tunnel Escape on the C64 version is credited as such in the game's inlay but is credited as "Escape or Bust" in the actual game.

Amstrad CPC

Atari 8-bit

BBC Micro

The game Dice Thrower is mistakenly displayed in the inlay as "Do Your Sums" .

VIC-20

ZX Spectrum

The number with the '#' symbol represents the order in which the games appear on the tape.

Star Trek is shown in the cassette booklet as Startrek and Jet Mobile as Jetmobile.

Reception

The games, almost without exception written in BASIC, were deemed to be of poor quality. They have been described as "so bad it caused physical discomfort",[3] "beyond awful",[4] and "a piece of crap collection".[5] The poor quality of the games inspired the annual Crap Games Competitions[6] (for example the comp.sys.sinclair Crap Games Competition[7] and the C64 Crap Game Compo[8]) and a now-defunct site reviewing bad games.[9]

See also

References

  • Cassette 50 at SpectrumComputing.co.uk
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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  • Cassette 50 ZX81 Collection entry with the original inlay scan and program listing. An emulator is available on the site to play the game online.