Software:City Crisis
| City Crisis | |
|---|---|
European PlayStation 2 cover art | |
| Developer(s) | Syscom Entertainment |
| Publisher(s) | Take-Two Interactive |
| Engine | RenderWare |
| Platform(s) | PlayStation 2 |
| Release | |
| Genre(s) | Flight simulator |
| Mode(s) | Single-player |
City Crisis (シティ クライシス Shiti Kuraishisu) is a helicopter simulation developed by Syscom Entertainment, and published by Take-Two Interactive for the PlayStation 2. The players role in the game is a rescue helicopter pilot. The object of the game is to save civilians from fires that spring up around the city. The player must also put out the fires using water that is dumped from the helicopter. Each mission has a time limit, but the faster the player saves people and puts out fires, the more time they receive to complete the next part of the mission. The game also features missions where a criminal is driving around the city, and the player must use their searchlight to help the police locate and stop them.
Reception
| Reception | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||||
The game received "mixed" reviews according to the review aggregation website Metacritic.[1] Scott Steinberg of NextGen called it "A flight sim for gamers possessed of big hearts and razor-sharp hand-eye coordination."[14] In Japan, Famitsu gave it a score of 30 out of 40.[6]
References
- ↑ 1.0 1.1 "City Crisis for PlayStation 2 Reviews". Red Ventures. https://www.metacritic.com/game/city-crisis/critic-reviews/?platform=playstation-2. Retrieved February 4, 2020.
- ↑ Carroll, Tom. "City Crisis - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115124739/http://www.allgame.com/game.php?id=35530&tab=review. Retrieved February 4, 2020.
- ↑ Edge staff (September 2001). "City Crisis". Edge (Future Publishing) (101): 81. https://retrocdn.net/images/d/db/Edge_UK_101.pdf. Retrieved May 1, 2022.
- ↑ EGM staff (September 2001). "City Crisis". Electronic Gaming Monthly (Ziff Davis) (146): 145.
- ↑ Bramwell, Tom (August 7, 2001). "City Crisis". Gamer Network. Archived from the original on December 25, 2001. https://web.archive.org/web/20011225121441/http://www.eurogamer.net/content/r_citycrisis_ps2. Retrieved May 1, 2022.
- ↑ 6.0 6.1 "プレイステーション2 - CITY CRISIS (シティ クライシス)" (in ja). Famitsu (Enterbrain) 915: 88. June 30, 2006.
- ↑ Reiner, Andrew (October 2001). "City Crisis". Game Informer (FuncoLand) (102). Archived from the original on March 12, 2008. https://web.archive.org/web/20080312193032/http://www.gameinformer.com/Games/Review/200110/R03.0805.1507.30409.htm. Retrieved February 4, 2020.
- ↑ Dan Elektro (July 18, 2001). "City Crisis Review for PS2 on GamePro.com". GamePro (IDG Entertainment). Archived from the original on February 7, 2005. https://web.archive.org/web/20050207095112/http://www.gamepro.com/sony/ps2/games/reviews/15420.shtml. Retrieved February 4, 2020.
- ↑ G-Wok (July 2001). "City Crisis Review". CraveOnline. Archived from the original on September 29, 2015. https://web.archive.org/web/20150929010537/http://www.gamerevolution.com/review/city-crisis. Retrieved February 4, 2020.
- ↑ Tracy, Tim (July 18, 2001). "City Crisis Review". Red Ventures. https://www.gamespot.com/reviews/city-crisis-review/1900-2790724/. Retrieved February 4, 2020.
- ↑ Hiscock, Josh (August 3, 2001). "City Crisis". IGN Entertainment. Archived from the original on August 5, 2001. https://web.archive.org/web/20010805043059/http://www.gamespy.com/reviews/august01/citycrisis/. Retrieved February 4, 2020.
- ↑ immortal (July 31, 2001). "City Crisis". Archived from the original on February 4, 2005. https://web.archive.org/web/20050204221001/http://ps2.gamezone.com/gzreviews/r18966.htm. Retrieved February 4, 2020.
- ↑ Zdyrko, David (July 20, 2001). "City Crisis". Ziff Davis. https://www.ign.com/articles/2001/07/20/city-crisis. Retrieved February 4, 2020.
- ↑ 14.0 14.1 Steinberg, Scott (October 2001). "City Crisis". NextGen (Imagine Media) (82): 75. https://archive.org/details/NextGen82Oct2001/page/n75/mode/2up. Retrieved May 1, 2022.
- ↑ Rybicki, Joe (September 2001). "City Crisis". Official U.S. PlayStation Magazine (Ziff Davis) (48): 109. https://archive.org/details/official-us-playstation-magazine-issue-48-september-2001/page/108/mode/2up. Retrieved May 1, 2022.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
