Software:Colin McRae Rally 3

From HandWiki
Short description: 2002 video game
Colin McRae Rally 3
European cover art
Developer(s)Codemasters
Publisher(s)Codemasters
SeriesColin McRae Rally
Platform(s)PlayStation 2, Xbox, Windows
ReleasePlayStation 2
  • PAL: 25 October 2002
  • NA: 15 April 2003[1]
Xbox
  • PAL: 25 October 2002
  • NA: 25 February 2003[2]
Windows
  • EU: 13 June 2003
Genre(s)Racing
Mode(s)Single-player, multiplayer

Colin McRae Rally 3 is a 2002 racing video game developed and published by Codemasters for Xbox, PlayStation 2 and Microsoft Windows. It features rally cars from the 2002 World Rally Championship. Both the PlayStation 2 and Xbox versions were supposed to be released in North America on 10 December 2002,[3] but their releases were delayed a few times before the latter version was settled for February 2003, and the former version for April. A GameCube version was also announced, but was never released.[4]

Reception

Reception
Review scores
PublicationScore
PCPS2Xbox
EdgeN/A8/10[8]8/10[8]
EGMN/AN/A9/10[9]
Eurogamer6/10[10]N/A8/10[11]
Game InformerN/A8.75/10[12]8.75/10[13]
GameRevolutionN/AB+[14]N/A
GameSpotN/A8.3/10[15]8.6/10[16]
GameSpyN/AStarStarStarStar[17]StarStarStarStar[18]
GameZoneN/A8.9/10[19]8.8/10[20]
IGNN/A8.9/10[21]8.9/10[22]
OPM (US)N/AStarStarStarStarStar[23]N/A
OXM (US)N/AN/A8.8/10[24]
PC Gamer (UK)80%[25]N/AN/A
X-PlayN/AStarStarStarStar[26]N/A
BBC SportN/A90%[27]N/A
Aggregate score
Metacritic83/100[5]86/100[6]86/100[7]

Colin McRae Rally 3 received "generally favourable reviews" on all platforms, according to review aggregator Metacritic.[5][6][7]

IGN and GameSpot wrote positively of the game, praising improvements made in the handling, sense of speed, collision system, graphics, sound, and car customization over its predecessor, while criticizing its lack of substantial content.[22][16] A lot of magazines and GameSpy gave the game favorable reviews, the former while the Xbox version was still in development,[9][13][24] and the latter while the PlayStation 2 version was still in development.[17]

Air Hendrix of GamePro's January 2003 issue said of the Xbox version in an early review, "Only the restrictive Championship mode and the nature of Rally racing itself (one car soloing on the trach at a time, best result wins) confines the appeal of McRae 3—it's a racer's game, not a gamer's game. If that's you, McRae 3 is as alluring as a gleaming, freshly-waxed sports car."[28][lower-alpha 1] Five issues later, he said of the PlayStation 2 version, "The feel of the driving is what earned the McRae series its reputation, and the controls remain impeccable in this PS2 edition."[29][lower-alpha 2]

Notes

  1. GamePro gave the Xbox version two 4.5/5 scores for graphics and fun factor, 4/5 for sound, and 5/5 for control in an early review.
  2. GamePro gave the PlayStation 2 version two 4.5/5 scores for graphics and fun factor, 4/5 for sound, and 5/5 for control.

References

  1. Varanini, Giancarlo (15 April 2003). "Now shipping". Fandom. Archived from the original on 11 November 2013. https://web.archive.org/web/20131111163847/https://www.gamespot.com/articles/now-shipping/1100-6025164/. Retrieved 22 February 2025. 
  2. Varanini, Giancarlo (25 February 2003). "Colin McRae ships for Xbox". Fandom. Archived from the original on 19 January 2014. https://web.archive.org/web/20140119230922/https://www.gamespot.com/articles/colin-mcrae-3-ships-for-xbox/1100-2911548/. Retrieved 22 February 2025. 
  3. Calvert, Justin (4 November 2002). "Colin McRae 3 delayed until February". Fandom. Archived from the original on 20 January 2014. https://web.archive.org/web/20140120020136/https://www.gamespot.com/articles/colin-mcrae-3-delayed-until-february/1100-2896562/. Retrieved 22 February 2025. 
  4. Ajami, Amer (August 29, 2002). "Colin McRae Rally 3 Preview". https://www.gamespot.com/articles/colin-mcrae-rally-3-preview/1100-2878800/. 
  5. 5.0 5.1 "Colin McRae Rally 3 (pc: 2003): Reviews". CNET. Archived from the original on 13 September 2008. https://web.archive.org/web/20080913081711/http://www.metacritic.com/games/platforms/pc/colinmcraerally3. Retrieved 21 February 2025. 
  6. 6.0 6.1 "Colin McRae Rally 3 critic reviews (PS2)". Fandom. Archived from the original on 30 May 2023. https://web.archive.org/web/20230530181544/https://www.metacritic.com/game/playstation-2/colin-mcrae-rally-3. Retrieved 21 February 2025. 
  7. 7.0 7.1 "Colin McRae Rally 3 critic reviews (Xbox)". Fandom. Archived from the original on 28 September 2022. https://web.archive.org/web/20220928044658/https://www.metacritic.com/game/xbox/colin-mcrae-rally-3. Retrieved 21 February 2025. 
  8. 8.0 8.1 Edge staff (December 2002). "Colin McRae Rally 3 (PS2, Xbox)". Edge (Future Publishing) (117). 
  9. 9.0 9.1 EGM staff (January 2003). "Colin McRae Rally 3 (Xbox) [EU Import]". Electronic Gaming Monthly (Ziff Davis) (162): 194. 
  10. Reed, Kristan (20 June 2003). "Colin McRae Rally 3.0 (PC)". Gamer Network. Archived from the original on 6 July 2022. https://web.archive.org/web/20220706095415/https://www.eurogamer.net/r-cmr3-pc. Retrieved 21 February 2025. 
  11. Reed, Kristan (24 October 2002). "Colin McRae Rally 3 (Xbox)". Gamer Network. Archived from the original on 4 July 2022. https://web.archive.org/web/20220704235451/https://www.eurogamer.net/r-colinmcrae3-x. Retrieved 21 February 2025. 
  12. Kato, Matthew (May 2003). "Colin McRae Rally 3 (PS2)". Game Informer (GameStop) (121): 83. Archived from the original on 27 February 2004. https://web.archive.org/web/20040227222742/http://www.gameinformer.com/Games/Review/200305/R03.0807.1355.03917.htm. Retrieved 22 February 2025. 
  13. 13.0 13.1 Kato, Matthew (December 2002). "Colin McRae Rally (Xbox) [EU Import"]. Game Informer (GameStop) (116): 144. https://archive.org/details/game-informer-issue-116-december-2002/page/144/mode/2up. Retrieved 22 February 2025. 
  14. Dodson, Joe (June 2003). "Colin McRae Rally 3 Review (PS2)". CraveOnline. Archived from the original on 7 September 2015. https://web.archive.org/web/20150907212342/http://www.gamerevolution.com/review/cmr-3. Retrieved 22 February 2025. 
  15. Calvert, Justin (17 July 2003). "Colin McRae Rally 3 Review (PS2)". Fandom. Archived from the original on 27 September 2022. https://web.archive.org/web/20220927232707/https://www.gamespot.com/reviews/colin-mcrae-rally-3-review/1900-6071852/. Retrieved 21 February 2025. 
  16. 16.0 16.1 Calvert, Justin (17 March 2003). "Colin McRae Rally 3 Review (Xbox)". Fandom. Archived from the original on 26 November 2022. https://web.archive.org/web/20221126213205/https://www.gamespot.com/reviews/colin-mcrae-rally-3-review/1900-6023358/. Retrieved 21 February 2025. 
  17. 17.0 17.1 Hodgson, David (12 March 2003). "GameSpy: Colin McRae Rally 3 (PS2) [EU Import"]. IGN Entertainment. Archived from the original on 25 June 2007. https://web.archive.org/web/20070625093639/http://ps2.gamespy.com/playstation-2/colin-mcrae-rally-3/5670p1.html. Retrieved 21 February 2025. 
  18. Hodgson, David (12 March 2003). "GameSpy: Colin McRae Rally 3 (Xbox)". IGN Entertainment. Archived from the original on 26 June 2007. https://web.archive.org/web/20070626150206/http://xbox.gamespy.com/xbox/colin-mcrae-rally-3/5671p1.html. Retrieved 21 February 2025. 
  19. Romano, Natalie (26 April 2003). "Colin McRae Rally 3.0 – PS2 – Review". Archived from the original on 30 December 2008. https://web.archive.org/web/20081230033259/http://ps2.gamezone.com/gzreviews/r19281.htm. Retrieved 21 February 2025. 
  20. Surette, Tim (11 March 2003). "Colin McRae Rally 3.0 – XB – Review". Archived from the original on 25 January 2009. https://web.archive.org/web/20090125222513/http://xbox.gamezone.com/gzreviews/r19281.htm. Retrieved 21 February 2025. 
  21. Perry, Douglass C. (17 April 2003). "Colin McRae Rally 3.0 Review (PS2)". Ziff Davis. Archived from the original on 28 May 2023. https://web.archive.org/web/20230528103329/https://www.ign.com/articles/2003/04/17/colin-mcrae-rally-30. Retrieved 21 February 2025. 
  22. 22.0 22.1 Perry, Douglass C. (28 February 2003). "Colin McRae Rally 3 Review (Xbox)". Ziff Davis. Archived from the original on 20 January 2025. https://web.archive.org/web/20250120153948/https://www.ign.com/articles/2003/02/28/colin-mcrae-rally-3-review. Retrieved 21 February 2025. 
  23. Davison, John (May 2003). "Colin McRae Rally 3". Official U.S. PlayStation Magazine (Ziff Davis) (68): 92. Archived from the original on 4 June 2004. https://web.archive.org/web/20040604061156/http://www.playstationmagazine.com/article2/0,2053,1228166,00.asp. Retrieved 22 February 2025. 
  24. 24.0 24.1 "Colin McRae Rally 3 [EU Import]". Official Xbox Magazine (Future US): 69. January 2003. 
  25. "Colin McRae Rally 3". PC Gamer UK (Future Publishing). 2003. 
  26. Hudak, Chris (31 March 2003). "'Colin McRae Rally 3' (PS2) Review". TechTV. Archived from the original on 17 April 2003. https://web.archive.org/web/20030417144006/http://www.techtv.com/extendedplay/reviews/story/0,24330,3421931,00.html. Retrieved 22 February 2025. 
  27. Gawith, Nick (4 November 2002). "Let's play: Colin McRae Rally 3 (PS2)". BBC Sport (BBC). Archived from the original on 30 September 2022. https://web.archive.org/web/20220930122001/http://news.bbc.co.uk/sport2/hi/funny_old_game/2396809.stm. Retrieved 22 February 2025. 
  28. Air Hendrix (January 2003). "Colin McRae Rally 3 (Xbox) [EU Import"]. GamePro (IDG) (172): 124. Archived from the original on 8 April 2005. https://web.archive.org/web/20050408061356/http://www.gamepro.com/microsoft/xbox/games/reviews/28765.shtml. Retrieved 22 February 2025. 
  29. Air Hendrix (June 2003). "Colin McRae Rally 3 (PS2)". GamePro (IDG) (177). Archived from the original on 13 January 2005. https://web.archive.org/web/20050113232716/http://www.gamepro.com/sony/ps2/games/reviews/29032.shtml. Retrieved 22 February 2025. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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