Software:Contra ReBirth
| Contra ReBirth | |
|---|---|
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| Developer(s) | M2 |
| Publisher(s) | Konami |
| Director(s) | Toshiyasu Kamiko Yuji Yamanaka |
| Producer(s) | Nobuya Nakazato Hirotaka Ishikawa |
| Designer(s) | Masato Misaki |
| Writer(s) | Kenichiro Kikuchi |
| Composer(s) | Manabu Namiki |
| Series | Contra |
| Platform(s) | WiiWare |
| Release | |
| Genre(s) | Run and gun |
| Mode(s) | Single-player, cooperative multiplayer |
Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is a 2D run and gun video game developed by M2 and published by Konami for WiiWare.[1] It is the twelfth original installment in the Contra series.[2] It was released in Japan on May 12, 2009, the PAL region on September 4, 2009, and North America on September 7, 2009.[3]
Gameplay

Contra ReBirth retains the same sprite-based side-scrolling gameplay as the series' earlier installments. The game can be played with the standard Wii Remote, as well as with the Classic Controller or a Nintendo GameCube controller. As with most Contra games, up to two players can play simultaneously. The player initially has a choice between two different player characters: Bill Rizer, the traditional Contra hero, or Genbei Yagyu from Neo Contra. Two additional characters: Brownie (Tsugumin in the Japanese version), an android shaped like a small girl; and Plissken, a tall reptilian humanoid alien (whose name is a tribute to the Snake Plissken movie character), can also be selected once the player has completed the game on Easy (Brownie) and Normal (Plissken).
The dual weapon system from Contra III returns and the player's normal gun can now shoot in autofire once again. The power-ups in this installment consists of a Spread Shot, a Laser Gun and a Homing Gun. The traditional flamethrower, however, is missing. Playing on the Easy setting allows the player to always keep their current weapon after losing a life, a feature not available in any of the other settings, but locks the player out of the final boss stage and true ending, which usually occurs after all five main stages are completed.
Plot
In 2633, the Neo-Salamander Force, led by their mysterious leader Chief Salamander, travel back to 1973 to take out the Contra force, when the Earth's defenses are considered by them as "primitive". They end up establishing a base on the ruins of the Shizuoka temple at the Yucatán Peninsula in Mexico. Bill Rizer and Genbei Yagyu, two members of the present-day Contra team, are deployed by the Galactic President to travel back in time to stop them. With the help of Brownie or Tsugumin (a miniature gynoid similar to Browny from Contra) and Plissken (a reptilian alien) the Contra warriors manage to take down the Neo Salamander Force. However, Chief Salamander is nowhere to be seen. In the true ending of the game, it is revealed Chief Salamander is actually "Plissken", who has infiltrated the Contra unit under an assumed name.
Audio
The game's soundtrack was composed by Manabu Namiki, who worked on the other titles in the ReBirth series. The music consists of remixes of previous Contra songs.[4] The official album was released on March 24, 2010 in a compilation with Castlevania's music.[5]
Reception
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The game received "generally favorable reviews" according to the review aggregation website Metacritic.[6]
The game was nominated for Game of the Year by Nintendo Power, as well as WiiWare Game of the Year and Best Action Game, but lost to Epic Mickey.[16]
See also
Notes
References
- ↑ "M2" (in ja). Archived from the original on February 15, 2010. https://web.archive.org/web/20100215173134/http://www.mtwo.co.jp/. Retrieved April 24, 2023. "WiiWare: 2009/05: 魂斗羅 ReBirth (コナミ)"
- ↑ Charlton, James (May 9, 2009). "Konami Announces Contra Rebirth for WiiWare". NINWR, LLC. https://www.nintendoworldreport.com/news/18391/konami-announces-contra-rebirth-for-wiiware. Retrieved April 24, 2023.
- ↑ "From Faraway Galaxies to the Family Room, Start Fall on a Fun-Filled Foot". September 7, 2009. Archived from the original on September 11, 2009. https://web.archive.org/web/20090911082459/http://www.nintendo.com/whatsnew/detail/981Bra1xi5r009C5WDmn-Ktolso3-MEO. Retrieved September 9, 2009.
- ↑ Hatfield, Daemon (May 12, 2009). "Contra ReBirth Impressions". Ziff Davis. https://www.ign.com/articles/2009/05/12/contra-rebirth-impressions. Retrieved April 24, 2023.
- ↑ "「ドラキュラ伝説ReBirth & 魂斗羅ReBirth オリジナルサウンドトラック」商品情報 - コナミスタイル" (in ja). Archived from the original on February 6, 2010. https://web.archive.org/web/20100206214514/http://www.konamistyle.jp/ecitem/item62572.html. Retrieved December 29, 2009.
- ↑ 6.0 6.1 6.2 6.3 "Contra ReBirth Critic Reviews for DS". Fandom. https://www.metacritic.com/game/contra-rebirth/critic-reviews/?platform=wii. Retrieved April 24, 2023.
- ↑ Kennedy, Sam (September 15, 2009). "Conta ReBirth Review". Ziff Davis. Archived from the original on June 8, 2016. https://web.archive.org/web/20160608203022/http://www.1up.com/reviews/contra-rebirth-review. Retrieved April 24, 2023.
- ↑ Holmes, Jonathan (September 14, 2009). "Review: Contra ReBirth". Gamurs. https://www.destructoid.com/review-contra-rebirth/. Retrieved April 24, 2023.
- ↑ Lopez, Jay (September 11, 2009). "WiiWare Review: Contra ReBirth". GamePro Arcade (GamePro Media). Archived from the original on July 24, 2011. https://web.archive.org/web/20110724100944/http://gparcade.blogfaction.com/article/110728/wiiware-review-contra-rebirth/. Retrieved April 24, 2023.
- ↑ Reboucas, Eduardo (September 22, 2009). "Contra Rebirth [sic Review"]. CraveOnline. Archived from the original on September 14, 2015. https://web.archive.org/web/20150914170931/http://www.gamerevolution.com/review/contra-rebirth. Retrieved April 24, 2023.
- ↑ "Contra ReBirth Review". Viacom. September 23, 2009. Archived from the original on October 31, 2010. https://web.archive.org/web/20101031185556/http://www.gametrailers.com/gamereview.php?id=11299. Retrieved April 24, 2023.
- ↑ Hatfield, Daemon (September 9, 2009). "Contra Rebirth [sic Review"]. Ziff Davis. https://www.ign.com/articles/2009/09/09/contra-rebirth-review.
- ↑ van Duyn, Martin (September 5, 2009). "Contra ReBirth Review". Gamer Network. https://www.nintendolife.com/reviews/2009/09/contra_rebirth. Retrieved April 25, 2023.
- ↑ "Contra ReBirth review". Official Nintendo Magazine (Future plc): 101. November 2009.
- ↑ Jones, Darren (September 10, 2009). "Contra ReBirth". Retro Gamer (Imagine Publishing) (68).
- ↑ "Best of 2009 Awards". Nintendo Power (South San Francisco, California: Future US) 250: 73. January 2010.
External links
- Konami's official page for Contra ReBirth
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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