Software:Crazy Climber 2

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Short description: 1988 video game


Crazy Climber 2
Arcade flyer
Developer(s)Nichibutsu
Publisher(s)Nichibutsu
Designer(s)Shigeki Fujiwara
Composer(s)Takeshi Yoshida
SeriesCrazy Climber
Platform(s)Arcade, X68000
ReleaseArcade
  • JP: December 1988
X68000
  • JP: August 27, 1993
Genre(s)Action
Mode(s)Single-player, multiplayer

Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is a 1988 action video game developed and published by Nichibutsu for arcades. It is the sequel to the 1980 arcade game Crazy Climber. The core gameplay is mostly the same. Unlike its predecessor, Crazy Climber 2 was only released in Japan in arcades. Hamster Corporation released the game outside Japan for the first time through the Arcade Archives series for the PlayStation 4 in 2015 and Nintendo Switch in 2020.[1][2]

Gameplay

Crazy Climber 2 utilizes the same gameplay as its predecessor, but contains numerous innovations made possible by advancing technology. The player character again scales buildings in increasingly absurd locales in the United States, where obstacles such as advertisements and locals disrupt the player's progress. Numerous popular culture references, such as a gorilla resembling King Kong also scaling a building, the player character scaling a replica of the Empire State Building and rescued by a helicopter, in addition to kissing girls who award the player points upon meeting, showcase the game's low-brow humor.[3]

Reception

In Japan, Game Machine listed Crazy Climber 2 on their November 15, 1988 issue as being the fourteenth most-successful table arcade unit of the year.[4]

Notes


References