Software:Cyber Chess
From HandWiki
Cyber Chess | |
---|---|
Developer(s) | William Tunstall-Pedoe |
Publisher(s) | The Fourth Dimension |
Platform(s) | Acorn Archimedes |
Release | 1993[citation needed] |
Genre(s) | Chess |
Cyber Chess is a chess-playing computer program developed by William Tunstall-Pedoe.[1][2] It was written for the Acorn Archimedes and published commercially by The Fourth Dimension.[2][3][4][5][6][7]
Development
Evaluation of moves was tuned by use of a genetic algorithm.[8]
Gameplay
The game provides play against another human or the computer (at various levels of difficulty). Saved games and graphics export as vector Drawfiles are supported.[9]
Reception
In Acorn User's games review of 1993/94, Cyber Chess was listed number 55 in the Best 100 Games.[10] The game was well received by the magazines Acorn Computing[5] and Archimedes World,[6] but the retail price of £35 was criticised by The Icon Bar in an article about the marketing of RISC OS games.[11]
References
- ↑ Shackle, Eric. "Web Sites Are Wise Bets For Anagrams". The Globe and Mail. http://wordsmith.org/anagram/article-globeandmail.html. "[...] highly qualified computer boffin, William Tunstall-Pedoe [...] developed a complete commercial chess-playing program, Cyber Chess."
- ↑ 2.0 2.1 Hersee, Andrew (Winter 1993–94). "SuperGram II". Eureka (10): pp. 13. http://armclub.org.uk/eureka/eureka10.pdf. "William Tunstall-Pedoe is also the author of Cyber Chess, available from The Fourth Dimension [...]"
- ↑ Moore, Gareth (July 3, 2000). "Acorn Gaming: Database". Acorn Gaming. http://www.acorn-gaming.org.uk/index.php3?p=Database/DB8#Cyber_Chess.
- ↑ "Cyber Chess". Archive 5 (12). September 1992. http://www.danceswithferrets.org/phpArcScan/view.php?pub=1&vol=5&issue=12.
- ↑ 5.0 5.1 Sinha, Raj (October 1992). "Cyber Chess...the mating game". Acorn Computing: pp. 63. "Cyber Chess is the best game of chess on the Archimedes"
- ↑ 6.0 6.1 Evans, Jonathan (October 1992). "Cyber Chess". Archimedes World: pp. 76. "Cyber Chess is being promoted as 'The definitive chess-playing program' for Acorn... a grand claim indeed but the program goes a long way towards fulfilling it"
- ↑ Tunstall-Pedoe, William. "CV". http://www.williamtp.com/cv.html. "I developed a complete commercial chess-playing program from scratch including a high quality chess engine, animated graphics, sound effects and a full state-of-the-art user interface. The product was marketed as Cyber Chess and published by The Fourth Dimension."
- ↑ Tunstall-Pedoe, W. (1991). "Genetic Algorithms Optimising Evaluation Functions". ICCA Journal (International Computer Chess Association) 14 (3): 119–128.
- ↑ Bradforth, David. "Cyber Chess". RISC World. http://www.apdl.co.uk/riscworld/volume1/issue4/chess/index.htm. "Cyber Chess is a RISC OS 4 and StrongARM compliant chess program [...] can be played against the computer, at varying levels, or between two players [...] can save the current board setup as a native Cyber Chess file for returning to later; and additionally you can save the board layout as a Draw file."
- ↑ "Games Review", Acorn User, 1994
- ↑ Fountain, Tim (December 7, 2000). "How lack of advertising is still stifling RISC OS". The Icon Bar. http://www.iconbar.com/articles/How_lack_of_advertising_is_still_stifling_RISC_OS/index866.html. "[...] products developed without any real feedback from the market being sold at rip-off prices (Cyber Chess for £35 anyone?). While this price might seem fair to the publishers, it certainly doesn't to the buyers."
Original source: https://en.wikipedia.org/wiki/Cyber Chess.
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