Software:Cyber Troopers Virtual-On Marz

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Short description: 3D action-adventure game by Sega
Cyber Troopers Virtual-On MARZ
Cyber Troopers - Virtual-On Marz Coverart.png
North American (English dub) coverart for the game.
Developer(s)Hitmaker
Publisher(s)Sega
Designer(s)Hajime Katoki
SeriesVirtual On
Platform(s)PlayStation 2
PlayStation Network
ReleasePlayStation 2
  • JP: May 29, 2003
  • NA: October 14, 2003
PlayStation Network
  • JP: March 21, 2013
Genre(s)Action-adventure
Mode(s)Single player, Multi-player

Cyber Troopers Virtual-On MARZ (電脳戦機バーチャロン マーズ, Dennō Senki Bācharon Māzu) is a 3D Mecha action-adventure game developed by Hitmaker and published by Sega. The game was first released on the PlayStation 2 in North America and Japan, and is the fourth game in the Virtual On franchise. MARZ expands upon the basic gameplay rules of Virtual-On Force, and reuses most of the game's assets; from the stages down to models of the Virtuaroids, the game's enemies.

MARZ was not well received, receiving many negative responses from reviewers and players alike. Some stores in North America, expecting poor sales, only sold the game to those who reserved it. The game was re-released on the PlayStation 3 in Japan on March 21, 2013, to commemorate the game's ten-year anniversary.

Plot

Mars, once a peaceful society, has deteriorated into a planet of war. Shady corporations have deployed giant robots called Virtuaroids to cause chaos around the planet for their own nefarious gain.

As part of the Marz Special Investigation Unit, the player must take control of their own robots (armed with a variety of explosive weaponry) and lay waste to the Virtuaroid enemy in battle.

Battling their way through hordes of Virtuaroid armies, the Marz Special Investigation Unit must find out who this shady corporation is and end the chaos on Mars, once and for all.[1]

Gameplay

Virtual-On Marz retains the Twin Stick control layout of the series, mapping the two stick to the analogue sticks on the DualShock controller, and the turbo and weapon buttons to the four L and R buttons.[2]

A new Auto controller layout was provided, as well as several variants for players who did not like the twin-stick format.

The match rules follow that of Virtual-On: Force, that is two-on-two matches with a leader on each team. Fallen teammates can be given half the other's life gauge through the "rescue tag" maneuver, and the first pair to fall loses the round.

The "Challenge Mode" is a single match setup that is akin to a stage in Virtual-On: Force, with the player tagged with an NPC partner against two other NPC opponents or bosses.

New to the PlayStation 2, Marz is the "Dramatic Mode" which is a story mode with a linear sequence of missions with various objectives such as exploration, target destruction, beat 'em up, and boss battles. When certain requirements are met, such as passing certain stages, or destroying a number of certain Virtuaroids in "beat 'em up missions", new Virtuaroids are open for selection and play in the other modes.

A split-screen two-player mode is available, with the choice of playing on the same team or against each other.

In the Japanese version, the Database mode is available, and the databases can be collected throughout the Dramatic Mode. These databases include stories, characters, and items associated with them. Some of the databases include a description of the particular subjects. This mode is not available in the English localization of the game.

Characters

The following characters are non-playable characters that appear in the single-player Dramatic and Challenge modes, of the game. In gameplay, they are controlled by the computer. Most of the non-playable characters were created for use in the game, although some of them come from previous games in the Virtual-On franchise, some with minor alterations.

Apharmd "Hatter": A wild and energetic Virtuaroid that the player saves earlier in the game. He constantly helps the player during some missions in the game.

Temjin "White Knight": The most powerful Temjin model in the game. He's found in the middle of the game, searching for Shadow VR's, VR's infected by a virus that makes them get colored in Red/Black. In their First Meeting, he tests the player to discover If their VR is MARS or a Shadow. Then he helps them in their journey until they reach the last stage of Earth, where they fight against their own Shadow VR.

"Rose Trio" Cyphers: They are female VR's the player fights during some missions on Mars and Earth. When the player defeats them, Jennifer Poison, one of the Cyphers gives the player an item that allows them to reach the boss of the stage. They don't like Apharmd Hatter due to his wild personality after he said the player should not trust them.

The pilots of the Special Virtuaroids are taken from novelizations of the Virtual-On franchise; such as One Man Rescue and Fragmentary Passage. These Special Virtuaroids can be unlocked if a player meets certain requirements.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic54/100[3]
Review scores
PublicationScore
1Up.com4/10[4]
Edge7/10[5]
Famitsu33/40[6]
Game Informer5/10[7]
GameSpot6.3/10[8]
GameSpy2/5 stars[9]
GameZone6.2/10[10]
IGN4.8/10[11]
OPM (US)2/5 stars[12]
PSM5/10[13]

The game received "mixed" reviews according to the review aggregation website Metacritic.[3] In Japan, however, Famitsu gave it a score of 33 out of 40.[6]

As of March 2021, Cyber Troopers Virtual-On MARZ is the most recent game in the Virtual-On franchise (except for a Japan-exclusive crossover game with novel series A Certain Magical Index). In 2004, Sega integrated Hitmaker into their own company, forming a new subsidiary: Sega AM3.[14] The studio has since shut down.

On 8 January 2016, American business magazine Forbes published an article speaking to Sega employee Mayu Koike, saying that the company currently have no plans of publishing any new Virtual-On games.[15] This makes MARZ, for the time being, the final Virtual-On game.

References

  1. "Cyber Troopers Virtual-On Marz for PlayStation 2 - GameFAQs". https://gamefaqs.gamespot.com/ps2/562247-cyber-troopers-virtual-on-marz. 
  2. (in en) Virtual-On Marz - Walkthrough/FAQ (JAP) - IGN, https://www.ign.com/faqs/2003/virtual-on-marz-walkthroughfaq-jap-424403, retrieved 2021-03-05 [yes|permanent dead link|dead link}}]
  3. 3.0 3.1 "Virtual-On Marz for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/cyber-troopers-virtual-on-marz/critic-reviews/?platform=playstation-2. Retrieved November 4, 2020. 
  4. Smith, David F. (November 5, 2003). "Virtual-On Marz [date mislabeled as "November 5, 2002""]. Ziff Davis. Archived from the original on April 13, 2004. https://web.archive.org/web/20040413100102/http://www.1up.com/article2/0,2053,1491116,00.asp. Retrieved November 4, 2020. 
  5. Edge staff (September 2003). "[Dennō Senki Virtual-On Marz [Import]"]. Edge (Future Publishing) (127): 104. https://archive.org/details/edgeuk127/page/n81/mode/2up. Retrieved November 4, 2020. 
  6. 6.0 6.1 "電脳戦機バーチャロン マーズ [PS2"] (in Japanese). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=2023&redirect=no. Retrieved November 4, 2020. 
  7. "Cyber Troopers Virtual-On Marz". Game Informer (GameStop) (128): 150. December 2003. 
  8. Davis, Ryan (October 20, 2003). "Virtual On Marz [sic Review"]. CBS Interactive. https://www.gamespot.com/reviews/virtual-on-marz-review/1900-6077064/. Retrieved November 4, 2020.  [date mislabeled as "October 22, 2003"]
  9. Gallant, Matthew (October 26, 2003). "GameSpy: Virtual-On Marz". IGN Entertainment. http://ps2.gamespy.com/playstation-2/virtual-on-marz/6316p1.html. Retrieved November 4, 2020. 
  10. Aceinet (January 23, 2004). "Virtual On: Marz [sic - PS2 - Review"]. Archived from the original on October 5, 2008. https://web.archive.org/web/20081005005720/http://ps2.gamezone.com/gzreviews/r21873.htm. Retrieved November 4, 2020. 
  11. Perry, Douglass C. (October 21, 2003). "Virtual-On Marz". Ziff Davis. https://www.ign.com/articles/2003/10/21/virtual-on-marz. Retrieved November 4, 2020. 
  12. "Virtual-On Marz". Official U.S. PlayStation Magazine (Ziff Davis) (76): 130. January 2004. 
  13. "Review: Virtual-On Marz". PSM (Imagine Media): 48. January 2004. 
  14. "Sega development studios return to the fold" (in en). 29 June 2004. https://www.gamesindustry.biz/articles/sega-development-studios-return-to-the-fold. 
  15. Barder, Ollie. "We Won't Be Getting A New 'Virtual On' Game Anytime Soon". https://www.forbes.com/sites/olliebarder/2016/01/08/we-wont-be-getting-a-new-virtual-on-game-anytime-soon/?sh=325c00c84362. 

External links