Software:Darkened Skye
| Darkened Skye | |
|---|---|
Windows cover art | |
| Developer(s) | Boston Animation |
| Publisher(s) | Simon & Schuster Interactive Oxygen Interactive (PAL PC) TDK Mediactive Europe (PAL GCN) |
| Platform(s) | Windows, GameCube |
| Release | Windows GameCube |
| Genre(s) | Third-person shooter, action-adventure |
| Mode(s) | Single-player |
Darkened Skye is a third-person action-adventure video game developed by Boston Animation. It was released for Microsoft Windows and GameCube in North America in 2002 and the PAL regions in 2003. The game was also packaged with Outlaw Golf. Its title character is a young woman named Skye who lives in a fantasy realm searching for her mother. She can perform magic using Skittles candies as well as use her staff as a melee weapon; her staff becomes an energy weapon when used in conjunction with the Skittles.
Gameplay

The game begins on a path in the forest of Lynlora near a village and moves to many settings, such as the gloomy Ogmire Archipelago and the drowned city and dungeon of the same name; Tikniki Swamp, which has a maze and a scene of riding shotgun on a giant turtle which you cannot steer; a fleet of balloons called the Sky Pirates' Camp; the Chinese-style land of Zen'Jai with lava rivers, three dragon lairs, of various elemental affinities, and the Warlord's Palace, which is like a maze; Stone Heath, with three combination-lock puzzles located in ancient stone circles; a multi-story dungeon called the Goblins' Lair; the Bone Lands, which surround a lava lake; a vampires' necropolis called the Gargoyle Cemetery, which leads to a Cathedral taken over by the enemy and a giant collapsed staircase in the Bell Tower; and a sky full of floating stones leading to Necroth's Realm and his Lair. There is a short puzzle in a miniature village along a stream, called Twell Country.
Skye suffers from a fear of drowning, so the game involves much jumping over water hazards, especially prevalent in Ogmire. There are also many puzzles of avoiding falling from great heights. It has an arcade sequence of riding a fantasy beast through underground chambers without falling into lava pits or crashing into rock formations.
The general tone of the game is juvenile-friendly and lightly comedic; defeated creatures melt away and the game is not particularly gory. One of the aids that the game provides the player is that past dialogue is accessible. Also, it contains a notebook which keeps track of what the player is searching for at any given point in the plot.
Licensing
The magic system is based on the use of Skittles candy. Skye performs different magic spells by using various combinations of colored Skittles. She can perform non-combat spells like seeing invisible items, firewalking, floating, temporarily nullifying petrification spells, shrinking, reviving dead creatures, creating a protective field, increasing the firepower of the attacks spells, and turning ordinary people into mages (though she will only get to perform that spell on her mother). Attack spells range from light beams, fireballs, iceballs, lightning, confusion, and a spell that specifically destroys undead creatures (the only means to permanently kill a vampire). Skittles have limited, though slowly regenerating, quantities of Mana. When their mana is depleted, no spells can be performed with them and they have a dulled color. They regenerate mana over time, but mana can be replenished quickly by picking up blue power-ups. Available spells depend on the quantity of Skittles Skye collects throughout the game.
Plot
Setting
The game takes place in The Five Worlds: Lynlora, Ogmire, Zen'Jai, Stoneheath, and The Gorgoyle Realms.[6]
Characters
The protagonist of Darkened Skye is Skye, a shepherd who wants to get more enjoyment out of life, and is voiced by Linda Larkin. Her companion is a sarcastic gargoyle named Draak, who decided to rage against the game's villain, the evil wizard Necroth, and is voiced by Robb Pruitt.
Story
Development

Publisher Simon & Schuster Interactive wanted to develop games based on M&M's given how recognized the candy characters were. While negotiating with Mars, Inc., Simon & Schuster also talked about using Skittles, which would be a back-up plan in case M&M's ended up unavailable. Eventually Mars gave the license to both brands, with the Skittles one being inspired by the assumption that a computer game based on Skittles could make the brand more popular as the confectionary's consumption declined with people older than 20.[7] After the M&M's video games sold well, producer Elizabeth Braswell was asked to develop the Skittles game. While she first refused the job, Braswell eventually decided to work on it by focusing on gameplay and humor. A 300-page script, by lead writer and designer Andy Wolfendon, was written and submitted to Mars, which only asked to change a joke, utterances of "damn" and "remove all the snakes from the game." When Braswell asked for clarification, they said that there could be snake-like creatures, but no actual snakes.[8]
Executive Producer Dale DeSharone stated the game's concepts were inspired by the Skittles television commercials of the "Taste the Rainbow" campaign. DeSharone led a team of over 50 people in Kyiv across two years, working on Darkened Skye simultaneously with M&M's The Lost Formulas. By the time Darkened Skye was finished, Simon & Schuster considered removing the Skittles association, but the developers already incorporated the candy into the gameplay and in-game text, so it ended up with only no references to Skittles on the box cover.[7] Boston Animation largely outsourced the development and programming to a team based in Ukraine.
The PC version was shipped in January 2002,[9][10] while the GameCube version was released in November the same year.[11]
Reception
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Darkened Skye received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[25][26]
The gameplay was compared to games like Tomb Raider and Star Fox Adventures.[15][27] Game Informer's Matthew Kato stated that he liked the magic system while calling the combat "painfully average".[14]
The reaction to the game's product placement was mixed. GameRevolution's Johnny Lui said its use was clever and more creative than other games use of advertisement.[15] Writing for Computer Gaming World, Erik Wolpaw called the game great in terms of being a Skittles game.[13] CNNMoney, however, called the use of Skittles in the game "the most blatant product placement since Chap Stick in those commercials for The Mothman Prophecies."[28]
GameTrailers placed Darkened Skye as number two in their "Top 10 Shameless Licensed Games", behind Chase the Chuck Wagon for the Atari 2600.[29] GamesRadar had the game in their "Worst Mash-Ups" list,[30] while the appearance of Skittles was part of their list of worst product cameos in gaming.[31]
References
- ↑ "What's New?" (in en-gb). Eurogamer.net. 2003-07-04. https://www.eurogamer.net/news040703whatsnew.
- ↑ "What's New?" (in en-gb). Eurogamer.net. 2003-07-18. https://www.eurogamer.net/news180703whatsnew.
- ↑ I. G. N. Staff (2002-01-29). "The Name, Not the Atmosphere" (in en). https://www.ign.com/articles/2002/01/29/the-name-not-the-atmosphere.
- ↑ "What's New?" (in en-gb). Eurogamer.net. 2003-05-30. https://www.eurogamer.net/news300503whatsnew.
- ↑ Dubin, Jayson (2012-05-04). "Darkened Skye Now Available for GameCube" (in en-US). https://www.gamezone.com/news/darkened_skye_now_available_for_gamecube/.
- ↑ Darkened Skye instruction manual. Oxygen Interactive. 2002.
- ↑ 7.0 7.1 Szczepaniak, John (September 29, 2012). "Dale DeSharone - an unspoken legend". Hardcore Gaming 101. Archived from the original on October 17, 2014. https://web.archive.org/web/20141017205404/http://blog.hardcoregaming101.net/2012/09/dale-desharone-unspoken-legend.html. Retrieved August 2, 2015.
- ↑ Sones, Benjamin E. (2001-11-15). "CG Online - Skittles: Darkened Skye Preview". theGlobe.com. Archived from the original on 2004-08-14. https://web.archive.org/web/20040814224454/http://www.cgonline.com/previews/skittlesds-01-p1.html.
- ↑ "Darkened Skye" a Magical 3D Action Game Ships to Retail; Featuring the Voice of Linda Larkin, Gamers Search for Five Ancient Prisms To Save the World". January 28, 2002. Archived from the original on October 7, 2008. https://web.archive.org/web/20081007160728/http://www.thefreelibrary.com/%22Darkened+Skye%22+a+Magical+3D+Action+Game+Ships+to+Retail%3b+Featuring...-a082248099. Retrieved August 13, 2022.
- ↑ Walker, Trey (January 28, 2002). "Darkened Skye ships". GameSpot. CBS Interactive. http://www.gamespot.com/articles/darkened-skye-ships/1100-2843211/. Retrieved July 20, 2015.
- ↑ Calvert, Justin (November 12, 2002). "Darkened Skye ships". GameSpot. CBS Interactive. http://www.gamespot.com/articles/darkened-skye-ships/1100-2897359/. Retrieved July 20, 2015.
- ↑ Sones, Benjamin E. (May 2002). "Darkened Skye". Computer Games Magazine (theGlobe.com). Archived from the original on October 1, 2002. https://web.archive.org/web/20021001163459/http://www.cgonline.com/reviews/skittlesds-01-r1.html. Retrieved August 25, 2018.
- ↑ 13.0 13.1 Wolpaw, Erik (June 2002). "Darkened Skye". Computer Gaming World (Ziff Davis) (215): 86. http://www.cgwmuseum.org/galleries/issues/cgw_215.pdf. Retrieved December 12, 2017.
- ↑ 14.0 14.1 Kato, Matthew (December 2002). "Darkened Skye (GC)". Game Informer (GameStop) (116): 130.
- ↑ 15.0 15.1 15.2 Liu, Johnny (February 1, 2002). "Darkened Skye Review (PC)". Game Revolution. Archived from the original on July 21, 2015. https://web.archive.org/web/20150721145815/http://www.gamerevolution.com/review/darkened-skye. Retrieved December 12, 2017.
- ↑ Davis, Ryan (December 11, 2002). "Darkened Skye Review (GameCube)". GameSpot. CBS Interactive. https://www.gamespot.com/reviews/darkened-skye-review/1900-2901492/. Retrieved July 17, 2015.
- ↑ Osborne, Scott (January 25, 2002). "Darkened Skye Review (PC)". GameSpot. CBS Interactive. https://www.gamespot.com/reviews/darkened-skye-review/1900-2842636/. Retrieved July 17, 2015.
- ↑ D'Aprile, Jason (April 1, 2002). "Darkened Skye (PC)". GameSpy. Archived from the original on 2002-04-09. https://web.archive.org/web/20020409001641/http://www.gamespy.com/reviews/march02/darkskye/. Retrieved 2013-03-03.
- ↑ Hopper, Steven (November 16, 2002). "Darkened Skye - GC - Review". GameZone. Archived from the original on June 4, 2009. https://web.archive.org/web/20090604164612/http://gamecube.gamezone.com/gzreviews/r18531.htm. Retrieved July 17, 2015.
- ↑ Lewis, Cory D. (February 12, 2003). "Darkened Skye (GameCube)". IGN. Ziff Davis. p. 2. http://www.ign.com/articles/2003/02/12/darkened-skye-3?page=2. Retrieved July 17, 2015.
- ↑ Sulic, Ivan (February 14, 2002). "Darkened Skye (PC)". IGN. Ziff Davis. p. 2. http://www.ign.com/articles/2002/02/14/darkened-skye?page=2. Retrieved July 17, 2015.
- ↑ "Darkened Skye". Nintendo Power (Nintendo of America) 162. November 2002.
- ↑ Chan, Norman (April 2002). "Darkened Skye". PC Gamer: 80. Archived from the original on July 7, 2003. https://web.archive.org/web/20030707052559/http://www.pcgamer.com/reviews/archives/reviews_apr02_darkskye.html. Retrieved 2013-10-20.
- ↑ Bemis, Greg (January 13, 2003). "'Darkened Skye' (GCN) Review". G4TV. Archived from the original on 2003-02-12. https://web.archive.org/web/20030212074943/http://www.techtv.com/extendedplay/reviews/story/0%2C24330%2C3412489%2C00.html. Retrieved March 3, 2013.
- ↑ 25.0 25.1 "Darkened Skye for GameCube Reviews, Ratings, Credits, and More". Metacritic. https://www.metacritic.com/game/darkened-skye/critic-reviews/?platform=gamecube. Retrieved July 17, 2015.
- ↑ 26.0 26.1 "Darkened Skye for PC Reviews, Ratings, Credits, and More". Metacritic. https://www.metacritic.com/game/darkened-skye/critic-reviews/?platform=pc. Retrieved July 17, 2015.
- ↑ Carter, Gavin (March 1, 2002). "The Adrenaline Vault PC Review". The Adrenaline Vault. Archived from the original on June 11, 2002. https://web.archive.org/web/20020611043916/http://www.avault.com/reviews/review_temp.asp?game=dskye&page=2. Retrieved July 17, 2015.
- ↑ Morris, Chris (February 6, 2002). "This game for rent - Product placement pops into games". CNNMoney. CNN. https://money.cnn.com/2002/02/06/technology/column_gaming/. Retrieved August 14, 2014.
- ↑ "Top 10 Shameless Licensed Games". GameTrailers. IGN. May 19, 2016. https://www.youtube.com/watch?v=5HarR2lY57U. Retrieved August 21, 2017.
- ↑ GamesRadar_US (2007-04-02). "Top 7 Worst Mash-ups". GamesRadar. Future plc. p. 7. http://www.gamesradar.com/top-7-worst-mash-ups/?page=7. Retrieved 2014-08-20.
- ↑ Barratt, Charlie (2012-12-07). "The Top 7... worst product cameos". GamesRadar. Future plc. p. 6. http://www.gamesradar.com/the-top-7-worst-product-cameos/?page=6. Retrieved 2014-08-20.
External links
- Darkened Skye at Boston Animation
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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