Software:Dave Mirra BMX Challenge
| Dave Mirra BMX Challenge | |
|---|---|
![]() | |
| Developer(s) | Left Field Productions |
| Publisher(s) |
|
| Programmer(s) | David Anderson |
| Composer(s) | Richard Aronson |
| Series | Dave Mirra Freestyle BMX |
| Platform(s) | PlayStation Portable, Wii |
| Release | PlayStation PortableWii |
| Genre(s) | Racing |
| Mode(s) | Single-player |
Dave Mirra BMX Challenge is a racing video game by Crave Entertainment for the PlayStation Portable[1] and later for the Nintendo Wii.[2][3] It was the only entry in the Dave Mirra series released by Crave Entertainment after the previous publisher, Acclaim Entertainment, filed for bankruptcy in 2004, and the final entry in the series overall.
Gameplay

The PSP version consists of three modes: exhibition, quickplay, and a career mode. The career mode consists of race and trick events.[1] Career mode has different levels of difficulty as well, which adds more challenge to the game. The Wii version likewise has many of the same modes, including career mode and bases most of the game around it. It also utilizes the Wii Remote's motion controls for steering and jumping; tricks are otherwise executed with button combinations.[3]
Development and release
Dave Mirra Freestyle BMX publisher Acclaim Entertainment, after settling a lawsuit with freestyle BMX rider Dave Mirra, announced on October 23, 2003 that their licensing agreement would continue until 2011.[4] However, the following year Acclaim went bankrupt and liquidated before another Dave Mirra Freestyle BMX title could be released.[5] In 2005, the series as well as Software:ATV: Quad Power Racing were sold to Crave Entertainment for $120,000.[6] On April 13, 2006, publisher Crave Entertainment announced Dave Mirra BMX Challenge, which was planned to be released for the PlayStation Portable in October.[7]
On March 13, 2007, Crave Entertainment announced a Wii port of the game that would be released in June.[8] The Wii version of Dave Mirra BMX Challenge was showcased at E3 2007,[9] and the game was given an initial release date of August 21,[10] before it was delayed to September 25.[11]
Reception
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The game received "generally unfavorable reviews" on both platforms according to video game review aggregator Metacritic.[12][13]
References
- ↑ 1.0 1.1 1.2 Ekberg, Brian (November 21, 2006). "Dave Mirra BMX Challenge Review (PSP)". Fandom. Archived from the original on November 18, 2008. https://web.archive.org/web/20081118120330/http://www.gamespot.com/psp/driving/davemirrabmxchallenge/review.html. Retrieved May 23, 2024.
- ↑ GamesIndustry International (March 13, 2007). "Crave Entertainment Announces Dave Mirra BMX Challenge for Wii(tm)". Gamer Network. Archived from the original on May 21, 2024. https://web.archive.org/web/20240521195106/https://www.gamesindustry.biz/crave-entertainment-announces-dave-mirra-bmx-challenge-for-wiitm. Retrieved May 24, 2024.
- ↑ 3.0 3.1 3.2 Ekberg, Brian (October 19, 2007). "Dave Mirra BMX Challenge Review (Wii)". Fandom. Archived from the original on December 16, 2008. https://web.archive.org/web/20081216115236/http://www.gamespot.com/wii/driving/davemirrabmxchallenge/review.html. Retrieved May 23, 2024.
- ↑ "ACCLAIM ENTERTAINMENT, INC. AND DAVE MIRRA RESOLVE CONTRACTUAL DISPUTE AND RESUME WORKING PARTNERSHIP". October 27, 2003. Archived from the original on October 30, 2003. https://web.archive.org/web/20031030122916/http://www.acclaim.com/company/pressReleases/corporate/MirraSettlement.html. Retrieved September 26, 2003.
- ↑ Bangeman, Eric (September 2, 2004). "Acclaim facing bankruptcy liquidation". Condé Nast. Archived from the original on March 25, 2023. https://web.archive.org/web/20230325041032/https://arstechnica.com/uncategorized/2004/09/4155-2/. Retrieved May 24, 2024.
- ↑ Gibson, Ellie (July 21, 2005). "Holding firm purchases rights to Acclaim name". Gamer Network. Archived from the original on April 25, 2024. https://web.archive.org/web/20240425015647/https://www.gamesindustry.biz/holdings-firm-purchases-rights-to-acclaim-name. Retrieved May 24, 2024.
- ↑ Sanders, Kathleen (April 13, 2006). "Dave Mirra Tiny-Sized for PSP". Ziff Davis. Archived from the original on May 1, 2024. https://web.archive.org/web/20240501012743/https://www.ign.com/articles/2006/04/13/dave-mirra-tiny-sized-for-psp. Retrieved May 24, 2024.
- ↑ Casamassina, Matt (March 13, 2007). "Dave Mirra Bikes to Wii". Ziff Davis. Archived from the original on March 2, 2016. https://web.archive.org/web/20160302213131/https://www.ign.com/articles/2007/03/13/dave-mirra-bikes-to-wii. Retrieved May 24, 2024.
- ↑ IGN Editorial Team (June 1, 2007). "The Big E3 List: 2007 Edition". Ziff Davis. Archived from the original on March 28, 2023. https://web.archive.org/web/20230328002834/https://www.ign.com/articles/2007/06/01/the-big-e3-list-2007-edition. Retrieved May 24, 2024.
- ↑ Roper, Chris (July 13, 2007). "E3 2007: Dave Mirra BMX Challenge Hands-on". Ziff Davis. Archived from the original on May 24, 2024. https://web.archive.org/web/20240524022111/https://www.ign.com/articles/2007/07/13/e3-2007-dave-mirra-bmx-challenge-hands-on. Retrieved May 24, 2024.
- ↑ "Dave Mirra BMX Challenge". Crave Entertainment. Archived from the original on September 13, 2007. https://web.archive.org/web/20070913202358/http://www.cravegames.com/games/davemirra/index.html. Retrieved May 24, 2024.
- ↑ 12.0 12.1 "Dave Mirra BMX Challenge critic reviews (PSP)". Fandom. Archived from the original on October 1, 2022. https://web.archive.org/web/20221001015218/https://www.metacritic.com/game/psp/dave-mirra-bmx-challenge. Retrieved May 23, 2024.
- ↑ 13.0 13.1 "Dave Mirra BMX Challenge critic reviews (Wii)". Fandom. Archived from the original on March 5, 2023. https://web.archive.org/web/20230305010338/https://www.metacritic.com/game/wii/dave-mirra-bmx-challenge. Retrieved May 23, 2024.
- ↑ Rea, Jared (December 7, 2006). "Dave Mirra BMX Challenge (PSP)". Ziff Davis. Archived from the original on April 6, 2016. https://web.archive.org/web/20160406172813/http://www.1up.com/reviews/dave-mirra. Retrieved March 26, 2016.
- ↑ Wöbbeking, Jan (November 16, 2007). "Dave Mirra BMX Challenge (Sport) – Dave Mirra BMX Challenge (PSP)" (in de). 4Players GmbH. Archived from the original on July 5, 2022. https://web.archive.org/web/20220705034501/https://www.4players.de/4players.php/dispbericht/PSP/Test/8503/6016/0/Dave_Mirra_BMX_Challenge.html. Retrieved May 24, 2024.
- ↑ Bedigian, Louis (November 19, 2006). "Dave Mirra BMX Challenge – PSP – Review". Archived from the original on December 31, 2008. https://web.archive.org/web/20081231232301/http://psp.gamezone.com/gzreviews/r29267.htm. Retrieved March 26, 2016.
- ↑ Roper, Chris (November 27, 2006). "Dave Mirra BMX Challenge Review (PSP)". Ziff Davis. Archived from the original on December 8, 2023. https://web.archive.org/web/20231208201212/https://www.ign.com/articles/2006/11/28/dave-mirra-bmx-challenge-review-2. Retrieved May 23, 2024.
- ↑ Roper, Chris (December 4, 2007). "Dave Mirra BMX Challenge Review (Wii)". Ziff Davis. Archived from the original on September 1, 2023. https://web.archive.org/web/20230901211704/https://www.ign.com/articles/2007/12/05/dave-mirra-bmx-challenge-review. Retrieved May 23, 2024.
- ↑ loX (September 13, 2007). "Test: Dave Mirra BMX Challenge (PSP)" (in fr). Webedia. Archived from the original on January 25, 2020. https://web.archive.org/web/20200125185950/https://www.jeuxvideo.com/articles/0000/00007965-dave-mirra-bmx-challenge-test.htm. Retrieved May 24, 2024.
- ↑ Rivaol (December 18, 2007). "Test: Dave Mirra BMX Challenge (Wii)" (in fr). Webedia. Archived from the original on November 26, 2020. https://web.archive.org/web/20201126101524/https://www.jeuxvideo.com/articles/0000/00008423-dave-mirra-bmx-challenge-test.htm. Retrieved May 24, 2024.
- ↑ "Dave Mirra BMX Challenge". Nintendo Gamer (Future plc): 53. December 2007.
- ↑ "Dave Mirra BMX Challenge". Nintendo Power (Nintendo of America) 220: 89. October 2007.
- ↑ "Dave Mirra BMX Challenge". PlayStation Official Magazine – UK (Future plc) (7): 114. June 2007.
- ↑ Sanches, Joao Diniz (June 15, 2007). "Dave Mirra BMX Challenge". Steel Media Ltd. Archived from the original on May 24, 2024. https://archive.today/20240524160116/https://www.pocketgamer.com/dave-mirra-bmx-challenge/dave-mirra-bmx-challenge/. Retrieved May 24, 2024.
- ↑ "Review: Dave Mirra BMX Challenge". PSM3 (Future plc): 79. May 2007.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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