Software:Duke Nukem: Land of the Babes
| Duke Nukem: Land of the Babes | |
|---|---|
North American box art | |
| Developer(s) | n-Space |
| Publisher(s) | |
| Series | Duke Nukem |
| Platform(s) | PlayStation |
| Release | |
| Genre(s) | Third-person shooter |
| Mode(s) | Single player, multiplayer |
Duke Nukem: Land of the Babes is a 2000 third-person shooter video game developed by n-Space and published by Infogrames for the PlayStation. A spin-off of 3D Realms' Duke Nukem series, it received mostly negative reviews.
Gameplay
Similar to Software:Duke Nukem: Time to Kill, Land of the Babes is a third-person shooter game with very similar graphics. All enemies are new, except the pigcops and necro which were only slightly changed (the pigcops having a strong build instead of obese and the necro being a lot smaller and only appear in underwater levels). This time Duke's Desert Eagle handgun is customized with gold, and weapons such as the combat shotgun, the mighty boot (which is to throw kicks) and the throwing knife can be used without having to find them, the knife can be thrown as many times as desired for its ammo is unlimited. Weapons from the previous games are used such as the freezer (slightly improved), flamethrower, RPG, pipe bombs, dynamite, Gatling gun (this time being laser Gatling) and energy weapon, plus new weapons like the sniper rifle, grenade launcher, shrinker and other alien like weapons. In plenty of levels the player must get through obstacles which consist in climbing, jumping, swimming, running and other athletic type of movements to get through. Of course just like the previous games most levels depend in finding objects to beat the level such as keys, explosives etc. The difficulty of the game is easier than the previous one, mostly because each time an enemy is killed, the player's ego increases, and there are other objects which also increase ego like the Duke Nukem action figure and Duke's bio which is portable and can be used at any moment to increase ego.
Plot
Duke is relaxing at a strip club when suddenly a portal opens and a woman appears to give Duke his (old) sunglasses, but pigcops follow her and kill her. After killing the pigcops Duke heads through the portal which leads him to an underground bunker in the future. There, a woman named Jane explains to him that the aliens have exterminated all men on Earth and the women are captured to be used as slaves and that Silverback (a pigcop, ape hybrid) is leading the assault on UBR (unified babe resistance).
The first levels consist of escaping the underground bunker and shooting down Silverback's ship with the purpose of rescuing a UBR scientist named Houston who was taken to the ship, but the ship crashes in the sunken city ruins. In the following levels Jane sets up Duke with scuba gear to go in after the ship and saving Houston but he only finds one of the captured women without Houston. After the underwater levels Duke finds a hidden entrance into Silverback's base which is in a sewer, and eventually fights Silverback, who uses an armored robotic suit.
After killing Silverback, Duke goes through a portal which leads him to an alien mine and eventually into a factory where the aliens are creating killer robots which are identical to the UBR women. At one point Duke reaches a junkyard where he destroys the main computer that handles the robots and afterwards steals a spacesuit and ship which he uses to get to an alien space station. It is here where Duke finally rescues Houston who tells him that due to his success against the alien captain Silverback, they are planning to use the space station to blow up the Earth. After rescuing all the women imprisoned in the space station Duke reaches "the gauntlet" where the alien leader challenges him to conquer all its levels in order to fight him, in the gauntlet Duke fights all enemy types he has faced throughout the game (except the aquatic ones), then finally he fights the alien boss which is like a larger version of the green cyclops soldiers with a hovercraft. In the ending sequence the UBR is running the "operation repopulation" which involves Duke (being the only living male) singlehandedly repopulating the planet.
Development
The game was originally set to release in May 2000 under the title "Duke Nukem: Planet of the Babes".[2]
The game was re-released on the Evercade/VS platform as part of the Duke Nukem Collection 2 in November 2023.[3]
Reception
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Duke Nukem: Land of the Babes received "generally unfavourable" reviews, according to review aggregator Metacritic.[4]
References
- ↑ Trueman, Doug (October 16, 2000). "Duke Nukem: Land of the Babes for PlayStation ships". CBS Interactive. https://www.gamespot.com/articles/duke-nukem-land-of-the-babes-for-playstation-ships/1100-2640986/. Retrieved September 14, 2018.
- ↑ "GT Interactive: Duke Nukem Scores Big With His Newest Game for the PlayStation Game Console: Planet of the Babes". February 29, 2000. Archived from the original on May 19, 2000. https://web.archive.org/web/20000519222054/http://biz.yahoo.com/bw/000229/ny_gt_inte_1.html. Retrieved July 18, 2021.
- ↑ "3 Evercade Game Spotlight: Duke Nukem – Land of the Babes (Duke Nukem Collection 2)!". https://evercade.co.uk/evercade-game-spotlight-duke-nukem-land-of-the-babes-duke-nukem-collection-2/.
- ↑ 4.0 4.1 "Duke Nukem: Land of the Babes for PlayStation Reviews". CBS Interactive. https://www.metacritic.com/game/duke-nukem-land-of-the-babes/critic-reviews/?platform=playstation. Retrieved September 14, 2018.
- ↑ Thompson, Jon. "Duke Nukem: Land of the Babes - Review". All Media Network. Archived from the original on November 15, 2014. https://web.archive.org/web/20141115141830/http://www.allgame.com/game.php?id=23939&tab=review. Retrieved September 14, 2018.
- ↑ Garrett, Steven (October 11, 2000). "Duke Nukem: Land of the Babes Review". CBS Interactive. https://www.gamespot.com/reviews/duke-nukem-land-of-the-babes-review/1900-2639392/. Retrieved September 14, 2018.
- ↑ Smith, David (December 20, 2000). "Duke Nukem: Land of the Babes". Ziff Davis. https://www.ign.com/articles/2000/12/21/duke-nukem-land-of-the-babes. Retrieved September 14, 2018.
- ↑ Baker, Chris (January 2001). "Duke Nukem: Land of the Babes". Official U.S. PlayStation Magazine (Ziff Davis). Archived from the original on April 28, 2001. https://web.archive.org/web/20010428101250/http://www.zdnet.com/opm/stories/main/0,11891,2658446,00.html. Retrieved September 14, 2018.
Notes
- ↑ Even though the packaging says GT Interactive, the Infogrames logo appears in-game
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
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