Software:ESPN MLS ExtraTime 2002

From HandWiki
Short description: 2001 video game
ESPN MLS ExtraTime
North American cover art for PlayStation 2, featuring Clint Mathis of the NY/NJ MetroStars.
Developer(s)Konami Computer Entertainment Hawaii
Publisher(s)Konami
Platform(s)PlayStation 2, Xbox, GameCube
ReleasePlayStation 2
Xbox
GameCube
Genre(s)Sports game
Mode(s)Single-player, multiplayer

ESPN MLS ExtraTime is a sports video game released in 2001-2002 by Konami. It is available for PlayStation 2, Xbox, and GameCube. Clint Mathis is on the cover. The original ExtraTime was released for PS2 seven months after ESPN MLS GameNight on the PlayStation, with the GameCube and Xbox versions released in 2002 afterward as ESPN MLS ExtraTime 2002. MLS ExtraTime was the last in the series as the MLS sold its video game license to EA Sports' FIFA series.

Reception

Reception
Review scores
PublicationScore
GCPS2Xbox
EGMN/A5.67/10[7][lower-alpha 1]N/A
Game Informer7.25/10[8]6/10[9]N/A
GameSpot6.3/10[10]N/A6.4/10[11]
GameZoneN/AN/A7.8/10[12]
IGN7.1/10[13]8.2/10[14]7.1/10[15]
Next GenerationN/AStarStarStarStar[16]N/A
Nintendo Power3/5[17]N/AN/A
OPM (US)N/AStarStar[18]N/A
OXM (US)N/AN/A8.6/10[19]
PSMN/A4/10[20]N/A
Aggregate score
Metacritic68/100[4]77/100[5]68/100[6]

The PS2 version received "generally favorable reviews", while the GameCube and Xbox versions received "average" reviews, according to the review aggregation website Metacritic.[4][5][6] Frank O'Connor of NextGen called the original ExtraTime "one of two near-perfect renditions of the sport. PS2 soccer fans are spoiled indeed."[16]

Notes

  1. Three critics of Electronic Gaming Monthly gave the PlayStation 2 version each a score of 4.5/10, 5.5/10, and 7/10.

References

  1. IGN staff (April 24, 2001). "Konami's Ships ESPN Soccer [sic"]. Ziff Davis. https://www.ign.com/articles/2001/04/24/konamis-ships-espn-soccer. 
  2. Frankle, Gavin (March 26, 2002). "ESPN MLS Extra Time Preview (Xbox)". Ziff Davis. https://www.ign.com/articles/2002/03/26/espn-mls-extra-time-preview. 
  3. Frankle, Gavin (April 3, 2002). "ESPN MLS ExtraTime 2002 (Preview)". Ziff Davis. https://www.ign.com/articles/2002/04/03/espn-mls-extratime-2002. 
  4. 4.0 4.1 "ESPN MLS ExtraTime 2002 critic reviews (GC)". Fandom. https://www.metacritic.com/game/espn-mls-extratime-2002/critic-reviews/?platform=gamecube. 
  5. 5.0 5.1 "ESPN MLS ExtraTime". Fandom. https://www.metacritic.com/game/espn-mls-extratime/. 
  6. 6.0 6.1 "ESPN MLS ExtraTime 2002 critic reviews (Xbox)". Fandom. https://www.metacritic.com/game/espn-mls-extratime-2002/critic-reviews/?platform=xbox. 
  7. Davison, John; Leahy, Dan; Hager, Dean (June 2001). "ESPN MLS ExtraTime". Electronic Gaming Monthly (Ziff Davis) (143): 107. https://retrocdn.net/images/0/01/EGM_US_143.pdf. Retrieved February 12, 2024. 
  8. "ESPN MLS ExtraTime 2002 (GC)". Game Informer (FuncoLand) (110): 81. June 2002. 
  9. "ESPN MLS ExtraTime". Game Informer (FuncoLand) (98). June 2001. 
  10. Villoria, Gerald (April 4, 2002). "ESPN MLS ExtraTime 2002 Review (GC)". Fandom. https://www.gamespot.com/reviews/espn-mls-extratime-2002-review/1900-2860098/. 
  11. Villoria, Gerald (April 18, 2002). "ESPN MLS ExtraTime 2002 Review (Xbox)". Fandom. https://www.gamespot.com/reviews/espn-mls-extratime-2002-review/1900-2861852/. 
  12. Lafferty, Michael (April 14, 2002). "ESPN MLS ExtraTime 2002 Review - Xbox". http://xbox.gamezone.com/gzreviews/r19942.htm. 
  13. Schneider, Peer (April 5, 2002). "ESPN MLS ExtraTime 2002 Review (GCN)". Ziff Davis. http://cube.ign.com/articles/356/356831p1.html. 
  14. Perry, Douglass C. (April 24, 2001). "ESPN MLS ExtraTime". Ziff Davis. https://www.ign.com/articles/2001/04/24/espn-mls-extratime. 
  15. Schneider, Peer (April 5, 2002). "ESPN MLS ExtraTime 2002 Review (Xbox)". Ziff Davis. https://www.ign.com/articles/2002/04/05/espn-mls-extratime-2002-review. 
  16. 16.0 16.1 O'Connor, Frank (July 2001). "ESPN MLS Extra Time [sic"]. NextGen (Imagine Media) (79): 83. https://archive.org/details/NextGen79Jul2001/page/n83/mode/2up. Retrieved June 22, 2020. 
  17. "ESPN MLS ExtraTime 2002". Nintendo Power (Nintendo of America) 156: 133. May 2002. 
  18. Davison, John (May 2001). "ESPN MLS ExtraTime". Official U.S. PlayStation Magazine (Ziff Davis) (44): 97. https://archive.org/details/official-us-playstation-magazine-issue-44-may-2001/page/96/mode/2up. Retrieved May 30, 2022. 
  19. "ESPN MLS ExtraTime 2002". Official Xbox Magazine (Future US): 82. May 2002. 
  20. Layton, Tommy (June 2001). "ESPN MLS ExtraTime". PSM (Imagine Media) (46): 31. https://archive.org/details/psm-issue-046-june-2001/page/n29/mode/2up. Retrieved February 12, 2024. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



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