Software:Enemy Engaged 2

From HandWiki
Short description: 2007 video game
Enemy Engaged 2
Developer(s)Gameyus Interactive
Publisher(s)
Platform(s)Windows
Release
  • EU: May 25, 2007
  • NA: July 10, 2007
  • AU: September 6, 2007
Genre(s)Combat flight simulation
Mode(s)Single-player, multiplayer

Enemy Engaged 2 is the sequel to Software:Enemy Engaged: RAH-66 Comanche vs. KA-52 Hokum (EECH) and the third game in the Enemy Engaged series. It was developed by Serbian studio Gameyus Interactive in 2007. Though the sequel was improved in some ways compared to the previous game, it has been highly criticized for its lack of new features. Many improvements were already implemented in the modded version of EECH. Some commentators also felt it was not ready for release considering the large amount of bugs it contained. The biggest improvement can be seen in the efficient, modern-looking graphics of the game.

Unlike for EECH, the source code for Enemy Engaged 2 has not been released, the graphics system for it cannot be easily ported to EECH, and the EECH mods cannot yet be ported to Enemy Engaged 2 without it.

An expansion pack, Enemy Engaged 2: Desert Operations, was released in 2008.[2]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic58/100[3]
Review scores
PublicationScore
Eurogamer5/10[4]
GameSpot6/10[5]
GameZone5.5/10[6]
PC Format79%[7]
PC Gamer (UK)56%[8]
PC Gamer (US)59%[9]
PC Zone44%[10]

Enemy Engaged 2 received "mixed" reviews according to the review aggregation website Metacritic.[3] The general consensus was that EECH modded was preferable to the sequel.

Eurogamer's Oliver Clare said: "Get hold of a copy of EECH (a fairly recent budget release means there's still plenty floating around) download and install the convenient 500MB mod compilation from www.eechcentral.com, and - hey[,] presto - you've got a game that looks as good as EE2 (in most respects at least) runs better, is more polished, and comes with tons more content. Bolstered with a bevy of visual and realism tweaks, a dozen extra campaigns, and a hangar of new flyables (all admittedly utilising the Apache and Havoc cockpit) the original EECH is more than a match for this rough-edged requel."[4] GameSpot's Brett Todd summarized: "If you're happy with the original Enemy Engaged, stick with it. It's cheap, authentic, and can be modified into modernity with the loads of fan-made free content available online. But if you've never played the original game in the series, this might not be a bad starting point."[5]

See also

References

  1. "Strategy First Signs New Flight Sims Sequel Enemy Engaged 2". Gamer Network. March 21, 2007. https://www.gamesindustry.biz/strategy-first-signs-new-flight-sims-sequel-enemy-engaged-2. 
  2. 2.0 2.1 "Enemy Engaged 2: Desert Operations PC". Gry-Online S.A.. August 29, 2008. https://www.gamepressure.com/games/enemy-engaged-2-desert-operations/zd1e70. 
  3. 3.0 3.1 "Enemy Engaged 2 for PC Reviews". Fandom. https://www.metacritic.com/game/enemy-engaged-2/critic-reviews/?platform=pc. 
  4. 4.0 4.1 Clare, Oliver (July 28, 2007). "Enemy Engaged 2". Gamer Network. https://www.eurogamer.net/enemy-engaged-2-review. 
  5. 5.0 5.1 Todd, Brett (August 3, 2007). "Enemy Engaged 2 Review". Fandom. https://www.gamespot.com/reviews/enemy-engaged-2-review/1900-6176137/. 
  6. Grabowski, Dakota (July 26, 2007). "Enemy Engaged 2 - PC - Review". https://www.gamezone.com/reviews/enemy_engaged_2_pc_review/. 
  7. "Enemy Engaged 2". PC Format (Future plc) (204): 56. September 2007. 
  8. "Enemy Engaged 2". PC Gamer UK (Future plc): 86. August 2007. 
  9. "Enemy Engaged 2". PC Gamer (Future US) 14 (11): 77. November 2007. 
  10. "Enemy Engaged 2". PC Zone (Future plc): 84. September 2007. 
  • Enemy Engaged 2 at G2 Games (archived)
  • Enemy Engaged 2 at Strategy First (archived)
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
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