Software:Fight Night Round 3

From HandWiki
Short description: 2006 video game
Fight Night Round 3
Xbox 360 and PlayStation Portable cover art featuring Oscar De La Hoya
Developer(s)EA Chicago
Publisher(s)EA Sports
Director(s)Jennifer Gadrinab
Producer(s)Keith J. Morton
Programmer(s)Zak Phelps
Artist(s)Darren Bennett
David Lee Michicich
Joshua Y. Tsui
SeriesFight Night
Platform(s)PlayStation 2
PlayStation 3
PlayStation Portable
Xbox
Xbox 360
Mobile phone
Release
  • NA: February 20, 2006[2]
  • AU: March 6, 2006[1]
  • EU: March 10, 2006
Mobile:
PlayStation 3:
  • NA: December 5, 2006
  • AU: March 22, 2007
  • EU: March 23, 2007
Genre(s)Sports
Mode(s)Single-player, multiplayer

Fight Night Round 3 is a boxing video game developed by Electronic Arts. It is the sequel to EA Sports' previous boxing title, Fight Night Round 2, which was released in 2005. Fight Night Round 3 was released on February 20, 2006, for the Xbox, Xbox 360, PlayStation Portable and PlayStation 2. The mobile phone version was released on November 30, 2006, and the PlayStation 3 version was released five days later.

Overview

Fight Night Round 3 was developed by EA Chicago. It is the third boxing title in the Fight Night franchise. It features the usual improvements such as better graphics and gameplay. "Impact Punches" are one of the most drastic changes, along with ESPN Classic fights and a new career mode, in which the player fights to gain popularity in order to reach sponsored fights, or to be featured on ESPN. Unlike in older versions, Round 3 defaults without a heads-up display (HUD), allowing a player to judge the status of their stamina and energy based on their stance, movements, and facial features, instead of the usual stamina meter. The roster consist of 27 licensed fighters, Fight Night Round 3 allows open weight bouts. This means everyone on the roster can fight one another in exhibitions. The official roster allows recreations of such fights as James Toney vs. Roy Jones Jr.

Versions

The game has been released for several video game consoles and some differences exist between the versions. The cover art features Arturo Gatti and Micky Ward on the sixth-generation versions. The seventh-generation versions have Oscar De La Hoya on the cover. Only the PS3 version can be played in a first-person view. The PS3 version omitted Evander Holyfield from the roster.

Theme song

The theme song for this game is "Never Gonna Get It" by Sean Biggs, featuring Akon and Topic.

Venues

The game features recreations of real-life venues such as the Staples Center and Madison Square Garden.

Critical reception and awards

Reception
Review scores
PublicationScore
PS2PS3PSPXboxXbox 360
Edge8/10[4]N/A8/10[4]8/10[4]8/10[4]
EGMN/AN/AN/AN/A8.33/10[5]
EurogamerN/AN/AN/AN/A8/10[6]
FamitsuN/AN/AN/AN/A30/40[7]
Game Informer9/10[8]9/10[9]7.75/10[10]9/10[8]9/10[8]
GameProN/A4.25/5[11]StarStarStarHalf star[12]N/AStarStarStarStarHalf star[13]
GameRevolutionB[14]B+[15]C+[16]B[14]B+[17]
GameSpot8.2/10[18]8.2/10[19]6.9/10[20]8.2/10[18]8.3/10[21]
GameSpyStarStarStarHalf star[22]StarStarStarStar[23]StarStarHalf star[24]StarStarStarStarHalf star[25]StarStarStarStarHalf star[26]
GameTrailersN/AN/AN/AN/A8.2/10[27]
GameZone8.2/10[28]8.4/10[29]8.2/10[30]8.1/10[31]8.8/10[32]
IGN8/10[33]8.3/10[34]6.7/10[35]8/10[33]8.5/10[36]
OPM (US)StarStarStarStar[37]8/10[38]StarStarStarStar[39]N/AN/A
OXM (US)N/AN/AN/A9/10[40]10/10[40]
The A.V. ClubN/AN/AN/AN/AA[41]
Detroit Free PressN/AN/AN/AN/AStarStarStar[42]
Aggregate score
Metacritic84/100[43]83/100[44]74/100[45]83/100[46]86/100[47]

The game received "favorable" reviews on all platforms except the PSP version, which received "average" reviews, according to video game review aggregator Metacritic.[43][44][45][46][47]

G4's Reviews on the Run's Victor Lucas stated that Round 3 had the best graphics he had ever seen on a video game.[48] IGN gave the Mobile version a score of eight out of ten, saying, "What this all adds up is a serious package for fight fans. You have a complex control scheme that gives you access to some devastating small-screen fight action. I think this emphasis on hardcore mechanics reduces Fight Night's reach to a mere sliver of the mobile gaming audience, though. I respect and understand the point of the Fight Night franchise, but I hoped EA Mobile would include some sort of option for the casual-minded. I guess that's what Super KO Boxing is for."[49]

Maxim gave the PS3 version a perfect ten, saying, "What you get here is the same game on the PS3—complete with the boring mini-games, the long load times, and the unbelievably addictive boxing action—with one all-important twist: the PS3 version includes a first-person mode. "Get in the Ring" mode puts you into the jockstrap and bads tats of your self-created boxer. Everything you could do in the game's third-person mode you can now do in first-person."[50] The A.V. Club also gave said version an A and said that, "The only real problem with Round 3 is that any improvements in Round 4 are likely to be strictly cosmetic."[41] The Sydney Morning Herald gave said version a score of four stars out of five and said, "Victories are initially too simple and training dull but professional bouts hugely engaging. Patient defence, careful countering, well-timed combinations and conserving stamina are crucial."[51] Detroit Free Press gave the same console version a score of three stars out of four and said, "Like a fierce haymaker to the jaw, the visuals of Fight Night Round 3 will knock you on your rear end."[42] In Japan, Famitsu gave the same console version a score of two eights and two sevens for a total of 30 out of 40.[7]

The game was criticized for its highly intrusive product placement. While brands for athletic apparel, such as Everlast and Under Armour are expected in a sports game, sponsorship by Dodge and Burger King is regarded as excessive (The Burger King can even be used as a trainer[52]). It won GameSpot's 2006 award for the game with the "Most Despicable Use of In-Game Advertising".[53] The game received the IGN award for Best Offline Multiplayer on PlayStation 3 in 2006.[54] It also received the first ever BAFTA (British Academy of Film & Television Arts) for a sports video game in 2006. It is the only game in the series to be listed in the book 1001 Video Games You Must Play Before You Die. During the 10th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences awarded Fight Night Round 3 with "Fighting Game of the Year", along with receiving a nomination for "Outstanding Achievement in Animation".[55]

References

  1. Jastrzab, Jeremy (December 19, 2005). "Updated Australian Release List 19/12/05". Archived from the original on January 12, 2009. https://web.archive.org/web/20090112165500/http://palgn.com.au/article.php?id=3603. Retrieved December 21, 2018. 
  2. "'Fight Night Round 3' (PSP/PS2/Xbox/X360) Knocks Its Way To Stores" (in en). February 20, 2006. https://worthplaying.com/article/2006/2/20/news/31200-fight-night-round-3-pspps2xboxx360-knocks-its-way-to-stores/. 
  3. "EA Sports Fight Night Round 3 Is A Knock Out With Mobile Fans - Mobile News". 2007-01-14. http://mobile.gamezone.com/news/11_30_06_12_22PM.htm. 
  4. 4.0 4.1 4.2 4.3 "Fight Night Round 3 (PS2, PSP, Xbox, X360)". Edge (161): 82. April 2006. 
  5. EGM staff (April 2006). "Fight Night Round 3 (X360)". Electronic Gaming Monthly (202): 88. 
  6. Reed, Kristan (March 9, 2006). "Fight Night Round 3 (Xbox 360)". http://www.eurogamer.net/articles/r_fnr3_x360. 
  7. 7.0 7.1 "Famitsu scores for a bunch of Jap 360 exclusives and DS RPG's". March 23, 2006. http://www.eurogamer.net/forum/thread/51708. 
  8. 8.0 8.1 8.2 Kato, Matthew (March 2006). "Fight Night Round 3 (PS2, Xbox X360)". Game Informer (155): 98. http://www.gameinformer.com/Games/Review/200603/R06.0324.1502.48914.htm. Retrieved February 26, 2016. 
  9. Vore, Bryan (January 2007). "Fight Night Round 3 (PS3)". Game Informer (165). http://www.gameinformer.com/NR/exeres/C09C2725-5D3E-419B-B02E-E320981D08A0.htm?. Retrieved February 26, 2016. 
  10. "Fight Night Round 3 (PSP)". Game Informer (156): 132. April 2006. 
  11. Vicious Sid (December 14, 2006). "Review: Fight Night Round 3 (PS3)". GamePro. http://www.gamepro.com/sony/ps3/games/reviews/89231.shtml. Retrieved February 27, 2016. 
  12. Four-Eyed Dragon (February 21, 2006). "Fight Night Round 3 Review for PSP on GamePro.com". GamePro. http://gamepro.com/sony/psp/games/reviews/52129.shtml. Retrieved February 27, 2016. 
  13. Mr. Marbles (February 21, 2006). "Fight Night Round 3 Review for Xbox 360 on GamePro.com". GamePro. http://gamepro.com/microsoft/xbox360/games/reviews/52121.shtml. Retrieved February 27, 2016. 
  14. 14.0 14.1 Dodson, Joe (March 3, 2006). "Fight Night Round 3 (PS2, Xbox)". Game Revolution. http://www.gamerevolution.com/review/ps2/fight_night_round_3. 
  15. Dodson, Joe (December 15, 2006). "Fight Night Round 3 - PS3". Game Revolution. http://www.gamerevolution.com/review/ps3/fight_night_round_3. 
  16. Silverman, Ben (March 9, 2006). "Fight Night Round 3 - PSP". Game Revolution. http://www.gamerevolution.com/review/psp/fight_night_round_3. 
  17. Dodson, Joe (March 3, 2006). "Fight Night Round 3 Review (X360)". Game Revolution. http://www.gamerevolution.com/review/fight-night-round-3. 
  18. 18.0 18.1 Mueller, Greg (February 21, 2006). "Fight Night Round 3 Review (PS2, Xbox)". http://www.gamespot.com/reviews/fight-night-round-3-review/1900-6144667/. 
  19. Mueller, Greg (December 6, 2006). "Fight Night Round 3 Review (PS3)". http://www.gamespot.com/reviews/fight-night-round-3-review/1900-6162824/. 
  20. Mueller, Greg (February 23, 2006). "Fight Night Round 3 (PSP)". http://www.gamespot.com/reviews/fight-night-round-3-review/1900-6144804/. 
  21. Mueller, Greg (February 21, 2006). "Fight Night Round 3 Review (X360)". http://www.gamespot.com/reviews/fight-night-round-3-review/1900-6144669/. 
  22. McGarvey, Sterling (February 22, 2006). "GameSpy: Fight Night Round 3 (PS2)". GameSpy. http://ps2.gamespy.com/playstation-2/-ea-sports-fight-night-round-3/690758p1.html. 
  23. McGarvey, Sterling (December 20, 2006). "GameSpy: Fight Night Round 3 (PS3)". GameSpy. http://ps3.gamespy.com/playstation-3/ea-sports-fight-night-round-3/751887p1.html. 
  24. McGarvey, Sterling (February 24, 2006). "GameSpy: Fight Night Round 3 (PSP)". GameSpy. http://psp.gamespy.com/playstation-portable/electronic-arts-psp-title-8/691451p1.html. 
  25. McGarvey, Sterling (February 22, 2006). "GameSpy: Fight Night Round 3 (Xbox)". GameSpy. http://xbox.gamespy.com/xbox/ea-sports-fight-night-round-3/690766p1.html. 
  26. McGarvey, Sterling (February 21, 2006). "GameSpy: Fight Night Round 3 (X360)". GameSpy. http://xbox360.gamespy.com/xbox-360/ea-sports-fight-night-round-3/690445p1.html. 
  27. "EA Sports Fight Night Round 3 Review (X360)". GameTrailers. March 14, 2006. http://www.gametrailers.com/gamepage.php?id=1670. 
  28. Bedigian, Louis (February 27, 2006). "Fight Night Round 3 - PS2 - Review". GameZone. http://www.gamezone.com/reviews/fight_night_round_3_ps2_review. 
  29. Lafferty, Michael (December 5, 2006). "Fight Night Round 3 - PS3 - Review". GameZone. http://www.gamezone.com/reviews/fight_night_round_3_ps3_review. 
  30. Lafferty, Michael (February 21, 2006). "Fight Night Round 3 - PSP - Review". GameZone. http://www.gamezone.com/reviews/fight_night_round_3_psp_review. 
  31. Lafferty, Michael (February 27, 2006). "Fight Night Round 3 - XB - Review". GameZone. http://www.gamezone.com/reviews/fight_night_round_3_xb_review. 
  32. Romano, Natalie (March 5, 2006). "Fight Night Round 3 - 360 - Review". GameZone. http://www.gamezone.com/reviews/fight_night_round_3_360_review. 
  33. 33.0 33.1 Dunham, Jeremy (February 17, 2006). "EA Sports Fight Night Round 3 (PS2, Xbox)". http://www.ign.com/articles/2006/02/18/ea-sports-fight-night-round-3-4. 
  34. Dunham, Jeremy (December 4, 2006). "EA Sports Fight Night Round 3 Review (PS3)". http://www.ign.com/articles/2006/12/05/ea-sports-fight-night-round-3-review. 
  35. Dunham, Jeremy (February 27, 2006). "EA Sports Fight Night Round 3 (PSP)". http://www.ign.com/articles/2006/02/27/ea-sports-fight-night-round-3-2. 
  36. Miller, Jonathan (February 17, 2006). "EA Sports Fight Night Round 3 (X360)". http://www.ign.com/articles/2006/02/17/ea-sports-fight-night-round-3-5. 
  37. "Fight Night Round 3 (PS2)". Official U.S. PlayStation Magazine: 79. April 2006. 
  38. "Fight Night Round 3 (PS3)". Official U.S. PlayStation Magazine: 71. January 2007. 
  39. "Fight Night Round 3 (PSP)". Official U.S. PlayStation Magazine: 90. April 2006. 
  40. 40.0 40.1 "Fight Night Round 3". Official Xbox Magazine: 74. April 2006. 
  41. 41.0 41.1 Tobias, Scott (March 7, 2006). "Fight Night: Round 3 (X360)". The A.V. Club. http://www.avclub.com/article/fight-night-round-3-9249. 
  42. 42.0 42.1 Huschka, Ryan (February 26, 2006). "'Fight Night Round 3' (X360)". Detroit Free Press. http://www.freep.com/apps/pbcs.dll/article?AID=/20060226/ENT06/602260324/1044. 
  43. 43.0 43.1 "Fight Night Round 3 for PlayStation 2 Reviews". https://www.metacritic.com/game/fight-night-round-3/critic-reviews/?platform=playstation-2. 
  44. 44.0 44.1 "Fight Night Round 3 for PlayStation 3 Reviews". https://www.metacritic.com/game/fight-night-round-3/critic-reviews/?platform=playstation-3. 
  45. 45.0 45.1 "Fight Night Round 3 for PSP Reviews". https://www.metacritic.com/game/fight-night-round-3/critic-reviews/?platform=psp. 
  46. 46.0 46.1 "Fight Night Round 3 for Xbox Reviews". https://www.metacritic.com/game/fight-night-round-3/critic-reviews/?platform=xbox. 
  47. 47.0 47.1 "Fight Night Round 3 for Xbox 360 Reviews". https://www.metacritic.com/game/fight-night-round-3/critic-reviews/?platform=xbox-360. 
  48. Reviews on the Run, 11 March 2006
  49. Buchanan, Levi (November 29, 2006). "Fight Night Round 3 Review (Cell)". http://www.ign.com/articles/2006/11/30/fight-night-round-3-review. 
  50. "Fight Night Round 3 for PlayStation 2 (2006) MobyRank". MobyGames. http://www.mobygames.com/game/fight-night-round-3_/mobyrank. 
  51. Hill, Jason (April 27, 2006). "Fight Night Round 3 (X360)". The Sydney Morning Herald. http://www.smh.com.au/news/games/fight-night-round-3/2006/04/25/1145861347171.html. 
  52. Donahue, Michael (March 2008). "Forced Guests: Cameos that make us sceam 'Yessss!'". Electronic Gaming Monthly (226): 34. 
  53. "Best Games and Worst Games of 2006 at GameSpot". http://www.gamespot.com/special_features/bestof2006/honors/index.html?page=2. 
  54. "Best Offline Multiplayer Game (PS3)". http://bestof.ign.com/2006/ps3/27.html. 
  55. "D.I.C.E. Awards By Video Game Details Fight Night Round 3". Academy of Interactive Arts & Sciences. https://www.interactive.org/games/video_game_details.asp?idAward=2007&idGame=839. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  • No URL found. Please specify a URL here or add one to Wikidata.

Template:Atari



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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