Software:Five Nights at Freddy's

From HandWiki
Short description: Media franchise created by Scott Cawthon
Five Nights at Freddy's
Five Nights at Freddy's.svg
Genre(s)Horror fiction
Developer(s)
Publisher(s)
Creator(s)Scott Cawthon
Composer(s)
  • Leon Riskin
  • Allen Simpson
Platform(s)
First releaseFive Nights at Freddy's
August 8, 2014; 9 years ago (2014-08-08)
Latest releaseFive Nights at Freddy's: Help Wanted 2
December 14, 2023; 6 months ago (2023-12-14)

Five Nights at Freddy's (FNaF) is a video game series and media franchise created by Scott Cawthon. The first video game was released on August 8, 2014, and the resultant series has since gained worldwide popularity.

The main series consists of nine video games taking place in locations connected to a fictional family pizza restaurant franchise named "Freddy Fazbear's Pizza", after its mascot, the animatronic bear Freddy Fazbear. In most games, the player assumes the role of a night-time employee, who must utilize tools such as security cameras, lights, doors, and vents to defend themselves against animatronic characters who inhabit the locations and become mobile and hostile at night. The series' lore is gradually revealed through voice recordings, minigames, and Easter eggs featured throughout the games.

The franchise also includes spin-off games and other media, such as a feature film adaptation, novel trilogy, and an anthology series, comprising an all-encompassing fictional universe. The franchise maintains an active fanbase, known for its production of fan art and fan games, and merchandise for the games is available internationally.

History and development

The idea for Five Nights at Freddy's stemmed from the negative reception of Scott Cawthon's previous game, the family-friendly Chipper & Sons Lumber Co. Players said that the main character (a young beaver) looked like "a scary animatronic animal",[1] and reviewer James Sterling called the game "unintentionally terrifying".[2][3] Initially discouraged by the criticism, Cawthon (who had previously primarily developed Christian-oriented games) eventually used the feedback to make something intentionally scarier.[2]

Five Nights at Freddy's was released via Desura on August 8, 2014. On August 20, after it was approved by the service's crowdsourcing platform Greenlight, Five Nights at Freddy's was also released on Steam.[4] When the game was picked up by well-known YouTubers it became an internet sensation.[5](p82)

The sequels were released on November 10, 2014, March 2, 2015, July 23, 2015, October 7, 2016, December 4, 2017, June 27, 2018, May 28, 2019, November 25, 2019, and December 16, 2021, respectively. A spin-off from the series, FNaF World, was announced in a Steam post by Cawthon in September 2015,[6] and was released in January 2016. Free downloadable content for Security Breach, titled FNaF: Security Breach Ruin, was subsequently released on July 25, 2023.[7] Cawthon releases teasers for his games on his website,[8][9] and trailers on his YouTube channel.

Cawthon used Clickteam Fusion 2.5 to create the Five Nights at Freddy's games and Autodesk 3ds Max to model and render the games' 3D graphics.[10] To enhance Sister Location, Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery, Cawthon used professional voice actors and original soundtracks.[11] In May 2016, he announced that all titles would be remade by third-party companies for release on consoles.[12]

Cawthon posted on his website in 2015 that he planned to publish his first novel (The Silver Eyes) in the near future, with its stories separate from that of the games.[13] Cawthon also announced that it would be co-written by author Kira Breed-Wrisley. On June 20, 2016, Scholastic announced that it would collaborate with Cawthon on a multi-book deal.[14] The Silver Eyes was released on December 17, 2015, on Amazon Kindle,[15] and the paperback version was published on September 27, 2016, slightly earlier than its originally planned October publication date.[16] A second novel, The Twisted Ones, was published on June 27, 2017,[17] followed by The Fourth Closet on June 26, 2018.[18]

Gameplay

The Five Nights at Freddy's series consists of horror-themed video games in which the player is usually a night-time employee at a location connected with Freddy Fazbear's Pizza, a fictional children's restaurant that takes inspiration from family pizza chains like Chuck E. Cheese and ShowBiz Pizza Place.[19] The restaurant has life-size animatronic characters resembling anthropomorphic animals that perform on a show stage, usually for children's parties. The animatronics wander the restaurant at night, and the guard is instructed to watch over them. To progress through the games, the player must guard themselves against animatronics with a variety of tools. The original stated explanation for the animatronics' mobility is to prevent their servomotors from locking up due to lack of use, and their homicidal behaviors are caused by their mistaking humans for animatronic endoskeletons, whom they will force inside character suits, killing them in the process. From the third game forward, however, it is retroactively established that the animatronics are actually possessed by spirits of children murdered by restaurant cofounder and overarching franchise antagonist William Afton, who stuffed the bodies inside the animatronics, then accidentally killed himself when he disguised himself in an animatronic suit and activated its spring-locks. This backstory is hinted at through a secret in the first game, where a hidden news article explains that the restaurant's reputation was damaged when blood, mucus, and foul odors began to leak from the animatronics' eyes and mouths.

In Five Nights at Freddy's, the player can control the two security doors connecting their office to the adjacent hallways as a barrier against animatronics in the vicinity. Each night, the player has a power supply that depletes faster when a tool is used.[20] If the power goes out, the player can no longer use any tools and is defenseless against the animatronics unless a shift ends before main animatronic Freddy Fazbear can attack. Five Nights at Freddy's 2 has different tools; there are no protective doors, and the player must instead use an empty animatronic head and flashlight to defend themself against the animatronics.[21] The game introduced a music box which must be remotely wound up on a regular basis to prevent an attack from a particular animatronic.[21] Eight-bit mini-games were introduced, which are played randomly after death and give cryptic clues into the lore.[21]

Five Nights at Freddy's 3 uses a monitor panel, which contains audio, camera, and ventilation.[22] The player must keep certain systems from malfunctioning. These malfunctions can be triggered randomly or by the hallucinations of the animatronics from the first and second games.[23] The ability to seal vents is also added and must be used to prevent the sole tangible animatronic from entering the office.[23] The player can use an audio-based function on the cameras, which triggers a childlike voice to lure Springtrap, the game's only physical animatronic possessed by William Afton's spirit, away from the office.[23] The 8-bit minigames return and are playable after each night if the player completes side tasks such as clicking on a poster or inputting a code into a wall. If the player completes the minigames, they unlock a secret ending.[24]

In Five Nights at Freddy's 4, the gameplay occurs in a bedroom setting, and instead of being a nighttime security guard, the player takes the role of a small child who experiences nightmarish visions of the animatronics due to fearing their real-life counterparts.[25] The player also no longer has access to a camera system.[26][27] The player has four areas in the bedroom to monitor: two hallway doors on both sides of the room, the closet directly in front of them, and the bed behind them.[25] At the doors, the player must listen for animatronics' breathing, which can determine whether they are near.[26]

If the player hears breathing at the side doors, they close the door and wait for the animatronics to walk away.[26] If they open the doors too early, however, the animatronics jump scare the player.[26] The player must also prevent small animatronics from accumulating on their bed, and prevent an animatronic from entering their closet. Five Nights at Freddy's 4 also introduces a minigame involving a new animatronic, which offers the player a two-hour skip in the next night for completing the minigame.[25]

An elevated control pad is introduced for Sister Location, which can light a room or shock the animatronics.[28] Other mechanics include a second control pad in a breaker room, which controls power to the facility and a flash beacon, which allows the player to see in the dark Funtime Auditorium (a party room) and avoid its animatronic.[28] Sister Location is the only game where the player can move between rooms.[28]

Pizzeria Simulator has business-style gameplay, and the player must spend in-game money to buy features for their pizzeria.[29] A series of minigames can be played by testing the establishment's attractions.[29] After the player has completed this portion of the game, they complete tasks in a room and fend off hostile, previously salvaged animatronics.[30] The gameplay of Pizzeria Simulator shares a number of elements with Five Nights at Freddy's 3, including the importance of ventilation and the ability to distract animatronics with sound.[31]

Ultimate Custom Night is a customizable night, in which fifty animatronics are present and have a maximum AI level of twenty.[32] The game includes many mechanics from the previous games, such as the heater, fan, music box, and power generator.[32] The player can choose which characters they want active for a night, and how active the characters will be.

Help Wanted combines the gameplay of every other game, and turns into a virtual experience for the player.[33] It also introduces several other minigames, in which the gameplay is variant, and also at times has free-roam.[34] Special Delivery features location-based augmented reality gameplay.[35] The player can switch on their camera, and the footage itself is the game's background. The animatronics will try to attack corresponding to the environment.[35] The animatronics generally have cloaking, which leads them to being invisible.[35]

Security Breach holds the open-world aspect to this title allows players to experience a new level of immersion,[36] similar to that of Five Night's at Freddy's 4. Players will also have access to a nifty tool called the Faz-Watch, which allows them to view maps, read messages picked up from random areas on the map, check security cameras for nearby danger, and look at their current objectives.[37] It incorporates Freddy as a helpful companion throughout the game, though he has limited power and must be charged at stations through the map. Players can distract hostile animatronics by knocking things over to get their attention, while they can crouch and hide in various structures to evade them as they follow you throughout the map. Unlike other Five Nights games there are limited save points and there is only a single save station after 6 a.m.

Common elements

Security cameras

In the first, second, third, seventh,A eighth,B and ninthC games, the player has a security-camera system, which observes the animatronic characters. One location can be viewed at a time, and some areas are not visible on the cameras.[38] Most camera feeds are dull, sometimes almost black and white in color, and full of video noise. In the third game, the cameras stop working if their associated system fails.[39] Cameras are used in the fifth game as a mechanic in the fake ending and custom night update, but not in the main game.

Lights

In all games except for the third, lights are used to ward off animatronics or warn the player. Lights in the first, second, fifth, and eighthB games are activated with buttons on the walls and illuminate the player's blind spots: the doorway or vent exit, respectively.[38] The lights are similar in the fifth game, but are mounted on a control pad and illuminate the animatronics' rooms. The fifth game also introduced a flash beacon, which is used to orient the player in the third and fifth nights' pitch-black rooms.[40]

Several games include use of a flashlight. In the second game, the flashlight has a finite battery life and cannot be recharged,[41] while in the fourth and seventhA games, the battery life is infinite. In the eighthB game, the flashlight battery varies depending on the game segment being played. Flashlight battery life is again finite in the ninthC game, but can be recharged at various recharge stations throughout the game.

Doors and vents

In the first, fourth, seventh,A eighth,B and ninthC games, doors are a means of defense for the player, and can be closed when an animatronic is near. Vents are featured in the second, third, sixth, and eighthB games, as a medium through which animatronics can get to the player. Both doors and vents are again present in the fake ending and custom night update of the fifth game with the same function. Vents are also present in the fifth and ninthC games as means for the player to travel through, rather than the animatronics.

Jump scares

Every game in the main series contains jump scares, which end a game in defeat as the animatronics are implied to attack the player off-screen.[42] In most jump scares, an animatronic character suddenly appears in the player's view, followed by a loud screaming or roaring noise. Some jump scares, including those by Golden Freddy (in the first and seventhA games), Nightmare, and Nightmarionette (in the fourth game), consist of a single screen with shrill, distorted audio; these jump scares usually crash (or restart) the game. The player must use various tools to prevent being attacked via jump scares and advance through each game.[43]

Minigames

In the second, third, fourth, fifth, sixth, eighth,B and ninthC games, the player gains access to a series of (predominantly eight-bit) minigames randomly after death, or after completing a specific task.[44] The minigames usually relate to a story or event relevant to the game, in a cryptic manner.[45] The minigames in the second game portray homicides mentioned by another worker of the restaurant, and the reason of the animatronics gaining life.[46] The minigames in the third game show the story behind Springtrap's creation. Minigames in the fourth game tell the story of a character who dies in a tragic accident.[45]

There is only one minigame in the fifth game, which depicts the death of animatronic engineer William Afton's daughter. The minigames in the sixth game depict various events in the series, all connected to Afton. In the mobile version of the eighthB game, the player can access a minigame called "Princess Quest", which depicts the origins of a character called Vanny; a recreation of these minigames is also featured in the ninthC game, with some significant additions.

Plot

The Five Nights at Freddy's series mostly revolves around a chain of family restaurants under the ownership of Fazbear Entertainment, a company founded by Henry Emily and William Afton. William is a genius robotics engineer known for creating a series of animatronic mascots to entertain customers, most prominently Freddy Fazbear, a brown bear and the namesake of Freddy Fazbear's Pizza; Bonnie, an indigo rabbit; Chica, a yellow chicken; and Foxy, a red pirate fox. Additional animatronics featured throughout the series include the Marionette; the ghostlike Golden Freddy; Freddy's predecessor Fredbear, the mascot of Fredbear's Family Diner; and Circus Baby, the mascot of the restaurant's sister location, Circus Baby's Pizza World. William is also a negligent father and child murderer who hides his victims' bodies inside his animatronic creations, where their souls inhabit the animatronics; he also specifically designs Circus Baby to be capable of murdering children, which leads to the accidental death of his own daughter, Elizabeth (causing the shutdown of Circus Baby's Pizza World). William's direct murder victims start with his co-worker Henry's daughter Charlie and expand to include five children visiting the restaurants with their families. Meanwhile, a child (nicknamed the "Crying Child") is continuously bullied by his older brother, making him develop a fear of the animatronics. On the Crying Child's birthday, the older brother and his friends forcibly shove him inside of Fredbear's mouth, where his head is unintentionally crushed due to the Crying Child's tears causing the springlock mechanism to malfunction. This incident was called "the Bite of 83" which caused Fredbear's Family Diner to close.[46][47][48] At an unspecified point in the series timeline, William's son Michael investigates Circus Baby's Entertainment and Rental, the underground facility where Circus Baby is kept, only to be forcibly "scooped" by Baby, who has combined with other animatronics to form "Ennard", using Michael's hollowed body as a host. However, Michael's body gradually rots, and Ennard is forced to eject itself out. Michael is then apparently resurrected and begins searching for his father.

A while after the death of his victims, William is confronted by the ghosts of the children he murdered. Seeking refuge from the ghosts, he hides inside an old yellow rabbit animatronic, Spring Bonnie. The suit's springlock mechanisms inside fail and snap shut, crushing William to death as his soul inhabits the animatronic, becoming Springtrap. Eventually, the restaurant chain shuts down. Thirty years later, a horror attraction based on the restaurant chain known as Fazbear's Fright is constructed and Springtrap is unearthed for it. Before opening to the public, however, a fire destroys the attraction, which frees the souls of most of William's victims and destroys the original mascots, though Springtrap escapes. Some time after the fire, Henry lures Springtrap (now Scraptrap), and all animatronics that were not destroyed in Fazbear's Fright—including the Marionette, Ennard (now Molten Freddy), and the now-rebuilt Baby (Scrap Baby)—into one single pizzeria. With help from Michael, Henry sets fire to the restaurant, destroying every animatronic inside and freeing all the children's souls.[46][47][48] William, meanwhile, is trapped and repeatedly tormented in eternal hell by the spirit of Cassidy, one of the children he murdered.

Games

Release timeline
2014Five Nights at Freddy's
Five Nights at Freddy's 2
2015Five Nights at Freddy's 3
Five Nights at Freddy's 4
2016FNaF World
Five Nights at Freddy's
2017Freddy Fazbear's Pizzeria Simulator
2018Ultimate Custom Night
2019Five Nights at Freddy's
Curse of Dreadbear
Five Nights at Freddy's: Special Delivery
Freddy in Space 2
2020One Night at Flumpty's
2021One Night at Flumpty's 2
Security Breach: Fury's Rage
One Night at Flumpty's 3
Five Nights at Freddy's
2022Youtooz Presents: Five Nights at Freddy's
POPGOES Arcade
2023Ruin
Freddy in Space 3: Chica in Space
Five Nights at Freddy's: Help Wanted 2
2024Five Nights at Freddy's: Into the Pit
TBAFive Nights at Freddy's: Survival Crew

Main series

Five Nights at Freddy's (2014)

Main page: Software:Five Nights at Freddy's (video game)

Five Nights at Freddy's was released for Microsoft Windows on August 8, 2014, followed by ports for Android and iOS on August 27 and September 11, respectively. A Windows Phone version was also released,[49] but was soon withdrawn due to its downscaled graphics.[50] Ports for the PlayStation 4, Xbox One, and Nintendo Switch were released on November 29, 2019, alongside separate releases for Five Nights at Freddy's 2, 3 and 4.[51]

The first game revolves around a character called Mike Schmidt, who begins working as a night security guard at Freddy Fazbear's Pizza, where the animatronics move at night and supposedly kill anyone they see by stuffing them into a spare animatronic suit. Animatronic movement is explained to the player as a purposely programmed "free-roaming" mode, to prevent the animatronic's servomotors from locking up. The player must survive from 12 a.m. to 6 a.m.[52]

They cannot leave the room and must use a camera system and two doors with lights to defend themselves from the animatronics, with limited power to use their tools. The hostility of the animatronics appears to result from the possession by the vengeful souls of children who were killed at the restaurant.[52] The player is guided by the previous night guard, known as Phone Guy, who assists them in their defense against the animatronics.[52] Mike is fired from his job after the seventh night for "tampering with the animatronics, body odor and general unprofessionalism".

Five Nights at Freddy's 2 (2014)

Main page: Software:Five Nights at Freddy's 2

Shortly after the release of the first game, Cawthon confirmed rumors about a sequel.[53] He posted a teaser of the sequel on his website one month after the original game's release and continued to post teasers until the sequel's release.[54] A trailer was released on October 21, 2014, introducing new animatronic characters and the absence of doors.[55] Five Nights at Freddy's 2 was released for Microsoft Windows on November 10, 2014, earlier than its planned release of December 25. Ports for Android and iOS were released on November 13 and 20 of 2014, respectively. A Windows Phone port was also released, but was withdrawn for substandard graphics.[50] PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[51]

The gameplay is largely similar to its predecessor. Players must survive a night shift at the "new and improved" Freddy Fazbear's Pizza restaurant from 12 a.m. to 6 a.m., without being attacked by any of the animatronics that wander from room to room. In addition to the animatronics from the first game, which are depicted in a deteriorated state, the game features several new antagonists, who can be fended off using different tactics. The explanation given for the animatronics' behavior during the game is similar to the one from the first Five Nights at Freddy's. The protagonist is a new character, Jeremy Fitzgerald, who is promoted to daytime security after the sixth night, being replaced by Fritz Smith in the "custom night".

During the game, Phone Guy from the previous game calls Jeremy to give him hints on how to survive each night while talking about the restaurant's history. During these calls, it is revealed that the restaurant has become the subject of a police investigation due to various rumors. It is also possible to access hidden Atari-styled minigames that provide further insight on the restaurant's troubled past, showing a purple figure killing multiple children. On the fifth night, the location is put on lockdown due to an unspecified event. At the end of the game, Jeremy receives a paycheck dated 1987, revealing that the events of the game take place before the first Five Nights at Freddy's, and the restaurant is closed, with a new location set to be opened elsewhere.

Five Nights at Freddy's 3 (2015)

Main page: Software:Five Nights at Freddy's 3

On January 3, 2015, an image was uploaded to Cawthon's website teasing a third entry in the series.[56] Other images followed[57] before a trailer was released on January 26, 2015. On February 15, Cawthon posted on Steam that Five Nights at Freddy's 3 was cancelled after a hacker allegedly leaked the game.[58] This was later revealed as a hoax; the "leaked" download linked to a humorous clone of a previous game of Cawthon's, There is No Pause Button!, in which the main character is depicted wearing the Freddy animatronic head.[59] Five Nights at Freddy's 3 was released for Microsoft Windows on March 3, 2015, with Android and iOS ports following on March 7 and 12, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[51]

Set thirty years after the events of the first game, its main character works at Fazbear's Fright, a horror attraction based on the long-gone Freddy Fazbear's Pizza.[60] The player must defend themselves from the deteriorated animatronic-costume hybrid named Springtrap.[60] Burnt and tattered hallucinations of some of the animatronics from the previous two games appear; and although they cannot kill the player, they can hinder ventilation, sound, and camera systems.[60] Failure to maintain the systems can create many issues for the player, including dysfunctional cameras and the inability to play audio to lure away the animatronic.[60]

The player receives guidance from a founder of the horror attraction for the first two nights and listens to old tape recordings which were found by the attraction's workers for the rest of the nights.[60] The game has two endings: a "good" ending and a "bad" ending.[24] The bad ending reveals that the souls of the murdered children still haunt the animatronics.[24] The good ending is reached by completing secret minigames in which animatronic characters bring a cake to what seems to be a sorrowful child's soul.[24] After completing the secret minigames, the souls of the children are freed.[24]

Five Nights at Freddy's 4 (2015)

Main page: Software:Five Nights at Freddy's 4

On April 27, 2015, Cawthon began posting images on his website teasing another game in the series, which was originally titled Five Nights at Freddy's 4: The Final Chapter.[61] A trailer was released on July 13, 2015, hinting that the game was set in the main character's house.[62][63] Five Nights at Freddy's 4 was announced with a release date of October 31, 2015. It was pushed forward to August 8 and again to July 23, when the game was unexpectedly released on Microsoft Windows through Steam. Android and iOS ports were released on July 25 and August 3, 2015, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[51]

The player character is an unknown and unnamed character who has delusions of being attacked by nightmarish versions of the first game's animatronic characters.[45] The player must defend themselves with a flashlight and doors. The game's story is told through minigames, in which an unnamed young boy is bullied by his Older Brother because of his irrational fear of a restaurant with a yellow animatronic bear and rabbit called Fredbear and Spring Bonnie, respectively. He is guided by a plush version of Fredbear, whom the boy imagines can speak to him when he is alone. The child appears to be ultimately killed by Fredbear in a freak accident.[64] The game had a Halloween update with "nightmare" versions of animatronics from Five Nights at Freddy's 2 and Halloween-themed reskins for Nightmare Bonnie and Nightmare Chica.[65]

Five Nights at Freddy's: Sister Location (2016)

Main page: Software:Five Nights at Freddy's: Sister Location

On April 23, 2016, Cawthon posted a teaser image on his website of a clown-like animatronic named Baby from an upcoming game titled Sister Location.[66] Several teaser images of different characters and hints at their origins followed. The trailer for the game was released on Cawthon's YouTube channel, with new animatronics and a new location. The release date was announced as October 7, 2016. Cawthon made a prank release of the game on October 5, apparently releasing a "mature" edition after a decision to delay the game to make it more kid-friendly. The download link led to a clone of Cawthon's previous game, Sit 'N Survive.[67]

Sister Location was released for Microsoft Windows on October 7, 2016, followed by ports for Android on December 22, 2016, and iOS on January 3, 2017, respectively. It was also released on Nintendo Switch in North America on June 18, 2020, and on Xbox One on July 10, 2020. The PlayStation 4 port was released in Europe and North America on July 21 and July 22, 2020, respectively.

The player character Michael Afton, nicknamed Mike (jokingly called Eggs Benedict),[68] is a new employee of Circus Baby's Entertainment and Rental (a sister company of Fazbear Entertainment that rents animatronics for children's parties). The animatronics were originally intended for Circus Baby's Pizza World, which never opened due to a gas leak.[69] Mike is guided by HandUnit, an AI character similar to the Phone Guy of previous games. HandUnit instructs him about his job, often telling him to disregard safety; the animatronic Baby often gives instructions that contradicts that of HandUnit, but are vital to survival.

The game also has a "custom night",[70] in which the player can use mechanics reminiscent of the first game (such as interactive doors and a camera system) which were absent from the main game, except for a non-canonical ending, titled the "Fake Ending". New minigames are also available, describing Michael's fate after the events of the main game.[71] A cutscene is shown after the "Golden Freddy" custom-night preset, in which Michael speaks to his father, William Afton/Springtrap, in a foreboding way.[72]

Freddy Fazbear's Pizzeria Simulator (2017)

In June 2017, Cawthon hinted at the development of a sixth main game in the series. On July 2, 2017, he announced his decision to cancel the game and said that he had been "neglecting other things in [his] life for the sake of trying to keep up with mounting expectations".[73] On December 4, 2017, after teasing the game several days earlier, Cawthon released Freddy Fazbear's Pizzeria Simulator as freeware on Steam.[74] The game is a business-simulation game in which the player runs a pizzeria, but frequently shifts into the survival-horror vein of the series' other games.

A mobile version for iOS and Android titled FNaF 6: Pizzeria Simulator was released on August 13, 2019. Unlike the PC version, the mobile release, which is developed and published by Clickteam LLC USA, is pay-to-play. A Nintendo Switch and Xbox One port was released on October 31, 2020, with a PlayStation 4 port released on March 31, 2021.

The game's story again follows Michael Afton who, sometime following the events of Five Nights at Freddy's 3 and Sister Location, becomes the manager of a new Freddy Fazbear's restaurant run by the mysterious "Cassette Man". Every night, Michael, under Cassette Man's guidance, must salvage one of four decrepit animatronics that were found in the restaurant's back alley, including his father William / Springtrap (now referred to as "Scraptrap") and his sister Elizabeth / Circus Baby (referred to as "Scrap Baby").

The game has multiple endings depending on how well the player runs the pizzeria and whether they salvaged all the animatronics, but the canon ending has Cassette Man reveal himself as Henry Emily, William's former business partner, and set the restaurant on fire after revealing its true purpose as a trap to lure in the remaining animatronics. The restaurant burns to the ground, seemingly killing Michael, Henry, and all the animatronics,[46] finally releasing the spirits haunting them.

Ultimate Custom Night (2018)

Ultimate Custom Night was originally intended to be a post-launch add-on to Pizzeria Simulator, but was eventually turned into a stand-alone game, releasing on June 27, 2018, as freeware.[75][76] A mobile port for iOS and Android was released on April 28, 2020, and a console port for the PlayStation 4, Xbox One, and Nintendo Switch was released on April 30, 2021. The customizable night contains a total of fifty animatronics from previous games, which allows the player to determine how aggressive they are during the night (similar to the custom nights in earlier games). The player can select the office to play in, unlock cutscenes, and choose from 16 themed game modes available.[77][78] Although unconfirmed, it has been heavily speculated that the game takes place in some version of Hell or Purgatory, where William Afton, following his death in Pizzeria Simulator, is being continuously tortured by the vengeful spirit of one of his victims.

However, the anthology novel series Fazbear Frights implies that the game is actually Afton's repeating nightmare, and not hell or purgatory. This comes from the fifth book, Bunny Call, which has a story called "The Man in Room 1280" where a burned man is kept alive by a shadow child despite the fact that he should be dead and suffers nightmares. In the following book, Blackbird, the epilogue confirms that the man is actually William Afton. Although it was never confirmed if the Fazbear Frights series is set in the same continuity as the games, Cawthon confirmed that it's supposed to reveal mysteries from the previous games.[citation needed]

Five Nights at Freddy's: Help Wanted (2019)

Main page: Software:Five Nights at Freddy's: Help Wanted

On August 18, 2018, Cawthon confirmed on his Steam thread that the next main installment in the Five Nights at Freddy's series would be available as a virtual reality game.[79] On March 25, 2019, during Sony Interactive Entertainment's State of Play live stream announcing several new games for the PlayStation 4, a trailer announcing the game was shown.[80] In the game, the player is a technician repairing a pizzeria's animatronics. From a first-person perspective, they fix the animatronics, solve puzzles and navigate dark hallways while avoiding malfunctioning and hostile animatronics.[81] The game was released on May 28, 2019. A non-VR version of the game was released on December 17, 2019, for Microsoft Windows and PlayStation 4.

Curse of Dreadbear, a Halloween-themed downloadable content (DLC) pack for Help Wanted was released in three parts, with several "waves" of new minigames released on October 23, October 29, and October 31, 2019, for a total of 10 new minigames.[82] The DLC pack includes new animatronic characters, returning animatronics from previous games, and a Halloween-themed hub.[83] Some of the new stages are re-skinned versions of existent minigames, such as a version of the FNAF 1 minigames called Danger! Keep Out! Notable new game modes include a shooting gallery, a free-roaming corn maze, and an assembly line in which the player must construct an animatronic.

Five Nights at Freddy's: Security Breach (2021)

Main page: Software:Five Nights at Freddy's: Security Breach

On August 8, 2019, on the first game's fifth anniversary, Cawthon posted a new image on his website, teasing the next installment for the series. It shows the "Mega Pizzaplex", a large shopping mall containing a laser tag arena, an arcade, a cinema and a Freddy Fazbear's Pizza restaurant; in the main square, '80s-style versions of Freddy, Chica, and four completely new animatronics can be seen playing for an excited crowd. On April 21, 2020, the characters' names were leaked from Funko's list of upcoming products, and the title was revealed as Five Nights at Freddy's: Pizza Plex. Scott Cawthon confirmed the leaks via Reddit but revealed that the title was not official. The game was initially scheduled for an early 2021 release,[84] but was delayed to late 2021.[85]

Security Breach was released on PlayStation 5, PlayStation 4 and Steam on December 16, 2021. The game's plot revolves around a young boy named Gregory being trapped in a large shopping mall teeming with murderous animatronics who hunt him down by the orders of Vanny, a mysterious woman in a rabbit costume, while also evading the mall's security guard, Vanessa. Suffering a malfunction that causes him to ignore Vanny's hacking, Freddy assists Gregory in escaping the mall.

Five Nights at Freddy's: Help Wanted 2 (2023)

On May 24, 2023, during a PlayStation Showcase, Steel Wool Studios announced a direct sequel to Help Wanted titled Help Wanted 2, scheduled for release in December 2023.[86] On November 20, 2023, the gameplay trailer was released on the official Steel Wool Studios YouTube channel, revealing several characters from the game along with the release date of December 14, 2023.[87][88] A non-VR and Meta Quest version of the game will release in Spring 2024.

Spin-offs

FNaF World (2016)

Main page: Software:FNaF World

Cawthon announced a spin-off from his series, FNaF World, on September 15, 2015.[89] Unlike the main series, the game is a role-playing video game using the first four games' animatronic characters. The game is set in a fanciful world where the characters must fight enemies and progress by unlocking perks and items. Originally planned for release on February 2, 2016, Cawthon rescheduled the release for January 22 and released it on January 1.[90]

Players and critics criticized the game for missing key features and being unstable and unfinished, for which Cawthon apologized: "I got too eager to show the things that were finished that I neglected to pay attention to the things that weren't." He decided to remove it from Steam, saying that the game would be improved and later re-released free of charge.[91] Cawthon announced that he asked Valve to refund all purchasers the price of the game.

He released a free version of the game, featuring a 3D overworld and an updated character-selection screen, in February 2016. Cawthon posted a new teaser the following month, with characters such as the main series' Purple Guy and most of the characters from the Halloween update of Five Nights at Freddy's 4. He created minigames for the game's second update, including Foxy Fighters, FOXY.exe, Chica's Magic Rainbow, and FNaF 57: Freddy In Space.[92]

Five Nights at Freddy's: Special Delivery (2019)

An augmented reality game with location-based gameplay, Five Nights at Freddy's: Special Delivery, was announced on September 13, 2019.[93] The game was released for free on iOS and Android on November 25, 2019. Dark Circus: Encore!, DLC for Special Delivery, was released on December 13, 2021.[94]

Its story bridges the gap between Five Nights at Freddy's, and Five Nights at Freddy's, and is told in epistolary format. One series of emails tells of a woman, Ness, triggering red-flag reports with her harmful and offensive search words. The emails eventually reveal that she is under the control of William Afton, and that Ness is Vanny from Five Nights at Freddy's: Help Wanted ("Ness" being short for Vanny's real name "Vanessa"), who was possessed by Afton after encountering a digital form of him while play-testing one of Fazbear's products. Another series of emails tells the story of the employees at Fazbear Entertainment scanning the circuit boards of old animatronics for "The Freddy Fazbear Virtual Experience".

As of 2023, Five Nights at Freddy's: Special Delivery has been downloaded 40 million times, and has 6.7 million monthly active users.[95]

Freddy in Space 2 (2019)

Freddy in Space 2 is a side-scrolling platform shooter game and a sequel to the FNaF 57: Freddy in Space mini-game from FNaF World.[96] It was released for free on December 3, 2019, on Game Jolt.[96] The game was made to promote a "#CancelCancer" charity livestream on YouTube, which was hosted by Matthew Patrick of Game Theorists for St. Jude Children's Research Hospital in Memphis, Tennessee.

Security Breach: Fury's Rage (2021)

Security Breach: Fury's Rage is a side-scrolling beat 'em up game featuring the main cast of Security Breach (not including Gregory or Vanessa).[97] The game was made to compensate for the release of Security Breach being delayed for a second time and was released for free on Game Jolt on April 28, 2021.[97]

Freddy in Space 3: Chica in Space (2023)

Freddy in Space 3: Chica in Space is a side-scrolling platform shooter game and a sequel to Freddy in Space 2, it was released on October 18, 2023, under the title FNAF: The Movie: The Game, which was developed by Cawthon, claimed to be a spoiler-heavy tie-in game of the Five Nights at Freddy's movie, which was revealed to be Freddy in Space 3 in disguise. It was released for free on Game Jolt.[98]

Five Nights at Freddy's: Into the Pit (2024)

On January 22, 2024, an adaptation of the Fazbear Frights: Into the Pit anthology novel was leaked to be in development in an upcoming slate of new novels to be released in 2024.[99] The following day, a trailer was leaked online.[100] Later that day, series creator Scott Cawthon made a post on Reddit acknowledging the leaks and stating the game would release for the series' 10th anniversary.[101] On January 25, 2024, Mega Cat Studios confirmed they were developing the game.[102] It will be the first installment of the series to be fully in 2D rather than 3D. It will be made in a 16-bit style.

Fazbear Fanverse

On August 21, 2020, Cawthon announced his plan to help fund and publish Five Nights at Freddy's games developed by fans, bundled with previous installments in their respective series.[103] He will not be involved in any of the creative elements but will help with marketing and publishing support, as well as appropriate licensing. The games included will be the One Night at Flumpty's series, the Five Nights at Candy's series, The Joy of Creation: Ignited Collection (consisting of the original The Joy of Creation, The Joy of Creation: Reborn and The Joy of Creation: Story Mode), and POPGOES Evergreen (including the prologue game POPGOES Arcade). Cawthon stated that these games will come to mobile and consoles, and may even have merchandise created for them. The first game to be released under this initiative was a port of One Night at Flumpty's for Android and iOS on October 31 and November 18, 2020, respectively. The second game to be released was a port of its sequel One Night at Flumpty's 2 on January 20, 2021, again for Android and iOS.[104][105]

The first new game to be released as a part of this initiative was One Night at Flumpty's 3 in October 2021.[103]

During August 2023, the creator of Five Nights at Freddy's Plus, a remake/re-imagining of the original game, Phil Morg (known online as Phisnom), was pulled from the team and had his contract revoked due to his sarcastic apologies regarding a fan receiving death threats and videos containing gore after making a joke about his reaction to the Five Nights at Freddy's: Security Breach DLC Ruin.[106] The game would end up being removed from the Steam store days later, leaving the game's future uncertain.[107]

Music

Ambient music for the first four Five Nights at Freddy's games is primarily stock music adapted by Cawthon.[10] These songs include the "Toreador Song" when the player runs out of power in Five Nights at Freddy's and "Grandfather's Clock", played by the Puppet's music box as it winds down in Five Nights at Freddy's 2. Sister Location, Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery have original soundtracks composed by Leon Riskin.[108] The soundtrack for Security Breach was composed by Allen Simpson[109] with Leon Riskin credited with "additional music composition"[110] and Gordon McGladdery credited with "additional music".[111]

Books and comics

Release timeline
2015Five Nights at Freddy's: The Silver Eyes
2016
2017Five Nights at Freddy's: The Twisted Ones
2018Five Nights at Freddy's: The Fourth Closet
2019Five Nights at Freddy's: The Silver Eyes: The Graphic Novel
Five Nights at Freddy's: Fazbear Frights #1: Into the Pit
2020Five Nights at Freddy's: Fazbear Frights #2: Fetch
Five Nights at Freddy's: Fazbear Frights #3: 1:35AM
Five Nights at Freddy's: Fazbear Frights #4: Step Closer
Five Nights at Freddy's: Fazbear Frights #5: Bunny Call
Five Nights at Freddy's: Fazbear Frights #6: Blackbird
2021Five Nights at Freddy's: The Twisted Ones: The Graphic Novel
Five Nights at Freddy's: Fazbear Frights #7: The Cliffs
Five Nights at Freddy's: Fazbear Frights #8: Gumdrop Angel
Five Nights at Freddy's: Fazbear Frights #9: The Puppet Carver
Five Nights at Freddy's: Fazbear Frights #10: Friendly Face
Five Nights at Freddy's: Fazbear Frights #11: Prankster
Five Nights at Freddy's: The Fourth Closet: The Graphic Novel
2022Five Nights at Freddy's: Fazbear Frights #12: Felix the Shark
Five Nights at Freddy's: Tales from the Pizzaplex #1: Lally's Game
Five Nights at Freddy's: Tales from the Pizzaplex #2: HAPPS
Five Nights at Freddy's: Fazbear Frights: Graphic Novel Collection #1
Five Nights at Freddy's: Tales from the Pizzaplex #3: Somniphobia
Five Nights at Freddy's: Tales from the Pizzaplex #4: Submechanophobia
2023Five Nights at Freddy's: Fazbear Frights: Graphic Novel Collection #2
Five Nights at Freddy's: Tales from the Pizzaplex #5: The Bobbiedots Conclusion
Five Nights at Freddy's: Tales from the Pizzaplex #6: Nexie
Five Nights at Freddy's: Tales from the Pizzaplex #7: Tiger Rock
Five Nights at Freddy's: Fazbear Frights: Graphic Novel Collection #3
Five Nights at Freddy's: Tales from the Pizzaplex #8: B7-2
Five Nights at Freddy's: Fazbear Frights: Graphic Novel Collection #4
Five Nights at Freddy's: The Official Movie Novelization
2024Five Nights at Freddy's: Fazbear Frights: Graphic Novel Collection #5

Novel trilogy

Five Nights at Freddy's: The Silver Eyes (2015)

Five Nights at Freddy's: The Silver Eyes is the first novel by Scott Cawthon and Kira Breed-Wrisley. It was published ahead of schedule on Kindle on December 17, 2015, and a paperback release followed on September 27, 2016. The novel follows a group of childhood friends who meet in their hometown and discover unnerving secrets about the once-beloved Freddy Fazbear's Pizza.[112] According to Cawthon, the novel "expands the mythos and reveals a human element never before seen in the games". Although the novel inhabits the Five Nights at Freddy's universe, the book and the games are not "intended to fit together like two puzzle pieces".[113][114]

Five Nights at Freddy's: The Twisted Ones (2017)

Five Nights at Freddy's: The Twisted Ones, the second novel by Cawthon and Breed-Wrisley,[115] is a sequel to Five Nights at Freddy's: The Silver Eyes which was discovered on Amazon under Cawthon's name on January 8, 2017.[116] Although the discovery sparked controversy about the book's legitimacy,[117] Cawthon soon confirmed that it was an official publication.[118][119] The novel, published on June 27, 2017, involves Charlie, the main character from The Silver Eyes, who is "drawn back into the world of her father's frightening creations" while trying to move on.[120]

Five Nights at Freddy's: The Fourth Closet (2018)

Five Nights at Freddy's: The Fourth Closet, the third novel by Cawthon and Breed-Wrisley, was published on June 26, 2018. The novel focuses on Charlie's friends, who are searching for the truth behind what happened to Charlie in The Twisted Ones while mysterious events unfold after a new restaurant opens.[121]

Film adaptation

Five Nights at Freddy's, a film adaptation based on the game, was released for streaming on Peacock and theatrically in the United States on October 27, 2023, by Universal Pictures.[122] Directed by Emma Tammi, who co-wrote the screenplay with Cawthon and Seth Cuddeback, the film stars Josh Hutcherson with Elizabeth Lail, Piper Rubio, Mary Stuart Masterson, and Matthew Lillard appearing in supporting roles. The film received generally negative reviews from critics but was a commercial success, becoming Blumhouse Productions' highest-grossing film worldwide with over $294 million.[123][124] A sequel is in development.[125]

Reception

Aggregate review scores
Game Metacritic
Five Nights at Freddy's 78/100[126]
Five Nights at Freddy's 2 62/100[127]
Five Nights at Freddy's 3 68/100[128]
Five Nights at Freddy's 4 51/100[129]
Five Nights at Freddy's 62/100[130]
Freddy Fazbear's Pizzeria Simulator N/A
Ultimate Custom Night N/A
Five Nights at Freddy's 80/100[131]
Five Nights at Freddy's 64/100[132]

The original Five Nights at Freddy's received "generally favorable" reviews according to review aggregator website Metacritic, assigning the Windows version a score of 78 out of 100.[126] Indie Game Magazine praised the game for its simple take on the horror genre, labeling the game a "fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying". They noted that its artistic direction and gameplay mechanics contributed to a feeling of "brutal tension", but criticized it for taking too long to load when launched.[133]

Omri Petitte for PC Gamer gave Five Nights at Freddy's a score of 80 out of 100, commenting that the game took a "less-is-more" approach to its design, and praising the overall atmosphere for emphasizing the fear and suspense of an approaching threat, rather than the arrival of the threat itself as in other horror-oriented games. However, the gameplay was criticized for becoming repetitive once a player masters it, noting players have "not much more to expect beyond managing battery life and careful timing of slamming doors shut."[134] Ryan Bates of GameRevolution gave the game a 4.5 out of 5, commending the game's minimalistic presentation (particularly its audio design and lack of music) for contributing to the terror of the game, along with its repetitive gameplay that would "[reach] almost OCD-type levels, adding to the tense environment." He opined that the game was "horror done right", but felt it was too short.[135]

Shaun Musgrave of TouchArcade gave a rating of 3.5 out of 5, noting the game's reliance on atmosphere to induce fear, noting that "if the atmosphere doesn't get to you, all that's left is a very simple game of red light-green light."[136] Eurogamer's Jeffrey Matulef called the game "wonderfully creative", and compared the animatronic animals in the game to Weeping Angels due to their ability to only move when they are not being observed.[137]

Five Nights at Freddy's 2 received "mixed or average" reviews according to Metacritic, assigning the Windows version a score of 62 out of 100.[127] Omri Petitte for PC Gamer gave Five Nights at Freddy's 2 a score of 70 out of 100, commenting that what he wanted in the sequel "was more mind games and more uncertainty. I wanted the plodding animatronic suits to find me and rip my face off in new and interesting ways. I wanted working legs. What I got was a horror game dipping heavily into deception and subtlety, a wonderfully cruel cocktail of supernatural mystery and jolts of panicked adrenaline. Enjoying the good parts, though, comes with a cost of a frustratingly steep difficulty."[138]

Destructoid gave the game a positive review, saying that "It's absolutely terrifying to know that you could be attacked at any moment from multiple avenues", praising the introduction of new animatronics and mechanics, but also criticizing the jumpscares and called the game "too hard for its own good".[21] In a review for the Nintendo Switch version of the game in 2019, Mitch Vogel of Nintendo Life said, "Five Nights at Freddy's 2 may not necessarily reinvent the wheel, but it still does a fine job of keeping you on the edge of your seat."[139]

Five Nights at Freddy's 3 received "mixed or average" reviews according to Metacritic, assigning the Windows version a score of 68 out of 100.[128] Omri Petitte from PC Gamer gave Five Nights at Freddy's 3 a score of 77 out of 100, praising the reworked camera system, but commented on how the jumpscares from the other animatronics "felt a little stale by the third night."[23] In a more critical review, Nic Rowen from Destructoid gave the game a 6.5 out of 10, saying that even though the game is "by far the most technically proficient and mechanically satisfying installment yet," he criticized Springtrap and Fazbear's Fright for lacking the "charm of the original cast and locations."[140]

Five Nights at Freddy's 4 received "mixed or average" reviews according to Metacritic, assigning the Windows version a score of 51 out of 100.[129] Destructoid criticized the gameplay as being too confusing, and gave the game a review score of 4 out of 10.[141] The Escapist gave the game a positive review score of 4 out of 5 stars saying that they liked the reworked mechanics, darker and emotional storyline, scary jumpscares, and sad ending but noted the game's bugs and glitches.[142] Nadia Oxford of Gamezebo gave it 4 out of 5 stars in her review praising it for its intense environment, creepy sounds and graphics, and jumpscares. She criticized the game for being difficult to survive in certain environments when relying on audio cues and the Android version not containing the story-centric minigames.[143]

Five Nights at Freddy's: Sister Location received "mixed or average" reviews from critics according to Metacritic, assigning a score of 62 out of 100.[130] Destructoid rated the game 6/10,[144] while GameCrate rated it 7.50/10.[145] Shelby Watson of The All State gave the game a positive review, citing it to be comparable to the first game's quality, but unlike the first game, never allowing the player to operate the mechanics on muscle memory alone. She writes, "...[E]ach night is so different, it is impossible to get comfortable with the mechanics enough that it feels like second nature. The game changes so much, you are forced to adapt and are always on the edge of your seat, waiting for what is to come."[146] TechRaptor rated the game 9/10, calling it "genuinely terrifying" with a "great storytelling" and praised the voice acting.[147]

Freddy Fazbear's Pizzeria Simulator received mostly positive reviews. GameCrate called it the "best value in gaming right now",[148] with Rock Paper Shotgun calling it "spooky as hell".[149] The Ball State Daily News also gave a positive review, giving the game a 7.6/10 and calling it "an interesting evolution of the Five Nights [at Freddy's] formula".[150] IGN listed Freddy Fazbear's Pizzeria Simulator in their top 18 Best Horror Games of 2017.[151]

Ultimate Custom Night received mostly positive reviews. Rock Paper Shotgun deemed the game "an intriguing mess",[152] with PC Gamer calling it "a neat, customisable take on the classic survival horror formula".[153]

Five Nights at Freddy's: Help Wanted received "generally favorable" reviews from critics for the PlayStation 4 version according to Metacritic, assigning a score of 80 out of 100;[131] the Nintendo Switch version received "mixed or average" reviews, with Metacritic assigning a score of 53 out of 100.[154] Reviewers praised the game for its effective use of virtual reality and its success in introducing new mechanics while preserving the series' feel and atmosphere while being accessible for players new to the series. However, the game's frequent use of jump scares could make it less scary and more obnoxious over time for some players.[155][156][157]

Stuart Gipp at Nintendo Life criticized the Nintendo Switch version of the game and gave it a score of 3 out of 10. The main criticism being that the game had become pointless for having removed the VR mode making it a "sub-par minigame collection" with "limited gameplay" since previous main games were available already for the console, and speculated that the only reason for releasing it for the console were to capitalize on the console's market share.[158] The game is listed as one of PlayStation's "Favorite Horror Games of 2019" on their website[159] and is one of the top 30 best selling VR games on Steam.[160] The game was nominated for the Coney Island Dreamland Award for Best AR/VR Game at the New York Game Awards in 2020.[161]

Five Nights at Freddy's: Security Breach received "mixed or average" reviews, according to Metacritic.[132] Jeuxvideo.com gave a mixed review, praising the atmosphere and the originality of certain gameplay sections, but criticizing the bugs and technical issues.[162] The Escapist's Ben "Yahtzee" Croshaw was more critical of the game, praising the visuals, but criticizing the bugs, design, and restrictive save system.[163] The game was nominated and won Players' Choice December 2021 on PlayStation's official blog.[164]

Cultural influence

Fandom

Five Nights at Freddy's cosplayers at the 2022 WonderCon at the Anaheim Convention Center in Anaheim, California.
A duet of cosplayers at WonderCon 2022 dressed as Withered Bonnie (Five Nights at Freddy's 2, left background) and Ignited Freddy (The Joy of Creation, right foreground)

Since the release of the first game, the games have become a popular topic of discussion by fans on social media platforms such as Reddit,[165] and are regularly featured on Let's Play videos. Popular video creators, such as PewDiePie, Markiplier, and Jacksepticeye helped the games receive additional attention with their playthroughs.[3][166] In May 2015, YouTube reported that playthroughs of the Five Nights at Freddy's series were the platform's eighth-most-watched playthroughs.[167] Channels such as The Game Theorists occasionally feature Five Nights at Freddy's-related videos as well, in particular towards the lore of the franchise.[168]

A number of fan games have been inspired by the game mechanics of Five Nights at Freddy's.[169] Fan games for the franchise are incredibly common to the point Game Jolt made FNAF games its own genre to avoid overwhelming the site.[5](p74)

Although the Five Nights at Freddy's fandom has been criticized for immaturity,[170] Cawthon defended them on Steam and criticized the broader community for what he called an unfair generalization.[171]

In September 2020, a video featuring Jack Black dancing to a Five Nights at Freddy's fan song went viral on the social media platform TikTok.[172] Black had previously appeared on an episode of Jimmy Kimmel Live! in April 2020, wearing a mask headpiece modeled after main antagonist William Afton, where he revealed that he is a fan of the Five Nights at Freddy's series.[173] Black and his son Samuel had previously played Five Nights at Freddy's 4 with Markiplier to promote his own film Goosebumps.[174]

Merchandise

Five Nights at Freddy's merchandise is primarily produced by two companies: Sanshee and Funko.[175] Products include stuffed toys, action figures, posters, clothing, keychains, and stationery, among other things.[176][177] McFarlane Toys also has a line of Five Nights at Freddy's merchandise, consisting mainly of construction sets;[178] Todd McFarlane called the line "the single largest-selling product, bar none, by a lot that [he's] done in 20-plus years."[179] The merchandise, available internationally, has been a factor in the franchise's success.[180]

References

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Notes

A.^ ^ ^ ^ Referring to Ultimate Custom Night.
B.^ ^ ^ ^ ^ ^ ^ Referring to Five Nights at Freddy's.
C.^ ^ ^ ^ ^ ^ Referring to Five Nights at Freddy's

External links