Software:Galactic Junk League

From HandWiki
Short description: 2017 spaceship building and combat game
Galactic Junk League
Galactic Junk League logo.png
Developer(s)Pixel Federation
Platform(s)Microsoft Windows, macOS
Genre(s)Vehicular combat, physics-based simulation, Space combat game, strategy
Mode(s)Singleplayer, Multiplayer

Galactic Junk League was a spaceship building and combat game for Microsoft Windows and MacOS. It was developed and published by Pixel Federation. The game was discontinued on the 27 of December 2018.[1]

Backstory

The game is set in a desolate post-apocalyptic universe which is filled with trash. The only form of entertainment is the gladiatorial spaceship-fighting arenas in which the players compete. Ships are assembled from salvaged junk and sent into battle in the arenas.

Gameplay

Players must construct their own custom spacecraft, using combinations of blocks, armour plating, weapons and functional components like rocket thrusters, gyroscopes and special ability modules. All ships contain a core module, which if destroyed, destroys the player's entire ship. Therefore, the core module is the most important component and must be protected at all costs. Three basic types of weaponry exist in the game, Gauss guns, Lasers, and Missiles, each category having several variants for the player to choose from. There is also a wide variety of special ability components that do things like increase a ship's speed, allow it to teleport short distances, stun other ships, or buff its own stats when active. Some modules are usable on any ship, and others are usable only by certain ship classes, of which there are five, the Rookie Ship, the Frigate, the Cruiser, the Battleship, and the Destroyer. Each ship has different stats for its component's health and performance, which along with class-unique abilities and components, gives each a unique playstyle.

In battle, players are assigned to one of two teams, either the Fist Clan or the Zombie Hipsters. Each team receives seven players and is spawned at opposite ends of an arena. The game is a team deathmatch with the win condition being the first team to reach 20 kills wins. A timer starts counting down once the match begins, and if it reaches zero before 20 kills are achieved by either team, the team with the most kills wins. If the kill count is equal, the match results in a tie. In addition to the PVP combat mode, there is also a practice mode that allows players to test newly built ships without bringing them into a match against other players.

After a match is over, players are awarded Junk, the game's currency. Players that had a higher score in battle will receive a higher junk payout than players who did poorly. The junk can be used to unlock new components and upgrade existing ones. Players also gain XP, which allows them to build larger and more complex ships to do battle with.

References

[2] [3] [4]

External links