Software:Hollow Knight: Silksong
| Hollow Knight: Silksong | |
|---|---|
| Developer(s) | Team Cherry |
| Publisher(s) | Team Cherry |
| Designer(s) |
|
| Programmer(s) |
|
| Artist(s) | Ari Gibson |
| Composer(s) | Christopher Larkin |
| Series | Hollow Knight |
| Engine | Unity |
| Platform(s) | |
| Release | 4 September 2025 |
| Genre(s) | Metroidvania |
| Mode(s) | Single-player |
Hollow Knight: Silksong is a 2025 Metroidvania game developed and published by Australian independent developer Team Cherry. The sequel to Hollow Knight (2017), it was released on 4 September 2025 for Linux, macOS, Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
The story follows Hallownest's former princess-protector, Hornet, after she is captured and transported to the unfamiliar land of Pharloom. Gameplay sees the player navigating through the large, interconnected areas of this kingdom, where they must battle enemies, traverse platforming challenges, and complete quests using various skills, tools, and movement mechanics. Originally planned as downloadable content for Hollow Knight, the project grew in scope over time, prompting Team Cherry to announce in February 2019 that it would instead become a full standalone sequel.
Silksong received acclaim for its graphics, soundtrack, story, world design, and gameplay, though opinions on its high difficulty were mixed. The game had sold over seven million copies by mid-December 2025, with millions more playing on Xbox Game Pass.[1]
Gameplay

Hollow Knight: Silksong's gameplay is similar to its predecessor Hollow Knight, featuring 2D platforming and combat. Some changes are made from the original, such as the player character moving more acrobatically and healing faster. Side-quests (called "Wishes") are tracked in a journal. These quests are provided by non-player characters or found at quest boards.[2]
Equippable "Tools" are divided into three categories: blue and yellow Tools are passive and support-oriented, while red Tools are typically offensive weapons. Red Tools are manually activated and have a limited number of charges which must be replenished with Shell Shards, an in-game currency, at Benches.[3] Hornet is limited in how many Tools of each colour she can equip, with her maximum capacity modified when changing between different gameplay styles, known as "Crests". In addition to their varying tool makeups, the speed and range of Hornet’s attack move-set differs between Crests. Each Crest also possesses a unique mechanic, such as boosting damage dealt if hits are avoided or allowing for tools to be replenished without resting at a Bench.[4]
When attacking enemies or interacting with certain objects and locations, Hornet adds "Silk" to her reservoir. Silk can be used for healing, with three hit points (called "Masks") recovered in a single heal.[5] Silk can also be expended to use "Silk Skills", additional attacks which are unlocked by locating remnants of the Weavers and their society when progressing through the game.[6] Tools, Crests and Silk Skills can be adjusted when sitting at Benches, which also serve as a source of healing and act as respawn points after all hit points are lost.[6]
Throughout the game, Hornet also unlocks different movement options that expand her mobility and aid in combat. These include a grappling hook-like "Clawline", a "Drifter's Cloak" that catches wind currents and allows Hornet to travel upward when over updrafts or fall slowly, wall climbing ("Cling Grip"), and a vertical leap that launches her upward with her Needle ("Silk Soar").[7]
Plot
Premise
Silksong takes place after the events of Hollow Knight and continues the story of Hornet in the kingdom of Pharloom. Pharloom is a ruined religious kingdom afflicted by the "Haunting" - a Silk-based madness that afflicts bugs and reanimates their corpses. Hornet, a descendant of the Weavers—an advanced Silk-manipulating species—is captured by a group of veiled bugs[lower-alpha 1] to be brought to Pharloom. There, she discovers her connections to the kingdom, travelling across the land, encountering its Haunted inhabitants, and helping other bugs that have escaped the Haunting to fulfill their wishes and restore the kingdom.
Synopsis
Hornet escapes her captors and falls into the Moss Grotto. She finds that her captors were adherents of the Citadel, a supposedly holy institution located at Pharloom's summit that attracts numerous pilgrims. Hornet decides to ascend to the Citadel to uncover the reason behind her capture. Throughout her journey, Hornet encounters the remnants of the Weavers and binds their power, while meeting pilgrims, Pharloom's residents, and travelers from other lands. She also encounters Lace, a being composed entirely of Silk who taunts Hornet throughout her journey.
As the game progresses, it is revealed that the Weavers were spider-like bugs evolved by Grand Mother Silk, a godlike being. Initially believing her to be their mother, they served Grand Mother Silk before rebelling upon discovering the truth. The Weavers contained her within the Cradle—a structure atop the Citadel—but over time she was able to exert her influence on other bugs, causing the Haunting. Some of the Weavers left Pharloom for the kingdom of Hallownest, giving birth to Hornet.
Hornet eventually gains access to the Citadel and reaches the Cradle, where she battles and defeats Lace. Lace is revealed to be a creation of Grand Mother Silk, and is disillusioned by her origins, believing her existence to be unnatural. After this encounter, Hornet faces Grand Mother Silk herself. The fight can either end with Hornet defeating the deity and binding her power, thus becoming Pharloom's new monarch, or a parasite within Hornet consuming both of them.
Alternatively, if Hornet has fulfilled most wishes and completed various other key objectives, she may work with the Caretaker—the keeper of a shrine-turned sanctuary in the Citadel—to craft a Soul Snare, a trap capable of deposing Grand Mother Silk. This is the only means by which Act 3 — the final Act of the game — may be accessed. After the Caretaker sets the trap, Hornet restrains Grand Mother Silk during the battle and activates it, only to discover it is a portal connected to the Void. The Void ensnares and drags Grand Mother Silk through the portal. The deity attempts to drag Hornet through with her, but Lace saves Hornet out of spite for her mother, and is dragged into the Void instead.
After waking up, Hornet finds Pharloom to have been brought to an apocalyptic state. Grand Mother Silk and Lace were brought to the bottom of the Abyss, the deepest part of Pharloom, and are trapped in a cocoon beneath a sea of Void. Due to Grand Mother Silk's resistance, Void-corrupted threads have sprouted from the ground, infusing Haunted enemies with Void. Hornet deduces that the strain of these threads will soon cause Pharloom to collapse. She confers with the Caretaker, who is revealed to be part of a group of spellcasting bugs known as Snail Shamans, and theorises that Grand Mother Silk is resisting the Void to save Lace. To reach her, Hornet works with the Shamans to retrieve a Void-warding flower called the Everbloom from her memories by seizing the hearts of fallen rulers.
Using the Everbloom, Hornet dives through the sea of Void to reach the cocoon and defeats the Void-corrupted Lace, purifying her. The severely weakened Grand Mother Silk grants Hornet the last of her power so she can escape with Lace, but they fail to reach the surface as the Everbloom disintegrates. The protagonist from the first game appears and rescues Hornet and Lace, carrying them from the Void. With Grand Mother Silk dead, the blackened threads fall away, freeing Pharloom from the Haunting and the Void being spread by it.
Development

Hollow Knight: Silksong was originally planned as downloadable content for Hollow Knight.[8] This piece of downloadable content, set to have the player control Hornet, was in development even before the release of Hollow Knight.[9] Initially planned to take place in Hollow Knight's Hallownest, Team Cherry realized that "fitting her ... into the world of Hallownest would be difficult", since it is "designed to fit ... at the Knight's scale". Instead, Team Cherry decided to introduce a new world, which, due to their "habit of expanding the content to be quite large", ultimately became a fully-fledged sequel.[8][10]
In the February 2021 issue of Edge, Team Cherry co-founders and co-directors Ari Gibson and William Pellen detailed aspects of Silksong's development. Their development style was described as being a "controlled scope creep", with Gibson stating "the way we approach these games ... is that they are just a web of ideas, and notions, that all pass through this filter of bugs, and caves, and ruined civilisations and whatnot", with Pellen adding "with destinations that we're comfortable with not knowing what they are for a while – just building up or down to them."[11] The developers were also not attempting to "create a more difficult sequel", with Pellen stating that "they're hoping for it to be a comparable test of skill to Hollow Knight".[12] Despite this goal, they both highlighted the fact that more enemies deal two points of damage, when compared to Hollow Knight, which Pellen stated was in order to have the player "spend more time at either full health or almost dead, [with] the gameplay ... snapping between these states." Hornet's heal was made faster and stronger than the Knight's to combat this.[13][14]
In a Bloomberg article in August 2025, Gibson and Pellen gave further detail on the game's development. They stated that their original vision for Silksong involved a smaller world than that of Hollow Knight and a quest system to encourage revisiting areas, but that they progressively expanded the game's map as development proceeded.[15][16] The team decided to limit their communication about the game's progress during development, explaining that they wanted to focus their energies on the development process itself and that they wanted to avoid revealing too many of Silksong's secrets before release.[15][17] Bloomberg hypothesized that reasons for Silksong's lengthy development process included the small size of Team Cherry, as well as the developers' focus on delivering a finely tuned experience—Pellen was paraphrased as saying that "the last year or two [of development]" was focused on adding polish and additional detail.[15] Gibson described the development of Silksong as "enjoyable" and "very satisfying". He and Pellen both recounted that they could have continued expanding the game but forced themselves to stop in order to avoid delaying its release further than necessary; they will instead add extra content in post-release updates, like they did for Hollow Knight.[15][16]
The September 2025 ACMI Game Worlds exhibit revealed many details on the development of Silksong's map. Additions were being made all the way up until 7 August 2025, and areas such as the "Red Coral Gorge" were cut midway through development.[18][19] Additionally, a zine released on the exhibit's opening date; it included quotes from Gibson and Pellen. Pellen was quoted saying "we have a plan ... but the plan is never so calcified that it can't bear a change of course two weeks later, or two months later, or two years later."[20][18] They also addressed the game's high difficulty, with Gibson stating that "Hornet is inherently faster and more skillful than the Knight—so even the base level enemy had to be more complicated, more intelligent"[21][22] and that "[players] have ways to mitigate the difficulty via exploration, or learning, or even circumventing the challenge entirely, rather than getting stonewalled."[23][22]
Release and marketing
Hollow Knight: Silksong was announced on 14 February 2019 in a trailer, with a developer diary video sharing more information.[8] After the announcement, per GameSpot, "updates [were] sporadic and infrequent".[24] The developers released an update in March 2019, sharing descriptions and images of characters who will appear in Silksong. They thanked the game's fans for supporting them regarding the announcement of the sequel.[25]
Silksong was playable during E3 2019, at the Nintendo booth,[26] and a Nintendo Treehouse livestream additionally showed off the game.[27] Team Cherry released a new blog post soon after this, which mentioned that the area "Greymoor" is one of the biggest they've ever created; the post also explained further gameplay details.[28] In December 2019, Team Cherry posted another blog post, containing a two-track preview of the soundtrack, composed by Christopher Larkin, as well as an update on the total number of enemies developed (which was 165 at the time), with a focus on a trio, described as "members of a scholarly suite."[29]
In June 2020, Team Cherry began a series of riddles that revealed non-player characters and short videos of Silksong once solved; these riddles continued into July. One of the characters revealed was "Seth", created by a fan named Seth Goldman who was battling terminal cancer and had wished to meet Team Cherry.[30][31] In December 2020, an issue of Edge revealed details about Silksong, with multiple screenshots and quotes from Gibson and Pellen.[32] In May 2021, Team Cherry marketing and publishing director Matthew Griffin stated that Team Cherry was still working on the game, and had no plans for announcements at E3 2021 and its general period.[33]

An article in PC Gamer from February 2022 showcased Pellen stating that Silksong was still in development despite the lack of updates since December 2020, and said that more details would be revealed as it got closer to its release.[34] A new trailer was revealed at the Xbox & Bethesda Games Showcase in June 2022, revealing that Silksong would be released on Xbox Game Pass at launch, with the game being available through the service for PC and Xbox Series X/S.[35] While no release date or window was announced in the trailer, president Sarah Bond and the Xbox Twitter account stated in a tweet that all games in the showcase will be released within twelve months, implying they expected a release by 12 June 2023, which the account later confirmed in a reply.[36] In September 2022, Sony confirmed in a tweet that the game would come to PlayStation 4 and PlayStation 5.[37] Griffin declared on 10 May 2023 that the game was delayed, stating "We had planned to release in the first half of 2023, but development is still continuing", that the game has "gotten quite big", and to "expect more details from us once we get closer to release."[38]
On 14 February 2024, which marked five years since the game's announcement,[39] Griffin posted on Discord that Team Cherry was "...still hard at work on the game."[40] After nearly a year of silence, in January 2025, in response to rumors online,[41] Griffin said that Silksong was still in active development, was progressing, and was still planned for release.[42][43]
During the Nintendo Direct on the then-upcoming Nintendo Switch 2 system, which aired on 2 April 2025, Silksong was presented in a sizzle reel, where it was given a 2025 release date, alongside some new footage.[44] Soon after, Nintendo sent new screenshots of the game to press.[45] On 1 May, IGN announced that Silksong would appear at ACMI's then-upcoming Game Worlds showcase, which opened on 18 September 2025. The exhibit was confirmed to include sprites from the game, information on boss fights, and the ability to play Silksong. They also shared a partial spritesheet of Hornet.[46] On 8 June, Silksong appeared at the 2025 Xbox Games Showcase, as part of the reveal trailer for the ROG Xbox Ally. It was confirmed to be available on the console day one; the console is planned to release in Holiday 2025.[47] Soon after this announcement, Griffin clarified that the game would release before Christmas 2025, and that it is "...not tied to a console release."[48]
On 28 July, a new Silksong demo was announced to be playable at the Xbox booth during Gamescom 2025, which started on 20 August;[49] the demo was later confirmed to be playable at the Nintendo booth as well, on 7 August.[50] On 19 August, Team Cherry—breaking their infamous radio silence[51]—announced that they would have a "special announcement" on 21 August.[52] A Bloomberg interview with Gibson and Pellen was also announced to release on that day; it was stated to "explore why Silksong has taken seven years to develop."[53] Also on 19 August, Silksong appeared at Gamescom Opening Night Live, where it received new footage.[54] Two days later, the Bloomberg interview was published,[15] and the "special announcement" aired on YouTube; it was the game's release trailer, which ended by revealing that the game would release on 4 September 2025.[55]
The announcement of the game's release date just two weeks prior to its release caused several other indie games originally set to release around the same time to be delayed for fear of being overshadowed by Silksong,[56][57][58] while others, such as Hell Is Us, Software:Daemon X Machina: Titanic Scion and Software:Cronos: The New Dawn, kept the release date as they intended.[59] Team Cherry did not send out review codes for Silksong, with Bloomberg journalist Jason Schreier stating that they told him this was due the difficulty of organizing them as a small team and the view that it would be unfair for critics to play it before Kickstarter backers and other players.[60] When the game released on 4 September, Steam, the Nintendo eShop, the Microsoft Store, and the PlayStation Store all experienced errors.[61][62] Steam was taken down temporarily, making the platform inaccessible to purchase the game or download it for many users.[63] During the first three days of its release, Silksong had over five million players, including one million playing via Xbox Game Pass and three million via Steam.[64]
Downloadable content
On 15 December 2025, the first free downloadable content (DLC), titled Sea of Sorrow, was announced in an animated teaser trailer. It is scheduled for release in 2026, and will feature Hornet's "voyage across and beneath the salt-stricken seas", with "new areas, bosses, tools, and more" being added upon release. The trailer and descriptions led to speculation that the DLC would bring the return of certain cut Silksong content.[65][66][67][68]
Reception
Pre-release
The playable Silksong demo at E3 2019 received critical praise. IGN writer Tom Marks liked "its combat and movement even more than the original", and said "Silksong has the potential to be even better than the original."[69] Ozzie Mejia of Shacknews praised the "tremendous amount of detail in the environments and in the backgrounds".[26] Writing for Game Informer, Matt Miller prematurely called Silksong a "worthy sequel", stating "the portion of Hornet's adventure on display maintains the tradition of excellence established by the original."[70] Nintendo World Report writer Melanie Zawodniak praised the speed in which Hornet could traverse vertically, as she believed such movement was "a bit too sluggish in Hollow Knight." Despite the short play-time, the demo made her certain that "Team Cherry [is] putting just as much of their skill and passion into the project as [in] their debut title".[71]
The demo at Gamescom 2025 was given similar praise. Writing for Destructoid, Adam Newell called the demo "stunningly beautiful with its lush visuals and animations", and stated that he was "hooked from the start."[72] GamesRadar+ writer Josh West stated "there's an attention to detail in its visual and audio design that's scintillating to experience. The play itself is smooth, Hollow Knight's occasional sharp edges sanded down to ensure that movement and motion is the star."[73] Writing for Game Informer, Wesley LeBlanc stated "if what I played today is any indication, Silksong will follow in [Hollow Knight's] steps – I really enjoyed what I played."[74]
As of late August 2025, Silksong was on roughly 5.2 million Steam users' wishlists, by far the most-wishlisted game on the service at the time.[75][76]
Fan culture
File:Daily Hollow Knight Silksong News Day 1.webm Due to its lengthy development, fans would often hope for Silksong news to appear at game showcases. After repeated no-shows, the fans eventually would consider this hope illogical, and used clown imagery to signify this, with the most popular images being edited screenshots and fan art of Hollow Knight, showing its protagonist wearing a clown wig and nose.[77][78]
On 16 January 2021, the YouTube fan channel Daily Silksong News began tracking and reporting updates on the game's status every day, leading to over 1600 uploads. Almost every video consists of the script, "Today is [date]. This is [host name], your host for today bringing you your daily Silksong news. There has been no news to report for Silksong today. This has been your daily news for Silksong for today, [date]." Only 48 videos reported news prior to the game's release on day 1,692.[79][80] The channel's main host, Araraura, was interviewed by PC Gamer writer Harvey Randall,[79] and WIRED writer Megan Farokhmanesh.[81] Many videos were also guest hosted by other social media personalities.[82]
In January 2025, Pellen posted a cryptic tweet, changed his profile picture to a piece of cake, and revamped his entire account. A reverse image search tracked the photo to a cake recipe posted on 2 April 2024, while several factors related to the Tweet and account revamp appeared to relate to 2 April in general, leading fans to believe that the changes were an ARG hinting at there being Silksong news at the then-upcoming 2 April 2025 Nintendo Direct.[83][84][85] Team Cherry marketing and PR manager, Matthew Griffin, later indirectly denied that the changes held any significance.[86] However, Silksong did appear in the Nintendo Direct, where it was given a 2025 release window, which led some to believe that the changes were hints by Pellen.[87]
Since Silksong often received minimal news for lengthy periods of time, users on the r/Silksong subreddit—often called "Skongers"[88]—developed a meta culture of jokes, memes and factions;[81][89] these included the creation of elaborate fake posts, known as "Silkposts", to trick readers into thinking there had been Silksong news.[90] In July 2025, the subreddit "sacrificed" four users via banning them in order to "secure Silksong's release", which received coverage due to its absurdity.[81][91]
Post-release
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Critical reception
Hollow Knight: Silksong received "universal acclaim" according to review aggregator website Metacritic.[110] OpenCritic reported that 97% of critics recommended the game.[97] In Japan, four critics from Famitsu gave the game a total score of 32 out of 40, with each critic awarding the game an 8 out of 10.[100]
Several critics felt that the game was a worthy sequel to the original and praised its larger, more ambitious scope, while others appreciated the low price point for such an expansive title.[105][107] The art design of Silksong was positively received by critics, with many writers describing it as beautifully crafted.[104] Likewise, Ashley Schofield of Video Games Chronicle noted the game as having gorgeous layering and intricately placed background details throughout, which she said gave Pharloom a strong sense of scale and depth.[108] The game's soundtrack was also well received, with Christian Donlan of Eurogamer describing it as "haunted, playful, and endlessly beckoning", and Simon Fitzgerald of Push Square noting its ability to create the proper mood for a range of different situations.[99][107] For its story, Tom Marks of IGN praised Silksong's writing as being consistently strong throughout. Will Bedingfield of NME regarded Hornet's "sharp, amusingly standoffish dialogue" as much more compelling compared to the original game's silent protagonist. Similarly, Marks of IGN called her an excellent hero that had a notably different tone from the original.[103][105] Schofield of Video Games Chronicle described the elements of characterisation and humour given to NPCs during side-quests as highlights of the game's writing.[108]
Reviewers noted the quicker, more nimble nature of Hornet during gameplay as compared to Hollow Knight's protagonist. Will Bedingfield of NME described her as "slashing her needle in bouncy flourishes", while Ashley Schofield of Video Games Chronicle complimented the sense of fluidity and exactness in Hornet's controls.[105][108] The game's world was praised for being highly detailed and rewarding to explore. Critics such as Tyler Colp of PC Gamer appreciated how the world design contextualised the broader narrative and how its details incentivised exploration.[106] Additionally, the world's boss battles were received positively by Oscar Taylor-Kent of GamesRadar+, who described them as being universally well-designed with a range of different fight structures.[102]
Critics considered Silksong to be a more difficult game than its predecessor. Some elements of its difficulty were particularly contentious, such as the long "runbacks" to get back to bosses, increased enemy damage as compared to Hollow Knight, scarcity of currency, and the difficulty of using Hornet's diagonal "pogo" ability,[lower-alpha 7] especially for platforming sections.[107] Some reviewers appreciated how the difficulty gave the game "character", integrated the gameplay with the story and world, and provided a sense of mastery when overcoming the challenges of the game.[99] Others, like Ashley Schofield of Video Games Chronicle, considered the difficulty tiring and demoralizing, feeling it inhibited the feeling of exploration.[108] Reviewers were also more mixed on the game's side-quests, some of which were praised for their world-building while others were criticized as "uninspired" and "monotonous".[103][108]
Audience response
Due to its highly anticipated release and absence of pre-orders, Silksong caused Steam, the Nintendo eShop, the Microsoft Store, and the PlayStation Store to crash upon its launch, leading to players being unable to buy or download the game.[62] The game reached over 100,000 concurrent players within 45 minutes after release, peaking at over 500,000 active players during the first day, reaching 10th place on the list of the concurrent most played games on Steam and, as of launch, the 29th of all time. The game also topped sales charts on Steam and the eShop.[112]
The increased difficulty of Silksong compared to its predecessor received polarised reactions from players. Various mods to make the game easier were created a few days after release.[113]
The game initially received negative reviews from Chinese players on Steam, owing to significant quality concerns with the game's Simplified Chinese localisation. Following a still-criticized update to the translation,[114] Team Cherry released a public beta that implemented a fan translation by "Team Cart Fix".[115]
Similar to its predecessor, the game immediately spawned a significant speedrunning community after its launch, with a speedrun completing the game in under an hour being performed less than a month after its release.[116]
Awards
| Year | Award | Category | Result | Ref. |
|---|---|---|---|---|
| 2021 | Unity Awards | Most Anticipated Game | Won | [117] |
| 2022 | Golden Joystick Awards | Most Wanted Game | Nominated | [118] |
| 2023 | Nominated | [119] | ||
| 2024 | Nominated | [120] | ||
| Unity Awards | Most Anticipated Game | Won | [121] | |
| 2025 | Golden Joystick Awards | Ultimate Game of the Year | 4th place | [122][123][124] |
| Best Indie Game - Self-Published | Won | |||
| PC Game of the Year | Won | |||
| The Game Awards 2025 | Game of the Year | Nominated | [125] | |
| Best Art Direction | Nominated | |||
| Best Score & Music (Christopher Larkin) | Nominated | |||
| Best Independent Game | Nominated | |||
| Best Action/Adventure Game | Won | |||
| Players' Voice | Nominated | |||
| 2026 | The 2025 Steam Awards | Game of the Year | Won | [126][127] |
| Best Game You Suck At | Won | |||
| Ultra Game Awards 2025 | Independent Game of the Year | Won | [128][129] | |
| Phenomenon of the Year (Independent Game) | Won | |||
| Surprise of the Year (Independent Game) | Nominated | |||
| Independent Game of the Year (Players' Voice) | Won | |||
| 15th New York Game Awards | Statue of Liberty Award for Best World | Nominated | [130] | |
| Off Broadway Award for Best Indie Game | Nominated | |||
| 29th Annual D.I.C.E. Awards | Adventure Game of the Year | Pending | [131] | |
| 26th Game Developers Choice Awards | Game of the Year | Pending | [132] | |
| 22nd British Academy Games Awards | Best Game | Longlisted | [133] | |
| Animation | Longlisted | |||
| Artistic Achievement | Longlisted | |||
| Music | Longlisted |
Notes
References
- ↑ Cardy, Simon (16 December 2025). "Hollow Knight: Silksong - Sea of Sorrow Expansion Revealed, Nintendo Switch 2 Edition of Original Hollow Knight Also in Development". https://www.ign.com/articles/hollow-knight-silksong-sea-of-sorrow-expansion-revealed-nintendo-switch-2-edition-of-original-hollow-knight-also-in-development.
- ↑ "Wish Side Quests - Hollow Knight: Silksong Guide" (in en). 5 September 2025. https://www.ign.com/wikis/hollow-knight-silksong/Wish_Side_Quests.
- ↑ Bowen, Tom (6 September 2025). "Where to Find All Hollow Knight Silksong Tools". https://gamerant.com/hollow-knight-silksong-tools-list-locations-how-to-get/.
- ↑ Yu, Johnny (16 September 2025). "All crest locations in Hollow Knight: Silksong" (in en). https://www.polygon.com/hollow-knight-silksong-crest-locations/.
- ↑ Ali, Umama (8 September 2025). "How to Heal In Hollow Knight: Silksong". https://gamerant.com/hollow-knight-silksong-how-to-heal-bind-bench/.
- ↑ 6.0 6.1 Hagues, Alana (8 September 2025). "Hollow Knight: Silksong: Every Silk Skill & Ancestral Art". https://www.nintendolife.com/guides/hollow-knight-silksong-every-silk-skill-and-ancestral-art#what-are-silk-skills.
- ↑ Yu, Johnny (18 September 2025). "All Hollow Knight: Silksong ability locations". https://www.polygon.com/hollow-knight-silksong-ability-locations-all-where-to-find/.
- ↑ 8.0 8.1 8.2 Stark, Chelsea (14 February 2019). "Hollow Knight developers announce a full sequel, Silksong". https://www.polygon.com/2019/2/14/18224749/hollow-knight-silksong-pc-nintendo-switch-team-cherry.
- ↑ Simpkins 2021, p. 62.
- ↑ Maxwell et al. 2025, p. 7.
- ↑ Simpkins 2021, p. 52.
- ↑ Simpkins 2021, p. 57.
- ↑ Simpkins 2021, p. 55.
- ↑ Lewis, Catherine (12 September 2025). "Bruised Hollow Knight: Silksong fans discover Team Cherry already explained why the Metroidvania is so hard years ago – and it's all because of Hornet's healing". https://www.gamesradar.com/games/action/bruised-hollow-knight-silksong-fans-discover-team-cherry-already-explained-why-the-metroidvania-is-so-hard-years-ago-and-its-all-because-of-hornets-healing/.
- ↑ 15.0 15.1 15.2 15.3 15.4 Schreier, Jason (21 August 2025). "Why 'Silksong' Took Seven Years to Make". Bloomberg. https://www.bloomberg.com/news/newsletters/2025-08-21/why-silksong-team-cherry-s-sequel-to-hollow-knight-took-so-long-to-make.
- ↑ 16.0 16.1 Strickland, Derek (21 August 2025). "Team Cherry reveals why Hollow Knight Silksong took so long to make, tease DLC or new game". TweakTown. https://www.tweaktown.com/news/107240/team-cherry-reveals-why-hollow-knight-silksong-took-so-long-to-make-tease-dlc-or-new-game/index.html.
- ↑ Fox, Riley (21 August 2025). "Team Cherry confirms Hollow Knight: Silksong launches September 4". https://spilled.gg/team-cherry-confirms-hollow-knight-silksong-launches-september-4/.
- ↑ 18.0 18.1 Norton, Brad (September 18, 2025). "Creation of Hollow Knight: Silksong's Pharloom map reveals cut areas & major changes". https://www.dexerto.com/gaming/creation-of-hollow-knight-silksongs-pharloom-map-3253000/.
- ↑ Foster, George (September 19, 2025). "Hollow Knight: Silksong Exhibit Reveals Cut Area And The Citadel's Original Name". https://www.thegamer.com/hollow-knight-silksong-pharloom-map-exhibit-shows-cut-area-the-citadel-original-name/.
- ↑ Maxwell et al. 2025, p. 33.
- ↑ Maxwell et al. 2025, p. 18.
- ↑ 22.0 22.1 Manchester, Austin (September 18, 2025). "Why Hollow Knight: Silksong is so dang hard, according to Team Cherry". https://www.polygon.com/team-cherry-hollow-knight-silksong-difficulty-comments/.
- ↑ Maxwell et al. 2025, p. 13.
- ↑ Watts, Steve (11 May 2022). "Everyone's Disappointed Hollow Knight: Silksong And Sports Story Weren't At Nintendo Indie World". GameSpot. https://www.gamespot.com/articles/everyones-disappointed-hollow-knight-silksong-and-sports-story-werent-at-nintendo-indie-world/1100-6503344/.
- ↑ Craddock, Ryan (19 March 2019). "Team Cherry Provides Hollow Knight: Silksong Update, New Characters Revealed". http://www.nintendolife.com/news/2019/03/team_cherry_provides_hollow_knight_silksong_update_new_characters_revealed.
- ↑ 26.0 26.1 Mejia, Ozzie (15 June 2019). "Hollow Knight: Silksong - Hands-on preview from E3 2019". https://www.shacknews.com/article/112468/hollow-knight-silksong-hands-on-preview-from-e3-2019.
- ↑ Lada, Jenni (13 June 2019). "Hollow Knight Silksong Map System Confirmed At E3 2019". https://www.siliconera.com/hollow-knight-silksong-map-system-confirmed-at-e3-2019/.
- ↑ Hadzic, Nedim (25 June 2019). "Team Cherry post Hollow Knight: Silksong dev update and E3 demo". https://www.altchar.com/game-news/team-cherry-post-hollow-knight-silksong-dev-update-e3-demo-axgGa3o4jK8P.
- ↑ Winslow, Jeremy (13 December 2019). "Hollow Knight: Silksong Gets More Enemies In Brief Developer Update". https://www.gamespot.com/articles/hollow-knight-silksong-gets-more-enemies-in-brief-/1100-6472220/.
- ↑ Watts, Rachel (8 July 2020). "Hollow Knight: Silksong riddles reveal 4 new NPCs". PC Gamer. https://www.pcgamer.com/hollow-knight-silksong-riddles-reveal-4-new-npcs/.
- ↑ "Silksong boss honors Hollow Knight fan who lost cancer battle" (in en). 14 September 2025. https://www.dexerto.com/gaming/silksong-boss-honors-hollow-knight-fan-who-lost-cancer-battle-3250959/.
- ↑ Bolding, Jonathan (31 December 2020). "Fresh Hollow Knight: Silksong details come out of Edge". PC Gamer. https://www.pcgamer.com/fresh-hollow-knight-silksong-details-come-out-of-edge/.
- ↑ Yin-Poole, Wesley (May 18, 2021). "Don't Expect Hollow Knight: Silksong News at E3 2021". https://www.ign.com/articles/dont-expect-hollow-knight-silksong-news-at-e3-2021.
- ↑ Colp, Tyler (10 February 2022). "Hollow Knight: Silksong—Everything we know about the upcoming sequel" (in en). PC Gamer. https://www.pcgamer.com/hollow-knight-silksong-everything-we-know/.
- ↑ Fenlon, Wes (12 June 2022). "Hollow Knight: Silksong finally gets a new trailer" (in en). PC Gamer. https://www.pcgamer.com/hollow-knight-silksong-finally-gets-a-new-trailer/.
- ↑ Peters, Jay (12 June 2022). "Hollow Knight: Silksong is coming to Xbox, and it will be out within the next year" (in en). https://www.theverge.com/2022/6/12/22175400/hollow-knight-silksong-sequel-xbox-game-pass-trailer.
- ↑ Peters, Jay (16 September 2022). "Hollow Knight: Silksong is coming to PlayStation, too". https://www.theverge.com/2022/9/16/23356667/hollow-knight-silksong-playstation-ps5-ps4-still-no-release-date.
- ↑ Howard, Jessica (10 May 2023). "Hollow Knight: Silksong Has Been Delayed". GameSpot. https://www.gamespot.com/articles/hollow-knight-silksong-has-been-delayed/1100-6513963/. Retrieved 11 May 2023.
- ↑ Yin-Poole, Wesley (14 February 2025). "5 Years After It Was Announced, Hollow Knight: Silksong Is Still One of the Most Anticipated Games Around". https://www.ign.com/articles/5-years-after-it-was-announced-hollow-knight-silksong-is-still-one-of-the-most-anticipated-games-around.
- ↑ Cryer, Hirun (14 February 2024). "Five years after it was announced, Hollow Knight: Silksong devs assure rabid fans they are "still hard at work on the game"". https://www.gamesradar.com/five-years-after-it-was-announced-hollow-knight-silksong-devs-assure-rabid-fans-they-are-still-hard-at-work-on-the-game/.
- ↑ Philips, Tom (17 January 2025). "Silksong fans believe creator's Switch 2 tease points to April game announcement - and it's all thanks to a slice of cake" (in en). https://www.eurogamer.net/silksong-fans-believe-creators-switch-2-hint-points-to-april-announcement-and-its-all-thanks-to-a-slice-of-cake.
- ↑ Nightingale, Ed (20 January 2025). "Hollow Knight: Silksong is 'real, progressing and will release', says Team Cherry". Eurogamer. https://www.eurogamer.net/hollow-knight-silksong-is-real-progressing-and-will-release-says-team-cherry.
- ↑ van der Velde, Issy (19 January 2025). "The Hollow Knight: Silksong ARG turned out to be us clutching at straws, but dev says: "the game is real, progressing and will release"" (in en). GamesRadar+. https://www.gamesradar.com/games/action/the-hollow-knight-silksong-arg-turned-out-to-be-us-clutching-at-straws-but-dev-says-the-game-is-real-progressing-and-will-release/.
- ↑ Peters, Jay (2 April 2025). "Hollow Knight: Silksong is launching in 2025". https://www.theverge.com/news/610766/hollow-knight-silksong-release-date-trailer.
- ↑ Norman, Jim (2 April 2025). "Hollow Knight: Silksong Will Launch On Switch 2 In 2025". Nintendo Life. https://www.nintendolife.com/news/2025/04/hollow-knight-silksong-will-launch-on-switch-2-in-2025.
- ↑ Yin-Poole, Wesley (1 May 2025). "Hollow Knight: Silksong will be playable in September 2025 — at an Australian museum". https://www.ign.com/articles/hollow-knight-silksong-will-be-playable-in-september-2025-at-an-australian-museum.
- ↑ McWhertor, Michael (8 June 2025). "Hollow Knight: Silksong comes out of hiding, with a 2025 release date promise" (in en-US). https://www.polygon.com/news/23160254/hollow-knight-silksong-release-date-trailer.
- ↑ Lewis, Catherine (8 June 2025). "Hollow Knight: Silksong is releasing "before" the holiday season, Team Cherry says, and isn't "tied to a console release" like the Xbox ROG Ally". Future US, Inc.. https://www.gamesradar.com/games/action/hollow-knight-silksong-is-releasing-before-the-holiday-season-team-cherry-says-and-isnt-tied-to-a-console-release-like-the-xbox-rog-ally/.
- ↑ Phillips, Tom (28 July 2025). "Xbox Has a New Hollow Knight: Silksong Demo Playable at Gamescom". https://www.ign.com/articles/xbox-has-a-new-hollow-knight-silksong-demo-playable-at-gamescom.
- ↑ Reynolds, Ollie (7 August 2025). "Metroid Prime 4, Elden Ring, Silksong All Playable At Nintendo's Gamescom Booth". https://www.nintendolife.com/news/2025/08/metroid-prime-4-elden-ring-silksong-all-playable-at-nintendos-gamescom-booth.
- ↑ Randall, Harvey (21 August 2025). "Why did Team Cherry's devs stay so quiet about Hollow Knight: Silksong? 'All we could really say is, we're still working on it', so they stopped doing that". https://www.pcgamer.com/games/action/why-did-team-cherrys-devs-stay-so-quiet-about-hollow-knight-silksong-all-we-could-really-say-is-were-still-working-on-it-so-they-stopped-doing-that/.
- ↑ Valentine, Rebekah (19 August 2025). "Hollow Knight: Silksong Developer Teases 'Special Announcement' Later This Week". https://www.ign.com/articles/hollow-knight-silksong-developer-teases-special-announcement-later-this-week.
- ↑ Haider, Ali (19 August 2025). "Hollow Knight Silksong Skips Release Date Reveal at Gamescom, Special Announcement Set for August 21". https://twistedvoxel.com/hollow-knight-silksong-skips-release-date-reveal-at-gamescom-special-announcement-set-for-august-21/.
- ↑ Valentine, Rebekah (20 August 2025). "Hollow Knight: Silksong Shows Up at Gamescom: Opening Night Live With Almost 30 Seconds of New Gameplay, as a Treat". Ziff Davis. https://www.ign.com/articles/hollow-knight-silksong-shows-up-at-gamescom-opening-night-live-with-almost-30-seconds-of-new-gameplay-as-a-treat.
- ↑ Hearn, Patrick (21 August 2025). "It's official: Hollow Knight: Silksong drops in two weeks". Digital Trends. https://www.digitaltrends.com/gaming/its-official-hollow-knight-silksong-drops-in-two-weeks/.
- ↑ Makuch, Eddie (22 August 2025). "Silksong Release Date Has Already Prompted Multiple Game Delays". GameSpot. https://www.gamespot.com/articles/silksong-release-date-has-already-prompted-two-game-delays/1100-6534203/.
- ↑ Lada, Jenni (27 August 2025). "Baby Steps, Little Witch in the Woods Games Delayed Due to Silksong". Siliconera (Gamurs Group). https://www.siliconera.com/baby-steps-little-witch-in-the-woods-games-delayed-due-to-silksong/.
- ↑ Watson, Phillips (26 August 2025). "Hollow Knight: Silksong Has Knocking Indies Off Their Release Date, Fans Call It "Silksong'd"". CGM. https://www.cgmagonline.com/news/hollow-knight-silksong-delays-others/.
- ↑ Purchese, Robert (29 August 2025). "Hollow Knight: Silksong's release date causes delays for more games than you might think". Eurogamer. https://www.eurogamer.net/hollow-knight-silksongs-release-date-causes-delays-for-more-games-than-you-might-think.
- ↑ Schreier, Jason (21 August 2025). "In case you're wondering: Team Cherry told me they don't plan on sending out early codes for Silksong (they felt like it'd be unfair for critics to be playing before Kickstarter backers and other players), so don't expect to see reviews until after the game comes out". Bluesky Social. https://bsky.app/profile/jasonschreier.bsky.social/post/3lwwfrbrtwc2x.
- ↑ Gach, Ethan (4 September 2025). "Help! Silksong Is Finally Out And Everyone's Having Trouble Downloading It". Kotaku. https://kotaku.com/silksong-steam-eshop-crashing-twitch-game-pass-hollow-knight-2000623137.
- ↑ 62.0 62.1 Yin-Poole, Wesley (4 September 2025). "Hollow Knight: Silksong Is Out Now — but It's So Popular It's Crashing Storefronts Including Steam". IGN. https://www.ign.com/articles/hollow-knight-silksong-is-out-now-but-its-so-popular-its-crashing-storefronts-including-steam.
- ↑ Evans-Thirlwell, Edwin (4 September 2025). "Silksong has murdered Steam". Rock, Paper, Shotgun. https://www.rockpapershotgun.com/silksong-has-murdered-steam.
- ↑ "Hollow Knight: Silksong Already Has Over 5 Million Players After Just A Few Days, Analyst Says" (in en-US). https://www.gamespot.com/articles/hollow-knight-silksong-already-has-over-5-million-players-after-just-a-few-days-analyst-says/1100-6534584/.
- ↑ Team Cherry (15 December 2025). "SILKSONG EXPANSION, HOLLOW KNIGHT REFRESHED, AND MORE!" (in en-US). https://www.teamcherry.com.au/blog/holiday2025.
- ↑ Williams, Hayley (December 16, 2025). "Hollow Knight: Silksong Is Getting a Free, Nautical-Themed Expansion". https://www.gamespot.com/articles/hollow-knight-silksong-is-getting-a-free-nautical-themed-expansion/1100-6536988/.
- ↑ Rae, Robin (16 December 2025). "Silksong Gets Its First Free DLC Next Year, And We Already Have A Huge Clue To Where It's Set". https://www.inverse.com/gaming/hollow-knight-silksong-sea-of-sorrow-dlc-reveal.
- ↑ Archer, James (17 December 2025). "We may have glimpsed Silksong's Sea of Sorrow expansion in a six-year-old trailer". https://www.rockpapershotgun.com/we-may-have-glimpsed-silksongs-sea-of-sorrow-expansion-in-a-six-year-old-trailer.
- ↑ Marks, Tom (13 June 2019). "Hollow Knight: Silksong Feels Wildly Different and Incredibly Familiar - E3 2019". https://za.ign.com/hollow-knight-silksong/133635/news/hollow-knight-silksong-feels-wildly-different-and-incredibly-familiar-e3-2019.
- ↑ Miller, Matt (12 June 2019). "Hollow Knight: Silksong – Weaving Together A Worthy Sequel". Game Informer. https://www.gameinformer.com/preview/2019/06/12/weaving-together-a-worthy-sequel. Retrieved 28 July 2025.
- ↑ Zawodniak, Melanie (11 June 2019). "Hollow Knight: Silksong (Switch) Preview". https://www.nintendoworldreport.com/staff/34955.
- ↑ Newell, Adam (20 August 2025). "I played Silksong at Gamescom. It's real and it's amazing". https://www.destructoid.com/i-played-silksong-at-gamescom-its-real-and-its-amazing/.
- ↑ West, Josh (20 August 2025). "Hollow Knight Silksong hands-on: 2,379 days after its reveal I finally played the elusive metroidvania, and it is absolutely worth the wait". https://www.gamesradar.com/games/action/hollow-knight-silksong-hands-on-preview-gamescom-2025/.
- ↑ LeBlanc, Wesley (20 August 2025). "We Played The First Level Of Hollow Knight: Silksong – Here's What We Think". Game Informer. https://gameinformer.com/gamescom-2025/2025/08/20/we-played-the-first-level-of-hollow-knight-silksong-heres-what-we-think. Retrieved 20 August 2025.
- ↑ Woods, Sam (15 August 2025). "Hollow Knight: Silksong Is Comfortably Steam's Most-Wanted Game, Has Almost Twice As Many Wishlists As Battlefield 6". https://www.thegamer.com/hollow-knight-silksong-steams-most-wanted-game/.
- ↑ Elliott, Rhys (27 August 2025). "The Steam games that blew up after gamescom". https://alineaanalytics.substack.com/p/the-steam-games-that-blew-up-after.
- ↑ Wood, Martin (12 July 2023). "Hollow Knight: Silksong's Clown Make-Up Meme Explained". https://gamerant.com/hollow-knight-silksong-clown-make-up-meme-background-history-explained/.
- ↑ Valentine, Rebekah (19 August 2025). "Oh Boy, Geoff Keighley Is Teasing Hollow Knight: Silksong for Gamescom Opening Night Live". https://www.ign.com/articles/oh-boy-geoff-keighley-is-teasing-hollow-knight-silksong-for-gamescom-opening-night-live.
- ↑ 79.0 79.1 Randall, Harvey (20 January 2025). "1,465 consecutive days of (mostly) no Silksong news: I spoke to the Sisyphean internet hero that's kept folks informed, every 24 hours, for 4 whole years". https://www.pcgamer.com/games/action/1-465-consecutive-days-of-mostly-no-silksong-news-i-spoke-to-the-sisyphean-internet-hero-thats-kept-folks-informed-every-24-hours-for-4-whole-years/.
- ↑ Serin, Kaan (22 August 2025). "1,679 days in, the strongest Silksong fan celebrates the release date after years of daily update videos with a fittingly dramatic speech: "Count that number and think about it"". https://www.gamesradar.com/games/action/1-679-days-in-the-strongest-silksong-fan-celebrates-the-release-date-after-years-of-daily-update-videos-with-a-fittingly-dramatic-speech-count-that-number-and-think-about-it/.
- ↑ 81.0 81.1 81.2 Farokhmanesh, Megan (3 September 2025). "How Fans Turned Waiting for Hollow Knight: Silksong's Release Into a Game". WIRED. https://www.wired.com/story/how-fans-turned-waiting-for-hollow-knight-silksongs-release-into-a-game/. Retrieved 13 October 2025.
- ↑ Randall, Harvey (28 August 2025). "Almost 1,700 days—or 4.6 years—of daily Silksong news later, its brave watchman is finally ready to 'play Silksong in peace, however I want' and rest". https://www.pcgamer.com/games/action/almost-1-700-days-or-4-6-years-of-daily-silksong-news-later-its-brave-watchman-is-finally-ready-to-play-silksong-in-peace-however-i-want-and-rest/.
- ↑ Randall, Harvey (2025-01-17). "The Silksong hive is buzzing over a dev tweet that sees a chocolate cake, Napoleon Bonaparte, and Imagine Dragons all pointing with red string to the April Switch 2 Nintendo Direct". https://www.pcgamer.com/games/action/the-silksong-hive-is-buzzing-over-a-dev-tweet-that-sees-a-chocolate-cake-napoleon-bonaparte-and-imagine-dragons-all-pointing-with-red-string-to-the-april-switch-2-nintendo-direct/.
- ↑ Yin-Poole, Wesley (2025-01-17). "Hollow Knight: Silksong Dev Fuels Nintendo Switch 2 Direct Fever With a Picture of a Chocolate Cake". https://www.ign.com/articles/hollow-knight-silksong-dev-fuels-nintendo-switch-2-direct-fever-with-a-picture-of-a-chocolate-cake.
- ↑ Philips, Tom (17 January 2025). "Silksong fans believe creator's Switch 2 tease points to April game announcement - and it's all thanks to a slice of cake". https://www.eurogamer.net/silksong-fans-believe-creators-switch-2-hint-points-to-april-announcement-and-its-all-thanks-to-a-slice-of-cake.
- ↑ Randall, Harvey (2025-01-21). "The cake was a lie, but Silksong 'is real, progressing and will release' say devs, after flurry of conspiracy theories revealed to be a 'nothingburger'". https://www.pcgamer.com/games/action/the-cake-was-a-lie-but-silksong-is-real-progressing-and-will-release-say-devs-after-flurry-of-conspiracy-theories-revealed-to-be-a-nothingburger/.
- ↑ Warren, Mark (2025-04-03). "In Hollow Knight: Silksong's case, the Nintendo Switch 2 Direct cake was somehow not a lie". https://www.vg247.com/hollow-knight-silksong-nintendo-switch-2-direct-cake-somehow-not-a-lie.
- ↑ Ryan, Jackson (September 3, 2025). "The Long Wait for Hollow Knight: Silksong Is Almost Over". The New York Times. https://www.nytimes.com/2025/09/03/arts/hollow-knight-silksong-release.html. Retrieved October 30, 2025.
- ↑ Lucas, James (25 August 2025). "Hollow Knight: Silksong Fan Correctly Guessed The Release Date Four Months Ago". https://www.thegamer.com/hollow-knight-silksong-release-date-prediction-four-months-ago-reddit/.
- ↑ Olson, Dan (29 May 2025). Folding Ideas Presents: Silkposting a Culture of Trolling. PAX. Retrieved 11 August 2025 – via YouTube.
- ↑ Randall, Harvey (4 July 2025). "The Silksong subreddit is conducting elaborate ritual ban sacrifices in an attempt to cure 'silksanity' and secure the game's release". https://www.pcgamer.com/games/action/the-silksong-subreddit-is-conducting-elaborate-ritual-ban-sacrifices-in-an-attempt-to-cure-silksanity-and-secure-the-games-release/.
- ↑ "Hollow Knight: Silksong for PC Reviews". https://www.metacritic.com/game/hollow-knight-silksong/critic-reviews/?platform=pc.
- ↑ "Hollow Knight: Silksong for PlayStation 5 Reviews". https://www.metacritic.com/game/hollow-knight-silksong/critic-reviews/?platform=playstation-5.
- ↑ "Hollow Knight: Silksong for Xbox Series X Reviews". https://www.metacritic.com/game/hollow-knight-silksong/critic-reviews/?platform=xbox-series-x.
- ↑ "Hollow Knight: Silksong for Switch 2 Reviews". https://www.metacritic.com/game/hollow-knight-silksong/critic-reviews/?platform=nintendo-switch-2.
- ↑ "Hollow Knight: Silksong for Switch Reviews". https://www.metacritic.com/game/hollow-knight-silksong/critic-reviews/?platform=nintendo-switch.
- ↑ 97.0 97.1 "Hollow Knight: Silksong Reviews". 9 September 2025. https://opencritic.com/game/7425/hollow-knight-silksong.
- ↑ Ellingsworth, Nathan (12 September 2025). "Hollow Knight: Silksong review - A sharp sequel that skillfully threads the hype needle". https://www.destructoid.com/reviews/hollow-knight-silksong-review-a-sharp-sequel-that-skillfully-threads-the-hype-needle/.
- ↑ 99.0 99.1 99.2 Donlan, Christian (11 September 2025). "Hollow Knight: Silksong review - beautiful, thrilling and cruel". https://www.eurogamer.net/hollow-knight-silksong-review.
- ↑ 100.0 100.1 Romano, Sal (24 September 2025). "Famitsu Review Scores: Issue 1916". https://www.gematsu.com/2025/09/famitsu-review-scores-issue-1916.
- ↑ Miller, Matt (16 September 2025). "Hollow Knight: Silksong Review - Punishing Grandeur". Game Informer. https://gameinformer.com/review/hollow-knight-silksong/punishing-grandeur. Retrieved 22 September 2025.
- ↑ 102.0 102.1 Taylor-Kent, Oscar (5 September 2025). "I've been playing Soulslikes and Metrodivania for decades, and little has tested me like this Hollow Knight Silksong review". https://www.gamesradar.com/games/action/hollow-knight-silksong-review/.
- ↑ 103.0 103.1 103.2 Marks, Tom (14 September 2025). "Hollow Knight: Silksong Review". https://www.ign.com/articles/hollow-knight-silksong-review.
- ↑ 104.0 104.1 Hagues, Alana (16 September 2025). "Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition". https://www.nintendolife.com/reviews/nintendo-switch-2/hollow-knight-silksong-nintendo-switch-2-edition.
- ↑ 105.0 105.1 105.2 105.3 Bedingfield, Will (12 September 2025). "'Hollow Knight: Silksong' review: fiendishly tricky sequel was worth the wait". https://www.nme.com/reviews/game-reviews/hollow-knight-silksong-review-team-cherry-3892018.
- ↑ 106.0 106.1 Colp, Tyler (12 September 2025). "Hollow Knight: Silksong review". https://www.pcgamer.com/games/action/hollow-knight-silksong-review/.
- ↑ 107.0 107.1 107.2 107.3 Fitzgerald, Simon (12 September 2025). "Hollow Knight: Silksong review". https://www.pushsquare.com/reviews/ps5/hollow-knight-silksong.
- ↑ 108.0 108.1 108.2 108.3 108.4 108.5 Schofield, Ashley (13 September 2025). "Hollow Knight: Silksong review". https://www.videogameschronicle.com/review/hollow-knight-silksong/.
- ↑ Ramée, Jordan (24 September 2025). "Hollow Knight: Silksong Review - An Unforgettable Climb" (in en-US). https://www.gamespot.com/reviews/hollow-knight-silksong-review-an-unforgettable-climb/1900-6418415/.
- ↑ "Hollow Knight: Silksong Reviews" (in en). https://www.metacritic.com/game/hollow-knight-silksong/.
- ↑ Allsop, Ken (September 2025). "Hollow Knight Silksong's greatest addition is also its most frustrating part". https://www.pcgamesn.com/hollow-knight-silksong/diagonal-dive-attack.
- ↑ Makuch, Eddie (4 September 2025). "Silksong Has A Huge Start On Steam, Rockets To No. 1 On Switch 2 eShop". GameSpot. https://www.gamespot.com/articles/hollow-knight-silksong-big-launch/1100-6534482/.
- ↑ Carpenter, Lincoln (8 September 2025). "If Silksong's corpse runs and double damage hits are too demanding, here's a pair of mods to tone down the difficulty just a notch" (in en). PC Gamer. https://www.pcgamer.com/games/action/if-silksongs-corpse-runs-and-double-damage-hits-are-too-demanding-heres-a-pair-of-mods-to-tone-down-the-difficulty-just-a-notch/.
- ↑ Warren, Mark (16 October 2025). "Hollow Knight: Silksong patch 4 is live in Steam beta, and problems persist with its new Simplified Chinese translation" (in en). https://www.rockpapershotgun.com/hollow-knight-silksong-patch-4-live-in-steam-beta-problems-persist-with-its-new-simplified-chinese-translation.
- ↑ Warren, Mark (28 October 2025). "Fans to sort translation woes with Patch 4 beta update" (in en). https://www.rockpapershotgun.com/hollow-knight-silksong-devs-team-cherry-try-drafting-in-fans-to-sort-translation-woes-with-patch-4-beta-update. "Third time's the charm?"
- ↑ Serin, Kaan (26 September 2025). "Hollow Knight Silksong speedrunner becomes the first person in the world to smash through the enormous metroidvania in less than an hour and they're already planning a faster route" (in en). https://www.gamesradar.com/games/action/hollow-knight-silksong-speedrunner-becomes-the-first-person-in-the-world-to-smash-through-the-enormous-metroidvania-in-less-than-an-hour-and-theyre-already-planning-a-faster-route/.
- ↑ Bailey, Dustin (12 May 2022). "Hollow Knight: Silksong skips another indie showcase, but devs tease 'it can't be too much longer, surely'" (in en). GamesRadar+. https://www.gamesradar.com/hollow-knight-silksong-skips-another-indie-showcase-but-devs-tease-it-cant-be-too-much-longer-surely/.
- ↑ Loveridge, Sam (23 November 2022). "Here are all the Golden Joystick Awards 2022 winners". https://www.gamesradar.com/golden-joystick-awards-2022-winners/.
- ↑ Loveridge, Sam (11 November 2023). "Here are all the Golden Joystick Awards 2023 winners". https://www.gamesradar.com/golden-joystick-awards-2023-winners/.
- ↑ Straw, Mike (21 November 2024). "Golden Joystick Awards 2024 – All Award Winners". https://insider-gaming.com/golden-joystick-awards-2024-all-award-winners/.
- ↑ Pung, Julia (18 December 2024). "Celebrating award-winning Unity games". https://unity.com/blog/celebrating-award-winning-unity-games.
- ↑ Harris, Iain (2025-10-03). "Clair Obscur: Expedition 33 leads the Golden Joystick Award 2025 charge for most nominations, nudging out Death Stranding 2, Ghost of Yotei, and Kingdom Come: Deliverance 2". https://www.gamesradar.com/games/events-conferences/clair-obscur-expedition-33-leads-the-golden-joystick-award-2025-charge-for-most-nominations-nudging-out-death-stranding-2-ghost-of-yotei-and-kingdom-come-deliverance-2/.
- ↑ Ramsey, Robert (2025-11-03). "Clair Obscur, Ghost of Yotei, and More Battle for Golden Joystick's Ultimate Game of the Year Award". https://www.pushsquare.com/news/2025/11/clair-obscur-ghost-of-yotei-and-more-battle-for-golden-joysticks-ultimate-game-of-the-year-award.
- ↑ Bevan, Rhiannon (20 November 2025). "All Of The Winners At The Golden Joystick Awards 2025". https://www.thegamer.com/golden-joystick-awards-2025-all-winners/.
- ↑ Lewis, Claire (December 11, 2025). "Here are all The Game Awards 2025 winners". Polygon. https://www.polygon.com/the-game-awards-2025-all-winners/.
- ↑ "The Steam Awards". https://store.steampowered.com/steamawards/2025.
- ↑ O'Brien, Terrence (3 January 2026). "Surprise, surprise: Silksong wins Steam's Game of the Year". https://www.theverge.com/games/853786/hollow-knight-silksong-steamawards-game-of-the-year.
- ↑ "1月20日,线下颁奖典礼见!" (in zh). 13 January 2026. https://www.ucg.cn/newsinfo/10939307.html. "UGA2025颁奖典礼现已结束!" (in zh). 20 January 2026. https://www.ucg.cn/newsinfo/10956581.html.
- ↑ Zhang, Zacky (20 January 2026). "UGA 2025 游戏大赏圆满落幕" (in zh). https://www.ign.com.cn/hollow-knight-silksong/58231/news/uga-2025-you-xi-da-shang-yuan-man-luo-mu.
- ↑ McWhertor, Michael (2025-12-15). "After setting records at The Game Awards, Clair Obscur is up for another GOTY" (in en). https://www.polygon.com/new-york-game-awards-goty-nominations-clair-obscur/.
- ↑ Robinson, Andy (2026-01-08). "Clair Obscur, Ghost of Yōtei, Arc Raiders, and Dispatch top DICE Awards nominees" (in en-US). https://www.videogameschronicle.com/news/clair-obscur-ghost-of-yotei-arc-raiders-and-dispatch-top-dice-awards-nominees/.
- ↑ Elderkin, Beth (January 15, 2026). "'Clair Obscur: Expedition 33' Leads with 8 Nominations at GDCA 2026". GDC. https://gdconf.com/article/clair-obscur-expedition-33-leads-with-eight-nominations-at-2026-game-developers-choice-awards/. Retrieved January 15, 2026.
- ↑ McGowen, Andrew (December 9, 2025). "'Indiana Jones and the Great Circle,' 'Ghost of Yōtei' and 'Split Fiction' Among Best Game Contenders in 2026 BAFTA Games Awards Longlist". Variety. https://variety.com/2025/gaming/news/bafta-game-longlist-indiana-jones-ghost-yotei-split-fiction-1236604921/. Retrieved December 10, 2025.
Bibliography
- Simpkins, Jen (31 December 2020). "Edge Magazine February 2021 Issue". Edge. https://pocketmags.com/edge-magazine/february-2021#. Retrieved 14 September 2025.
- Maxwell, Jini (18 September 2025). "ACMI Guide: Hollow Knight Silksong". ACMI. ISBN 9780645576320. https://shop.acmi.net.au/products/acmi-guide-hollow-knight-silk-song-softcover?srsltid=AfmBOorHBE3Sp5uk65Di6H3d7epw_n5Rict5om1vyCjuw4zRW6U3zTov. Retrieved 13 November 2025.
External links
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- Team Cherry website
