Software:Jak and Daxter Collection

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Short description: 2012 video game


Jak and Daxter Collection
North American PlayStation 3 box art
Developer(s)Mass Media
Publisher(s)Sony Computer Entertainment
SeriesJak and Daxter
Platform(s)PlayStation 3, PlayStation Vita
ReleasePlayStation 3
PlayStation Vita
Genre(s)Platform
Mode(s)Single-player

Jak and Daxter Collection (known in the PAL region as The Jak and Daxter Trilogy) is a 2012 video game compilation developed by Mass Media and published by Sony Computer Entertainment for the PlayStation 3. It is a collection of remastered ports of the first three games in Naughty Dog's Jak and Daxter series. A port to the PlayStation Vita was released in 2013.

Development

In July 2011, Naughty Dog's co-president Evan Wells stated in an interview with Game Informer that they would "love" to return to the series, but said they were currently "focusing" on Uncharted 3.[3] Wells revealed in a later interview that they had explored the idea of a new game in the series "fairly extensively" before development began on The Last of Us.[4] Neil Druckmann elaborated further in an interview for The Last of Us. He said they had planned on making a reboot of the series, and had spent a long time searching for ideas and concepts they would get excited by, but discover that "the ideas we were getting passionate about were getting away from what Jak and Daxter was."[5] They later hinted, however, that a "dark, dirty and dangerous" collection was in the works.[6]

In October 2011, according to Digital Spy, an online business in South Africa known as BT Games had a Jak and Daxter Collection listed for release in January 2012.[6] Justin Richmond apparently also confirmed that a Jak and Daxter Collection was set to be released in January 2012, according to Video Games 24/7.[7] Sony then revealed that the Jak and Daxter Collection would be released on the PlayStation 3 in February 2012, and on the PlayStation Vita in June 2013.[8]

The PS3 version supports a 720p resolution and usually has a fixed frame rate of 60 frames per second, with the Vita version running with an unlocked framerate of around 30.[9] The stereoscopic 3D mode on PS3 runs at 30 frames per second.[10] The game has additional features for the PlayStation Network which includes support for the trophy system.[11]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(PS3) 81/100[12]
(VITA) 67/100[13]
Review scores
PublicationScore
Destructoid9/10[14]
Eurogamer8/10[15]
Game Informer9.3/10[16]
IGN9/10[17]

The Jak and Daxter Collection was met with positive reviews from critics, who highlighted the overall graphical transformation, and noted: "Though some aspects of the games are dated now, the Jak games still stand up as epic adventures."[18]

Eurogamer offered praise for "three of the most interesting platformers of the 21st century." They maintained that they "may not be as solid a platformer as Sly Cooper and its gunplay isn't as refined as Ratchet & Clank's – but in terms of ambition, invention and grandiosity, it remains leagues above its last-gen platforming brethren." They regarded the games as a "fascinating document of the evolution of the action adventure; its heroes are unstuck in time, without a genre to call home. No series has been so willing to switch gameplay styles with such reckless abandon", and concluded "the Jak represents a shining example of what happens when a capable developer takes a huge risk."[19]

Game Informer "the series was driven by a restless sense of innovation", praising "Naughty Dog's work in this franchise for creating great characters, finely tuned gameplay, and a unceasing inventiveness", and felt "the Jak games stand up as epic adventures."[18]

References

  1. 1.0 1.1 1.2 "Jak and Daxter Collection hits PS3 February 7". Blog.us.playstation.com. January 24, 2012. http://blog.us.playstation.com/2012/01/24/jak-and-daxter-collection-hits-ps3-feb-7th-with-100-trophies-to-collect/. 
  2. 2.0 2.1 "Jak & Daxter Trilogy arrives on PSVita". Blog.eu.playstation.com. http://blog.eu.playstation.com/2013/06/19/jak-daxter-trilogy-arrives-on-ps-vita-today/. 
  3. "PS3 News: Naughty Dog: We'd love to make another Jak and Daxter". ComputerAndVideoGames. http://www.computerandvideogames.com/310194/naughty-dog-wed-love-to-make-another-jak-and-daxter/. 
  4. "Naughty Dog seriously considered new Jak & Daxter title". GameSpot. http://www.gamespot.com/articles/naughty-dog-seriously-considered-new-jak-and-daxter-title/1100-6349830/. 
  5. "Naughty Dog's Jak & Daxter reboot". http://www.officialplaystationmagazine.co.uk/2013/10/07/naughty-dogs-jak-daxter-reboot-could-have-be-photrealistic-given-you-nightmares/. 
  6. 6.0 6.1 "'Jak and Daxter HD Collection' rumoured". Digital Spy. October 2, 2011. http://www.digitalspy.co.uk/gaming/news/a343390/jak-and-daxter-hd-collection-rumoured.html. 
  7. "Rumour – Jak and Daxter HD Collection heading to PS3 in 2012". VG247. October 10, 2011. http://www.vg247.com/2011/10/10/rumour-jak-and-daxter-hd-collection-heading-to-ps3-in-2012/. 
  8. "Jak and Daxter Collection coming to PS Vita". PlayStation.com. April 19, 2013. http://blog.eu.playstation.com/2013/04/19/jak-and-daxter-trilogy-coming-to-ps-vita-in-june-2013/. 
  9. North, Dale (February 7, 2012). "Review: Jak and Daxter Collection (Vita)" (in en-US). https://www.destructoid.com/reviews/review-jak-and-daxter-collection-vita/. 
  10. Bronkhorst, Quinton (March 2, 2012). "Jak and Daxter Collection review (PS3)" (in en-ZA). https://mygaming.co.za/news/reviews/33254-jak-and-daxter-collection-review-ps3. 
  11. "Jak and Daxter Collection Hits PS3 February 7th, 100+ Trophies to Collect". January 24, 2012. https://blog.us.playstation.com/2012/01/24/jak-and-daxter-collection-hits-ps3-feb-7th-with-100-trophies-to-collect/. 
  12. "Jak and Daxter Collection for PlayStation 3 Reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/jak-and-daxter-collection/critic-reviews/?platform=playstation-3. 
  13. "Jak and Daxter Collection for PlayStation Vita Reviews". https://www.metacritic.com/game/jak-and-daxter-collection/critic-reviews/?platform=playstation-vita. 
  14. North, Dale (February 7, 2012). "Jak and Daxter Collection Review for Destructoid". Destructoid. https://www.destructoid.com/reviews/review-jak-and-daxter-collection/. 
  15. Matulef, Jeffrey (February 16, 2012). "The Jak and Daxter Trilogy Review". Eurogamer. Eurogamer Network. https://www.eurogamer.net/the-jak-and-daxter-trilogy-review. 
  16. Helgeson, Matt. "Jak and Daxter Collection Review". Game Informer (GameStop). https://www.gameinformer.com/games/jak_and_daxter_collection/b/ps3/archive/2012/02/07/jak-and-daxter-collection-updates-a-classic-ps2-trilogy.aspx. Retrieved July 6, 2022. 
  17. DeVries, Jack (February 7, 2012). "Jak and Daxter Collection Review". IGN. Ziff Davis Media. https://www.ign.com/articles/2012/02/07/jak-and-daxter-collection-review. 
  18. 18.0 18.1 "Jak and Daxter Review". GameInformer. https://www.gameinformer.com/games/jak_and_daxter_collection/b/ps3/archive/2012/02/07/jak-and-daxter-collection-updates-a-classic-ps2-trilogy.aspx. 
  19. "Jak and Daxter Trilogy Review". EuroGamer. February 16, 2012. http://www.eurogamer.net/articles/2012-02-16-the-jak-and-daxter-trilogy-review. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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