Software:Kao the Kangaroo: Round 2

From HandWiki
Short description: 2003 video game
Kao the Kangaroo: Round 2
PAL region cover art for PlayStation 2
Developer(s)Tate Interactive
Publisher(s)
SeriesKao the Kangaroo
Platform(s)Windows
GameCube
PlayStation 2
Xbox
Release
  • POL: November 4, 2003 (Win)
  • PAL: April 15, 2005
  • NA: March 21, 2006
Genre(s)Action-adventure, platform
Mode(s)Single-player

Kao the Kangaroo: Round 2 (Polish: Kangurek Kao: Runda 2) is an action-adventure video game developed by Tate Interactive, and a sequel to Kao the Kangaroo. It was originally released on the PC in Poland in November 2003 by Cenega, and was later released in other European territories on PC and consoles in 2005 by JoWooD Productions, and in the US in 2006 by Atari.

A remake titled Kao Challengers was released for the PlayStation Portable in 2005/2006 and a new title called Kao: Mystery of the Volcano was released for the PC in 2005.

Kao the Kangaroo Round 2 was released to Steam on June 1, 2019, being free for users to add to their libraries for 24 hours. The game alongside the other two games in the series were added to GOG.com in February 2021.[1]

Plot

The wicked hunter from the first game returns and captures Kao and all of his friends in order to take revenge. However, Kao escapes from his ship and must find a way to defeat the hunter and his allies to save his friends.[2]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankingsNGC: 57%[3]
PS2: 61%[4]
MetacriticXBOX: 62/100[5]
NGC: 57/100[6]
PS2: 58/100[7]
Review scores
PublicationScore
GameSpot6.1/10[8]
GameTrailers6.1/10[9]
GameZone7.5/10[10]
IGN5.5/10[11]
NGC Magazine59%[12]
Nintendo Power2.5/10[13]
Play54%[14]

Reviews of the game were mixed. GameRankings and Metacritic gave it a score of 62 out of 100 for the Xbox version,[5] 57% and 57 out of 100 for the GameCube version,[3][6] and 61% and 58 out of 100 for the PlayStation 2 version.[4][7]

References

  1. @Kaothekangaroo (15 February 2021). "Today is the day that most of you've been waiting for!Thanks to we are very excited to ann…". https://twitter.com/Kaothekangaroo/status/1361322251912695811. 
  2. (in pl) Kao the Kangaroo: Round 2 (Manual), Poland: CENEGA, 2003, pp. 8, https://archive.org/details/some_polish_games_manuals/Kangurek%20kao%202%20%28instrukcja%29/mode/2up, retrieved 2025-05-23 
  3. 3.0 3.1 "Kao the Kangaroo Round 2 for GameCube". GameRankings. Archived from the original on 2019-12-09. https://web.archive.org/web/20191209011817/https://www.gamerankings.com/gamecube/926445-kao-the-kangaroo-round-2/index.html. Retrieved 2014-02-08. 
  4. 4.0 4.1 "Kao the Kangaroo Round 2 for PlayStation 2". GameRankings. Archived from the original on 2019-12-09. https://web.archive.org/web/20191209011607/https://www.gamerankings.com/ps2/926528-kao-the-kangaroo-round-2/index.html. Retrieved 2014-02-08. 
  5. 5.0 5.1 "Kao the Kangaroo Round 2 for Xbox Reviews". Metacritic. https://www.metacritic.com/game/kao-the-kangaroo-round-2/critic-reviews/?platform=xbox. Retrieved 2014-02-08. 
  6. 6.0 6.1 "Kao the Kangaroo Round 2 for GameCube Reviews". Metacritic. https://www.metacritic.com/game/kao-the-kangaroo-round-2/critic-reviews/?platform=gamecube. Retrieved 2014-02-08. 
  7. 7.0 7.1 "Kao the Kangaroo Round 2 for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/kao-the-kangaroo-round-2/critic-reviews/?platform=playstation-2. Retrieved 2014-02-08. 
  8. Provo, Frank (2006-04-27). "Kao the Kangaroo Round 2 Review". GameSpot. http://www.gamespot.com/reviews/kao-the-kangaroo-round-2-review/1900-6148517/. Retrieved 2014-02-08. 
  9. "Kao the Kangaroo: Round 2, Review (GC)". GameTrailers. April 11, 2006. http://www.gametrailers.com/reviews/0hrv8k/kao-the-kangaroo--round-2-review. Retrieved 2014-02-08. 
  10. Lafferty, Michael (2006-05-02). "Kao The Kangaroo Round 2 - GC - Review". GameZone. Archived from the original on 2009-06-03. https://web.archive.org/web/20090603103909/http://gamecube.gamezone.com/gzreviews/r25588.htm. Retrieved 2014-02-08. 
  11. Bozon, Mark (2006-05-30). "Kao the Kangaroo Round 2". IGN. http://www.ign.com/articles/2006/05/31/kao-the-kangaroo-round-2. Retrieved 2014-02-08. 
  12. "Kao the Kangaroo Round 2". NGC Magazine. May 2005. 
  13. "Kao the Kangaroo Round 2". Nintendo Power 204: 94. May 2006. 
  14. "Kao the Kangaroo Round 2". Play. June 2005. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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