Software:Lost in Blue 3

From HandWiki
Lost in Blue 3
Developer(s)Matrix Software
Publisher(s)Konami
Director(s)Kieko Taga
Ayrano Fujiwara
Producer(s)Hitoshi Kimoto
Designer(s)Yuichiro Takahashi
Programmer(s)Yuichi Ono
Artist(s)Hiroyuki Sasaki
Writer(s)Hiroaki Iwahara
Yasuhiro Matsumoto
Composer(s)Stephen Geering
Platform(s)Nintendo DS
Release
  • JP: December 20, 2007
  • NA: March 18, 2008
  • EU: February 6, 2009
Genre(s)Survival
Mode(s)Single-player, multiplayer

Lost in Blue 3 (original title: Survival Kids: 小さな島の大きな秘密!?, directly translates to "Survival Kids: The Big Secret of the Small Island!?"[1]) is a survival game developed by Matrix Software and published by Konami for the Nintendo DS handheld video game console. It is the sequel to Lost in Blue 2. It was released on December 20, 2007 in Japan with the North American version released on March 18, 2008.

Story

A luxury passenger line is lost at sea. Two survivors, a young man and a young woman, are washed ashore on a deserted island. The shock of the accident robs the boy of all his memories.

Believing that they will soon be rescued, they begin their new survival adventure, but no help comes. As they explore the island, they encounter one strange incident after another.

Gameplay

At the beginning of Lost in Blue 3, the player can choose to play as either Eric (called "Sam" by Claire) or Claire. They each have their advantages and disadvantages. Their goal is to survive on the island. This is done by finding food, water, shelter and a means for starting a fire. The player can unlock two additional characters who can help them with chores such as hunting, gathering water, firewood or making ropes or baskets. As they explore the island, they will find items that will make it easier to survive. When the character has new team members, they will notice that smaller amounts of food will fill up their hunger meters more quickly. They will find new locations to call home, but their furniture will not automatically transfer; they must build new furniture there. Also, if the player is Claire or brings her with them, they can unlock mini-games in which they can befriend the chimpanzee and dolphin. The ultimate goal is to escape the island.

Characters

At the beginning of the game, the player is given the option to play as one of two characters. After the player completes the game, they are given the option to play the game as any of the four characters.

Claire: A 17-year-old blonde-haired white girl. She was brought on board the ship to sing at the evening dinner party. She's cheerful, energetic and curious, but not much of an athlete. She is reunited with her boyfriend on the island, but not everything goes as she hoped it would.

Eric: A 17-year-old brown haired white boy. He doesn't remember his name, but the girl he meets on the island calls him "Sam", so that's what he goes by. A cautious young man, he knows a lot about living in the wild.

Kumiko: A 13-year-old Asian girl. A girl-genius, she knows everything there is to know about science and machines. A quiet, cool type, she is also a wiz in the kitchen. It seems that she came to this island of her own choice.

James: A 15-year-old black boy. A boy with a strong sense of justice and fair play. He's an accomplished martial artist who has won many tournaments. Just before the luxury liner sank, he witnessed a suspicious incident.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic59/100[2]
Review scores
PublicationScore
1Up.comB−[3]
EGM5/10[4]
Eurogamer7/10[5]
Game Informer5.75/10[6]
GamesMaster59%[7]
GameSpot5.5/10[8]
GameTrailers5.8/10[9]
GameZone5.9/10[10]
IGN5.5/10[11]
Nintendo Power5.5/10[12]

The game received "mixed" reviews according to video game review aggregator Metacritic.[2]

References

  1. "Lost in Blue 3 (DS)". IGN Entertainment. http://ds.gamespy.com/nintendo-ds/lost-in-blue-3/. 
  2. 2.0 2.1 "Lost in Blue 3 for DS Reviews". Metacritic. https://www.metacritic.com/game/lost-in-blue-3/critic-reviews/?platform=ds. 
  3. Liang, Alice (March 19, 2008). "Lost in Blue 3". 1UP.com. http://www.1up.com/reviews/lost-blue-3. 
  4. EGM staff (May 2008). "Lost in Blue 3". Electronic Gaming Monthly: 87. 
  5. MacDonald, Keza (May 21, 2008). "Lost in Blue 3". Eurogamer. http://www.eurogamer.net/articles/lost-in-blue-3-review. 
  6. Reeves, Ben (May 2008). "Lost in Blue 3". Game Informer (181). http://gameinformer.com/NR/exeres/7556E514-49DF-4BD5-BC81-E7D426F87D1E.htm. Retrieved January 5, 2016. 
  7. "Lost in Blue 3". GamesMaster: 71. June 2008. 
  8. Stella, Shiva (April 4, 2008). "Lost in Blue 3 Review". GameSpot. http://www.gamespot.com/reviews/lost-in-blue-3-review/1900-6188803/. 
  9. "Lost in Blue 3 Review". GameTrailers. April 20, 2008. http://www.gametrailers.com/gamereview.php?id=6065. 
  10. Romano, Natalie (April 8, 2008). "Lost in Blue 3 - NDS - Review". GameZone. http://www.gamezone.com/reviews/lost-in-blue-3-nds-review. 
  11. DeVries, Jack (April 4, 2008). "Lost in Blue 3 Review". IGN. http://www.ign.com/articles/2008/04/04/lost-in-blue-3-review. 
  12. "Lost in Blue 3". Nintendo Power 227: 90. April 2008. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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