Software:Lotus Challenge

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Lotus Challenge
Lotus Challenge cover.jpg
Developer(s)Kuju Entertainment
Publisher(s)Virgin Interactive (PS2)
Xicat Interactive (Xbox)
Sold-Out Software (Win)
Ignition Entertainment (GC)
Platform(s)PlayStation 2, GameCube, Windows, Xbox
ReleasePlayStation 2
  • EU: 2 November 2001
Xbox
  • EU: 28 March 2003
  • NA: 30 April 2003
GameCube
  • NA: 29 July 2004
Genre(s)Racing
Mode(s)Single-player, multiplayer

Lotus Challenge is a racing game developed by Kuju Entertainment and published in 2001 for PlayStation 2 by Virgin Interactive. Versions followed for Windows, GameCube, and Xbox from different publishers.

Development

Virgin Interactive first announced the game for the PlayStation 2 and Microsoft Windows in August 2000 for an early-2001 release.[1] The game was renamed Lotus Extreme Challenge in November 2000 [2] with a North American release planned to be published by Interplay Entertainment.[3] Although this never came to circulation. The game would eventually see its release under its former name.

In March 2002, Virgin Interactive announced they would release the game on the Xbox under the name of Lotus Arcade[4] before reverting to its former name, with the announcement that the Xbox version would feature major improvements over the PS2 version. The game was due for a release in Europe by Virgin in September[5] but this never happened. In November 2002, Xicat Interactive announced they would release the game in North America instead as an Xbox exclusive,[6] with a GameCube port also announced.[7] In December 2002, Xicat secured a licensing deal with Motor Trend to rename the title as Motor Trend Presents Lotus Challenge,[8] with the Xbox version releasing shortly after. The GameCube version was due for a release in August[9] but was pulled for unknown reasons.

In May 2004, Ignition Entertainment's website listed a title named Lotus Extreme for the GameCube.[10] However, the game was renamed again back to its original title a few weeks later when it was officially announced by Ignition.[11] and was released shortly after.[12]

Reception

Reception
Review scores
PublicationScore
GameZone6.8/10[13]
Jeuxvideo.com8/20[14]
GameSpy3/5(Xbox)[15]

GameSpy gave the Xbox version of the game a score of 3 out of 5 stating"Lotus Challenge is very deep and is worth every penny of its price if you take the time to get to know it"[15]

The game sold more than 130,000 units for the PlayStation 2.[16]

References

  1. Ahmed, Shahed (August 24, 2000). "Lotus Racing from Virgin". https://www.gamespot.com/articles/lotus-racing-from-virgin/1100-2598758/. 
  2. "Lotus Extreme Challenge". November 6, 2001. https://www.ign.com/articles/2001/11/06/lotus-extreme-challenge. 
  3. "Lotus Extreme Challenge". November 5, 2001. https://www.ign.com/articles/2001/11/06/lotus-extreme-challenge. 
  4. "Lotus Arcade Spins Its Wheels on Xbox". March 8, 2002. https://www.ign.com/articles/2002/03/08/lotus-arcade-spins-its-wheels-on-xbox. 
  5. Strohm, Axel (May 17, 2006). "First look: Lotus Challenge Xbox". https://www.gamespot.com/articles/first-look-lotus-challenge-xbox/1100-2870637/. 
  6. "Xicat's Lotus Challenge". November 26, 2002. https://www.ign.com/articles/2002/11/26/xicats-lotus-challenge. 
  7. "Lotus Challenge GCN Bound". November 26, 2002. https://www.ign.com/articles/2002/11/26/lotus-challenge-gcn-bound. 
  8. "Xicat Teams Up With Motor Trend Magazine In 'Lotus Challenge'". December 3, 2002. https://worthplaying.com/article/2002/12/3/news/7157-xicat-teams-up-with-motor-trend-magazine-in-lotus-challenge/. 
  9. Schwartz, Matthwe (July 26, 2003). "Motor Trend Presents Lotus Challenge". https://www.ign.com/articles/2003/07/26/motor-trend-presents-lotus-challenge. 
  10. "Kuju on GameCube Again". May 26, 2004. https://www.ign.com/articles/2004/05/26/kuju-on-gamecube-again. 
  11. "A Lotus by any other name". July 10, 2004. https://www.ign.com/articles/2004/07/10/a-lotus-by-any-other-name. 
  12. "Lotus Challenge Shipped". August 4, 2004. https://www.ign.com/articles/2004/08/05/lotus-challenge-shipped. 
  13. "Lotus Challenge" (in de). October 30, 2001. https://www.gamezone.de/Lotus-Challenge-Spiel-12712/Tests/Lotus-Challenge-im-Gamezone-Test-988163/. 
  14. "Lotus Challenge" (in fr). October 29, 2001. https://www.jeuxvideo.com/articles/0000/00001665_test.htm. 
  15. 15.0 15.1 Murphy, Kevin (January 23, 2003). "Lotus Challenge(Xbox)". http://xbox.gamespy.com/xbox/motor-trend-presents-lotus-challenge/498385p1.html. 
  16. "First six months of the fiscal year 2001/2002 Net revenues: EUR 75.3 million". February 14, 2002. http://www.titusgames.com/company/press/pr_020214.php.