Software:Madagascar: Escape 2 Africa (video game)

From HandWiki
Short description: 2008 video game
Madagascar: Escape 2 Africa
Developer(s)Toys for Bob
(PS3, Xbox 360, Wii)
Aspyr Media (PC)
Idol Minds (PS2)
Amaze Entretaiment (NDS)
Publisher(s)Activision
Director(s)Paul Reiche III
Composer(s)Michael Wandmacher
SeriesMadagascar
Platform(s)
Release
  • NA: November 4, 2008
  • AU: November 26, 2008
  • EU: November 28, 2008
Genre(s)Platform
Mode(s)Single-player, multiplayer

Madagascar: Escape 2 Africa is a platform game based on the film of the same name. It was released on the Microsoft Windows, Nintendo DS, PlayStation 2, PlayStation 3, Wii and Xbox 360. The video game's gameplay is similar to the movie's first scenes with the same characters and moves, although the environment is in Africa. The Nintendo Channel released a playable demo of this game on the week of November 7, which shows one of the side-scrolling, Lemmings-esque levels in which the penguins of the series are the main characters.

Plot

8 years after the events of the first game, Alex, Marty, Melman and Gloria (alongside the Penguins, King Julien, Maurice and the Chimps, Mason and Phil) decide to return to the zoo in New York, and travel there using an abandoned plane which was repaired by the penguins. Mort stows away, and ends up making the plane crash before it can arrive. They realize that they are in Africa, their old home. Alex reunites with his father Zuba, the alpha male of his pride, but Zuba's evil friend, Makunga, reminds him that every new lion must pass a rite of passage before being accepted into the pride. Alex nearly succeeds, but fails the last task (yelling his catchphrase), and is not allowed into the pride. Marty joins a herd of zebras identical to him, while Melman and King Julien become the doctors of the giraffes, and Gloria and Maurice kick a group of evil crocodiles out of the watering hole. Gloria then starts going out with a male hippo named Moto-Moto.

Meanwhile, the Penguins scrounge up equipment to fix the plane by stealing it from a nearby human safari camp. Mort eventually manages to get to the watering hole and catch up to the Zoosters after going through a dangerous swamp.

Melman soon becomes jealous of Moto-Moto, admitting that he has feelings for Gloria to Julien, who helps him take pictures of Moto-Moto hanging out with other hippos, but Gloria rejects Melman, who decides to leap into a volcano, but is stopped by Gloria. Melman then wins a dance contest against Moto-Moto, after which he and Gloria confess their love. The two catch up to Alex and Marty, and the four are then informed by King Julien and Maurice that the watering hole dries up, and that there is no more drinking water. The animals investigate, and they realize that a bunch of New Yorkers have built a dam to block the watering hole.

The Penguins and the Chimps, who have finished repairing the plane, take the animals to the humans' camp, where they destroy the dam and the camp. They decide to stay in Africa for a while.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(DS) 55/100[1]
(PC) 58/100[2]
(PS2) 56/100[3]
(PS3) 58/100[4]
(Wii) 62/100[5]
(X360) 62/100[6]
Review scores
PublicationScore
GameSpot(PS3/X360/WII) 7.5/10[9]
GamesRadar+(WII) StarStarHalf star[15]
GameZone(PS2) 6.5/10[10]
(WII) 7/10[11]
IGN(PS3/X360/WII) 4.3/10[7]
(DS) 5.5/10[8]
Nintendo World Report(WII) 6/10[12]
(DS) 5.5/10[13]
Pocket Gamer(Mobile) StarStarHalf star[14]
The Guardian(PS3/X360/WII) StarStar[16]

Madagascar: Escape 2 Africa received "mixed or average" reviews, according to review aggregator Metacritic.[1][2][3][4][5][6]

References

  1. ↑ 1.0 1.1 "Madagascar: Escape 2 Africa for DS Reviews". CBS Interactive. https://www.metacritic.com/game/madagascar-escape-2-africa-2008/critic-reviews/?platform=ds. Retrieved October 4, 2020. 
  2. ↑ 2.0 2.1 "Madagascar: Escape 2 Africa for PC Reviews". CBS Interactive. https://www.metacritic.com/game/madagascar-escape-2-africa-2008/critic-reviews/?platform=pc. Retrieved October 4, 2020. 
  3. ↑ 3.0 3.1 "Madagascar: Escape 2 Africa for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/madagascar-escape-2-africa-2008/critic-reviews/?platform=playstation-2. Retrieved October 4, 2020. 
  4. ↑ 4.0 4.1 "Madagascar: Escape 2 Africa for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/madagascar-escape-2-africa-2008/critic-reviews/?platform=playstation-3. Retrieved October 4, 2020. 
  5. ↑ 5.0 5.1 "DreamWorks Madagascar: Escape 2 Africa for Wii Reviews". CBS Interactive. https://www.metacritic.com/game/madagascar-escape-2-africa-2008/critic-reviews/?platform=wii. Retrieved October 4, 2020. 
  6. ↑ 6.0 6.1 "Madagascar: Escape 2 Africa for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/madagascar-escape-2-africa-2008/critic-reviews/?platform=xbox-360. Retrieved October 4, 2020. 
  7. ↑ Clements, Ryan (17 November 2008). "Madagascar: Escape 2 Africa Review". https://www.ign.com/articles/2008/11/18/madagascar-escape-2-africa-review-2. 
  8. ↑ DeVries, Jack (4 December 2008). "Madagascar: Escape 2 Africa Review". https://www.ign.com/articles/2008/12/04/madagascar-escape-2-africa-review. 
  9. ↑ McShea, Tom (14 November 2008). "Madagascar: Escape 2 Africa Review". https://www.gamespot.com/reviews/madagascar-escape-2-africa-review/1900-6201176/. 
  10. ↑ "Madagascar: Escape 2 Africa - PS2 - Review". May 4, 2012. https://www.gamezone.com/reviews/madagascar_escape_2_africa_ps2_review/. 
  11. ↑ "Madagascar: Escape 2 Africa - WII - Review". May 4, 2012. https://www.gamezone.com/reviews/madagascar_escape_2_africa_wii_review/. 
  12. ↑ DiMola, Francesca (9 December 2008). "Madagascar: Escape 2 Africa Review". http://www.nintendoworldreport.com/review/17339/madagascar-escape-2-africa-wii. 
  13. ↑ Rosenberg, Jared (10 June 2009). "Madagascar: Escape 2 Africa Review". http://www.nintendoworldreport.com/review/18838/madagascar-escape-2-africa-nintendo-ds. 
  14. ↑ Williams, Andrew (12 December 2008). "Madagascar: Escape 2 Africa". https://www.pocketgamer.com/articles/010445/madagascar-escape-2-africa/. 
  15. ↑ Dale, Alex (11 December 2008). "Madagascar: Escape 2 Africa review". https://www.gamesradar.com/madagascar-escape-2-africa-review/. 
  16. ↑ Davey, Neil (30 December 2008). "Madagascar: Escape 2 Africa". https://www.theguardian.com/technology/2008/dec/30/madagascar-escape-2-africa. 
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.



  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames. 
  18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628. 
  • No URL found. Please specify a URL here or add one to Wikidata.