Software:Major Title

From HandWiki
Short description: 1990 video game
Major Title
Japanese arcade flyer
Developer(s)Irem
Publisher(s)Irem
Composer(s)Masato Ishizaki[1]
SeriesMajor Title
Platform(s)Arcade, Super NES
ReleaseArcade
Super NES
Genre(s)Sports (golf)
Mode(s)Single-player, multiplayer

Lua error in Module:Lang/utilities at line 332: attempt to call field '_transl' (a nil value). is a 1990 golf video game developed and published by Irem for arcades. A version of the game for the Super Nintendo Entertainment System and an arcade sequel, Major Title 2: Tournament Leader, were released in 1992. The SNES game and the arcade sequel were released in the United States as The Irem Skins Game.

The programmers of this game left Irem to found their own company named Nazca. The first game released by Nazca was Neo Turf Masters for Neo Geo in 1996; the game is very similar to Major Title 2.[7]

Gameplay

Arcade version screenshot

Major Title is an arcade-style golf simulation. The game is presented in a mixed perspective. The pre-shot perspective is a standard third-person view from just behind the golfer, but once the ball is hit, the view switches to a top-down perspective to track the ball in flight. The game takes a simplified approach to hitting the ball. Instead of setting the power and controlling the shot, the only function of the vertically oriented swing meter is to choose the vertical angle of the shot, which, in turn, sets the amount of backspin/topspin applied to the ball. The strength of each swing is selected prior to the shot by setting a power gauge to one of 16 levels. Draw and fade can be applied to the ball by changing the players stance. The game specifies the maximum distance for the putter in yards, but measures distance on the greens in meters.

Players can choose to play as one of four golfers (power hitter, all-round player, technician, and magician). Each of these golfers possess a unique skill set that influences the player's ability to make certain types of shots. The game provides the usual array of game modes: tournament, match play, stroke play, and a skins game. The control system is simple, but still involved enough to provide a decent level of control for a fourth generation video game console sports simulation game. The key mappings are as follows: D-pad- (Up & Down) Navigate menus, (Left & Right) alter value on sub menus (Club, Direction, Stance, Power). L and R shoulder buttons switch between the in-game sub menus, as does the (A) button. (B) button is used to take the shot and must be timed to be as close to the centre section of the power bar as possible.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings(SNES) 83%[8]
Review scores
PublicationScore
AllGame(SNES) StarStarStarHalf star[9]
Consoles +(SNES) 89%[10]
Game Zone(AC) StarStarHalf star[11]
Joypad(SNES) 83%[12]
Joystick(SNES) 85%[13]
N-Force(SNES) 86%[14]
Nintendo Magazine System(SNES) 61/100[15]
Play Time(SNES) 54%[16]
Super Play(SNES) 83%[17]
Total!(SNES) 2-[18]
Video Games(SNES) 58%[19]
Your Sinclair(Arcade) 82°/100°[20]
Zero(Arcade) StarStarStar[21]

In Japan, Game Machine listed Major Title as the ninth most successful table arcade unit of April 1990.[22] In the July 1990 issue of Japanese publication Micom BASIC Magazine, the game was ranked on the number sixteen spot in terms of popularity.[23] The arcade original has been met with positive reception from reviewers since its initial release.[24]

Notes

References

  1. Tanaka, Haruhisa (25 March 2014). "R-Type Creator Interview (クリエイターインタビュー): Masato Ishizaki (石崎正人)". Shooting Gameside (Micro Magazine) 9: 50–57. ISBN 978-4896374551.  (Translation by Shmuplations. ).
  2. "Overseas Readers Column: Many Videos Unveiled At AOU Expo '90 Chiba". Game Machine (Amusement Press, Inc.) (377): 26. 1 April 1990. https://onitama.tv/gamemachine/pdf/19900401p.pdf#page=14. 
  3. Miki, Koji; Yamashita, Nobuyuki (May 1990). "Super Soft Hot Information: Video Game! - '90 AOUアミューズメント・エキスポ — メジャータイトル". Micom BASIC Magazine (The Dempa Shimbunsha Corporation) (95): 236. https://archive.org/stream/micomBASIC_1990-05#page/n233/mode/1up. 
  4. Akagi, Masumi (13 October 2006) (in ja). アイレム (アイヒ-エム) Irem (1st ed.). Amusement News Agency. p. 14. ISBN 978-4990251215. https://archive.org/stream/ArcadeGameList1971-2005#page/n15/mode/1up. 
  5. "SUPER FAMICOM Software List 1992" (in ja). http://tk-nz.game.coocan.jp/gamedatabase/software/DB_NTC2_SFC1992.html. 
  6. "Super NES Games" (PDF). Nintendo. http://www.nintendo.com:80/consumer/gameslist/manuals/snes_games.pdf. 
  7. "Neo Turf Masters review". 2017-01-22. https://www.supagemu.com/reviews/neo-turf-masters. 
  8. "The Irem Skins Game for Super Nintendo". GameRankings. CBS Interactive. 2019. https://www.gamerankings.com/snes/588662-the-irem-skins-game/index.html. 
  9. Marriott, Scott Alan (1998). "The Irem Skins Game (Super Nintendo Entertainment System) - Review". AllGame. All Media Network. http://www.allgame.com/game.php?id=145&tab=review. 
  10. Defrance, Laurent; Barbe, Robert (December 1992). "Super Famicom Review - The Irem Skins Game". Consoles + (M.E.R.7) (15): 88–90. https://www.abandonware-magazines.org/affiche_mag.php?mag=51&num=7218&album=oui. 
  11. Wilson, David (February 1992). "Kill Zone - Major Title". Game Zone (Dennis Publishing) 1 (4): 74. https://archive.org/stream/game-zone-04#page/74/mode/1up. 
  12. Morisse, Jean-François; Demoly, Jean-Marc (November 1992). "Super Nintendo: Maitenant Golf Rime Avec Dollars - The Irem Skins Game". Joypad (Yellow Media) (14): 132–133. https://www.abandonware-magazines.org/affiche_mag.php?mag=84&num=4080&album=oui. 
  13. Demoly, Jean-Marc (December 1992). "Console News - Super Nintendo: The Irem Skins Game". Joystick (Sipress) (33): 192. http://download.abandonware.org/magazines/Joystick/joystick_numero033/Joystick%20033%20-%20Page%20192%20%281992-12%29.jpg. 
  14. Rice, Chris; Rowley, Carl (January 1993). "Reviewed! - SNES: The Irem Skins Game". N-Force (Europress Impact) (7): 40–41. https://archive.org/stream/N-Force_No_7_1993-01_Europress_Impact_GB#page/n39/mode/1up. 
  15. de Martin, Rod (February 1994). "Review - Super Nintendo: Major Title". Nintendo Magazine System (Trielle Corporation) (11): 34–35. https://archive.org/stream/Nintendo_Magazine_System_11_1994-02_Trielle_AU#page/n33/mode/2up. 
  16. Reischmann, Robert (February 1993). "Super NES Review: Marios Magic - The Irem Skins Game" (PDF). Play Time (Computec) (20): 90. https://retrocdn.net/images/a/a9/PlayTime_DE_1993-03.pdf. 
  17. Davies, Jonathan (January 1993). "Import Review - The Irem Skins Game". Super Play (Future Publishing) (3): 70–71. https://archive.org/stream/Superplay_Issue_03_1993-01_Future_Publishing_GB#page/n69/mode/2up. 
  18. Amann, Hans-Joachim (January 1994). "SNES - Test: Major Title". Total! (X-Plain-Verlag) (8): 38–39. https://www.ninretro.de/img/scans/snes/Major_Title_TO_1-94.jpg. 
  19. Barysch, Jan (December 1993). "Rom Check - Super Nintendo: Feinarbeit - Major Title Golf". Video Games (Future-Verlag) (25): 98. https://www.kultboy.com/index.php?site=t&id=7773. 
  20. Wilson, David (January 1991). "Slots Of Fun: Major Title - Irem". Your Sinclair (Dennis Publishing) (61): 91. https://archive.org/stream/your-sinclair-61/YourSinclair_61_Jan_1991#page/n90/mode/1up. 
  21. Wilson, David (January 1991). "Dosh Eaters: Major Title (Irem/50p a go) - Slotties Chart". Zero (Dennis Publishing) (15): 82. https://archive.org/stream/zero-magazine-15#page/n81/mode/1up. 
  22. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (Amusement Press, Inc.) (378): 25. 15 April 1990. 
  23. Yamashita, Nobuyuki (July 1990). "Super Soft Hot Information - Video Game! (ビデオゲーム) - Hot 20". Micom BASIC Magazine (The Dempa Shimbunsha Corporation) (97): 237. https://archive.org/stream/micomBASIC_1990-07#page/n234/mode/1up. 
  24. Gaksch, Martin; Forster, Winfried (October 1990). "Power Tests / Automatenspiele: Simulations Siesta - Major Title". Power Play (Future Verlag) (30): 146. https://archive.org/stream/Power.Play.N31.1990.10-kultpower#page/n145/mode/1up.