Software:Marvel Super Hero Squad: The Infinity Gauntlet
| Marvel Super Hero Squad: The Infinity Gauntlet | |
|---|---|
North American cover | |
| Developer(s) | Griptonite Games |
| Publisher(s) | THQ |
| Writer(s) | Mark Hoffmeier |
| Composer(s) | Mick Gordon |
| Series | Marvel Super Hero Squad |
| Platform(s) | Nintendo DS, Wii, PlayStation 3, Xbox 360, Nintendo 3DS |
| Release | 3DS |
| Genre(s) | Fighting, beat 'em up |
| Mode(s) | Single-player, local multiplayer |
Marvel Super Hero Squad: The Infinity Gauntlet is a fighting video game, and the sequel to Marvel Super Hero Squad. It was released in November 2010 for Nintendo DS, PlayStation 3, and Wii, and was released for the first time on a Microsoft console, the Xbox 360. Similar to the first game, it features cartoonish super-deformed versions of the Marvel Comics characters, as seen in the Marvel Super Hero Squad toy line, as well as the television show. The 3DS version was released in 2011.[1]
Gameplay
There are three modes of play in the game: the first is Story Mode, which allows a single player to complete the game story with a limited selection of heroes available; the second mode is Challenge Mode, which allows up to four players to play together with an increased choice of thirty different Marvel superheroes and supervillains; the final mode of play is Freeplay Mode, which allows the player to go back to any level and replay it as any playable character.
The game features levels based on locations from the animated series, and also has a number of collectable objects from the Marvel Universe that unlock additional in-game content such as costumes, as well as some items being unlocked by completing mission objectives.
The Story Mode is loosely based on the Marvel franchise. After completing the first three missions, the player gets sent to the Hellicarrier to continue with their mission, try out Freeplay or even find some hidden objects in the Hellicarrier each time a mission is completed.
Plot
Hulk and Iron Man go shopping in Outer Space to get boots for Thor's birthday. At some point the boots are mixed up with the Super-Skrull's laundry, so the two Squaddies follow him. When Thanos receives a box containing the Infinity Gauntlet, he finds out that Iron Man and Hulk are within his ship. After a battle with Super-Skrull, the Squaddies escape back to the Helicarrier. Iron Man notifies the rest of the squad that they must find all of the Infinity Stones before Thanos does. While Iron Man makes his speech, Doctor Doom, Silver Surfer, Nebula and Loki listen in.
Falcon and Thor retrieve the Rhythm stone from Hercules, which is later revealed to be a fake gemstone with Loki and the Enchantress hidden inside. Hulk and She-Hulk retrieve the Mind stone from Nightmare. Invisible Woman and Nova are sent to the Negative Zone to get the Time stone from Nebula and Annihilus. Iron Man and Wolverine get the Soul stone from the Grandmaster.
Scarlet Witch and Quicksilver move throughout Asteroid M in order to retrieve the Space stone. Spider-Man and Reptil later go and retrieve the Reality stone, while also dealing with Abomination, who is trying to break Doctor Doom out of prison..
Wolverine and Black Widow later pay a visit to the Skrull Throne World where they meet the Silver Surfer as he reveals that Galactus is planning to consume the world. They successfully stop Galactus. Meanwhile, the Helicarrier goes under an attack and the squad loses the Infinity Gems to Thanos. Later on, the Squaddies defeats Thanos, but Silver Surfer steals the stones. He becomes the Dark Surfer (although he is called the Infinity Warrior in the game), and each squad member (with the exception of Spider-Man) with the same factor team up together to stop Dark Surfer (as he splits himself up into six). Sometime, later as Thor receives his boots, he later finds out that Loki has put a hex on them, so Thor must dance for eternity. Ending the game, Iron Man and Hulk plan to return the boots.
Development
In July 2010, THQ unveiled the trailer for Marvel Super Hero Squad: The Infinity Gauntlet at San Diego Comic-Con.[citation needed] Also in October, the game made its first interactive appearance at New York Comic-Con held at the Jacob Javitts center in midtown Manhattan.[citation needed]
Reception
| Reception | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The 3DS, PlayStation 3 and Xbox 360 versions received "mixed" reviews, while the Wii version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[2][3][4][5]
Sequel
A sequel was released in November 2011.[1] The game requires the uDraw GameTablet. Comic Combat was developed by Griptonite Games and THQ.
References
- ↑ 1.0 1.1 1.2 "Marvel Super Hero Squad Arrives on Nintendo 3DS and uDraw GameTablet". Berkshire Hathaway. July 22, 2011. https://www.businesswire.com/news/home/20110722005093/en/Marvel-Super-Hero-Squad-Arrives-Nintendo-3DS.
- ↑ 2.0 2.1 "Marvel Super Hero Squad: The Infinity Gauntlet for 3DS Reviews". Red Ventures. https://www.metacritic.com/game/marvel-super-hero-squad-the-infinity-gauntlet/critic-reviews/?platform=3ds.
- ↑ 3.0 3.1 "Marvel Super Hero Squad: The Infinity Gauntlet for PlayStation 3 Reviews". Red Ventures. https://www.metacritic.com/game/marvel-super-hero-squad-the-infinity-gauntlet/critic-reviews/?platform=playstation-3.
- ↑ 4.0 4.1 "Marvel Super Hero Squad: The Infinity Gauntlet for Wii Reviews". Red Ventures. https://www.metacritic.com/game/marvel-super-hero-squad-the-infinity-gauntlet/critic-reviews/?platform=wii.
- ↑ 5.0 5.1 "Marvel Super Hero Squad: The Infinity Gauntlet for Xbox 360 Reviews". Red Ventures. https://www.metacritic.com/game/marvel-super-hero-squad-the-infinity-gauntlet/critic-reviews/?platform=xbox-360.
- ↑ Cork, Jeff (December 9, 2010). "Marvel Super Hero Squad: The Infinity Gauntlet Review (X360)". Game Informer (GameStop). https://www.gameinformer.com/games/marvel_super_hero_squad_the_infinity_gauntlet/b/xbox360/archive/2010/12/09/a-funny-game-in-more-ways-than-one.aspx. Retrieved March 31, 2022.
- ↑ la redaction (November 11, 2011). "Test: Marvel Super Hero Squad : Le Gant de l'Infini (3DS)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00016046-marvel-super-hero-squad-le-gant-de-l-infini-test.htm.
- ↑ pixelpirate (November 24, 2010). "Test: Marvel Super Hero Squad : Le Gant de l'Infini (DS)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00013886-marvel-super-hero-squad-le-gant-de-l-infini-test.htm.
- ↑ Lena (November 24, 2010). "Test: Marvel Super Hero Squad : Le Gant de l'Infini (PS3)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00013888-marvel-super-hero-squad-le-gantelet-de-l-infini-test.htm.
- ↑ Lena (November 24, 2010). "Test: Marvel Super Hero Squad : Le Gant de l'Infini (Wii)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00013889-marvel-super-hero-squad-le-gantelet-de-l-infini-test.htm.
- ↑ Lena (November 25, 2010). "Test: Marvel Super Hero Squad : Le Gant de l'Infini (360)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00013891-marvel-super-hero-squad-le-gantelet-de-l-infini-test.htm.
- ↑ "Review: Marvel Super Hero Squad: The Infinity Gauntlet (Wii)". NGamer (Future plc): 60. Christmas 2010.
- ↑ "Marvel Super Hero Squad: The Infinity Gauntlet (Wii)". Official Nintendo Magazine (Future plc): 76. January 2011.
- ↑ OXM staff (January 27, 2011). "Marvel Super Hero Squad: The Infinity Gauntlet". Official Xbox Magazine UK (Future plc). http://www.oxm.co.uk/article.php?id=25427. Retrieved April 1, 2022.
- ↑ "Marvel Super Hero Squad: The Infinity Gauntlet review". Official Xbox Magazine (Future US): 76. February 2011.
- ↑ Anderiesz, Mike (November 30, 2010). "Marvel Super Hero Squad: The Infinity Gauntlet – review (X360)". The Guardian. https://www.theguardian.com/technology/gamesblog/2010/nov/30/marvel-infinity-gauntlet-game-review.
External links
- Marvel Super Hero Squad: The Infinity Gauntlet on IMDb
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
