Software:Mega Man X Collection

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Mega Man X Collection
Mega Man X Collection
PlayStation 2 cover art
Developer(s)Capcom
Publisher(s)Capcom
SeriesMega Man X
Platform(s)GameCube, PlayStation 2
Release
Genre(s)Action, platform
Mode(s)Single-player

Mega Man X Collection is a compilation of video games developed by Capcom. Released on January 10, 2006, exclusively in North America for GameCube and PlayStation 2, Mega Man X Collection contains the first six games in the Mega Man X series, which originated on the Super Nintendo Entertainment System and made its way primarily onto various 32-bit consoles. All six games are action platformers in which the player traverses a series of stages and gains the special weapons of defeated bosses.

In addition to these games, Mega Man X Collection includes unlockable artwork and music relating to the series, as well as Software:Mega Man: Battle & Chase, a racing game based on the original Mega Man series that was previously unreleased in North America. The compilation is a follow-up to Mega Man Anniversary Collection, another compilation of eight games in the original Mega Man series previously released on both platforms and the Xbox. Critical reception for Mega Man X Collection has been average to fairly positive. Reviews have noted it as a competent portfolio of games of varying quality, but have expressed negative comments regarding its lack of additional content.

Overview

Lua error: Internal error: The interpreter has terminated with signal "24". Mega Man X Collection was first announced by Capcom Production Studio 1 producer Tatsuya Minami on February 1, 2005.[2] The anthology was formally announced by Capcom's North American division on May 18, 2005, with a projected release date for that autumn. "Building upon the success of Mega Man Anniversary Collection, Capcom now delivers an even more incredible compilation of games from our premiere video game icon," stated Capcom's director of marketing Todd Thorson. "The Mega Man X series of games has revolutionized the long standing Mega Man franchise. Combining them in a comprehensive package is simply a fantastic value."[3] Mega Man X Collection was showcased at Electronic Entertainment Expo that summer, but was not released until January 10, 2006.[1][4]

Mega Man X Collection contains the first six games in the Mega Man X series. Mega Man X and Mega Man X2 are based on their appearances on the SNES. Mega Man X3, also originally on the SNES, is based on its update for the PlayStation, Sega Saturn, and PC (of which only the PC version saw North American release).[5] The remaining three games are based on their PlayStation renditions, though the Japanese voice tracks for the cutscenes in Mega Man X6 were removed for the collection. All of the games now use save files, including the first few titles that originally used passwords only, though upon loading save data, the player is still greeted with the old, fully functional password entry screen, complete with the correct password to access the saved game. Software:Mega Man: Battle & Chase is a game that is unlocked after completing the first three games. It is a classic series kart racing game previously unreleased in North America.[1] Mega Man X Collection also contains unlockable artwork and music. Unlike Mega Man Anniversary Collection, which had different unlockable content depending on the version, the PlayStation 2 and GameCube versions are identical.[5][6]

Reception

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Critical reviews for Mega Man X Collection have been generally positive or average. GameSpot gave the compilation a 7.2/10 and praises the first two Mega Man X games, saying they "are just about on par with some of the better games in the original Mega Man series". However, they comment that X5 and X6 "just aren't very good at all". They conclude by saying the compilation "will please the series' longtime fans, and serves as a good primer for those who never had the opportunity to check out these games back in the day".[5] IGN gave the compilation a 7/10, stating "While its overall game quality and list of extras isn't nearly as consistent or flashy as its Mega Man cousin, there's still a lot to like".[6]

See also

References

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  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 

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