Software:Mermaid Madness
Mermaid Madness | |
---|---|
Developer(s) | Soft Design |
Publisher(s) | Electric Dreams Software |
Producer(s) | Richard Chappells |
Programmer(s) | David Pridmore, Richard Kay Commodore 64 |
Composer(s) | Fred Gray |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum |
Release | 1986 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Mermaid Madness is an action-adventure game developed by Soft Design and published by Electric Dreams Software for the Amstrad CPC, Commodore 64, and ZX Spectrum in 1986.
Gameplay
The player takes on the role of a 112 year old mermaid called Myrtle. Myrtle is on a quest to rescue Gordon, a deep sea diver who she has taken a romantic interest in. As Gordon has become trapped in a small cave, Myrtle must find a way to free him before his air runs out. As she travels around the sea bed Myrtle can collect and use a variety of objects. She must also avoid fish and other creatures which can sap her energy. However, energy can be replenished by picking up bottles of stout.[1]
Reception
Mermaid Madness received mostly positive reviews, including scores of 70% from Amstrad Action,[2] 37/40 from ASM,[3] 7/10 from Commodore User,[4] 27/40 from Computer & Video Games,[5] 15/20 from Computer Gamer,[6] 66% from Crash,[7] and 78% from Zzap!64.[8] However, it also received some negative reviews such as 46% from Happy Computer[9] and only one star out of five from Sinclair User.[10]
References
- ↑ "Redirecting". http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=15&page=38.
- ↑ "Amstrad Action Issue 013". archive.org. https://archive.org/stream/amstrad-action-013/Amstrad_Action_013#page/n35/mode/2up/. Retrieved 5 November 2015.
- ↑ "Aktueller Software Markt (ASM) Magazine (July 1986)". archive.org. July 1986. https://archive.org/stream/asm_magazine-1986-07/ASM_07_1986#page/n37/mode/1up. Retrieved 5 November 2015.
- ↑ "Commodore User Magazine Issue 35". archive.org. August 1986. https://archive.org/stream/commodore-user-magazine-35/Commodore_User_Issue_35_1986_Aug#page/n23/mode/1up/. Retrieved 5 November 2015.
- ↑ "Computer and Videogames Magazine Issue 059". archive.org. September 1986. https://archive.org/stream/computer-and-videogames-059/ComputerAndVideoGames_059_Sep_1986#page/n25/mode/1up/. Retrieved 5 November 2015.
- ↑ "Computer Gamer - Issue 16 (1986-07)(Argus Press)(GB)". archive.org. July 1986. https://archive.org/stream/Computer_Gamer_Issue_16_1986-07_Argus_Press_GB#page/n66/mode/1up. Retrieved 5 November 2015.
- ↑ "Crash - No. 32 (1986-09)(Newsfield)(GB)". archive.org. September 1986. https://archive.org/stream/Crash_No._32_1986-09_Newsfield_GB#page/n25/mode/1up/. Retrieved 5 November 2015.
- ↑ "ZZap_64_Issue_015_1986_Jul". archive.org. https://archive.org/stream/ZZap64Issue0151986Jul/ZZap_64_Issue_015_1986_Jul#page/n37/mode/1up/. Retrieved 5 November 2015.
- ↑ "Kultpower Archiv: Komplettscan Happy Computer Spielesonderheft 2 (1986)". kultpower.de. http://www.kultpower.de/archiv/heft_happycomputer_spielesonderheft-2_seite30. Retrieved 5 November 2015.
- ↑ "Sinclair User Magazine Issue 053". archive.org. August 1986. https://archive.org/stream/sinclair-user-magazine-053/SinclairUser_053_Aug_1986#page/n61/mode/1up/. Retrieved 5 November 2015.
External links
- Mermaid Madness at Lemon 64
- Mermaid Madness at World of Spectrum
Original source: https://en.wikipedia.org/wiki/Mermaid Madness.
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