Software:Midway Arcade Treasures 3
| Midway Arcade Treasures 3 | |
|---|---|
North American PlayStation 2 box art | |
| Developer(s) | Digital Eclipse Gamestar Midway Studios San Diego |
| Publisher(s) | Midway |
| Series | Midway Arcade Treasures |
| Platform(s) | GameCube, PlayStation 2, Xbox |
| Release | PlayStation 2, XboxGameCube |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
Midway Arcade Treasures 3 is the third and final compilation of classic arcade games published by Midway for the GameCube, PlayStation 2, and Xbox. This compilation includes eight racing games that were not in the 2003 and 2004 releases Midway Arcade Treasures and Midway Arcade Treasures 2. Like the first and second installments, however, the Xbox version is not backwards compatible on the Xbox 360. Unlike the other installments in the Midway Arcade Treasures series, it is rated E for Everyone by the ESRB. It also differs from the other installments by focusing on one specific genre (3D racing games), while the first two featured games from a wide variety of genres. The Xbox version has the exclusive ability to upload scores to an online scoreboard to Xbox Live. In line with other online-enabled games on the Xbox, online support was available to players until April 15, 2010. Midway Arcade Treasures 3 is now supported online again on the replacement Xbox Live servers called Insignia.[5][6]
Games
The games included in Midway Arcade Treasures 3 are:
- Badlands (1989)
- Offroad Thunder (1999)
- Race Drivin' (1990)
- San Francisco Rush the Rock: Alcatraz Edition (1997)
- S.T.U.N. Runner (1989)
- Super Off Road (including its upgrade/add-on pack, Super Off Road Track Pack) [1989]
- Hydro Thunder (1999)
- San Francisco Rush 2049 (1999)
While most of the games in this collection are emulations or recreations of the arcade versions, Hydro Thunder and Rush 2049 are based on the console versions, specifically ports of the Dreamcast releases. Additionally, San Francisco Rush: The Rock was re-programmed from the ground up; while the tracks and vehicles are the same as the arcade version, the physics engine is slightly different, and the audio has been replaced, save for the "What's Your Name?" high score music, but this version runs at 60 frames per second, which is faster than the arcade.
Super Off Road and its Track Pack is the only game on this collection, and in the entire trilogy, that was not developed by Midway, Williams Electronics, or Atari Games. It was developed and published by the Leland Corporation, the predecessor of Midway Studios San Diego, which was acquired as part of the purchase of Tradewest in 1994. For legal reasons, the image of "Ironman" Ivan Stewart has been altered in the two Super Off Road games; he now has sunglasses and a mustache and both games are now known as simply Super Off Road (the original arcade versions were known fully as Ironman Ivan Stewart's Super Off Road). "Ironman's" Speed Shop was renamed Off-Road Speed Shop, and Ivan himself (the gray, AI-controlled racer) was renamed "Lightning" Kevin Lydy. Ivan's name does, however, remain intact on the high score list ("IVN") and game credits.
Reception
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Midway Arcade Treasures 3 received mixed reviews with 66.05% for the PlayStation 2 version, 67.29% for the Xbox version, and 65.61% for the GameCube version from video game aggregator GameRankings.[7]
References
- ↑ Bramwell, Tom (October 14, 2005). "What's New? (14th October 2005)". https://www.eurogamer.net/a-whatsnew141005.
- ↑ Van Leuveren, Luke (October 10, 2005). "Updated Australian Release List - 10/10/05". http://palgn.com.au/article.php?id=3211&sid=9e640a7b79cd059934926f2eac394084.
- ↑ "Midway Press Release: PR 2005-09-26 B". 2006-11-11. http://www.midway.com/rxpage/mpr_3558.html.
- ↑ "Arcade Treasures 3 Now on GameCube - News". http://www.nintendoworldreport.com/news/10884/arcade-treasures-3-now-on-gamecube.
- ↑ "Insignia - Midway Arcade Treasures 3" (in en). https://insignia.live/games/4d57002d.
- ↑ Xbox, Pure (2023-11-16). "Xbox Live 1.0 Replacement 'Insignia' Now Supports 150 Games" (in en-GB). https://www.purexbox.com/news/2023/11/xbox-live-1-0-replacement-insignia-now-supports-150-games.
- ↑ 7.0 7.1 "Midway Arcade Treasures 3". CBS Interactive. https://www.gamerankings.com/gamecube/926508-midway-arcade-treasures-3/index.html. Retrieved June 27, 2019.
- ↑ "Midway Arcade Treasures 3". CBS Interactive. https://www.gamerankings.com/ps2/926507-midway-arcade-treasures-3/index.html. Retrieved July 8, 2019.
- ↑ "Midway Arcade Treasures 3". CBS Interactive. https://www.gamerankings.com/xbox/926506-midway-arcade-treasures-3/index.html. Retrieved July 8, 2019.
- ↑ Harris, Craig (October 25, 2005). "Midway Arcade Treasures 3". Ziff Davis. https://www.ign.com/articles/2005/10/26/midway-arcade-treasures-3?page=2. Retrieved June 27, 2019.
- ↑ Davis, Ryan (September 26, 2005). "Midway Arcade Treasures 3 Review". CBS Interactive. https://www.gamespot.com/reviews/midway-arcade-treasures-3-review/1900-6134422/. Retrieved June 27, 2019.
- ↑ Reed, Kristan (October 19, 2005). "Midway Arcade Treasures 3". https://www.eurogamer.net/articles/r_midwayarcade3_ps2. Retrieved June 27, 2019.
External links
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
- ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.
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