Software:Mighty Final Fight
| Mighty Final Fight | |
|---|---|
American cover art | |
| Developer(s) | Capcom |
| Publisher(s) | Capcom |
| Producer(s) | Tokuro Fujiwara |
| Composer(s) | Setsuo Yamamoto Yuko Takehara |
| Series | Final Fight |
| Platform(s) | NES, Game Boy Advance |
| Release | NESGame Boy Advance
|
| Genre(s) | Beat 'em up |
| Mode(s) | Single-player |
Mighty Final Fight (マイティ ファイナルファイト Maiti Finaru Faito) is a side-scrolling beat-'em-up released by Capcom for the Nintendo Entertainment System in 1993. It is a spinoff of Capcom's 1989 arcade game Final Fight, which was previously ported to the Super NES. Unlike the CP System arcade classic and its SNES ports, the characters in this edition are depicted in a comical childlike "super deformed" or "chibi" art style in the same spirit as Famicom games such as both Konami's Kid Dracula and Namco's Splatterhouse.
The game's plot is a comical re-telling of the story from the first game. Like the SNES ports, Mighty Final Fight is a single-player game. However, unlike the SNES versions, it retains all three playable characters from the arcade version. The game also has various features which was taken from the Famicom port of Technos Japan's Double Dragon, including an experience points system allowing players to earn new fighting maneuvers.
Mighty Final Fight was re-released in the 2006 compilation Capcom Classics Mini-Mix for the Game Boy Advance.
Plot
Mighty Final Fight follows the same premise as the original Final Fight. The Mad Gear Gang, the dominant street gang of Metro City, have kidnapped Mayor Haggar's daughter, Jessica. After Haggar is informed of her kidnapping, he sets out to rescue her along with his two friends: Cody, Jessica's boyfriend; and Guy, Cody's training partner. The story is presented in a more comical fashion compared to the original game due to its satirical nature. For example, Belger's motive for kidnapping Jessica in this version is to force her into marrying him, having become infatuated with her.[1]
Gameplay

Unlike the original arcade game, Mighty Final Fight can only be played by a single player. But unlike the SNES ports, all three main characters from the arcade game are present in a single edition. The player can choose between Cody, a street brawler who fights using a self-made martial art combining karate and boxing;[2] Guy, an agile master of Ninjutsu;[3] or Haggar, a former professional wrestler.[4] The three main characters retain almost all of their abilities from the arcade game, with some aesthetic differences.
The game introduces a leveling system in which the player gains experience points by defeating enemies. The number of experience points awarded after defeating an enemy is depended on the finishing move used by the player, with stronger moves giving more points. After accumulating a certain number of experience points, the player will move to the next level, increasing their attack power and maximum vitality. There are six skill levels in total: Cody and Guy both begin the game at the first skill level, while Haggar begins at Level 3.[5] When the player character reaches Level 4, they will receive an additional special attack which can be performed by rapidly pressing the directional pad left or right and the attack button at the same time.[6] The new move the player gets varies between each character: Cody gains the "Tornado Sweep" energy projectile attack, Guy gets the "Tornado Kick", and Haggar's extra move is the "Running Clothesline" (also known as the "Scramble Haggar Press").[7]
Power-up items are also featured, which includes vitality-restoring food items, extra lives, and even additional chances to continue after a game over.[8] Weapons can also be obtained, but unlike the arcade version, the weapon the player can obtain are dependent on the character. Cody will get a knife, Guy can use a set of shurikens, and Haggar will obtain an oversized mallet.[9]
The game consists of five stages, as well as two bonus rounds, where the player will encounter childlike counterparts of the Mad Gear members from the original game, including bosses such as Thrasher, Masamune, Abigail and Murasame.[10][11] The final boss is a mechanically enhanced version of the original main antagonist, under the name "Cyborg Belger".[12]
Reception
| Reception | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||
Allgame editor Christian Huey's review was generally positive, stating "While there are better titles to choose from in the genre, Mighty Final Fight has enough going for it to make it a guilty pleasure".[24] In 2013, Arcade Sushi placed Mighty Final Fight 6th on their "10 Best Retro Beat 'Em Ups."[25]
See also
References
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 5.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 10.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 11.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 9.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 8.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 12.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 13.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 14.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 15.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 16.
- ↑ Capcom. Mighty Final Fight. Level/area: Instruction manual, page 17.
- ↑ Capcom. Mighty Final Fight. Level/area: Stage 5 - Bay Area.
- ↑ Huey, Christian. "Mighty Final Fight - Review". http://www.allgame.com/game.php?id=1264&tab=review.
- ↑ Harris, Steve; Semrad, Ed; Alessi, Martin; Sushi-X (August 1993). "Final Fight". Electronic Gaming Monthly 6 (8): 34. https://archive.org/details/Electronic_Gaming_Monthly_49/page/n33/mode/2up?q=%22Mighty+final+fight%22. Retrieved September 3, 2021.
- ↑ Slasher Quan (July 1993). "Mighty Final Fight". GamePro (48). https://archive.org/details/GamePro_Issue_048_July_1993/page/n97/mode/2up?q=%22mighty+final+fight%22. Retrieved September 3, 2021.
- ↑ Cord, Bryan. "Mighty Final Fight". Hardcore Gaming 101. http://hg101.classicgaming.gamespy.com/nes/mightyff.htm.
- ↑ Magnum, Thomas (July 30, 2015). "Test du jeu Oldies : Might Final Fight" (in fr). http://www.jeuxvideo.com/test/436032/mighty-final-fight.htm.
- ↑ Markus (February 1994). "Mighty Final Fight" (in de). Mega Fun. https://www.kultboy.com/index.php?site=t&id=6379. Retrieved September 3, 2021.
- ↑ "Now Playing". Nintendo Power 50: 102–107. July 1993. https://archive.org/details/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20050%20July%201993/page/n103/mode/2up?q=%22mighty+final+fight%22. Retrieved September 3, 2021.
- ↑ Paul; Rob (October 1993). "Mighty Final Fight". Nintendo Magazine System (13): 50–52. https://archive.org/details/nintendo-magazine-system-uk-13-october-1993/page/n49/mode/2up?q=%22Mighty+final+fight%22. Retrieved September 3, 2021.
- ↑ Walnum, Clayton (October 1993). "Mighty Final Fight". Video Games & Computer Entertainment (57): 52. https://archive.org/details/Video_Games_The_Ultimate_Gaming_Magazine_Issue_57_Oct_1993/page/n51/mode/2up. Retrieved September 3, 2021.
- ↑ "Mighty Final Fight" (in de). Video Games. July 1994. https://www.kultboy.com/index.php?site=t&id=19389. Retrieved September 3, 2021.
- ↑ Schneider, Ulf (July 1994). "Mighty Final Fight" (in de). Play Time: 153. https://archive.org/details/playtime199407/page/n145/mode/2up?q=%22mighty+final+fight%22. Retrieved September 3, 2021.
- ↑ Huey, Christian. "Mighty Final Fight - Review". All Media Network. http://www.allgame.com/game.php?id=1264&tab=review.
- ↑ Ledford, Jon (May 30, 2013). "10 Best Retro Beat 'Em Ups" (in en). https://arcadesushi.com/best-retro-beat-em-ups/.
External links
- Mighty Final Fight art at FightingStreet.com
- MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.
Features
Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]
Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.
History

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]
In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]
On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]
In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]
See also
- IGDB – game database used by Twitch for its search and discovery functions
References
- ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
- ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
- ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
- ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
- ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
- ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
- ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
- ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
- ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
- ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
- ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
- ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
- ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
- ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
- ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
- ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
- ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
Wikidata has the property:
|
External links
- No URL found. Please specify a URL here or add one to Wikidata.
- Mighty Final Fight at DefunctGames
- Mighty Final Fight review at Retro Game Age
