Software:Modern Combat: Domination

From HandWiki
Short description: 2011 video game
Modern Combat: Domination
Developer(s)Gameloft
Publisher(s)Gameloft
Platform(s)PlayStation 3 (PlayStation Network), Mac OS X
ReleasePSN
  • NA: January 18, 2011
  • PAL: February 16, 2011
Mac OS X
May 18, 2011
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Modern Combat: Domination is an online multiplayer first-person shooter video game developed by Gameloft for PlayStation Network[1] and Mac OS X.[2] The PSN version was ported to Japan for release on February 15, 2011, about a day before the PAL region release date.[3]

Game Modes

Game Options Description
Death Match Death Match or DM, each for himself, the player who killed the most enemies wins.
Team Death Match Team Deathmatch or TDM (Team Death Match): the team that killed the most enemies from the opposite team wins.
Domination 3 points (flags) to capture on the map. The team that captured the most flags during an allotted time wins.
Extraction Mode where you have to retrieve an object and bring it back.
Escort Mode where you must protect a team leader that has 200 Armor & Life for them to reach an extraction point.
Sabotage Search and Destroy styled mode where two teams compete.
Boom and Bust One team tries to activate a Missile while the other tries to prevent the activation.

The game features a progression (rank) system in the form of experience points, awarded according to performance. The user can attain up to 72 ranks in all which increases with the level of XP (Experience Point). As the user progresses in the ranks, more weapons are unlocked to be purchased.

There can be up to 16 players on a server, i.e. up to 8 on each team. If there are odd number of real players, then a bot is added automatically to ensure an even number of team members on both sides.

This game can be played on PlayStation 3 using a DualShock 3 or PlayStation Move motion controller as well as on a Mac OS X.

Critical reception

Reception
Aggregate score
AggregatorScore
Metacritic67/100[4]
Review scores
PublicationScore
Eurogamer7/10[5]
GamesMaster80%[6]
GameSpot7/10[7]
GamesRadar+StarStarHalf star[8]
Jeuxvideo.com13/20[9]
Push SquareStarStarStarStarStarStarStar[10]
Metro6/10[11]

The PlayStation 3 version received "average" reviews according to the review aggregation website Metacritic.[4] GamesRadar+ gave the PS3 version praise for its low cost, graphics and variety of multiplayer modes, but criticism its mishmash game design.[8] GameSpot praised its quick and intense matches and good range of game modes, but criticized it for its long load times and lack of challenging or interesting offline mode.[7]

References

  1. "Modern Combat: Domination". Sony Computer Entertainment. http://us.playstation.com/games-and-media/games/modern-combat-domination-ps3.html. 
  2. "Modern Combat: Domination". Apple Inc.. https://itunes.apple.com/us/app/modern-combat-domination/id425721413?mt=12. 
  3. "モダンコンバット:ドミネーション (PS Store ダウンロード版)" (in ja). Famitsu (Enterbrain). https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=20420&redirect=no. Retrieved August 15, 2023. 
  4. 4.0 4.1 "Modern Combat: Domination for PlayStation 3 Reviews". Fandom. https://www.metacritic.com/game/modern-combat-domination/critic-reviews/?platform=playstation-3. 
  5. Reed, Kristan (January 28, 2011). "Download Games Roundup (Page 2)". Gamer Network. https://www.eurogamer.net/download-games-roundup-review-46?page=2. 
  6. GamesMaster staff (April 14, 2011). "PS3 Review: Modern Combat: Domination". GamesMaster (Future plc). http://www.computerandvideogames.com/297627/reviews/modern-combat-domination-review/. Retrieved August 16, 2023. 
  7. 7.0 7.1 Todd, Brett (January 24, 2011). "Modern Combat: Domination Review (PS3)". Fandom. https://www.gamespot.com/reviews/modern-combat-domination-review/1900-6286878/. 
  8. 8.0 8.1 Baughman, Jordan (January 31, 2011). "Modern Combat: Domination review (PS3)". Future plc. https://www.gamesradar.com/modern-combat-domination-review/. 
  9. Rivaol (January 27, 2011). "Test: Modern Combat Domination (PS3)" (in fr). Webedia. https://www.jeuxvideo.com/articles/0001/00014241-modern-combat-domination-test.htm. 
  10. Ingram, Christopher (January 21, 2011). "Modern Combat: Domination Review". Hookshot Media. https://www.pushsquare.com/reviews/2011/01/modern_combat_domination_psn. 
  11. Hargreaves, Roger (January 21, 2011). "Modern Combat: Domination offers sincere flattery – game review (PS3)". Metro (DMG Media). https://metro.co.uk/2011/01/21/modern-combat-domination-review-631325/. 

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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