Software:MotorStorm: RC

From HandWiki
Short description: 2012 video game
MotorStorm: RC
Developer(s)Evolution Studios
Publisher(s)Sony Computer Entertainment
SeriesMotorStorm
Platform(s)PlayStation 3, PlayStation Vita
Release
Genre(s)Racing
Mode(s)Single-player, multiplayer

MotorStorm: RC is a 2012 racing video game developed by Evolution Studios and published by Sony Computer Entertainment for the PlayStation 3 and PlayStation Vita.[3] It is the fifth and most recent game in the MotorStorm series and the first to be released for the PlayStation Vita.

The game features 8 styles of vehicles, 4 returning areas from previous MotorStorm games, and has 16 tracks built out of them. The Pro-Am Expansion and the Carnival Expansion DLC, both released in 2012, add new tracks and vehicles to the game.[4][5] The game features split screen multiplayer, cross-saving and a single purchase for both versions of the game.[3]

Reception

Reception
Review scores
PublicationScore
PS VitaPS3
4Players80%[8]82%[8]
Edge7/10[9]N/A
Eurogamer8/10[10]N/A
GamesMaster86%[11]N/A
Hyper9/10[12]N/A
IGN8.5/10[13]8.5/10[13]
Jeuxvideo.com13/20[14]14/20[15]
Pocket GamerStarStarStarStar[16]N/A
PSM5/10[17]N/A
Push Square9/10[18]N/A
VideoGamer.com9/10[19]N/A
The Digital Fix9/10[20]N/A
Digital SpyStarStarStarStar[21]N/A
Aggregate score
Metacritic78/100[6]83/100[7]

MotorStorm: RC received "favourable" reviews on both platforms according to the review aggregation website Metacritic.[7][6]

Eurogamer praised the use of instantaneous restarts, minimal loading times, fast pacing, and a dubstep soundtrack in order to create an engaging gameplay loop.[10] IGN called the title "refreshingly simple" while lauding its sharp handling model, live leaderboards, and amount of content. Pocket Gamer said that MotorStorm: RC was "...an extremely forward-thinking game in terms of simplicity of play, online connectivity, and pricing.[13] Push Square stated that the title was "utterly essential" and said that it served as "...a successful test bed for one of the PlayStation Vita's most promising features", while saying that the social functions "...[brought] longevity to the package despite its meager price point."[18] VideoGamer.com praised the addictive gameplay and deep handling model but found the game to be visually a bit rough on the Vita.[19]

The Digital Fix gave the Vita version nine out of ten, calling it "a fantastic example of a racing game, a handheld game and a fine example of how to use multiplayer without just having classic multiplayer."[20] Digital Spy gave it four stars out of five, saying, "Who would have thought that a budget digital title would actually outshine some of the big guns of the PS Vita launch lineup? It's the perfect amalgamation of old and new that will please MotorStorm fans and the nostalgia brigade alike."[21] Metro gave it eight out of ten, calling it "The most enjoyable MotorStorm game by far and arguably the best game on the PS Vita - or at the very least the best value for money."[22]

During the Academy of Interactive Arts & Sciences' 16th Annual D.I.C.E. Awards, the game was nominated for the "Racing Game of the Year" award, which went to Need for Speed: Most Wanted.[23]

References

  1. Jackson, Mike (22 February 2012). "Motorstorm RC hits US next month". Computer and Video Games (Future plc). Archived from the original on 12 April 2012. https://web.archive.org/web/20120412093906/http://www.computerandvideogames.com/337000/motorstorm-rc-hits-us-next-month/. Retrieved 29 June 2024. 
  2. Grant, Adam (22 November 2011). "PS Vita Launch Line-up, New Exclusive Games And More Revealed". Sony Interactive Entertainment. Archived from the original on 15 October 2023. https://web.archive.org/web/20231015081047/https://blog.playstation.com/archive/2011/11/22/ps-vita-launch-line-up-new-exclusive-games-and-more-revealed/. Retrieved 29 June 2024. 
  3. 3.0 3.1 Rustchynsky, Paul (22 November 2011). "Introducing: MotorStorm RC for PSN and PS Vita". Sony Interactive Entertainment. Archived from the original on 27 November 2023. https://web.archive.org/web/20231127162505/https://blog.playstation.com/2011/11/22/introducing-motorstorm-rc-for-psn-and-ps-vita/. Retrieved 29 June 2024. 
  4. Phenom Evolution (13 March 2012). "MotorStorm RC Pro-Am DLC Available Tomorrow". Sony Interactive Entertainment. Archived from the original on 28 November 2023. https://web.archive.org/web/20231128204833/https://blog.playstation.com/archive/2012/03/13/motorstorm-rc-pro-am-dlc-available-tomorrow/. Retrieved 29 June 2024. 
  5. Rustchynsky, Paul (2 April 2012). "MotorStorm RC Festival DLC Coming This Week". Sony Interactive Entertainment. Archived from the original on 28 November 2023. https://web.archive.org/web/20231128204808/https://blog.playstation.com/archive/2012/04/02/motorstorm-rc-festival-dlc-coming-this-week/. Retrieved 29 June 2024. 
  6. 6.0 6.1 "MotorStorm RC critic reviews (PS Vita)". Fandom. Archived from the original on 20 September 2022. https://web.archive.org/web/20220920230016/https://www.metacritic.com/game/playstation-vita/motorstorm-rc. Retrieved 29 June 2024. 
  7. 7.0 7.1 "MotorStorm RC critic reviews (PS3)". Fandom. Archived from the original on 22 May 2022. https://web.archive.org/web/20220522223006/https://www.metacritic.com/game/playstation-3/motorstorm-rc. Retrieved 29 June 2024. 
  8. 8.0 8.1 Krosta, Michael (1 March 2012). "Test: MotorStorm RC" (in de). 4Players GmbH. Archived from the original. Error: If you specify |archiveurl=, you must also specify |archivedate=. https://web.archive.org/web/20230514171155/https://www.4players.de/4players.php/dispbericht/Allgemein/Test/29197/75242/0/MotorStorm_RC.html. Retrieved 30 June 2024. 
  9. Edge staff (2 March 2012). "MotorStorm RC review". Edge (Future plc). Archived from the original on 3 March 2012. https://web.archive.org/web/20120303202749/http://www.edge-online.com/reviews/motorstorm-rc-review. Retrieved 30 June 2024. 
  10. 10.0 10.1 Welsh, Oli (27 February 2012). "MotorStorm RC Review (PlayStation Vita)". Gamer Network. Archived from the original on 15 March 2014. https://web.archive.org/web/20140315222818/https://www.eurogamer.net/articles/2012-02-26-motorstorm-rc-review. Retrieved 29 June 2024. 
  11. "Review: MotorStorm RC (Vita)". GamesMaster (Future plc): 99. May 2012. 
  12. "Review: MotorStorm RC (Vits)". Hyper (Next Media Pty Ltd): 80. May 2012. 
  13. 13.0 13.1 13.2 Simmons, Alex (20 February 2012). "MotorStorm RC Review". Ziff Davis. Archived from the original on 27 November 2023. https://web.archive.org/web/20231127162459/https://www.ign.com/articles/2012/02/20/motorstorm-rc-review. Retrieved 29 June 2024. 
  14. Rivaol (27 February 2012). "Test: MotorStorm RC (Vita)" (in fr). Webedia. Archived from the original on 1 May 2021. https://web.archive.org/web/20210501202744/https://www.jeuxvideo.com/articles/0001/00016554-motorstorm-rc-test.htm. Retrieved 1 July 2024. 
  15. Rivaol (27 February 2012). "Test: MotorStorm RC (PS3)" (in fr). Webedia. Archived from the original on 1 May 2021. https://web.archive.org/web/20210501202741/https://www.jeuxvideo.com/articles/0001/00016557-motorstorm-rc-test.htm. Retrieved 1 July 2024. 
  16. Willington, Peter (28 February 2012). "MotorStorm RC". Steel Media Ltd. Archived from the original on 27 November 2023. https://web.archive.org/web/20231127162500/https://www.pocketgamer.com/motorstorm-rc/motorstorm-rc/. Retrieved 29 June 2024. 
  17. "Review: MotorStorm RC". PlayStation: The Official Magazine (Future plc) (59): 83. June 2012. 
  18. 18.0 18.1 Barker, Sammy (28 February 2012). "MotorStorm RC Review (PS Vita)". Hookshot Media. Archived from the original on 6 December 2023. https://web.archive.org/web/20231206235546/https://www.pushsquare.com/reviews/psnvita/motorstorm_rc. Retrieved 29 June 2024. 
  19. 19.0 19.1 Orry, Tom (23 February 2012). "MotorStorm RC Review (Vita)". Resero Network. Archived from the original on 22 March 2018. https://web.archive.org/web/20180322225332/https://www.videogamer.com/reviews/motorstorm-rc-review/. Retrieved 29 June 2024. 
  20. 20.0 20.1 Howard, Luciano (13 April 2012). "MotorStorm RC (Vita)". Poisonous Monkey Ltd. Archived from the original on 5 February 2016. https://web.archive.org/web/20160205030847/http://gaming.thedigitalfix.com/content/id/816/motorstorm-rc.html. Retrieved 30 June 2024. 
  21. 21.0 21.1 Langshaw, Mark (23 February 2012). "'MotorStorm RC' review (Vita)". Hearst Communications. Archived from the original on 24 February 2012. https://web.archive.org/web/20120224173826/http://www.digitalspy.com/gaming/review/a367398/motorstorm-rc-review-vita.html. Retrieved 30 June 2024. 
  22. Jenkins, David (27 February 2012). "MotorStorm RC review – size matters not (Vita)". Metro (DMG Media). Archived from the original on 30 August 2014. https://web.archive.org/web/20140830064126/https://metro.co.uk/2012/02/27/motorstorm-rc-review-size-matters-not-332213/. Retrieved 30 June 2024. 
  23. "2013 Awards Category Details (Racing Game of the Year)". Archived from the original on 28 September 2023. https://web.archive.org/web/20230928002143/https://www.interactive.org/awards/award_category_details.asp?idAward=2013&idGameAwardType=120. Retrieved 29 June 2024. 
  • Official website
  • MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This lengthy approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

See also

  • IGDB – game database used by Twitch for its search and discovery functions

References

  1. 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/. 
  2. Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/. 
  3. "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1. 
  4. "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards. 
  5. 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel. 
  6. "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/. 
  7. 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521. 
  8. "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media. 
  9. Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned. 
  10. Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner. 
  11. "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames. 
  12. Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games. 
  13. "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/. 
  14. "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/. 
  15. Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/. 
  16. Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/. 
  17. "MobyGames on Patreon". http://www.patreon.com/mobygames. 
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